Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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@@ -1,6 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.AI; using Content.Shared.AI;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -9,7 +9,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.GameObjects.EntitySystems.AI namespace Content.Client.AI
{ {
#if DEBUG #if DEBUG
public class ClientAiDebugSystem : EntitySystem public class ClientAiDebugSystem : EntitySystem

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@@ -13,7 +13,7 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Timing; using Robust.Shared.Timing;
namespace Content.Client.GameObjects.EntitySystems.AI namespace Content.Client.AI
{ {
#if DEBUG #if DEBUG
public class ClientPathfindingDebugSystem : EntitySystem public class ClientPathfindingDebugSystem : EntitySystem

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@@ -1,10 +1,10 @@
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser; using Content.Shared.Chemistry.Dispenser;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Power.AME.SharedAMEControllerComponent; using static Content.Shared.AME.SharedAMEControllerComponent;
namespace Content.Client.GameObjects.Components.Power.AME namespace Content.Client.AME.UI
{ {
[UsedImplicitly] [UsedImplicitly]
public class AMEControllerBoundUserInterface : BoundUserInterface public class AMEControllerBoundUserInterface : BoundUserInterface

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@@ -1,13 +1,13 @@
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Power.AME.SharedAMEControllerComponent; using static Content.Shared.AME.SharedAMEControllerComponent;
namespace Content.Client.GameObjects.Components.Power.AME namespace Content.Client.AME.UI
{ {
public class AMEWindow : SS14Window public class AMEWindow : SS14Window
{ {

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@@ -1,9 +1,9 @@
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Power.AME.SharedAMEControllerComponent; using static Content.Shared.AME.SharedAMEControllerComponent;
namespace Content.Client.GameObjects.Components.Power.AME namespace Content.Client.AME.Visualizers
{ {
[UsedImplicitly] [UsedImplicitly]
public class AMEControllerVisualizer : AppearanceVisualizer public class AMEControllerVisualizer : AppearanceVisualizer

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@@ -1,9 +1,9 @@
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Power.AME.SharedAMEShieldComponent; using static Content.Shared.AME.SharedAMEShieldComponent;
namespace Content.Client.GameObjects.Components.Power.AME namespace Content.Client.AME.Visualizers
{ {
[UsedImplicitly] [UsedImplicitly]
public class AMEVisualizer : AppearanceVisualizer public class AMEVisualizer : AppearanceVisualizer

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@@ -1,6 +1,6 @@
using System; using System;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.GameObjects.Components.Power; using Content.Shared.APC;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.Graphics; using Robust.Client.Graphics;
@@ -9,7 +9,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Power namespace Content.Client.APC
{ {
[UsedImplicitly] [UsedImplicitly]
public class ApcBoundUserInterface : BoundUserInterface public class ApcBoundUserInterface : BoundUserInterface

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@@ -1,9 +1,9 @@
using Content.Shared.GameObjects.Components.Power; using Content.Shared.APC;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Power namespace Content.Client.APC
{ {
public class ApcVisualizer : AppearanceVisualizer public class ApcVisualizer : AppearanceVisualizer
{ {

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@@ -3,9 +3,9 @@ using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using static Content.Shared.GameObjects.Components.Access.SharedIdCardConsoleComponent; using static Content.Shared.Access.SharedIdCardConsoleComponent;
namespace Content.Client.GameObjects.Components.Access namespace Content.Client.Access.UI
{ {
public class IdCardConsoleBoundUserInterface : BoundUserInterface public class IdCardConsoleBoundUserInterface : BoundUserInterface
{ {

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@@ -7,9 +7,9 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using static Content.Shared.GameObjects.Components.Access.SharedIdCardConsoleComponent; using static Content.Shared.Access.SharedIdCardConsoleComponent;
namespace Content.Client.GameObjects.Components.Access namespace Content.Client.Access.UI
{ {
public class IdCardConsoleWindow : SS14Window public class IdCardConsoleWindow : SS14Window
{ {

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@@ -1,4 +1,5 @@
using Content.Client.GameObjects.Components.Mobs; using Content.Client.Construction;
using Content.Client.DragDrop;
using Content.Shared.Input; using Content.Shared.Input;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.Player; using Robust.Client.Player;
@@ -7,7 +8,7 @@ using Robust.Shared.Input;
using Robust.Shared.Input.Binding; using Robust.Shared.Input.Binding;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Client.GameObjects.EntitySystems namespace Content.Client.Actions
{ {
[UsedImplicitly] [UsedImplicitly]
public class ActionsSystem : EntitySystem public class ActionsSystem : EntitySystem

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@@ -2,7 +2,7 @@
using Content.Shared.Actions; using Content.Shared.Actions;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Mobs.Actions namespace Content.Client.Actions.Assignments
{ {
public struct ActionAssignment : IEquatable<ActionAssignment> public struct ActionAssignment : IEquatable<ActionAssignment>
{ {

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@@ -1,10 +1,10 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Shared.Actions; using Content.Shared.Actions;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.Actions.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Mobs.Actions namespace Content.Client.Actions.Assignments
{ {
/// <summary> /// <summary>
/// Tracks and manages the hotbar assignments for actions. /// Tracks and manages the hotbar assignments for actions.

