Commit Graph

30252 Commits

Author SHA1 Message Date
PJBot
f8c203ba0a Automatic changelog update 2025-02-03 01:05:11 +00:00
DieselMohawk
8b56f6f1e9 Security Shield Naming Structure Inconsistency Change (#34841) 2025-02-02 20:04:04 -05:00
slarticodefast
87fa6a3b74 Revert "Add taped logo back for 10th anniversary" (#34831) 2025-02-02 23:33:02 +01:00
SlamBamActionman
f25720124a Fix hitting through directional windows (and more!) (#34793) 2025-02-02 23:03:31 +01:00
pubbi
82bd0a291d Allowed windows to be properly clicked on (#34751) 2025-02-02 23:02:24 +01:00
Errant
f34233a074 HOTFIX revert lecter visual update #34589 (#34826) 2025-02-02 22:59:45 +01:00
Errant
7579620459 HOTFIX update staging submodule to 242.0.1 (#34833) 2025-02-02 22:56:16 +01:00
UpAndLeaves
20f5cbf3fd Fixed Wehxplosion yaml error (#34837) 2025-02-02 22:31:32 +01:00
PJBot
c52ff59e96 Automatic changelog update 2025-02-02 20:01:35 +00:00
ScarKy0
8d1a300b57 [Admin] Omni Accent Smite (#34824)
gods forgive me
2025-02-02 21:00:27 +01:00
Plykiya
75e469738c Fixes debug assertion crash when inserting cash (#34812) 2025-02-02 20:39:23 +01:00
Plykiya
28709fdc72 Fixes debug assertion thrown when chopping logs (#34814) 2025-02-02 20:39:02 +01:00
Plykiya
95b863dd2b Fixes debug assertion thrown when spiking with pills (#34813) 2025-02-02 20:38:34 +01:00
keronshb
c82f77ef07 Wizard Touch Spells (Smite, Cluwne's Curse, Slippery Slope) (#34531)
* Renames Smite Spells yml to Touch Spells and Renames Smite Spells region to the same

* Adds wizard clothes requirement to Smite. Adds Cluwne spell. Adds EnsureCompOnTouchSpellEvent and implements it in the magicsystem

* Adds Smite and Cluwne to the grimore and loc for them

* Adds Slippery Slope spell and SlipOnCollide

* Adds handled for comp spell event

* Removes super slippery

* Removes EnsureCompOnTouchSpell it was redundant with ChangeComponentsSpellEvent

* Makes requirement-free action for smite

* checks if we should be slipping what we touch

* Removes SlipOnCollide, adds negative speed for steptrigger

* Removes slip on collide adds negative speed for steptrigger
2025-02-02 20:23:41 +01:00
Utmanarn
2991f1ad40 Reworded the "SAY HEY LISTEN" silicon law (#34819)
* Changed law

Changed a must always law to have wording that does not encourage message spamming.

* Fixed a mistake

Forgot to remove the "YOU MUST ALWAYS" from the commit.

* Reworded the law

Reworded the law to be more open the other potential options.
2025-02-02 20:13:58 +01:00
Tayrtahn
eeccdbf038 Fix diona plushie bloom visuals (#34832) 2025-02-02 20:12:23 +01:00
metalgearsloth
26f6a15fbb Update submodule to 242.0.1 (#34817) 2025-02-02 13:44:53 +11:00
PJBot
67e66644f1 Automatic changelog update 2025-02-02 01:39:09 +00:00
Tayrtahn
a238f71540 Ghost orbit jitter fix (#34797)
* Only randomize orbit parameters once

* Revert "Only randomize orbit parameters once"

This reverts commit e828c51e66600bf11b66308169da1d1daf7501e3.

* Derive orbit properties from current time

* Derive orbit progress from current time

* Remove now-unused orbit animation

* Remove OrbitVisualsComponent.Orbit as it is no longer used

* Update AnimationPlayerSystem method calls to Entity<T> versions
2025-02-02 02:38:02 +01:00
PJBot
4864d4770e Automatic changelog update 2025-02-02 01:01:38 +00:00
Minty642
4aaa7baa7f Add Reagent gold and silver solification with frost oil (#33239)
* Add Reagent gold and silver solification with frost oil

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* edit frostOil value

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-02 02:00:31 +01:00
PJBot
3fa83d8dad Automatic changelog update 2025-02-01 21:20:34 +00:00
ToxicSonicFan04
763136f09e Armory Packed update. (#34808) 2025-02-01 14:19:28 -07:00
Spessmann
6beb8e4d35 Randomized maints rooms (#33619)
* became real

