Commit Graph

78 Commits

Author SHA1 Message Date
slarticodefast
7a3026b4f8 Throwing triggers (#39650)
throw triggers
2025-08-14 22:33:37 -07:00
Tayrtahn
75db49f9c0 Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
metalgearsloth
60e3d8e507 Fix throwing prediction (#37086)
* Fix throwing prediction

- Disposals is still janky but I think that's disposals in general not being predicted and the disposals throw not being predicted and short-lived.
- Would need to check RMC.
- Couldn't repro the underlying issues however thrown items don't slip anymore so (and we also don't predict their land / stopping anymore so).

* primary constructor

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-03 17:17:30 +02:00
Tayrtahn
23d7cd0a29 Fix thrown item prediction weirdness (#35843)
Don't predict thrown item landing/stopping
2025-03-15 17:06:00 +11:00
Milon
e97d6870cc remove usages of obsolete EntityUid method variants (#35106)
eughhhhh
2025-02-16 03:06:23 +01:00
slarticodefast
92e2980534 Improve throwing precision (#29726)
* improve throwing precision

* remove debugging logs

* minor fixes

* f

* Update Content.Shared/Throwing/LandAtCursorComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-08 19:03:53 +10:00
Tayrtahn
964c6d54ca Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287)
Updated calls to SharedPhysicsSystem methods
2024-03-25 17:37:25 +11:00
metalgearsloth
c584f6444a Pulling rework v2 (#24936)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time

* Fix hotkey

* Fix container changes

* oop

* Fix multi-pulling

* Move alerts cleanup.

* pulling fixes
2024-03-19 14:30:56 +11:00
Pieter-Jan Briers
e00f74505c Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Jezithyr
c15b0691ec Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"

This reverts commit 0d8254b2a2.
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2 Pulling rework (#20906)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time
2024-02-03 14:36:09 +11:00
Kara
ef55039560 Throwing item scaling animation + recoil (#24724) 2024-01-30 21:50:41 +11:00
metalgearsloth
8b7bec2f1d Fix throwing asserts (#23562)
* Fix throwing bad regencontacts call

Throwing needs throwing out the window but this stops it causing problems with anomalies.

* Bandaid throwing
2024-01-06 13:38:37 +11:00
Henry
80a1aadd5e Disposals chute make it go splat (#20848)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-06 20:07:52 +11:00
Vyacheslav Kovalevsky
5b55b9ce3b Add gas tanks throw damage (#20035)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-04 17:32:17 +11:00
Chubbygummibear
e6e7a2358c Fix thrown items not registering the tile they stop by colliding with a hard surface (#21107) 2023-11-14 23:54:35 +11:00
Justin Pfeifler
ec76958b51 Add Check For Gravity On Thrown Items (#21647) 2023-11-14 21:52:18 +11:00
DrSmugleaf
783ed6f917 Change ThrownItemComponent to be removed after flytime (#20700) 2023-10-06 17:43:54 -07:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Visne
c7b21b631b Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
metalgearsloth
735626654a Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
metalgearsloth
a13da27905 Throwing fixes (#18576)
* Throwing fixes

- Status should always be reset.
- ResetDynamics when I meant ResetMassData but didn't matter anyway.

* a
2023-08-14 19:49:59 -04:00
Slava0135
86f222be9f Fix damaging thrown item phasing through walls (#18574) 2023-08-02 15:44:27 +03:00
Slava0135
e6159d8581 Damage other on hit player feedback (#18539) 2023-08-02 19:30:04 +10:00
Leon Friedrich
7a424e40fd Add EntityUid fields to some physics events (#17055) 2023-06-02 22:20:09 +10:00
metalgearsloth
cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
metalgearsloth
4efb41aa58 Adds force-gun (#16561) 2023-05-19 17:10:31 +10:00
Leon Friedrich
2bd5fb3736 Remove obsolete Fixture.Body references (#16259) 2023-05-09 17:21:26 +10:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
metalgearsloth
1533e1b2b1 Give BaseItem a landing sound (#14504) 2023-03-11 19:26:01 +11:00
metalgearsloth
6c9ce79387 Add lava (#13438) 2023-01-17 11:25:32 -07:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
metalgearsloth
ab07944af8 Remove IPhysBody (#13297) 2023-01-03 17:45:18 +11:00
metalgearsloth
78a4ab6eb2 Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Júlio César Ueti
ee969c9799 Adds even more important Admin Logging (#10268) 2022-08-08 09:21:56 +10:00
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
wrexbe
1e0babbd50 Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
Jacob Tong
f7363df19e Fix thrown items colliding with non-hard entities (#8243)
* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables
2022-05-18 12:24:58 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
metalgearsloth
72da2db62d Content changes for grid splitting (#7645) (#7746)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
metalgearsloth
ecaad9c349 Revert "Update submodule (again)" (#7730) 2022-04-24 02:26:00 +10:00
metalgearsloth
8c7772630c Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Leon Friedrich
ec824896ee Changes required for serialization fix. (#7177) 2022-03-25 11:56:05 +01:00
wrexbe
cea1b21832 Fixing some warnings (#6250)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
Leon Friedrich
7f81f0b8b8 Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto
f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto
8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
metalgearsloth
8af335097f More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
2ff16a580b Bunch more error fixes. 2021-12-04 12:59:44 +01:00