metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Callmore
5a2c744998
Tiny shove fix. ( #25353 )
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* Remove second shove check.
* Change when popups and sounds are created.
Reduces phantom shoves that feel bad.
* why didn't i think of this i saw it earlier...
* Replaced Is fields with prefix
* remove some dependencies to fix tests???
2024-02-21 15:01:45 +11:00
Jezithyr
c15b0691ec
Emergency revert for pulling ( #24923 )
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Revert "Pulling rework (#20906 )"
This reverts commit 0d8254b2a2 .
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2
Pulling rework ( #20906 )
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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
2024-02-03 14:36:09 +11:00
AJCM-git
108f001731
Virtual items cleanup ( #23912 )
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* Virtual items cleanup
* Detail
* Review
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-14 21:18:47 +11:00
Nemanja
ad5f7a5c76
Give throwing a cooldown ( #23311 )
2024-01-01 14:24:37 +11:00
Leon Friedrich
35ba42af9c
Add some tests and fix some miscellaneous bugs ( #22836 )
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* Add some tests and fix some bugs
* Add more helper methods
* remove submodule
* fix merge
* also fix DirtyAll()
* poke
2023-12-28 10:05:20 +11:00
Leon Friedrich
721a445bbd
Fix pulling mispredicts ( #22941 )
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* Fix pulling mispredicts
* Make behaviour consistent
* Good ol terminating entities
2023-12-25 00:33:32 -07:00
Kara
fdf718e586
Reimplement smart equipping ( #22815 )
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* Reimplement smart equipping
* inv prediction fix
* oops
2023-12-22 01:17:09 +11:00
KP
d0085f9428
Prevent pacified players from throwing dangerous stuff ( #22268 )
2023-12-11 15:40:22 -08:00
deltanedas
f25773ffec
explosion minor rework + fix ( #21718 )
2023-11-20 04:44:42 +11:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Kara
dbb7c7065a
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
metalgearsloth
7064f262b4
Add ore bag area pickups ( #19358 )
2023-09-12 22:34:04 +10:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
metalgearsloth
fcf01cc6ef
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Menshin
c1ef48cee9
Raise hand (un)equipped events on container insert/remove ( #15664 )
2023-04-24 05:38:52 +10:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Tyzemol
6476474205
Belt and back slot quick draw ( #14828 )
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* backgunquickequip
* backgunquickequip
* fix build fail
* fix build fail 2
* cleanup
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Co-authored-by: BuildTools <unconfigured@null.spigotmc.org >
2023-03-26 16:01:09 -07:00
Leon Friedrich
b148bebd60
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
DrSmugleaf
889ed089c0
Replace IBodyPartAdded and IBodyPartRemoved with ref events ( #12572 )
2022-11-13 15:34:26 -06:00
Rane
6c95c8d165
fix shove regression ( #12316 )
2022-11-08 15:10:59 -06:00
metalgearsloth
fb3f6fa80f
Predicted stamina ( #12413 )
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* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
2022-11-08 14:34:07 -06:00
Leon Friedrich
efac113469
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Leon Friedrich
880fb36714
Fix smart equip bug ( #10915 )
2022-09-03 09:38:46 +10:00
Rane
38a8a22e5a
Throwing event improvements ( #10055 )
2022-07-28 09:28:23 +10:00
Leon Friedrich
ce24d16593
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
Kara
2d5ec7f85c
Id[entity] 2.0 (real) ( #9612 )
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* starter API
* network ID cards
* Port more stuff from old identity
* Re-implement identity representation + name updating
* move
* proper name returning for `IdentityName`
* move everything important to server, give in to temptation
* shared / server / client split sadly. move ensure to shared and spawn to server
* identity update queueing + identityblocker
* fixes
* and just like that it's usable for admins
* huge identity pass
* pass dos
* jesus christ
* figs :D
* fuck u
* fix bad merge.
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
2022-07-10 20:36:53 -05:00
Rane
f40e13f5f4
Entities with hands still respect "needsHands: false" for Puller ( #9266 )
2022-06-30 11:40:32 -07:00
metalgearsloth
644277bf6f
Don't allow adminfrozen entities to be pulled ( #8205 )
2022-05-16 22:24:52 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
wrexbe
61d147aea9
Fixing warnings ( #8131 )
2022-05-13 15:35:13 +10:00
wrexbe
16ad873688
Move disarmed event ( #8130 )
2022-05-13 15:30:30 +10:00
Kara
f2e4b3a237
Remove double pickup log ( #7972 )
2022-05-06 18:52:34 +10:00
Fishfish458
4c9e45a480
Storage Component ECS ( #7530 )
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Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-04-28 22:11:15 +10:00
Leon Friedrich
8ac330649b
Fix disarm action (again) ( #7435 )
2022-04-05 22:41:12 -07:00
Leon Friedrich
de190e4e2f
Throw out throw helpers ( #7195 )
2022-03-24 00:33:01 +11:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Leon Friedrich
ff7d4ed9f6
Patched Actions Rework ( #6899 )
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* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* fix networking
* Allow action locking
* prevent telepathy
2022-02-25 23:24:08 -06:00