Commit Graph

30252 Commits

Author SHA1 Message Date
PJBot
6b62257d32 Automatic changelog update 2025-01-30 17:49:17 +00:00
beck-thompson
dd252e6277 Fixed: Ore now correctly drops the right amount of ore (#34557)
Fixed bug
2025-01-30 18:48:11 +01:00
PJBot
992d69549d Automatic changelog update 2025-01-30 17:37:18 +00:00
K-Dynamic
1cbfc7d652 Minor shotgun changes and comments for future changes (#33512)
* kammerer ammo, firerate and comment

* bulldog description

* enforcer description and comment

* DB and sawn-off firerate parity, sawn-off comment

* description changes

* reduce kammerer firerate again
2025-01-30 09:36:12 -08:00
PJBot
5fbda2ab32 Automatic changelog update 2025-01-30 17:28:43 +00:00
BarryNorfolk
18592148f7 Add history tab to bounty console (#33932)
* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system

* Move tab title setting to constructor

* Remove redundant access specifications

* Remove un-needed override

* Fixup BountyHistoryEntry backing code

* Fix formatting in CargoBountyMenu

* Reformat BountyHistoryData

* Rework TryRemoveBounty to use new Entity type

* Add Enum for showing bounty results

* Rework look and feel of History tab

* Add visible text when no bounties have been completed yet

* Remove control

* Swap default to null

* Reverse ordering of bounties so last entry comes first

* Remove redundant Visible

* Move enum docs into the enum
2025-01-30 09:27:36 -08:00
Milon
5be5ee9832 fix BankClientComponent never updating (#33123)
* fix

* oh right
2025-01-30 17:49:03 +01:00
PJBot
d7d91ebf63 Automatic changelog update 2025-01-30 13:35:11 +00:00
sleepyyapril
5af13ae807 Fix Double Muzzle Flash (#33981)
* Pass user to effects to properly fix double muzzle flash.

* Use gun when user is null.

* Update MuzzleFlashEvent.cs

* Update MuzzleFlashEvent.cs

* Update GunSystem.cs

* Update SharedGunSystem.cs

* Update MuzzleFlashEvent.cs

* Update SharedGunSystem.cs

* Update SharedGunSystem.cs

* Update Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

---------

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2025-01-30 14:34:05 +01:00
ScarKy0
ca297f576e Serializable emag flags (#34766)
* serializable idk

* guh
2025-01-30 14:15:01 +01:00
c4llv07e
dbbfab14dc More robust Particle Accelerator menu (retry) (#34037)
Particle Acceleratir fixed

Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com>
2025-01-30 13:24:55 +01:00
beck-thompson
bc1d6420af After getting banned, you now have to re-read the rules! (#33270)
* first commit

* opps

* Reset cooldown instead

* Added ccvar

* Not replicated!
2025-01-30 13:09:31 +01:00
PJBot
cd46a39358 Automatic changelog update 2025-01-30 12:07:48 +00:00
SpaceRox1244
cccdd8875e Adjust inventory size of ginormous scrap (#33454)
Adjusts the size of ginormous scrap to fit in bags of holding
2025-01-30 13:06:41 +01:00
PJBot
21ed0da697 Automatic changelog update 2025-01-30 11:35:39 +00:00
Velken
c360a97e3b Juice that makes you go boom (#34730)
* Juice that makes you go boom

* moved explosive juice to fun yml - fixed ExplosionReactionEffect.cs not having TileBreakScale parameter - made Drazil plushie major contraband (they are evil!!!!!)

* removed JASON!!!! JASOOON!!! JASON!!!

