New Highpop map: Convex recreational complex (#33346)
* start ig
* command work +AI
* finished bridge, added signs to departments
* engi partly done
* finish engi + atmos except for cams
* added med yippie
* carGODO
* nerd department finished
* se(x)c finish
* courtroom + service power
* man im tweaking out
* service propa done
* hallways
* added cams everywhere and named all the doors :pain:
* arrivals maints + exterior catwalk
* more maints
* voxob
* draft done
* holopadpilled + gaspipesensor based
* added convex name everywhere it needed to be
* nvm i guess we dont do oxford comma
* redid ALL THE HGOLOPADS FAAAAAAAAAAAAAAAAAAAAA
* Fix conflicts?
* ok let me try something
* this works right?
* atmos updated + jani lights
* uniform hallway tiles +roundstart TEG
* fixed some hidden atmos stuff
* Update map_attributions.txt
* :finnadie: no map review ...
* the fog is coming
* maints theater redone
* light dirt and the murder of most trims
* 💔
* decal based and tileoverlay pilled
* updated arrivals/library
* bungus
* yvgh
* 6 hours later...
* finished for real?
This commit is contained in:
@@ -46,7 +46,7 @@ public class MapLoadBenchmark
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PoolManager.Shutdown();
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}
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public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Cog" };
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public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Cog", "Convex"};
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[ParamsSource(nameof(MapsSource))]
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public string Map;
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@@ -65,7 +65,9 @@ namespace Content.IntegrationTests.Tests
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"Amber",
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"Loop",
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"Plasma",
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"Elkridge"
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"Elkridge",
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"Convex"
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};
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/// <summary>
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@@ -3,7 +3,7 @@ job-description-atmostech = Optimize the station's atmospherics setup, and synth
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job-description-bartender = Manage the bar and keep it lively, give out drinks, and listen to the crew's stories.
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job-description-botanist = Grow food for the chef, drugs for medbay, and other plants to keep yourself entertained.
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job-description-borg = Half-human, Half-machine. Follow your laws, serve the crew, and hound the science team for upgrades.
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job-description-boxer = Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core and Cog.
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job-description-boxer = Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core, Convex and Cog.
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job-description-brigmedic = Fight in the rear of the security service, for the lives of your comrades! You are the first and last hope of your squad. Hippocrates bless you.
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job-description-cadet = Learn the basics of arresting criminals and managing the brig. Listen to your supervisors and feel free to ask them for any help.
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job-description-captain = Keep the station running, delegate work to the other heads of staff, and exert your will.
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@@ -38,7 +38,7 @@ job-description-psychologist = Provide emotional support to traumatized crew. Cu
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job-description-qm = Manage the supplies of the station & the cargo department, keep the salvage specialists working, make sure all orders are fulfilled, and keep the money flowing.
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job-description-rd = Manage the science department, unlocking technologies, acquiring & researching artifacts, and performing experiments.
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job-description-research-assistant = Learn the basics of how to research various artifacts, anomalies and robotics.
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job-description-reporter = Entertain & inform the crew with your vibrant journalism through wireless cameras, the radio and the news. Currently available on Bagel Station, Cog, Core, Train and Oasis.
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job-description-reporter = Entertain & inform the crew with your vibrant journalism through wireless cameras, the radio and the news. Currently available on Bagel Station, Cog, Convex, Core, Train and Oasis.
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job-description-salvagespec = Use the salvage magnet to draw in detatched scraps & asteroids to loot and enrich the station, build a salvage ship and then travel to new planets, while fighting off any space fauna along the way.
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job-description-scientist = Research alien artifacts, unlock new technologies, build newer and better machines around the station, and make everything run more efficiently.
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job-description-security = Catch criminals and enemies of the station, enforce the law, and ensure that the station does not fall into disarray.
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241696
Resources/Maps/convex.yml
Normal file
241696
Resources/Maps/convex.yml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -5,6 +5,7 @@
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- Bagel
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- Box
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- Cog
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- Convex
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- Core
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- Elkridge
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- Fland
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64
Resources/Prototypes/Maps/convex.yml
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64
Resources/Prototypes/Maps/convex.yml
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@@ -0,0 +1,64 @@
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- type: gameMap
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id: Convex
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mapName: 'Convex'
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mapPath: /Maps/convex.yml
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minPlayers: 75
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stations:
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Convex:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Convex Recreational Complex {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: '14-SM'
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- type: StationEmergencyShuttle
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emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
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- type: StationJobs
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availableJobs:
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#service
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Captain: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Bartender: [ 2, 2 ]
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Botanist: [ 3, 3 ]
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Chef: [ 2, 2 ]
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Janitor: [ 3, 3 ]
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Chaplain: [ 1, 1 ]
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Librarian: [ 1, 1 ]
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ServiceWorker: [ 3, 3 ]
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Reporter: [ 1, 2 ]
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#engineering
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ChiefEngineer: [ 1, 1 ]
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AtmosphericTechnician: [ 3, 3 ]
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StationEngineer: [ 5, 5 ]
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TechnicalAssistant: [ 4, 4 ]
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#medical
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ChiefMedicalOfficer: [ 1, 1 ]
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Chemist: [ 3, 3 ]
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MedicalDoctor: [ 6, 6 ]
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Paramedic: [ 1, 1 ]
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MedicalIntern: [ 4, 4 ]
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#science
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 5, 5 ]
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ResearchAssistant: [ 6, 6 ]
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#security
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HeadOfSecurity: [ 1, 1 ]
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Warden: [ 1, 1 ]
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SecurityOfficer: [ 8, 8 ]
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Detective: [ 1, 1 ]
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SecurityCadet: [ 4, 4 ]
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Lawyer: [ 2, 2 ]
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#supply
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Quartermaster: [ 1, 1 ]
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SalvageSpecialist: [ 3, 3 ]
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CargoTechnician: [ 4, 4 ]
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#civilian
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Passenger: [ -1, -1 ]
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Clown: [ 1, 1 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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Boxer: [2, 2]
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#silicon
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StationAi: [ 1, 1 ]
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Borg: [ 3, 3 ]
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@@ -57,3 +57,6 @@
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- files: ["cog.yml"]
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authors: Spacemann
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- files: ["convex.yml"]
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authors: Spacemann
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