Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using BenchmarkDotNet.Attributes;
using Moq;
using Robust.Shared.Exceptions;

View File

@@ -1,25 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Utility;
using JetBrains.Annotations;
using Robust.Client.Graphics;
using Content.Client.GameObjects.EntitySystems;
using Robust.Client.Graphics.ClientEye;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics.Overlays;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.Interfaces.Graphics.ClientEye;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Resources;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.Atmos
{

View File

@@ -1,5 +1,4 @@
using System.Collections.Generic;
using Content.Shared.Chat;
using Content.Shared.Chat;
using Robust.Client.Console;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;

View File

@@ -8,9 +8,7 @@ using Content.Client.Sandbox;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.Chemistry;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.Chemistry;
using Robust.Shared.IoC;
namespace Content.Client

View File

@@ -5,7 +5,6 @@ using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Timer = Robust.Shared.Timers.Timer;

View File

@@ -1,10 +1,7 @@
using Content.Client.GameObjects.EntitySystems.AI;
using JetBrains.Annotations;
using Robust.Client.Interfaces.Console;
using Robust.Client.Player;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.Commands
{

View File

@@ -1,15 +1,12 @@
using Content.Client.GameObjects.Components;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Interfaces;
using Content.Shared.GameObjects.Components.Markers;
using Robust.Client.Console.Commands;
using Content.Shared.GameObjects;
using Robust.Client.Interfaces.Console;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using DrawDepth = Content.Shared.GameObjects.DrawDepth;
namespace Content.Client.Commands
{

View File

@@ -2,8 +2,6 @@ using Content.Client.GameObjects.EntitySystems.AI;
using JetBrains.Annotations;
using Robust.Client.Interfaces.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.Commands
{

View File

@@ -12,6 +12,8 @@ using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ChemMaster;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using Content.Shared.GameObjects.Components.Gravity;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Research;

View File

@@ -9,7 +9,6 @@ using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
namespace Content.Client.GameObjects.Components.Actor

View File

@@ -1,8 +1,5 @@
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using System;
using System.Collections.Generic;
using System.Text;
using static Content.Shared.GameObjects.Components.SharedGasAnalyzerComponent;
namespace Content.Client.GameObjects.Components.Atmos

View File

@@ -1,6 +1,6 @@
using Content.Client.UserInterface.Stylesheets;
using System;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -8,9 +8,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
using System;
using System.Collections.Generic;
using System.Text;
namespace Content.Client.GameObjects.Components.Atmos
{

View File

@@ -1,19 +1,11 @@
using System;
using Content.Client.Animations;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Client.Animations;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Animations;
using Robust.Shared.Input;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

View File

@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Cargo;
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.Prototypes.Cargo;
using Robust.Shared.GameObjects;
using System;
using System.Collections.Generic;
namespace Content.Client.GameObjects.Components.Cargo
{

View File

@@ -1,9 +1,9 @@
using Content.Shared.GameObjects.Components.Cargo;
using System;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.Prototypes.Cargo;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using System;
namespace Content.Client.GameObjects.Components.Cargo
{

View File

@@ -1,13 +1,12 @@
#nullable enable
using Content.Client.GameObjects.Components.Chemistry.ChemMaster;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Chemistry.SharedChemMasterComponent;
using static Content.Shared.GameObjects.Components.Chemistry.ChemMaster.SharedChemMasterComponent;
namespace Content.Client.GameObjects.Components.Chemistry
namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
/// <summary>
/// Initializes a <see cref="ChemMasterWindow"/> and updates it when new server messages are received.

View File

@@ -1,10 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ChemMaster;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -12,10 +10,9 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using static Content.Shared.GameObjects.Components.Chemistry.SharedChemMasterComponent;
using static Content.Shared.GameObjects.Components.Chemistry.ChemMaster.SharedChemMasterComponent;
namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{

View File

@@ -1,14 +1,13 @@
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Robust.Shared.Timing;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
using Content.Shared.Chemistry;
namespace Content.Client.GameObjects.Components.Chemistry
{

View File

@@ -1,15 +1,15 @@
using System.Collections.Generic;
using System.Linq;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Chemistry.SharedReagentDispenserComponent;
using static Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser.SharedReagentDispenserComponent;
namespace Content.Client.GameObjects.Components.Chemistry
namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
{
/// <summary>
/// Initializes a <see cref="ReagentDispenserWindow"/> and updates it when new server messages are received.