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@@ -1,11 +1,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.GameObjects.Components.HUD.Inventory; using Content.Client.Actions.Assignments;
using Content.Client.GameObjects.Components.Items; using Content.Client.Actions.UI;
using Content.Client.GameObjects.Components.Mobs.Actions; using Content.Client.Hands;
using Content.Client.UserInterface; using Content.Client.Inventory;
using Content.Client.UserInterface.Controls; using Content.Client.Items.UI;
using Content.Shared.Actions; using Content.Shared.Actions.Components;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.Actions.Prototypes;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.Player; using Robust.Client.Player;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -15,7 +15,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Mobs namespace Content.Client.Actions
{ {
/// <inheritdoc/> /// <inheritdoc/>
[RegisterComponent] [RegisterComponent]

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@@ -1,11 +1,11 @@
using System; using System;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Client.UserInterface namespace Content.Client.Actions.UI
{ {
/// <summary> /// <summary>
/// Tooltip for actions or alerts because they are very similar. /// Tooltip for actions or alerts because they are very similar.

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@@ -4,12 +4,12 @@ using System.Globalization;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Content.Client.GameObjects.Components.Mobs; using Content.Client.Actions.Assignments;
using Content.Client.GameObjects.Components.Mobs.Actions; using Content.Client.DragDrop;
using Content.Client.UserInterface.Controls; using Content.Client.HUD;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Client.Utility;
using Content.Shared.Actions; using Content.Shared.Actions;
using Content.Shared.Actions.Prototypes;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility; using Robust.Client.Utility;
@@ -20,7 +20,7 @@ using Robust.Shared.Log;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using static Robust.Client.UserInterface.Controls.BaseButton; using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.UserInterface namespace Content.Client.Actions.UI
{ {
/// <summary> /// <summary>
/// Action selection menu, allows filtering and searching over all possible /// Action selection menu, allows filtering and searching over all possible

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@@ -1,11 +1,11 @@
using System; using System;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.Actions; using Content.Shared.Actions.Prototypes;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.Utility; using Robust.Client.Utility;
namespace Content.Client.UserInterface namespace Content.Client.Actions.UI
{ {
/// <summary> /// <summary>
/// An individual action visible in the action menu. /// An individual action visible in the action menu.

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@@ -1,8 +1,9 @@
using System; using System;
using Content.Client.GameObjects.Components.Mobs; using Content.Client.Cooldown;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.Actions; using Content.Shared.Actions;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.Actions.Components;
using Content.Shared.Actions.Prototypes;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -16,7 +17,7 @@ using Robust.Shared.Maths;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Client.UserInterface.Controls namespace Content.Client.Actions.UI
{ {
/// <summary> /// <summary>
/// A slot in the action hotbar. Not extending BaseButton because /// A slot in the action hotbar. Not extending BaseButton because

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@@ -1,10 +1,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.GameObjects.Components.Mobs; using Content.Client.Actions.Assignments;
using Content.Client.GameObjects.Components.Mobs.Actions; using Content.Client.DragDrop;
using Content.Client.UserInterface.Controls; using Content.Client.HUD;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Resources;
using Content.Client.Utility; using Content.Client.Stylesheets;
using Content.Shared.Actions; using Content.Shared.Actions;
using Content.Shared.Actions.Prototypes;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -17,7 +18,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
using Robust.Shared.Timing; using Robust.Shared.Timing;
namespace Content.Client.UserInterface namespace Content.Client.Actions.UI
{ {
/// <summary> /// <summary>
/// The action hotbar on the left side of the screen. /// The action hotbar on the left side of the screen.

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@@ -1,6 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.Administration; using Content.Client.Administration.UI;
using Content.Shared.Administration.AdminMenu; using Content.Client.HUD;
using Content.Shared.Administration.Menu;
using Content.Shared.Input; using Content.Shared.Input;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Client.Input; using Robust.Client.Input;
@@ -9,7 +10,7 @@ using Robust.Shared.Input.Binding;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Network; using Robust.Shared.Network;
namespace Content.Client.UserInterface.AdminMenu namespace Content.Client.Administration.Managers
{ {
internal class AdminMenuManager : IAdminMenuManager internal class AdminMenuManager : IAdminMenuManager
{ {

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@@ -1,13 +1,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.Administration; using Content.Shared.Administration;
using Content.Shared.Network.NetMessages;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
using Robust.Shared.Network; using Robust.Shared.Network;
namespace Content.Client.Administration namespace Content.Client.Administration.Managers
{ {
public class ClientAdminManager : IClientAdminManager, IClientConGroupImplementation, IPostInjectInit public class ClientAdminManager : IClientAdminManager, IClientConGroupImplementation, IPostInjectInit
{ {

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@@ -1,7 +1,7 @@
using System; using System;
using Content.Shared.Administration; using Content.Shared.Administration;
namespace Content.Client.Administration namespace Content.Client.Administration.Managers
{ {
/// <summary> /// <summary>
/// Manages server admin permissions for the local player. /// Manages server admin permissions for the local player.

