=
d1661c1bf7
unpiss the lights and fix apc offset
2025-11-26 15:19:12 -05:00
=
4ff374660a
APC and Toolbox update
2025-11-26 15:06:42 -05:00
9d2d51cdad
Merge pull request '/TG/ Sprites 1: Tiles, ID Cards, Carpets, and Closets' ( #1 ) from tile-ening into master
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Reviewed-on: #1
2025-11-26 03:49:12 +01:00
hereelabs
f08b58255b
TGening for a lotta thing
2025-11-25 21:47:08 -05:00
hereelabs
56a9ba096d
walls part 2
2025-11-25 18:02:30 -05:00
hereelabs
f27cba0c4f
tilening part 1: regular floor tiles
2025-11-25 16:36:59 -05:00
hereelabs
5c034953ba
Revert "PORT: Allows Markings to Set Custom Layers for Specific Sprites ( #2516 )"
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This reverts commit 9f39c112ad .
2025-11-25 13:47:27 -05:00
hivehum
9f39c112ad
PORT: Allows Markings to Set Custom Layers for Specific Sprites ( #2516 )
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* multilayer markings
* vestigial reptilian tail sprites added
* i fix :)
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Co-authored-by: mq <113324899+mqole@users.noreply.github.com >
2025-11-25 13:39:03 -05:00
mousesweater
b2ffe70f8f
Moth Shrink-wrapping No More ( #3396 )
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* oh my god
* minor typo
* alright man what's up
* cleaning
* sweep sweep sweep
* upstream attack
* moffra fix, functional
* fuck you said the fuck you guy
* fuck you said the fuck you moth
* for till cock
* bingo!
* i can see exactly how i typo'd each of these and i can tell you
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Co-authored-by: mousesweater <moondogg228@gmail.com >
2025-11-25 13:15:15 -05:00
hereelabs
a1d96346e6
whoops. It all kinda sucked so i'm doing it the manual way
2025-11-25 13:14:41 -05:00
Dark
4f2f9eced9
Merge pull request #1204 from hivehum/markings
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markings bugfixes
2025-11-25 12:39:54 -05:00
hereelabs
2f977a0670
misc
2025-11-25 12:25:55 -05:00
V
e0adc2fce8
Merge pull request #1181 from hivehum/markings
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The Markings Update
2025-11-25 12:24:20 -05:00
hereelabs
2817bc326d
hotfix reach
2025-11-24 16:47:25 -05:00
hereelabs
7cbae77fa4
Reach map update
2025-11-24 16:39:47 -05:00
hereelabs
a2755aa9d0
illydemon
2025-11-24 14:59:30 -05:00
hereelabs
d04b0c96ff
test
2025-11-24 14:41:22 -05:00
hereelabs
d841e5d966
Merge remote-tracking branch 'wizden/offmed-staging'
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2025-11-23 22:52:14 -05:00
hereelabs
1e12a7b2ee
music
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2025-11-23 22:45:05 -05:00
fef76dbe3c
Update README.md
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2025-11-24 02:52:48 +01:00
hereelabs
e5693a19d7
Initial
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2025-11-23 20:46:49 -05:00
Sir Warock
5b0730b913
Make Asphyxiating pierce Resistances ( #41556 )
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Make Asphyxiating pierce res
2025-11-24 00:21:45 +00:00
Leon Friedrich
c8514c8122
Add Whitelist.Components yaml valiation ( #40916 )
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* Add Whitelist.Components yaml valiation
* poke_tests
* fix linter
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-11-23 21:09:41 +00:00
SnappingOpossum
f22efef2d3
Move StorageFills in smartfridge test prototypes to EntityTableContainerFills ( #41561 )
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Move smartfridge test prototypes to EntityTableContainerFills
2025-11-23 20:56:35 +00:00
PJBot
2c68700582
Automatic changelog update
2025-11-23 20:42:25 +00:00
Hohenzolaren
f0efa5dc3c
Balloons now float and slide smoothly. ( #41102 )
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* The balloons became airy
* Attributions + Sound
* Add BaseBalloon
* Proto fixes
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Co-authored-by: ReWAFFlution <239567049+brokendot@users.noreply.github.com >
2025-11-23 20:28:53 +00:00
SnappingOpossum
7afd0f0b9e
Replace (almost) all existing storage fills with entity table container fills ( #41360 )
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* Replace all existing storage fills with container fills, adjust some formatting to accomadate
* Forgot to remove that
* I really need to spell better
* Right, those are 3x3
* Change some NestedSelectors to GroupSelectors
* Actual container fills, test fix (maybe), and a few minor formatting changes
* Fix some more mistakes
* Forgot to add to that comment
* Some parenting fixes
* Test optimisation, maybe
* Roll holiday lights instead of individually listing it
* Move eletrical toolbox to NestedSelector
* Back to entity tables (except for vending)
* More nesting (and a TODO)
* Yet another fix
* Probably shoulda done it this way originally
* Entity tables for vending restocks
* I am good at formatting
* Make added table names consistent
* Make grand lottery weights a little more readable
* Use existing fills for bio suit crates
* Get rid of some more redundant amounts
* Nuke the StorageFill test section and update some comments
* Apply changes from code review
* Split off changes to vending restocks
* Split off changes to vending restocks
* Apply more changes from code review
* Attempt #2 of detangling this mess (oh shit I missed the pin)
* They look so similar
* I am great at formatting
* Missed a newline
* How did I manage to do that
* Move toy in FoodMealHappyHonkClown to top to prioritise
* Apply changes from review and move dank pizza to organise by weight
2025-11-23 20:12:50 +00:00
PJBot
a51cf16859
Automatic changelog update
2025-11-23 19:12:28 +00:00
Samuka
cc36ff3772
Add xenoborg laws to ion storm chance ( #41532 )
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add xenoborg laws to ion storm chance
2025-11-23 18:59:14 +00:00
Myra
2b68ebe749
Stable to master ( #41559 )
2025-11-23 16:17:53 +01:00
Myra
85ac084cb3
Stable release ( #41558 )
2025-11-23 16:17:04 +01:00
slarticodefast
40710c0d92
STAGING TO MASTER ( #41555 )
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Revert 39040 FTL Fixes (#41540 )
Revert "FTL Fixes (#39040 )"
This reverts commit 52a9f9b576 .