View File

@@ -1,8 +1,7 @@
using System.Collections.Generic;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -12,9 +11,9 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using static Content.Shared.GameObjects.Components.Chemistry.SharedReagentDispenserComponent;
using static Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser.SharedReagentDispenserComponent;
namespace Content.Client.GameObjects.Components.Chemistry
namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
{
/// <summary>
/// Client-side UI used to control a <see cref="SharedReagentDispenserComponent"/>

View File

@@ -1,8 +1,8 @@
using System.Collections.Generic;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects
namespace Content.Client.GameObjects.Components
{
/// <summary>
/// Fuck I really hate doing this

View File

@@ -2,7 +2,6 @@
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalUnitComponent;
namespace Content.Client.GameObjects.Components.Disposal

View File

@@ -1,5 +1,4 @@
using System.Runtime.CompilerServices;
using Content.Shared.GameObjects.Components.Disposal;
using Content.Shared.GameObjects.Components.Disposal;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;

View File

@@ -1,4 +1,3 @@
using System;
using Content.Shared.GameObjects.Components.Gravity;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;

View File

@@ -1,7 +1,7 @@
using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components.Clothing;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.Preferences.Appearance;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
@@ -10,9 +10,9 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
using static Content.Shared.GameObjects.SharedInventoryComponent.ClientInventoryMessage;
using static Content.Shared.GameObjects.Components.Inventory.SharedInventoryComponent.ClientInventoryMessage;
namespace Content.Client.GameObjects
namespace Content.Client.GameObjects.Components.HUD.Inventory
{
/// <summary>
/// A character UI which shows items the user has equipped within his inventory

View File

@@ -1,4 +1,6 @@
using Content.Client.Utility;
using System.Collections.Generic;
using Content.Client.UserInterface;
using Content.Client.Utility;
using JetBrains.Annotations;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface;
@@ -9,10 +11,8 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
using Content.Client.UserInterface;
using System.Collections.Generic;
namespace Content.Client.GameObjects
namespace Content.Client.GameObjects.Components.HUD.Inventory
{
// Dynamically instantiated by ClientInventoryComponent.
[UsedImplicitly]

View File

@@ -8,7 +8,7 @@ using Robust.Shared.Input;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.GameObjects
namespace Content.Client.GameObjects.Components.HUD.Inventory
{
public abstract class InventoryInterfaceController : IDisposable
{

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Client.GameObjects.EntitySystems;
using JetBrains.Annotations;
using Robust.Client.Interfaces.GameObjects.Components;

View File

@@ -4,16 +4,16 @@ using System.Collections.Generic;
using System.Linq;
using Content.Shared.GameObjects.Components.Instruments;
using Content.Shared.Physics;
using Robust.Shared.GameObjects;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Players;
using Robust.Shared.Serialization;
using Robust.Shared.Timers;
using Robust.Shared.ViewVariables;
using MidiEvent = Robust.Shared.Audio.Midi.MidiEvent;
using Timer = Robust.Shared.Timers.Timer;
namespace Content.Client.GameObjects.Components.Instruments
{

View File

@@ -1,12 +1,10 @@
using System;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Interactable;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;

View File

@@ -1,6 +1,6 @@
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects
namespace Content.Client.GameObjects.Components.Items
{
[RegisterComponent]
public class ItemStatusComponent : Component

View File

@@ -1,21 +1,20 @@
using System;
using Robust.Client.GameObjects.Components.UserInterface;
using Content.Shared.Kitchen;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Content.Shared.Chemistry;
using Robust.Shared.GameObjects;
using System.Collections.Generic;
using Robust.Shared.Interfaces.GameObjects;
using Content.Shared.Chemistry;
using Content.Shared.Kitchen;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
namespace Content.Client.GameObjects.Components.Kitchen
{

View File

@@ -7,7 +7,6 @@ using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Audio;
using Robust.Shared.Log;
namespace Content.Client.GameObjects.Components.Kitchen
{
public sealed class MicrowaveVisualizer : AppearanceVisualizer

View File

@@ -1,6 +1,5 @@
using System;
using System.Linq;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Preferences.Appearance;
using JetBrains.Annotations;

View File

@@ -2,7 +2,6 @@
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Log;
using Robust.Shared.Maths;