* don't do commits at 1am

* Update fun.yml

fix ident

* no more bullying the server (only 1 explosion)
2025-01-30 12:34:32 +01:00
TytosB
036bf9e857 Loop station minor tweaks (#34758)
* small fixes

* eee
2025-01-30 00:12:30 -07:00
Milon
3a51f11cb2 make RefreshOverlay default to the player session (#32354) 2025-01-30 16:09:25 +11:00
PJBot
f4c648f316 Automatic changelog update 2025-01-30 04:47:02 +00:00
August Sun
4085fe70e8 The Goliath Hardsuit (#34721)
* Entities for hardsuit and helmet, graph and crafting recipe; modifies goliath hide drop rate

* Added hardsuit sprites, corrected some crafting YAML

* fixed crafting recipe, adjusted resource requirements

* Added durathread material req

---------

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
2025-01-29 20:45:56 -08:00
PJBot
163a55c1ff Automatic changelog update 2025-01-30 04:43:05 +00:00
Southbridge
1af53b1e8d Astro Asteroid Sand (#34463)
* Added astro asteroid sand

* fixed the stack name

* adjusted tile sprites for asteroid and ice

* Adjusted meta.json

* Realized the other tile sprites all have solid lines on their perimeters

* Update Resources/Prototypes/Stacks/floor_tile_stacks.yml

that works

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

* Update tiles.yml

* Update Resources/Locale/en-US/tiles/tiles.ftl

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

* adjusted the snow sprite

* Update meta.json

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
2025-01-29 20:41:58 -08:00
PJBot
a13eaa37f2 Automatic changelog update 2025-01-30 04:06:53 +00:00
ScarKy0
253a9fbdf1 Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
DR-DOCTOR-EVIL-EVIL
60e83376ef Update cigarette.yml (#34756)
simple change to one of Dan's Smokes that fixes a typo.
2025-01-29 20:42:22 -07:00
PJBot
e286baa3fa Automatic changelog update 2025-01-30 02:45:52 +00:00
Spessmann
a07df05858 New Highpop map: Convex recreational complex (#33346)
* start ig

* command work +AI

* finished bridge, added signs to departments

* engi partly done

* finish engi + atmos except for cams

* added med yippie

* carGODO

* nerd department finished

* se(x)c finish

* courtroom + service power

* man im tweaking out

* service propa done

* hallways

* added cams everywhere and named all the doors :pain:

* arrivals maints + exterior catwalk

* more maints

* voxob

* draft done

* holopadpilled + gaspipesensor based

* added convex name everywhere it needed to be

* nvm i guess we dont do oxford comma

* redid ALL THE HGOLOPADS FAAAAAAAAAAAAAAAAAAAAA

* Fix conflicts?

* ok let me try something

* this works right?

* atmos updated + jani lights

* uniform hallway tiles +roundstart TEG

* fixed some hidden atmos stuff

* Update map_attributions.txt

* :finnadie: no map review ...

* the fog is coming

* maints theater redone

* light dirt and the murder of most trims

* 💔

* decal based and tileoverlay pilled

* updated arrivals/library

* bungus

* yvgh

* 6 hours later...

* finished for real?
2025-01-29 19:44:45 -07:00
PJBot
54ce3d7d46 Automatic changelog update 2025-01-30 00:15:09 +00:00
Preston Smith
84328eee6b Syndicate and CentComm Radio Implanters (#33533)
* Add Syndicate Radio Implant

* Fix description grammar

* remove unused var

* Update - Small fixes

* Un mess with imports

* Remove unused tag

* Correction

* Clear lists instead of remove

* Update 0 check

* Add Centcomm implant

* Correct centcom channel

* Correct params

* No more crying

* Update Content.Shared/Implants/Components/RadioImplantComponent.cs

* Update Content.Server/Implants/RadioImplantSystem.cs

* Update Content.Server/Implants/RadioImplantSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-30 01:14:00 +01:00
slarticodefast
e938512713 Fix shuttle console angular velocity (#34748) 2025-01-30 10:24:46 +11:00
TytosB
9319e09984 reworking chem and adding psychology to loop (#34749)
* aaa

