Commit Graph

62 Commits

Author SHA1 Message Date
metalgearsloth
fcf01cc6ef Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Menshin
c1ef48cee9 Raise hand (un)equipped events on container insert/remove (#15664) 2023-04-24 05:38:52 +10:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Tyzemol
6476474205 Belt and back slot quick draw (#14828)
* backgunquickequip

* backgunquickequip

* fix build fail

* fix build fail 2

* cleanup

---------

Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
2023-03-26 16:01:09 -07:00
Leon Friedrich
b148bebd60 Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
Nemanja
faca40b8d5 more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
Leon Friedrich
881a2b2ece PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
DrSmugleaf
889ed089c0 Replace IBodyPartAdded and IBodyPartRemoved with ref events (#12572) 2022-11-13 15:34:26 -06:00
Rane
6c95c8d165 fix shove regression (#12316) 2022-11-08 15:10:59 -06:00
metalgearsloth
fb3f6fa80f Predicted stamina (#12413)
* Predicted stamina

Needed to do some semblence of predicted melee.

* Okay now done.

* Pause support

* Comment
2022-11-08 14:34:07 -06:00
Leon Friedrich
efac113469 Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Leon Friedrich
880fb36714 Fix smart equip bug (#10915) 2022-09-03 09:38:46 +10:00
Rane
38a8a22e5a Throwing event improvements (#10055) 2022-07-28 09:28:23 +10:00
Leon Friedrich
ce24d16593 Remove more server sprite component uses (#9963) 2022-07-27 02:22:49 +10:00
Kara
2d5ec7f85c Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
Rane
f40e13f5f4 Entities with hands still respect "needsHands: false" for Puller (#9266) 2022-06-30 11:40:32 -07:00
metalgearsloth
644277bf6f Don't allow adminfrozen entities to be pulled (#8205) 2022-05-16 22:24:52 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
wrexbe
61d147aea9 Fixing warnings (#8131) 2022-05-13 15:35:13 +10:00
wrexbe
16ad873688 Move disarmed event (#8130) 2022-05-13 15:30:30 +10:00
Kara
f2e4b3a237 Remove double pickup log (#7972) 2022-05-06 18:52:34 +10:00
Fishfish458
4c9e45a480 Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:11:15 +10:00
Leon Friedrich
8ac330649b Fix disarm action (again) (#7435) 2022-04-05 22:41:12 -07:00
Leon Friedrich
de190e4e2f Throw out throw helpers (#7195) 2022-03-24 00:33:01 +11:00
Leon Friedrich
bfd95c493b hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Leon Friedrich
ff7d4ed9f6 Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06 Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64 Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Rane
388363b46d Fix smartequip stunned behavior (#6779) 2022-02-19 12:16:15 -07:00
Leon Friedrich
19b1c003e0 Fix misc virtual item issues (#5980) 2022-01-10 15:22:56 +11:00
Leon Friedrich
adbc4ee5b0 Partial hand ECS (#5634)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: Paul <ritter.paul1@googlemail.com>
2022-01-05 15:53:08 +11:00
wrexbe
abba1e1c2c Make held entity nullable (#5923) 2021-12-30 19:27:15 -07:00
Paul Ritter
512d6a38c3 get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
Paul
97e47178d7 Revert "fixes a bunch of warnings"
This reverts commit d4d85b663f.
2021-12-20 15:20:27 +01:00
Paul
d4d85b663f fixes a bunch of warnings 2021-12-20 13:58:30 +01:00
Leon Friedrich
40dfc1f5ce Allow pulling entities with full hands. (#5758) 2021-12-12 22:46:09 -07:00
metalgearsloth
525297c5fe A bunch of AttachedEntity bullshit 2021-12-06 15:39:46 +11:00
DrSmugleaf
215cae5655 Fix more errors 2021-12-06 00:52:58 +01:00
DrSmugleaf
2b1fecbe02 Merge remote-tracking branch 'Zumorica/2021-12-03-remove-IEntity-komm-süsser-todd' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
#	Content.Server/DeviceNetwork/Systems/WiredNetworkSystem.cs
#	Content.Server/Hands/Systems/HandsSystem.cs
#	Content.Server/Radio/Components/IRadio.cs
#	Content.Server/UserInterface/ActivatableUISystem.cs
2021-12-05 22:10:07 +01:00
DrSmugleaf
ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
Wrexbe
b9dd3be061 More Changes 2021-12-05 10:56:17 -08:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
e3227546b3 Inline Delete 2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto
2d130e31d6 Inline IsValid 2021-12-03 11:32:53 +01:00
Leon Friedrich
0de4b7bc9f Modify damage logging. (#5579) 2021-11-28 14:34:44 +01:00