View File

@@ -1,13 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.Interfaces;
using Robust.Client.GameObjects;
using Robust.Client.Graphics.Overlays;
using Robust.Client.Interfaces.Graphics.Overlays;
using Robust.Client.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
@@ -15,7 +13,6 @@ using Robust.Shared.Interfaces.Reflection;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Players;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Mobs

View File

@@ -1,13 +1,10 @@
using System;
using Content.Client.UserInterface;
using Content.Client.UserInterface;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.Mobs
{

View File

@@ -1,12 +1,11 @@
using System.Collections.Generic;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Mobs;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
using DrawDepth = Content.Shared.GameObjects.DrawDepth;
namespace Content.Client.GameObjects.Components.Mobs
{

View File

@@ -4,7 +4,6 @@ using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;

View File

@@ -3,7 +3,7 @@ using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
namespace Content.Client.GameObjects.Components
namespace Content.Client.GameObjects.Components.Paper
{
public class PaperBoundUserInterface : BoundUserInterface
{

View File

@@ -4,7 +4,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components
namespace Content.Client.GameObjects.Components.Paper
{
public class PaperWindow : SS14Window
{

View File

@@ -1,5 +1,4 @@
using System;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Pointing;
using JetBrains.Annotations;
using Robust.Client.Animations;

View File

@@ -1,5 +1,4 @@
using System;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components.Power;
using Robust.Client.GameObjects.Components.UserInterface;

View File

@@ -1,6 +1,4 @@
using System;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components.Power;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics.Drawing;

View File

@@ -4,7 +4,6 @@ using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components
{

View File

@@ -4,14 +4,12 @@ using Content.Shared.Physics;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Players;
using Robust.Shared.Serialization;
using Robust.Shared.Timers;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.Sound
{

View File

@@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
using Content.Client.GameObjects.Components.Items;
using Content.Shared.GameObjects.Components.Storage;
using Content.Client.Interfaces.GameObjects.Components.Interaction;
using Content.Shared.GameObjects.Components.Storage;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;

View File

@@ -1,5 +1,5 @@
using System;
using Content.Shared.GameObjects.Components.Triggers;
using Content.Shared.GameObjects.Components.Trigger;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
@@ -8,7 +8,7 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Doors
namespace Content.Client.GameObjects.Components.Trigger
{
public class TimerTriggerVisualizer : AppearanceVisualizer
{

View File

@@ -5,7 +5,6 @@ using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components;
using Robust.Client.Animations;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface;

View File

@@ -1,11 +1,9 @@
using Content.Client.GameObjects.Components.Actor;
using Content.Client.UserInterface;
using Content.Shared.Input;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Player;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;

View File

@@ -1,10 +1,9 @@
using Content.Client.GameObjects.Components.HUD.Inventory;
using Content.Client.UserInterface;
using Content.Shared.Input;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Player;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;

View File

@@ -1,25 +1,16 @@
using Content.Client.GameObjects.Components.Mobs;
using Content.Client.UserInterface;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Input;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics.Overlays;
using Robust.Client.Interfaces.Graphics.Overlays;
using Robust.Client.Interfaces.Input;
using Robust.Client.Player;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Players;
using static Content.Client.StaticIoC;
namespace Content.Client.GameObjects.EntitySystems
{

View File

@@ -3,6 +3,7 @@ using Content.Client.Construction;
using Content.Client.GameObjects.Components.Construction;
using Content.Client.UserInterface;
using Content.Shared.Construction;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Input;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
@@ -21,7 +22,7 @@ namespace Content.Client.GameObjects.EntitySystems
/// The client-side implementation of the construction system, which is used for constructing entities in game.
/// </summary>
[UsedImplicitly]
public class ConstructionSystem : Shared.GameObjects.EntitySystems.SharedConstructionSystem
public class ConstructionSystem : SharedConstructionSystem
{
#pragma warning disable 649
[Dependency] private readonly IGameHud _gameHud;