* little tweaks

* changed to grid and added to protos

* ccc

* we dont talk about it

* ddd

* aaa

* psychology real

---------

Co-authored-by: TytosB <dunalintytos@yahoo.com>
2025-01-29 15:07:46 -07:00
Ed
da75258f9f Fix RoleTimeRequirement localization (#34735)
* fix job restriction localization

* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs

* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-29 14:23:34 +01:00
lzk
467b68690b fix stop bleeding popup (#34729)
* fix stop bleeding popup

* add identity
2025-01-29 14:13:50 +01:00
metalgearsloth
5fe94f8811 Update submodule to 242.0.0 (#34739) 2025-01-30 00:01:21 +11:00
Killerqu00
32f7ea6c29 slight text adjustment 2025-01-29 13:24:14 +01:00
Leon Friedrich
3ad83378bb Update ScalingViewport for Engine PR (#28786) 2025-01-29 22:48:21 +11:00
Killerqu00
d15a770078 convert it to entity category 2025-01-29 12:22:38 +01:00
PJBot
786d3be881 Automatic changelog update 2025-01-29 10:36:29 +00:00
darkdan
c3f1f7158b Added some more borg names (#32502)
added a handful of new names
2025-01-29 13:35:22 +03:00
James Simonson
b9424386c7 Criminal Records Computer Better UX + Filtering (#32352)
* First pass at new Criminal Records Computer

need buttons to highlight.

* Filter status tabs/buttons now activate correctly via UpdateState

* Removed unneeded Directives

* Fix typo + undo VSCode changes

* Implement Emo Feedback

Loc NA and use inject deps
Cannot use inject deps on sprite system.

* try to undo vscode launch.json change

* Added requests + Filter dropdown list + jobs

Fixed maintainer fix requests,
Added Job to announcement channel output
Removed toggle buttons in-place of a dropdown list

* Fixed missed merge conflict

+ fixed an bug with filterstatus not showing on re-open ui

* Update criminal-records.ftl

Fixed lint error. whoops.

* Update Content.Server/CriminalRecords/Systems/CriminalRecordsConsoleSystem.cs

typo

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* impliment chromiumboy feedback

hopefully this will do it....

---------

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
2025-01-29 13:34:49 +03:00
godisdeadLOL
aea4e3cdbd Sentient medibot now can inject (#32110)
medibot player injection

Co-authored-by: YourUsername <you@example.com>
2025-01-29 13:34:01 +03:00
Errant
a480c22381 Nukie briefing fix (#34737)
payloadpayloadpayloadpayloadpayloadpayload
2025-01-29 13:25:50 +03:00
slarticodefast
55ee0a44e0 Fix vulture spawning additional salvage debris (#34593)
fix vulture spawning additional salvage debris
2025-01-29 13:12:36 +03:00
PJBot
ebf045e3a3 Automatic changelog update 2025-01-29 10:12:14 +00:00
themias
8a12017cfd Fix thrust animation rotation (#34713)
* Fix thrust animation rotation

* directly update sprite instead
2025-01-29 13:11:08 +03:00
PJBot
f743ec14b1 Automatic changelog update 2025-01-29 09:05:54 +00:00
Southbridge
55bffa864a Nuke Timer MinimumTime (#34734)
* Implemented the thing

* Made requested changes
2025-01-29 10:04:45 +01:00
PJBot
1f57f0566e Automatic changelog update 2025-01-29 08:42:53 +00:00
Emisse
bde4e32734 drozd visual update (#34574)
* drozd visual update

* fix wielded sprotes

* update sprotes
2025-01-29 01:41:45 -07:00
TytosB
bb99ff2f9d Buff savlage vault-medium-1's loot (#34732)
* aaa

* little tweaks

* changed to grid and added to protos

* ccc

* we dont talk about it

* ddd

* aaa

---------

Co-authored-by: TytosB <dunalintytos@yahoo.com>
2025-01-28 23:26:56 -07:00