* should fix it

* added moar
2025-02-01 17:52:32 +01:00
PJBot
ce10a1b8c6 Automatic changelog update 2025-02-01 15:21:08 +00:00
Boaz1111
db1b0a9144 Separates frost oil into coldsauce and frost oil (#34458) 2025-02-01 09:20:01 -06:00
PJBot
c139701830 Automatic changelog update 2025-02-01 12:11:28 +00:00
NazrinNya
207aa5fb38 Replacing protein with razorium in flesh kudzu (#32821)
* Update kudzu.yml

* FleshKudzu also contains a little of protein now

* oop-

* add meat tag

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-01 13:10:20 +01:00
PJBot
79ef8a51d5 Automatic changelog update 2025-02-01 06:36:42 +00:00
ToxicSonicFan04
59e53dc025 Box Chemistry change (#34803) 2025-01-31 23:35:36 -07:00
PJBot
efa77f4f2a Automatic changelog update 2025-02-01 06:33:48 +00:00
Nox
9e9c9b94eb Marathon Armory Restock (#34798)
* Initial commit

* fixed a issue

* finished
2025-01-31 23:32:41 -07:00
PJBot
b61b24db47 Automatic changelog update 2025-01-31 23:40:28 +00:00
Nox
36225188d7 Rename shields (#34794) 2025-01-31 18:39:21 -05:00
PJBot
b33590c4b5 Automatic changelog update 2025-01-31 17:42:58 +00:00
themias
b2299bf0fa Update shutter sounds (#34774) 2025-01-31 18:41:51 +01:00
āda
6a5a5c74cc Criminal records bugfix (#34747)
commit
2025-01-31 15:56:55 +01:00
Jessey van Hoeijen
c8c0821a23 Fix stunbaton component namespace (#34790)
* Fixed incorrect namespace

* .Components was weird so I removed it
2025-01-31 15:43:07 +01:00
slarticodefast
d45b713258 Merge staging into master (#34788) 2025-01-31 14:29:41 +01:00
Hannah Giovanna Dawson
60f531b637 #34771 Fix door system assuming all door layer states are in single RSIs (#34775)
* #34771 Fix door system assuming all door layer states are in single RSIs

* Delta confirmed monarch of sloggery

* Do a dirty, rotten web edit

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-31 13:46:35 +01:00
PJBot
9edfaa66b6 Automatic changelog update 2025-01-31 12:00:45 +00:00
SlamBamActionman
b07327cc2f Tweak pill eat delays (#34764)
Initial commit
2025-01-31 12:59:38 +01:00
FungiFellow
60c3c8f147 Removed MoMMI from AI name list (#34785)
Update ai.ftl
2025-01-31 13:53:30 +03:00
PJBot
1110397b30 Automatic changelog update 2025-01-31 07:24:11 +00:00
Nox
ef238200f5 Box Armory Restock (#34750)
* initial commit

* Initial commit

* fixed some things

* Finished changes
2025-01-31 00:23:03 -07:00
Nox
aa71ace43f Meta Station - Armory restock + fixes (#34717)
* Initial commit

* Updated

* Finished changes

* made the minefield signs outside sec much more visible to stop your skill issue.
2025-01-31 00:22:52 -07:00
PJBot
b7d3c08ca5 Automatic changelog update 2025-01-31 00:11:43 +00:00
keronshb
6565ba52b2 Void's Applause (#34591)
* Adds single clap emote

* Adds missing single clap loc

* Adds void blink effects, sound, and sprite

* Adds VoidApplauseEvent and implements it into the Magic System and Grimoire

* Removes commented Spawn code in Shared Magic System. Adds comments to replace pointlight with a negative light in the future.

* Makes spells Mono

* Changes to swap positions.

* Makes Void Applause target body only

* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Magic/MagicSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Audio/Effects/Emotes/attributions.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/SoundCollections/emotes.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Removes duplicate effect spawning from server

* Puts Void Applause effect on server, lets lizards hear clap

* Adds single clap to diona

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-31 01:10:35 +01:00
Zachary Higgs
abcd68273b Fake Mindshield Implant cleans itself up on draw (#34718)
* Implant cleans itself up on draw

- add an event to relay to an implant that it's being drawn,
to tell it to clean itself up

- Give Fake mindshield a cleanup method, to remove the component added
fixing a problem where the icon persists after implant draw

* Remove extra whitespace

* CR Switch to using ContainerRemovedMessage
2025-01-30 20:14:53 +01:00
nikthechampiongr
aa83689b1b Implement mrp rule changes pursuant to community votes (#34772) 2025-01-30 20:06:42 +01:00