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@@ -1,6 +1,6 @@
using Content.Client.Eui; using Content.Client.Eui;
using Content.Shared.Administration; using Content.Shared.Administration;
using Content.Shared.Chemistry; using Content.Shared.Chemistry.Reagent;
using Content.Shared.Eui; using Content.Shared.Eui;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
@@ -9,7 +9,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.UserInterface namespace Content.Client.Administration.UI
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class AdminAddReagentEui : BaseEui public sealed class AdminAddReagentEui : BaseEui

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@@ -0,0 +1,19 @@
<SS14Window
xmlns="https://spacestation14.io"
xmlns:adminMenu="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs;assembly=Content.Client"
xmlns:adminTab="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs.AdminTab"
xmlns:adminbusTab="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs.AdminbusTab"
xmlns:atmosTab="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab"
xmlns:adminTab1="clr-namespace:Content.Client.Administration.UI.Tabs.AdminTab"
xmlns:adminbusTab1="clr-namespace:Content.Client.Administration.UI.Tabs.AdminbusTab"
xmlns:atmosTab1="clr-namespace:Content.Client.Administration.UI.Tabs.AtmosTab"
xmlns:tabs="clr-namespace:Content.Client.Administration.UI.Tabs">
<TabContainer Name="MasterTabContainer">
<adminTab1:AdminTab />
<adminbusTab1:AdminbusTab />
<atmosTab1:AtmosTab />
<tabs:RoundTab />
<tabs:ServerTab />
<tabs:PlayerTab Name="PlayerTabControl" />
</TabContainer>
</SS14Window>

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@@ -1,15 +1,15 @@
#nullable enable #nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.UserInterface.AdminMenu.Tabs; using Content.Client.Administration.UI.Tabs;
using Content.Shared.Administration.AdminMenu; using Content.Client.HUD;
using Content.Shared.Administration.Menu;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths;
namespace Content.Client.UserInterface.AdminMenu namespace Content.Client.Administration.UI
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class AdminMenuWindow : SS14Window public partial class AdminMenuWindow : SS14Window

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@@ -3,7 +3,7 @@ using Robust.Client.Console;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Client.UserInterface.AdminMenu.CustomControls namespace Content.Client.Administration.UI.CustomControls
{ {
public class CommandButton : Button public class CommandButton : Button
{ {

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@@ -8,7 +8,7 @@ using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Players; using Robust.Shared.Players;
namespace Content.Client.UserInterface.AdminMenu.CustomControls namespace Content.Client.Administration.UI.CustomControls
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class PlayerListControl : VBoxContainer public partial class PlayerListControl : VBoxContainer

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@@ -3,7 +3,7 @@ using System;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Client.UserInterface.AdminMenu.CustomControls namespace Content.Client.Administration.UI.CustomControls
{ {
public class UICommandButton : CommandButton public class UICommandButton : CommandButton
{ {

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@@ -1,8 +1,8 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.Administration; using Content.Client.Administration.Managers;
using Content.Client.Eui; using Content.Client.Eui;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.Administration; using Content.Shared.Administration;
using Content.Shared.Eui; using Content.Shared.Eui;
using JetBrains.Annotations; using JetBrains.Annotations;
@@ -15,7 +15,7 @@ using Robust.Shared.Maths;
using Robust.Shared.Utility; using Robust.Shared.Utility;
using static Content.Shared.Administration.PermissionsEuiMsg; using static Content.Shared.Administration.PermissionsEuiMsg;
namespace Content.Client.UserInterface.Permissions namespace Content.Client.Administration.UI
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class PermissionsEui : BaseEui public sealed class PermissionsEui : BaseEui

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@@ -1,9 +1,9 @@
using Content.Client.Eui; using Content.Client.Eui;
using Content.Shared.Administration;
using Content.Shared.Eui; using Content.Shared.Eui;
using JetBrains.Annotations; using JetBrains.Annotations;
using Content.Shared.Administration;
namespace Content.Client.UserInterface.AdminMenu.SetOutfit namespace Content.Client.Administration.UI.SetOutfit
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class SetOutfitEui : BaseEui public sealed class SetOutfitEui : BaseEui

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@@ -7,10 +7,9 @@ using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.UserInterface.AdminMenu.SetOutfit namespace Content.Client.Administration.UI.SetOutfit
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class SetOutfitMenu : SS14Window public partial class SetOutfitMenu : SS14Window

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@@ -0,0 +1,19 @@
<Control
xmlns="https://spacestation14.io"
xmlns:amc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:at="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs.AdminTab"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:adminTab="clr-namespace:Content.Client.Administration.UI.Tabs.AdminTab"
Margin="4"
MinSize="50 50">
<VBoxContainer>
<GridContainer Columns="4">
<customControls:UICommandButton Command="kick" Text="{Loc Kick}" WindowType="{x:Type adminTab:KickWindow}" />
<customControls:UICommandButton Command="ban" Text="{Loc Ban}" WindowType="{x:Type adminTab:BanWindow}" />
<customControls:CommandButton Command="aghost" Text="{Loc Admin Ghost}" />
<customControls:UICommandButton Command="tpto" Text="{Loc Teleport}" WindowType="{x:Type adminTab:TeleportWindow}" />
<customControls:CommandButton Command="permissions" Text="{Loc Permissions Panel}" />
</GridContainer>
</VBoxContainer>
</Control>

