DrSmugleaf
efbd01d0bf
Add test for airlocks opening/closing and blocking entities ( #1842 )
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* Add test for airlocks opening/closing and blocking entities
* Nullable fix classic
2020-08-22 12:30:30 +02:00
DrSmugleaf
64672fdc31
Refactor to use the new multiple controller system ( #1462 )
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* Transition code to new controller system
* Fix shuttles not moving
* Fix throwing
* Fix guns
* Change hands to use physics.Stop() and remove item fumble method
2020-07-23 18:33:37 +02:00
DrSmugleaf
80fbb44ea9
Fix build ( #1447 )
2020-07-22 09:50:39 +02:00
Acruid
f34b454923
Public API changes to IPhysBody and MoverController.
2020-07-21 23:42:33 -07:00
Acruid
c9374992a6
Converted everything to use collision and physics component interfaces.
2020-07-19 00:33:02 -07:00
Acruid
f0561d8d95
Changes resulting from merging Client and Server PhysicsComponent.
2020-07-01 12:03:19 -07:00
Pieter-Jan Briers
31263f8597
Fixes ghosts being affected by gravity.
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Fixes #980
2020-05-24 11:40:49 +02:00
Pieter-Jan Briers
18ce80a43c
Merge physics rewrite
2020-05-23 01:26:43 +02:00