metalgearsloth
83ec967455
Predict EmitSoundOnUIOpen ( #31464 )
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* Predict EmitSoundOnUIOpen
BUI prediction led to this moment.
* unforky
2024-08-26 17:40:14 +10:00
GreaseMonk
da618d791a
Add Ability to stop sound when MobState is Dead ( #26905 )
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* Add stopsWhenEntityDead to sound components
* Convert component
* Review
* Fix dupe sub
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-04-14 13:12:38 +10:00
Tayrtahn
b1ba6b5bb6
Arcade machine improvements ( #24200 )
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* Give 'em something to talk about
* Wire panel visuals
* Wire graphics tweak
* More ads and thanks
* More ads for a noisy arcade
* New screen for space villain machines
* Implement EmitSoundIntervalComponent and a bunch of arcade noises
* Require power for sounds
* Allow earlier startup intervals
* Orange glow
* Audio attributions
* Include the PR link
* Replace EmitSoundInterval with expanded SpamEmitSound
* Remove pacman-themed arcade sounds
* Documentation good.
* Updated methods to use Entity<T>
* Refactored SpamEmitSound to get rid of accumulator and chance.
* Fixed prewarm logic
* Moved stuff to Shared
* Fix outdated YAML
* Better prediction, auto pause handling
* Make enable/disable reset the timer instead of trying to save it.
2024-03-28 17:28:45 +11:00
Ed
498ad2d5d7
Lock Anomaly generator to research access ( #24464 )
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* small patch
* fix
* remove garbage
* fix
* moved to shared events
* fix
* LocId
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-02-01 19:45:24 +11:00
Nemanja
60dd9f8951
Fix keyboard sounds not playing when opening a computer UI ( #24348 )
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Fix keyboard sounds not playing on UI open
2024-01-21 18:36:03 +11:00
metalgearsloth
04830bf704
Add wallbonk sound to BaseItem ( #15689 )
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Uses a chisel sound.
2023-04-23 13:42:09 -04:00
Slava0135
295a2c0498
grenades emit sound on trigger again ( #14391 )
2023-03-06 00:34:08 -04:00
Kara
07360a4c95
EmitSound prediction (#13282 )
2023-01-05 05:56:35 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
5c4f32454f
Fix landing sounds on planetmaps ( #12888 )
2022-12-08 12:47:31 +11:00
Rane
1e62627ecb
improve sleeping mob state changes ( #11083 )
2022-09-06 21:37:32 -07:00
Alex Evgrashin
cad6c760ad
Radiation pulse ECS ( #10641 )
2022-08-31 03:24:21 -07:00
Morb
4138fedca2
Entity pickup/drop sound components ( #10233 )
2022-08-09 19:14:55 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
Rane
abab5bedcd
Port honkbots from nyano ( #9698 )
2022-07-15 00:54:34 -07:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Kara
da07d91895
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
metalgearsloth
6617310ffa
Don't play landing sounds in space ( #8085 )
2022-05-11 09:22:02 +10:00
Rane
427f7378c3
All computers play the keyboard sound + small research client cleanup ( #7312 )
2022-04-08 14:17:05 -07:00
Leon Friedrich
d55c9574c8
Fix sound-on-use spam ( #7342 )
2022-03-30 20:01:32 +11:00
Leon Friedrich
1b0e7ae0f5
Add Modular grenades (chemnades). ( #7138 )
2022-03-25 15:17:29 +11:00
Leon Friedrich
b1e719c70d
Remove IUse ( #7074 )
2022-03-12 23:33:23 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
metalgearsloth
705dd5beff
Fix weh spam ( #6312 )
2022-01-26 14:07:45 +11:00
Galactic Chimp
57016d14b4
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Galactic Chimp
f3ef50c1d9
emitsoundsystem tweak
2021-07-12 13:45:35 +02:00
Galactic Chimp
aff9d99dc7
#4219 pr tweak
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(cherry picked from commit 00b80cb1df2434259ab5df45188e176be57603af)
2021-07-12 13:44:44 +02:00
Galactic Chimp
26f9a60858
#4219 pr tweaks
2021-07-12 13:39:54 +02:00
Galactic Chimp
ce3c59e0e6
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
Galactic Chimp
4500b66f28
#4219 upgraded EmitSoundSystem to use SoundSpecifier
2021-07-10 11:20:23 +02:00
Galactic Chimp
6cae00bb13
#4219 some small project tweaks
2021-06-27 21:55:18 +02:00
Galactic Chimp
4a2b9832ce
#4219 single sounds in EmitSoundSystem should work now
2021-06-27 21:48:57 +02:00
Galactic Chimp
a0889a9151
#4219 revert of single sound removal in EmitSoundSystem
2021-06-27 21:30:28 +02:00
Galactic Chimp
c8e3775ea5
Revert " #3935 implemented suggestions from PR"
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This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.
2021-06-27 21:27:59 +02:00
Galactic Chimp
53671aeee7
#3935 - Refactored ToysComponent functionality into ECS ( #4127 )
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* #3935 - toys properly play sounds when: Activated, Landed (after throwing) and Used in hand
* #3935 - extracted BaseEmitSoundComponent
* #3935 - refactored EmitSound components to use ECS
* #3935 - added new components to client ignored components
* #3935 - added suggested stuff for EmitSoundSystem et al.
* #3935 added suggestions from PR
* #3935 implemented suggestions from PR
* #3935 updated namespace
2021-06-19 02:35:56 -07:00