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@@ -2,7 +2,7 @@
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminTab namespace Content.Client.Administration.UI.Tabs.AdminTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class AdminTab : Control public partial class AdminTab : Control

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@@ -7,7 +7,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminTab namespace Content.Client.Administration.UI.Tabs.AdminTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -1,6 +1,7 @@
<SS14Window <SS14Window
xmlns="https://spacestation14.io" xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls" xmlns:cc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Title="{Loc Kick}" MinSize="425 272"> Title="{Loc Kick}" MinSize="425 272">
<VBoxContainer> <VBoxContainer>
<HBoxContainer> <HBoxContainer>
@@ -8,7 +9,7 @@
<Control MinWidth="50" /> <Control MinWidth="50" />
<LineEdit Name="ReasonLine" MinWidth="100" HorizontalExpand="True" /> <LineEdit Name="ReasonLine" MinWidth="100" HorizontalExpand="True" />
</HBoxContainer> </HBoxContainer>
<cc:PlayerListControl Name="PlayerList" /> <customControls:PlayerListControl Name="PlayerList" />
<Button Name="SubmitButton" Text="{Loc Kick}" /> <Button Name="SubmitButton" Text="{Loc Kick}" />
</VBoxContainer> </VBoxContainer>
</SS14Window> </SS14Window>

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@@ -8,7 +8,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Players; using Robust.Shared.Players;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminTab namespace Content.Client.Administration.UI.Tabs.AdminTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -1,9 +1,10 @@
<SS14Window <SS14Window
xmlns="https://spacestation14.io" xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls" xmlns:cc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Title="{Loc Teleport}" MinSize="425 230"> Title="{Loc Teleport}" MinSize="425 230">
<VBoxContainer> <VBoxContainer>
<cc:PlayerListControl Name="PlayerList" /> <customControls:PlayerListControl Name="PlayerList" />
<Button Name="SubmitButton" Text="{Loc Teleport}" /> <Button Name="SubmitButton" Text="{Loc Teleport}" />
</VBoxContainer> </VBoxContainer>
</SS14Window> </SS14Window>

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@@ -1,15 +1,13 @@
#nullable enable #nullable enable
using JetBrains.Annotations; using JetBrains.Annotations;
using NFluidsynth;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Client.Player;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Players; using Robust.Shared.Players;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminTab namespace Content.Client.Administration.UI.Tabs.AdminTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -0,0 +1,16 @@
<Control
xmlns="https://spacestation14.io"
xmlns:amc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:abt="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs.AdminbusTab"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:adminbusTab="clr-namespace:Content.Client.Administration.UI.Tabs.AdminbusTab"
Margin="4"
MinSize="50 50">
<GridContainer
Columns="4">
<customControls:CommandButton Name="SpawnEntitiesButton" Text="{Loc Spawn Entities}" />
<customControls:CommandButton Name="SpawnTilesButton" Text="{Loc Spawn Tiles} " />
<customControls:UICommandButton Command="events" Text="{Loc Station Events}" WindowType="{x:Type adminbusTab:StationEventsWindow}" />
</GridContainer>
</Control>

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@@ -1,4 +1,5 @@
#nullable enable #nullable enable
using Content.Client.Administration.Managers;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Placement; using Robust.Client.Placement;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;
@@ -9,7 +10,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminbusTab namespace Content.Client.Administration.UI.Tabs.AdminbusTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class AdminbusTab : Control public partial class AdminbusTab : Control

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@@ -1,7 +1,7 @@
#nullable enable #nullable enable
using System.Linq;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.StationEvents; using System.Linq;
using Content.Client.StationEvents.Managers;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Console; using Robust.Client.Console;
@@ -10,7 +10,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminbusTab namespace Content.Client.Administration.UI.Tabs.AdminbusTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -10,7 +10,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab namespace Content.Client.Administration.UI.Tabs.AtmosTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -13,7 +13,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab namespace Content.Client.Administration.UI.Tabs.AtmosTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -0,0 +1,17 @@
<Control
xmlns="https://spacestation14.io"
xmlns:amc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:at="clr-namespace:Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:atmosTab="clr-namespace:Content.Client.Administration.UI.Tabs.AtmosTab"
Margin="4"
MinSize="50 50">
<GridContainer Columns="4">
<customControls:UICommandButton Text="{Loc Add Atmos}" Command="addatmos" WindowType="{x:Type atmosTab:AddAtmosWindow}" />
<customControls:UICommandButton Text="{Loc Add Gas}" Command="addgas" WindowType="{x:Type atmosTab:AddGasWindow}" />
<customControls:UICommandButton Text="{Loc Fill Gas}" Command="fillgas" WindowType="{x:Type atmosTab:FillGasWindow}" />
<customControls:UICommandButton Text="{Loc Set Temperature}" Command="settemp"
WindowType="{x:Type atmosTab:SetTemperatureWindow}" />
</GridContainer>
</Control>