View File

@@ -95,8 +95,8 @@ namespace Content.Client.GameObjects.EntitySystems
_dropTargetInRangeShader = _prototypeManager.Index<ShaderPrototype>(ShaderDropTargetInRange).Instance();
_dropTargetOutOfRangeShader = _prototypeManager.Index<ShaderPrototype>(ShaderDropTargetOutOfRange).Instance();
_interactionSystem = EntitySystem.Get<SharedInteractionSystem>();
_inputSystem = EntitySystem.Get<InputSystem>();
_interactionSystem = Get<SharedInteractionSystem>();
_inputSystem = Get<InputSystem>();
// needs to fire on mouseup and mousedown so we can detect a drag / drop
CommandBinds.Builder
.Bind(EngineKeyFunctions.Use, new PointerInputCmdHandler(OnUse, false))

View File

@@ -5,7 +5,6 @@ using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Input;
using JetBrains.Annotations;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.UserInterface;
@@ -13,7 +12,6 @@ using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
@@ -109,7 +107,7 @@ namespace Content.Client.GameObjects.EntitySystems
FormattedMessage message;
if (entity.Uid.IsClientSide())
{
message = ExamineSystem.GetExamineText(entity, _playerManager.LocalPlayer.ControlledEntity);
message = GetExamineText(entity, _playerManager.LocalPlayer.ControlledEntity);
}
else
{

View File

@@ -1,22 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.Atmos;
using Content.Client.Utility;
using Content.Shared.Atmos;
using Content.Shared.GameObjects.EntitySystems;
using JetBrains.Annotations;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.Graphics.Overlays;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using Robust.Client.Utility;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.EntitySystems

View File

@@ -1,7 +1,6 @@
#nullable enable
using Content.Shared.GameObjects.Components.Movement;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Physics;
using JetBrains.Annotations;
using Robust.Client.Physics;
using Robust.Client.Player;

View File

@@ -1,5 +1,4 @@
using Content.Client.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Timing;

View File

@@ -6,8 +6,8 @@ using System.Threading;
using Content.Client.State;
using Content.Client.UserInterface;
using Content.Client.Utility;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Input;
using JetBrains.Annotations;
using Robust.Client.GameObjects.EntitySystems;

View File

@@ -1,5 +1,5 @@
using Content.Client.GameObjects.EntitySystems;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Verbs;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Localization;

View File

@@ -1,4 +1,4 @@
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Verbs;
using Robust.Client.Console;
using Robust.Client.ViewVariables;
using Robust.Shared.Interfaces.GameObjects;

View File

@@ -1,20 +1,16 @@
using System.Net.Mime;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.Interfaces;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics.Overlays;
using Robust.Client.Graphics.Shaders;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.Interfaces.Graphics.ClientEye;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using Color = Robust.Shared.Maths.Color;
namespace Content.Client.Graphics.Overlays
{

View File

@@ -1,12 +1,10 @@
using Content.Client.UserInterface;
using Content.Shared.BodySystem;
using System.Collections.Generic;
using Content.Shared.Health.BodySystem.BodyScanner;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.ViewVariables;
using System.Collections.Generic;
namespace Content.Client.BodySystem
namespace Content.Client.Health.BodySystem.BodyScanner
{
public class BodyScannerBoundUserInterface : BoundUserInterface
{

View File

@@ -1,20 +1,14 @@
using Content.Client.BodySystem;
using Content.Shared.BodySystem;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.ResourceManagement;
using System.Collections.Generic;
using System.Globalization;
using Content.Shared.Health.BodySystem.BodyScanner;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Globalization;
using static Robust.Client.UserInterface.Controls.ItemList;
namespace Content.Client.UserInterface
namespace Content.Client.Health.BodySystem.BodyScanner
{
public sealed class BodyScannerDisplay : SS14Window
{

View File

@@ -1,15 +1,8 @@
using System;
using System.Collections.Generic;
using Content.Shared.Health.BodySystem.Surgery;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Players;
using Content.Shared.BodySystem;
namespace Content.Client.BodySystem
namespace Content.Client.Health.BodySystem.Surgery
{
//TODO : Make window close if target or surgery tool gets too far away from user.

