Commit Graph

9498 Commits

Author SHA1 Message Date
ScumbagDog
1af1ee2ad4 Made a fancier lasergun (#174)
Laserguns now have an internal capacitor that can be recharged by using it with a power cell

Makes the final fix for #138
2019-04-01 20:06:43 +02:00
clusterfack
bc98d3cef8 Fix examine going to all clients (#175)
It was using the incorrect overload
2019-03-30 23:46:54 +01:00
Pieter-Jan Briers
2bfb03cd29 Update submodule, unfuck scripts, clean up solution file. 2019-03-30 23:20:50 +01:00
clusterfack
a73c76cd02 Fix being able to store larger or the same size storage containers within another (#172) 2019-03-30 13:56:29 +01:00
Silver
0869b05ffd Update Projects and References 2019-03-30 00:31:45 -06:00
Víctor Aguilera Puerto
d090e98bd4 [Ready] SoundComponent (#164)
Requires https://github.com/space-wizards/space-station-14/pull/768

- [x] Play sounds
- [x] SoundSchedules actually work
- [x] Send sound to specific users
- [x] Make existing components use SoundComponent
- [x] Add ScheduledSounds from prototypes
- [x] Add Play methods equivalent to those of AudioSystem.
- [x] Document most code.
2019-03-28 14:31:49 +01:00
Pieter-Jan Briers
8926669f3a Better feedback when failing to insert into storage. 2019-03-28 11:48:18 +01:00
Pieter-Jan Briers
3fb42ca4ee Make ClothingComponent Storeable.
This fixes being unable to store clothing into lockers.
2019-03-28 11:47:45 +01:00
Remie Richards
c0caaaa8e5 Fix pickup verb. (#165) 2019-03-27 13:29:43 +01:00
Injazz
c5e077efc1 mob dead state tweaks (#162)
~~well, it SHOULD make mob rotate on death, but it doesn't, i have no idea why~~

- Blocks character movement in crit/death
- rotates character ~~360noscope~~ 90 degrees to convince you it's lying down when dead

resolves #145
resolves #158
related to #115
2019-03-27 13:29:06 +01:00
Pieter-Jan Briers
de26699cfe Pick up verb. 2019-03-26 13:46:07 +01:00
Pieter-Jan Briers
3b83ba9f65 ContainerSlot deletes contained entity on deletion. 2019-03-26 09:35:51 +01:00
Pieter-Jan Briers
e3a39a21a2 Prevent epilepsy seizures from lights running out of power. 2019-03-25 22:47:54 +01:00
Injazz
4a5168f14c Destructible component rework (#157)
* Walls are destructible now
* Added girders that spawn after wall’s destruction
* Girders drop metal sheet on destruction
2019-03-25 22:27:03 +01:00
Pieter-Jan Briers
b9e18b43e7 Prevent thunk sound spam. 2019-03-25 13:01:03 +01:00
Pieter-Jan Briers
6d0c2ed362 Magazines now correctly get saved to the map. 2019-03-24 23:37:28 +01:00
Víctor Aguilera Puerto
d9ff72c907 Adds small lights and small light bulbs. (#156)
In the future, someone might want to edit the sprites so the bulb is white and not yellow.
Here's some screenshots:
![image](https://user-images.githubusercontent.com/6766154/54878560-d9242e80-4e2e-11e9-8fde-39ae082f34b0.png)
![image](https://user-images.githubusercontent.com/6766154/54878572-f3f6a300-4e2e-11e9-95a1-253a5504922f.png)
2019-03-24 18:05:32 +01:00
Víctor Aguilera Puerto
03856b79b4 Fix the sound bug when clicking on lights. (#155)
It was updating lights when there was nothing to be updated, which caused the sound to play.
2019-03-23 22:42:41 +01:00
Víctor Aguilera Puerto
4f2ae14b3f Light bulbs can now be colored! (#154)
-Also fixes a bug where bulb type didn't matter when inserting a new bulb into a light fixture.
-And a bug where bulb state changing didn't change the light itself.

P.S. Also note I didn't add any colored lightbulb prototypes, as I don't think they're necessary right now. To see the changes, please use VV! In the future, it might be possible to change the lightbulb's color with a multitool or something in-game.
2019-03-23 22:30:05 +01:00
Pieter-Jan Briers
0882435293 Fancy guns. (#152) 2019-03-23 15:04:14 +01:00
Víctor Aguilera Puerto
b3aa1f6dcd Wall lights now require light bulbs. (#151)
* Adds light_tube.rsi

Sprites taken from CEV Eris!

* Adds LightBulbComponent

* Wall lights now use light bulbs!

* Light bulb now updates its sprite when it changes.

* Comments the code.