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@@ -1,9 +1,8 @@
#nullable enable #nullable enable
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab namespace Content.Client.Administration.UI.Tabs.AtmosTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class AtmosTab : Control public partial class AtmosTab : Control

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@@ -13,7 +13,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab namespace Content.Client.Administration.UI.Tabs.AtmosTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -10,7 +10,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
namespace Content.Client.UserInterface.AdminMenu.Tabs.AtmosTab namespace Content.Client.Administration.UI.Tabs.AtmosTab
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
[UsedImplicitly] [UsedImplicitly]

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@@ -1,7 +1,7 @@
#nullable enable #nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.Administration.AdminMenu; using Content.Shared.Administration.Menu;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.Player; using Robust.Client.Player;
@@ -11,7 +11,7 @@ using Robust.Client.UserInterface.XAML;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.UserInterface.AdminMenu.Tabs namespace Content.Client.Administration.UI.Tabs
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class PlayerTab : Control public partial class PlayerTab : Control

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@@ -0,0 +1,13 @@
<Control
xmlns="https://spacestation14.io"
xmlns:amc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Margin="4"
MinSize="50 50">
<GridContainer
Columns="4">
<customControls:CommandButton Command="startround" Text="{Loc Start Round}" />
<customControls:CommandButton Command="endround" Text="{Loc End Round}" />
<customControls:CommandButton Command="restartround" Text="{Loc Restart Round}" />
</GridContainer>
</Control>

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@@ -1,9 +1,8 @@
#nullable enable #nullable enable
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.UserInterface.AdminMenu.Tabs namespace Content.Client.Administration.UI.Tabs
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class RoundTab : Control public partial class RoundTab : Control

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@@ -0,0 +1,12 @@
<Control
xmlns="https://spacestation14.io"
xmlns:amc="clr-namespace:Content.Client.UserInterface.AdminMenu.CustomControls"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Margin="4"
MinSize="50 50">
<GridContainer
Columns="4" >
<customControls:CommandButton Command="restart" Text="{Loc Reboot}"></customControls:CommandButton>
<customControls:CommandButton Command="shutdown" Text="{Loc Shutdown}"></customControls:CommandButton>
</GridContainer>
</Control>

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@@ -1,9 +1,8 @@
#nullable enable #nullable enable
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.UserInterface.AdminMenu.Tabs namespace Content.Client.Administration.UI.Tabs
{ {
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public partial class ServerTab : Control public partial class ServerTab : Control

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@@ -1,9 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.UserInterface; using Content.Client.Alerts.UI;
using Content.Client.UserInterface.Controls;
using Content.Shared.Alert; using Content.Shared.Alert;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.Player; using Robust.Client.Player;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -15,7 +13,7 @@ using Robust.Shared.Prototypes;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
using static Robust.Client.UserInterface.Controls.BaseButton; using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.GameObjects.Components.Mobs namespace Content.Client.Alerts
{ {
/// <inheritdoc/> /// <inheritdoc/>
[RegisterComponent] [RegisterComponent]

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@@ -1,4 +1,6 @@
using System; using System;
using Content.Client.Actions.UI;
using Content.Client.Cooldown;
using Content.Shared.Alert; using Content.Shared.Alert;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
@@ -6,7 +8,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Timing; using Robust.Shared.Timing;
namespace Content.Client.UserInterface.Controls namespace Content.Client.Alerts.UI
{ {
public class AlertControl : BaseButton public class AlertControl : BaseButton
{ {

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@@ -1,12 +1,11 @@
using Content.Client.Chat; using Content.Client.Chat.Managers;
using Content.Client.Interfaces.Chat; using Content.Client.Chat.UI;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Client.UserInterface namespace Content.Client.Alerts.UI
{ {
/// <summary> /// <summary>
/// The status effects display on the right side of the screen. /// The status effects display on the right side of the screen.

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@@ -5,7 +5,7 @@ using Robust.Shared.Animations;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components namespace Content.Client.Animations
{ {
[RegisterComponent] [RegisterComponent]
public sealed class AnimationsTestComponent : Component public sealed class AnimationsTestComponent : Component

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@@ -1,8 +1,8 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using Content.Client.GameObjects.Components.Arcade; using Content.Client.Arcade.UI;
using Content.Client.Utility; using Content.Client.Resources;
using Content.Shared.Arcade; using Content.Shared.Arcade;
using Content.Shared.Input; using Content.Shared.Input;
using Robust.Client.Graphics; using Robust.Client.Graphics;

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@@ -1,5 +1,5 @@
using Content.Client.GameObjects.Components.Arcade; using Content.Client.Arcade.UI;
using Content.Shared.GameObjects.Components.Arcade; using Content.Shared.Arcade;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization; using Robust.Shared.Localization;

View File

@@ -1,9 +1,8 @@
using Content.Client.Arcade; using Content.Shared.Arcade;
using Content.Shared.Arcade;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Arcade namespace Content.Client.Arcade.UI
{ {
public class BlockGameBoundUserInterface : BoundUserInterface public class BlockGameBoundUserInterface : BoundUserInterface
{ {