View File

@@ -1,14 +1,13 @@
using Robust.Client.UserInterface;
using System;
using System.Collections.Generic;
using System.Globalization;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
namespace Content.Client.BodySystem
namespace Content.Client.Health.BodySystem.Surgery
{
public class GenericSurgeryWindow : SS14Window
{

View File

@@ -1,4 +1,3 @@
using System.Threading.Tasks;
using Content.Client.GameObjects.Components.Instruments;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.EntitySystems;

View File

@@ -1,4 +1,4 @@
using Content.Server.Jobs;
using Content.Shared.Roles;
using JetBrains.Annotations;
namespace Content.Client.Jobs

View File

@@ -9,7 +9,6 @@ using Robust.Shared.Maths;
using Robust.Shared.Noise;
using Robust.Shared.Random;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Advanced;
using SixLabors.ImageSharp.PixelFormats;
using Color = Robust.Shared.Maths.Color;

View File

@@ -7,7 +7,6 @@ using Robust.Client.Interfaces.Placement;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Network;

View File

@@ -4,7 +4,6 @@ using System.Threading.Tasks;
using Content.Shared.Input;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.Interfaces.Input;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.Resources;
using Robust.Shared.IoC;

View File

@@ -1,20 +1,13 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using Content.Client.Chat;
using Content.Client.Interfaces.Chat;
using Content.Client.UserInterface;
using Content.Shared.Input;
using Robust.Client.Console;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.State;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.ViewVariables;
namespace Content.Client.State

View File

@@ -5,11 +5,10 @@ using Content.Client.GameObjects.Components;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Interfaces.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.Graphics.ClientEye;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.Interfaces.State;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Input;

View File

@@ -9,10 +9,8 @@ using Robust.Client.Interfaces;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Player;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;

View File

@@ -1,4 +1,7 @@
using Content.Client.GameObjects.Components.Cargo;
using System;
using System.Collections.Generic;
using Content.Client.GameObjects.Components.Cargo;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Prototypes.Cargo;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface.Controls;
@@ -7,9 +10,6 @@ using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using System;
using System.Collections.Generic;
using Content.Client.UserInterface.Stylesheets;
namespace Content.Client.UserInterface.Cargo
{

View File

@@ -1,10 +1,8 @@
using Robust.Client.UserInterface.Controls;
using System.Collections.Generic;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using System;
using System.Collections.Generic;
namespace Content.Client.UserInterface.Cargo
{

View File

@@ -5,8 +5,6 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using System;
using static Robust.Client.UserInterface.Controls.ItemList;
namespace Content.Client.UserInterface.Cargo
{

View File

@@ -3,8 +3,8 @@ using Content.Client.GameObjects.Components.Mobs;
using Content.Client.Interfaces;
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.Jobs;
using Content.Shared.Preferences;
using Content.Shared.Roles;
using Robust.Client.GameObjects;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.ResourceManagement;

View File

@@ -1,13 +1,12 @@
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.Graphics;
using Robust.Shared.Maths;
using System;
using System;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics.Shaders;
using Robust.Client.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
namespace Robust.Client.UserInterface.Controls
namespace Content.Client.UserInterface
{
public class CooldownGraphic : Control

View File

@@ -8,12 +8,10 @@ using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using static Robust.Client.UserInterface.Control;
namespace Content.Client.UserInterface
{

View File

@@ -1,4 +1,3 @@
using System.Data;
using Content.Client.GameObjects.Components.Observer;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;

View File

@@ -3,11 +3,9 @@ using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components;
using Content.Client.Interfaces;
using Content.Client.Utility;
using Content.Shared;
using Content.Shared.Jobs;
using Content.Shared.Antags;
using Content.Shared.Preferences;
using Content.Shared.Roles;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -18,7 +16,6 @@ using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using static Content.Client.StaticIoC;
namespace Content.Client.UserInterface
{

View File

@@ -1,5 +1,4 @@
using Content.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.UserInterface

View File

@@ -1,5 +1,4 @@
using System;
using Content.Shared.GameObjects.Components.Items;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;

View File

@@ -1,17 +1,12 @@
using System;
using Content.Client.GameObjects;
using Content.Client.GameObjects.Components.Storage;
using Content.Client.GameObjects.Components.Storage;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components.Items;
using Content.Shared.Input;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.Graphics.ClientEye;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Shared.Input;

View File

@@ -1,19 +1,18 @@
using System;
using System.Linq;
using Content.Shared.Roles;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility;
using Content.Shared.Jobs;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Robust.Client.UserInterface.CustomControls
namespace Content.Client.UserInterface
{
public sealed class LateJoinGui : SS14Window
{