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-11-23 15:48:24 +01:00
PJBot
a697d67335
Automatic changelog update
2025-11-23 13:26:04 +00:00
slarticodefast
5e294dcecc
Revert 39040 FTL Fixes ( #41540 )
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Revert "FTL Fixes (#39040 )"
This reverts commit 52a9f9b576 .
2025-11-23 05:14:12 -08:00
Matthew Herber
11a6f57d69
Main menu art credit system ( #41328 )
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* Main menu art credit system
* change to center align in one box
* left align
* Update Resources/Prototypes/lobbyscreens.yml
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com >
* add margin
* Update Resources/Prototypes/lobbyscreens.yml
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com >
* fix formatting
* change to locale
* FTL file
* locid
* handle null list properly
* remove unneeded using
* push
* One more push
---------
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com >
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-11-23 13:00:58 +00:00
PJBot
cc27b6f027
Automatic changelog update
2025-11-23 13:12:27 +00:00
Justin Pfeifler
fa2e4309cc
Fix Paper Default Interaction ( #41547 )
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* Fix paper default interaction
* Remove BeforeUIOpen
* Revert "Remove BeforeUIOpen"
This reverts commit c0db6c743f7cd07279b8a509317a54925a5f7d27.
* Revert "Fix paper default interaction"
This reverts commit 7efae70b96fbb5800a0e043b6deca176babe3399.
* Trigger UI before Ingestion
* Revert "Trigger UI before Ingestion"
This reverts commit a642ab40bf5b973d7e5f5b772d578dc2b9a436c1.
* Trigger ingestion after ui
2025-11-23 12:59:09 +00:00
āda
871cc53082
Bugfix: Borg's can't die anymore ( #41492 )
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* commit
* other borgs
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-11-23 02:20:31 +00:00
rwrv
26ea4abce4
Remove references to fingers in low tier cold damage ( #41496 )
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* Update health-examinable-carbon.ftl
* Rework wording to be more similar to other descriptions
2025-11-23 01:02:25 +00:00
github-actions[bot]
d409f321c7
Update Credits ( #41544 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-11-23 01:49:12 +01:00
PJBot
adc11cc0b0
Automatic changelog update
2025-11-23 00:11:41 +00:00
slarticodefast
1a06c6bcdd
Make artifact analyzer power supply sane ( #41543 )
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make artifact analyzer power supply sane
2025-11-22 23:55:59 +00:00
PJBot
00753343a4
Automatic changelog update
2025-11-22 23:58:00 +00:00
Ciarán Walsh
c2f4b5145d
Defibs will now also shock anyone still interacting with the target. ( #35998 )
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* Defibs will now also shock anyone still interacting with the target.
* Improvements to test readability
* Apply fixes to other tests
* Refactor the interacting entities query to use an event.
* Include pullers as interacting with the entity they are pulling
* Broadcast event
* Use a constant
* Convert new test to InteractionTest
* Convert existing test
* Add behaviour note
* Revert "Convert existing test"
This reverts commit b8a8f2f68e3733bdb6ec254faf955a42096d47d7.
* Move new test into separate (InteractionTest) test file
* Use ToServer
* Use a constant for prototype id
* Use ToServer
* Add EntProtoId constructor
* Add assertion failure messages
* Manual cleanup of test entities
* Remove obsolete flag
* Add test summaries
* Remove tuple constructor
* Wrap entity deletion in WaitPost
* Extend DoAfter interacting test with an extra mob
2025-11-22 23:44:26 +00:00
rlebell33
f38a322912
Improve hitboxes for knives and shivs to better match their sprites ( #39100 )
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* update hitbox for kitchen knife and butcher's cleaver
* update hitbox for the 4 glass type shivs
* update hitbox for the medical shiv
* Update the hitbox for the plastic knife
* review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-11-22 19:13:35 +00:00
korczoczek
7672076b43
Let PopupOnTrigger display names of user and item ( #41157 )
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* waved away
* waves at you with my [Prime Cut Corgi Meat]
* pls dont litter the repository with unnecessary components
* forgot to remove a variable from testing
* guh
* the more things change, the more things stay the same
* and then she ternaried everywhere
* owie
2025-11-22 00:08:06 +00:00
slarticodefast
619f432cda
staging into master ( #41526 )
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HOTFIX Add logging to gamepreset fallback (#41522 )
* Add logging to gamepreset fallback
* cleanup
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
2025-11-22 00:59:55 +01:00
Errant
8d4888b726
HOTFIX Add logging to gamepreset fallback ( #41522 )
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* Add logging to gamepreset fallback
* cleanup
2025-11-21 23:48:00 +01:00
PJBot
d8cc0526ad
Automatic changelog update
2025-11-21 22:10:43 +00:00
K-Dynamic
64c00bc2ce
Add vox hairstyle (catfish hair) ( #40689 )
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* add vox catfish
Co-authored-by: Cadunkus <140308611+Cadunkus@users.noreply.github.com >
* change indents from 2 to 4 in meta.json
* update sprite
Co-authored-by: Cadunkus <140308611+Cadunkus@users.noreply.github.com >
---------
Co-authored-by: Cadunkus <140308611+Cadunkus@users.noreply.github.com >
2025-11-21 21:57:10 +00:00