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@@ -1,10 +1,9 @@
using Content.Client.Arcade; using Robust.Client.GameObjects;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.Arcade.SharedSpaceVillainArcadeComponent; using static Content.Shared.Arcade.SharedSpaceVillainArcadeComponent;
namespace Content.Client.GameObjects.Components.Arcade namespace Content.Client.Arcade.UI
{ {
public class SpaceVillainArcadeBoundUserInterface : BoundUserInterface public class SpaceVillainArcadeBoundUserInterface : BoundUserInterface
{ {

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@@ -1,20 +1,21 @@
#nullable enable #nullable enable
using Content.Client.Interfaces; using Content.Client.GameTicking.Managers;
using Content.Client.Lobby;
using Content.Client.Viewport;
using Content.Shared;
using Content.Shared.Audio; using Content.Shared.Audio;
using JetBrains.Annotations; using JetBrains.Annotations;
using Content.Shared; using Robust.Client;
using Robust.Client.State;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.Configuration; using Robust.Shared.Configuration;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Player;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Client;
using Robust.Client.State;
using Content.Client.State;
using Robust.Shared.Player;
namespace Content.Client.GameObjects.EntitySystems namespace Content.Client.Audio
{ {
[UsedImplicitly] [UsedImplicitly]
public class BackgroundAudioSystem : EntitySystem public class BackgroundAudioSystem : EntitySystem

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@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Body; using Content.Shared.Body.Components;
using Content.Shared.Interfaces.GameObjects.Components; using Content.Shared.DragDrop;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body namespace Content.Client.Body.Components
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(IBody))] [ComponentReference(typeof(IBody))]

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@@ -1,7 +1,7 @@
using Content.Shared.GameObjects.Components.Body.Part; using Content.Shared.Body.Part;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body.Part namespace Content.Client.Body.Components
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(SharedBodyPartComponent))] [ComponentReference(typeof(SharedBodyPartComponent))]

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@@ -1,7 +1,7 @@
using Content.Shared.GameObjects.Components.Body.Mechanism; using Content.Shared.Body.Mechanism;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body.Mechanism namespace Content.Client.Body.Components
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(SharedMechanismComponent))] [ComponentReference(typeof(SharedMechanismComponent))]

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@@ -1,11 +1,11 @@
using System; using System;
using Content.Shared.GameObjects.Components.Body.Scanner; using Content.Shared.Body.Scanner;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Body.Scanner namespace Content.Client.Body.UI
{ {
[UsedImplicitly] [UsedImplicitly]
public class BodyScannerBoundUserInterface : BoundUserInterface public class BodyScannerBoundUserInterface : BoundUserInterface

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@@ -1,8 +1,8 @@
using System.Linq; using System.Linq;
using Content.Shared.GameObjects.Components.Body; using Content.Shared.Body.Components;
using Content.Shared.GameObjects.Components.Body.Mechanism; using Content.Shared.Body.Mechanism;
using Content.Shared.GameObjects.Components.Body.Part; using Content.Shared.Body.Part;
using Content.Shared.GameObjects.Components.Damage; using Content.Shared.Damage.Components;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
@@ -10,7 +10,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using static Robust.Client.UserInterface.Controls.ItemList; using static Robust.Client.UserInterface.Controls.ItemList;
namespace Content.Client.GameObjects.Components.Body.Scanner namespace Content.Client.Body.UI
{ {
public sealed class BodyScannerDisplay : SS14Window public sealed class BodyScannerDisplay : SS14Window
{ {

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@@ -1,9 +1,9 @@
using Content.Shared.GameObjects.Components.Body.Surgery; using Content.Shared.Body.Surgery;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body.Surgery namespace Content.Client.Body.UI
{ {
// TODO BODY Make window close if target or surgery tool gets too far away from user. // TODO BODY Make window close if target or surgery tool gets too far away from user.

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@@ -6,7 +6,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Body.Surgery namespace Content.Client.Body.UI
{ {
public class SurgeryWindow : SS14Window public class SurgeryWindow : SS14Window
{ {

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@@ -1,10 +1,10 @@
using Content.Shared.GameObjects.Components.Botany; using Content.Shared.Botany;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.Botany namespace Content.Client.Botany
{ {
[UsedImplicitly] [UsedImplicitly]
public class PlantHolderVisualizer : AppearanceVisualizer public class PlantHolderVisualizer : AppearanceVisualizer

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@@ -1,9 +1,9 @@
#nullable enable #nullable enable
using Content.Shared.GameObjects.Components.Buckle; using Content.Shared.Buckle.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Buckle namespace Content.Client.Buckle
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(SharedBuckleComponent))] [ComponentReference(typeof(SharedBuckleComponent))]

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@@ -0,0 +1,9 @@
using Content.Shared.Buckle;
namespace Content.Client.Buckle
{
internal sealed class BuckleSystem : SharedBuckleSystem
{
}
}