View File

@@ -1,10 +1,10 @@
using System.Linq;
using Content.Client.GameObjects;
using Content.Client.GameObjects.Components.HUD.Inventory;
using Content.Client.GameObjects.Components.Mobs;
using Content.Client.Interfaces;
using Content.Shared;
using Content.Shared.Jobs;
using Content.Shared.Preferences;
using Content.Shared.Roles;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;

View File

@@ -1,19 +1,12 @@
using Robust.Client.Graphics;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.Utility;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Content.Client.Utility;
using Robust.Client.Player;
using System.Linq;
using System.Collections.Generic;
using static Robust.Client.UserInterface.Controls.ItemList;
using static Content.Shared.SharedGameTicker;
using System;
namespace Content.Client.UserInterface
{

View File

@@ -1,23 +1,19 @@
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using System;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Movement;
using Content.Shared.VendingMachines;
using NUnit.Framework;
using Robust.Server.AI;
using Robust.Shared.Log;
using Robust.Server.Interfaces.Maps;
using Robust.Server.Interfaces.Timing;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Reflection;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests
namespace Content.IntegrationTests.Tests.AI
{
[TestFixture]
[TestOf(typeof(AiControllerTest))]

View File

@@ -1,5 +1,6 @@
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Buckle;
using Content.Server.GameObjects.Components.Strap;
using Content.Shared.GameObjects.Components.Buckle;
using Content.Shared.GameObjects.EntitySystems;
using NUnit.Framework;
@@ -7,7 +8,6 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using StrapComponent = Content.Server.GameObjects.Components.Strap.StrapComponent;
namespace Content.IntegrationTests.Tests
{

View File

@@ -1,6 +1,5 @@
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using NUnit.Framework;
using Robust.Client.GameObjects;

View File

@@ -5,7 +5,6 @@ using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Disposal;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using NUnit.Framework;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;

View File

@@ -1,7 +1,7 @@
using System.Threading;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameObjects.EntitySystems.DoAfter;
using NUnit.Framework;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
@@ -9,7 +9,6 @@ using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests.DoAfter
{

View File

@@ -1,20 +1,21 @@
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Server.Interfaces.Maps;
using Robust.Server.Interfaces.Timing;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Robust.Shared.Log;
using Robust.Server.Interfaces.Maps;
using Robust.Server.Interfaces.Timing;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
[TestOf(typeof(Robust.Shared.GameObjects.Entity))]
[TestOf(typeof(Entity))]
public class EntityTest : ContentIntegrationTest
{
[Test]
@@ -41,7 +42,7 @@ namespace Content.IntegrationTests.Tests
server.Assert(() =>
{
var testLocation = new GridCoordinates(new Robust.Shared.Maths.Vector2(0, 0), grid);
var testLocation = new GridCoordinates(new Vector2(0, 0), grid);
//Generate list of non-abstract prototypes to test
foreach (var prototype in prototypeMan.EnumeratePrototypes<EntityPrototype>())

View File

@@ -1,8 +1,6 @@
using System.Threading.Tasks;
using Content.Client.GameObjects.Components.Gravity;
using Content.Server.GameObjects.Components.Gravity;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Server.GameObjects.Components.Power;
using NUnit.Framework;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;

View File

@@ -1,11 +1,10 @@
using System.Threading.Tasks;
using Content.Server.GameObjects;
using Content.Server.GameObjects.Components.GUI;
using NUnit.Framework;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
namespace Content.IntegrationTests.Tests

View File

@@ -1,8 +1,7 @@
// <auto-generated />
using Content.Server.Database;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
namespace Content.Server.Database.Migrations.Postgres

View File

@@ -1,11 +1,10 @@
// <auto-generated />
using Content.Server.Database;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
namespace Content.Server.Database.Migrations
namespace Content.Server.Database.Migrations.Sqlite
{
[DbContext(typeof(SqlitePreferencesDbContext))]
[Migration("20200118020532_initial")]

View File

@@ -1,6 +1,6 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace Content.Server.Database.Migrations
namespace Content.Server.Database.Migrations.Sqlite
{
public partial class initial : Migration
{

View File

@@ -1,11 +1,10 @@
// <auto-generated />
using Content.Server.Database;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
namespace Content.Server.Database.Migrations
namespace Content.Server.Database.Migrations.Sqlite
{
[DbContext(typeof(SqlitePreferencesDbContext))]
[Migration("20200118195640_jobs")]

Some files were not shown because too many files have changed in this diff Show More