* Adds license and copyright to new sprites
2019-03-22 23:59:13 +01:00
Pieter-Jan Briers
58e8aef5d8 Fix removing items from inventory dropping them too. 2019-03-22 23:53:43 +01:00
Pieter-Jan Briers
5b0f49bab7 Reset relative of entities to 0 on pickup.
This mostly helps with akwardness related to sound positioning.
2019-03-22 22:18:17 +01:00
Víctor Aguilera Puerto
62eb7db0c7 Adds Ointment and Brutepack. (#150)
* Add Ointment and Brutepack to StackType

* Add Ointment and Brutepack sprites

* HealingComponent now works correctly with StackComponent

* Adds Ointment and Brutepack prototypes

* Adds Ointment and Brutepack to stationstation
2019-03-22 15:03:29 +01:00
Víctor Aguilera Puerto
6649d06fd8 HealingComponent can now heal different types of damage (#146)
```
  - type: Healing
    heal: 100
    damage: Heat
```
2019-03-21 19:34:03 +01:00
Pieter-Jan Briers
45b803ce41 Simplify Healing Component deletion.
I just fixed the bug causing it to need explicit dropping so this hack
can go.
2019-03-21 17:51:25 +01:00
Pieter-Jan Briers
e1ca54fc2e Fix crash when deleting held entity. 2019-03-21 17:49:21 +01:00
Injazz
3b40b4aafa Healing component and Medkit (#143)
Medkit to heal yourself and your buddy
known issues:
- [ ] it doesn't restore screen effects that happens when health status go into crit and dead
2019-03-21 16:55:16 +01:00
Pieter-Jan Briers
8b694b1899 Bullets no longer open doors. 2019-03-20 15:02:19 +01:00
Pieter-Jan Briers
34f4c12e00 APCs now go click when breaker is switched. 2019-03-20 14:11:03 +01:00
Pieter-Jan Briers
c17bc612ff Lights now go CLUNK when turned on. 2019-03-20 01:12:38 +01:00
Pieter-Jan Briers
d7ef38701b Actually position gun sounds. 2019-03-19 22:41:19 +01:00
Pieter-Jan Briers
e1f6a2bbd5 Spawn point system.
Hey we can place spawn points on the map now instead of hardcoding them!
Spawn points are simply invisible bare bones entities.
2019-03-17 15:52:27 +01:00
Pieter-Jan Briers
694d6e5b33 Fix crash when putting gun into backpack. 2019-03-17 14:37:05 +01:00
Pieter-Jan Briers
f779755c11 Doors are now automated. 2019-03-17 13:24:26 +01:00
Pieter-Jan Briers
84aa369809 Airlocks rewritten to use appearances, use less ugly sprite from Eris. 2019-03-16 20:40:07 +01:00
Pieter-Jan Briers
415b7e96fd Transform refactor. (#139)
space-wizards/space-station-14#725
2019-01-18 11:40:30 +01:00
Pieter-Jan Briers
7ca90d11b3 Gun stuff (#132)
* Guns can now be fully automatic.

Take that BYOND.

* Improve delay handling

* Bullet spread

* Fix firing guns on pickup
2018-12-13 14:49:57 +01:00
Acruid
69946c79d8 Fixes inventories and throwing. (#133) 2018-12-13 14:49:05 +01:00
clusterfack
37df61113e Species Component (#130)
* Fix this
fug
oksure
Creates the initial species component, damage states, and threshold templates and hooks them into the damageable component

* More rebase fixes

* test

* Pre future rebase

* Please

* Lol

* Lol2

* SHADERS

* Update Engine

* yml file

* Fix an initialization issue, injects dependencies

* Fix error in loading shaders

* Makes a master character ui controller component added upon client attachment to entity and remove upon client detachment from entity

* Fixes just about everytrhing

* Address PJB's comments

* geeze

* Make overlays work in worldspace instead of screen space and not cover user interfaces

* update submodule
2018-12-13 14:47:18 +01:00
Pieter-Jan Briers
ef3007a603 Parallax (#131) 2018-11-30 21:54:30 +01:00
Pieter-Jan Briers
0230323563 Implement server status content side. 2018-11-26 10:02:47 +01:00
Pieter-Jan Briers
845d0f9182 We have a lobby! (#127)
It's shoddy as hell but it works for our purposes.
2018-11-25 19:04:49 +01:00
Pieter-Jan Briers
f887d22a16 Make WipeMind() not crash if there is no mind to be wiped. 2018-11-25 12:52:31 +01:00
Pieter-Jan Briers
9780cf9062 Allow changing the owner of a mind. 2018-11-24 19:12:22 +01:00
Pieter-Jan Briers
10120bb0b6 Engine InLobby removal update. 2018-11-22 23:07:27 +01:00
Pieter-Jan Briers
574512f1bf Extremely basic game ticker. (#126)
You can theoretically restart the round (resetting the map) now, but it breaks very badly if a client is connected due to various edge cases/race conditions.
2018-11-22 10:37:58 +01:00
Pieter-Jan Briers
744af3be3e Remove even more join delay 2018-11-21 21:25:21 +01:00
Pieter-Jan Briers
2d07d89a73 Content changes for ServerRunLevel removal 2018-11-21 21:21:29 +01:00
Pieter-Jan Briers
f91488fa27 Popup message notifications. (#125)
* Popup message system v1

* Networking for the popup notifications.

Ship it.
2018-11-21 21:11:30 +01:00