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@@ -1,13 +1,12 @@
using System; using System;
using Content.Shared.GameObjects.Components.Buckle; using Content.Shared.Buckle.Components;
using Content.Shared.GameObjects.Components.Strap;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Animations; using Robust.Shared.Animations;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Buckle namespace Content.Client.Buckle
{ {
[UsedImplicitly] [UsedImplicitly]
public class BuckleVisualizer : AppearanceVisualizer public class BuckleVisualizer : AppearanceVisualizer

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@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Strap; using Content.Shared.Buckle.Components;
using Content.Shared.Interfaces.GameObjects.Components; using Content.Shared.DragDrop;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Strap namespace Content.Client.Buckle.Strap
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(SharedStrapComponent))] [ComponentReference(typeof(SharedStrapComponent))]

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@@ -1,10 +1,9 @@
using System.ComponentModel.DataAnnotations; using Content.Shared.Cabinet;
using Content.Shared.GameObjects.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.GameObjects.Components namespace Content.Client.Cabinet
{ {
[UsedImplicitly] [UsedImplicitly]
public class ItemCabinetVisualizer : AppearanceVisualizer public class ItemCabinetVisualizer : AppearanceVisualizer

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@@ -1,5 +1,5 @@
using System; using System;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.Camera;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Log; using Robust.Shared.Log;
@@ -7,7 +7,7 @@ using Robust.Shared.Maths;
using Robust.Shared.Network; using Robust.Shared.Network;
using Robust.Shared.Players; using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.Mobs namespace Content.Client.Camera
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(SharedCameraRecoilComponent))] [ComponentReference(typeof(SharedCameraRecoilComponent))]

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@@ -1,8 +1,7 @@
using Content.Client.GameObjects.Components.Mobs;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.EntitySystems namespace Content.Client.Camera
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class CameraRecoilSystem : EntitySystem public sealed class CameraRecoilSystem : EntitySystem

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@@ -1,14 +1,14 @@
using System; using Content.Client.Cargo.Components;
using Content.Client.UserInterface.Cargo; using Content.Client.Cargo.UI;
using Content.Shared.GameObjects.Components.Cargo; using Content.Shared.Cargo;
using Content.Shared.Prototypes.Cargo; using Content.Shared.Cargo.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.Cargo.SharedCargoConsoleComponent; using static Content.Shared.Cargo.Components.SharedCargoConsoleComponent;
using static Robust.Client.UserInterface.Controls.BaseButton; using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.GameObjects.Components.Cargo namespace Content.Client.Cargo
{ {
public class CargoConsoleBoundUserInterface : BoundUserInterface public class CargoConsoleBoundUserInterface : BoundUserInterface
{ {

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@@ -1,10 +1,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Cargo; using Content.Shared.Cargo;
using Content.Shared.Prototypes.Cargo; using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Cargo namespace Content.Client.Cargo.Components
{ {
[RegisterComponent] [RegisterComponent]
public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent

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@@ -1,11 +1,11 @@
using System; using System;
using Content.Shared.GameObjects.Components.Cargo; using Content.Shared.Cargo;
using Content.Shared.Prototypes.Cargo; using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.GameObjects.Components.Cargo namespace Content.Client.Cargo.Components
{ {
[RegisterComponent] [RegisterComponent]
public class GalacticMarketComponent : SharedGalacticMarketComponent public class GalacticMarketComponent : SharedGalacticMarketComponent

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@@ -1,8 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.GameObjects.Components.Cargo; using Content.Client.Stylesheets;
using Content.Client.UserInterface.Stylesheets; using Content.Shared.Cargo;
using Content.Shared.Prototypes.Cargo;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
@@ -12,7 +11,7 @@ using Robust.Shared.Localization;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using static Robust.Client.UserInterface.Controls.BaseButton; using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.UserInterface.Cargo namespace Content.Client.Cargo.UI
{ {
public class CargoConsoleMenu : SS14Window public class CargoConsoleMenu : SS14Window
{ {

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@@ -4,7 +4,7 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
namespace Content.Client.UserInterface.Cargo namespace Content.Client.Cargo.UI
{ {
class CargoConsoleOrderMenu : SS14Window class CargoConsoleOrderMenu : SS14Window
{ {

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@@ -1,10 +1,9 @@
using Content.Client.GameObjects.Components.Cargo; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
namespace Content.Client.UserInterface.Cargo namespace Content.Client.Cargo.UI
{ {
public class GalacticBankSelectionMenu : SS14Window public class GalacticBankSelectionMenu : SS14Window
{ {

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@@ -1,4 +1,4 @@
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -1,7 +1,7 @@
<changelog:ChangelogWindow xmlns="https://spacestation14.io" <changelog:ChangelogWindow xmlns="https://spacestation14.io"
xmlns:cui="clr-namespace:Content.Client.UserInterface" xmlns:cui="clr-namespace:Content.Client.UserInterface"
xmlns:cuic="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:changelog="clr-namespace:Content.Client.Changelog" xmlns:changelog="clr-namespace:Content.Client.Changelog"
xmlns:ui="clr-namespace:Content.Client.HUD.UI"
MinSize="500 400" MouseFilter="Stop"> MinSize="500 400" MouseFilter="Stop">
<PanelContainer StyleClasses="AngleRect" /> <PanelContainer StyleClasses="AngleRect" />
<VBoxContainer> <VBoxContainer>
@@ -11,7 +11,7 @@
<TextureButton Margin="0 0 8 0" Name="CloseButton" StyleClasses="windowCloseButton" <TextureButton Margin="0 0 8 0" Name="CloseButton" StyleClasses="windowCloseButton"
VerticalAlignment="Center" /> VerticalAlignment="Center" />
</HBoxContainer> </HBoxContainer>
<cuic:HighDivider /> <ui:HighDivider />
<ScrollContainer VerticalExpand="True" HScrollEnabled="False"> <ScrollContainer VerticalExpand="True" HScrollEnabled="False">
<VBoxContainer Name="ChangelogBody" /> <VBoxContainer Name="ChangelogBody" />

View File

@@ -1,7 +1,7 @@
using System; using System;
using System.Linq; using System.Linq;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Resources;
using Content.Client.Utility; using Content.Client.Stylesheets;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;

View File

@@ -1,16 +1,15 @@
using Content.Client.GameObjects.Components.ActionBlocking; using Content.Client.Cuffs.Components;
using Content.Shared.GameObjects.Components.Body; using Content.Shared.Body.Components;
using Content.Shared.GameObjects.Components.Body.Part; using Content.Shared.Body.Part;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.CharacterAppearance;
using Content.Shared.Preferences; using Content.Shared.CharacterAppearance.Components;
using Content.Shared.Preferences.Appearance;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.GameObjects.Components.Mobs namespace Content.Client.CharacterAppearance
{ {
[RegisterComponent] [RegisterComponent]
public sealed class HumanoidAppearanceComponent : SharedHumanoidAppearanceComponent, IBodyPartAdded, IBodyPartRemoved public sealed class HumanoidAppearanceComponent : SharedHumanoidAppearanceComponent, IBodyPartAdded, IBodyPartRemoved

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@@ -1,7 +1,7 @@
using System; using System;
using System.Linq; using System.Linq;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.Preferences.Appearance; using Content.Shared.CharacterAppearance;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -12,9 +12,9 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using static Content.Shared.GameObjects.Components.SharedMagicMirrorComponent; using static Content.Shared.CharacterAppearance.Components.SharedMagicMirrorComponent;
namespace Content.Client.GameObjects.Components namespace Content.Client.CharacterAppearance
{ {
[UsedImplicitly] [UsedImplicitly]
public class MagicMirrorBoundUserInterface : BoundUserInterface public class MagicMirrorBoundUserInterface : BoundUserInterface

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@@ -1,7 +1,7 @@
using Content.Client.GameObjects.Components.Mobs; using Content.Client.CharacterInterface;
using Content.Client.UserInterface; using Content.Client.HUD.UI;
using Content.Client.UserInterface.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.GameObjects.Components.Actor; using Content.Shared.CharacterInfo;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
@@ -14,7 +14,7 @@ using Robust.Shared.Maths;
using Robust.Shared.Network; using Robust.Shared.Network;
using Robust.Shared.Players; using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.Actor namespace Content.Client.CharacterInfo.Components
{ {
[RegisterComponent] [RegisterComponent]
public sealed class CharacterInfoComponent : SharedCharacterInfoComponent, ICharacterUI public sealed class CharacterInfoComponent : SharedCharacterInfoComponent, ICharacterUI

View File

@@ -1,7 +1,7 @@
using Content.Client.GameObjects.Components.Actor; using Content.Client.CharacterInterface;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.GameObjects.Components.Mobs namespace Content.Client.CharacterInfo.Components
{ {
/// <summary> /// <summary>
/// An interface which is gathered to assemble the character window from multiple components /// An interface which is gathered to assemble the character window from multiple components

View File

@@ -1,10 +1,10 @@
using System; using System;
using Content.Client.GameObjects.EntitySystems.DoAfter; using Content.Client.DoAfter.UI;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Actor namespace Content.Client.CharacterInfo
{ {
public class ProgressTextureRect : TextureRect public class ProgressTextureRect : TextureRect
{ {

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@@ -1,7 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.GameObjects.Components.Mobs; using Content.Client.CharacterInfo.Components;
using Content.Client.UserInterface; using Content.Client.HUD;
using Content.Shared.Input; using Content.Shared.Input;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.Input; using Robust.Client.Input;
@@ -10,14 +10,14 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Client.GameObjects.Components.Actor namespace Content.Client.CharacterInterface
{ {
/// <summary> /// <summary>
/// A semi-abstract component which gets added to entities upon attachment and collects all character /// A semi-abstract component which gets added to entities upon attachment and collects all character
/// user interfaces into a single window and keybind for the user /// user interfaces into a single window and keybind for the user
/// </summary> /// </summary>
[RegisterComponent] [RegisterComponent]
public class CharacterInterface : Component public class CharacterInterfaceComponent : Component
{ {
[Dependency] private readonly IGameHud _gameHud = default!; [Dependency] private readonly IGameHud _gameHud = default!;

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