Commit Graph

30691 Commits

Author SHA1 Message Date
Injazz
6a08647375 uncomments setter 2020-04-09 16:49:19 +05:00
Injazz
8f580ecc1b Visually updates contents of the beaker
also adds new syringe sprite from eris
also adds colors to ALL reagents
2020-04-09 16:43:56 +05:00
Pieter-Jan Briers
1b065e252d Merge pull request #799 from Zumorica/2020-03-03-g-g-g-g-g-g-g-g-ghooooosts
G-g-g-g-g-g-g-g-ghooooosts!
2020-04-09 11:27:06 +02:00
scuffedjays
c47368231b Add scrollable player list to round end menu with OOC Usernames. 2020-04-08 23:51:49 -05:00
zumorica
3ba2e5de80 Speech bubbles! 2020-04-09 03:31:40 +02:00
zumorica
5027367988 Add localization to deadchat 2020-04-09 03:08:06 +02:00
zumorica
c0bdfdf123 Remove CanReturnToBody property from SharedGhostComponent 2020-04-09 03:02:21 +02:00
Víctor Aguilera Puerto
612790840c Update Content.Client/GameObjects/Components/Observer/GhostComponent.cs
Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2020-04-09 02:59:20 +02:00
scuffedjays
febe9aa46c Removed unused. Use Loc instead. 2020-04-08 19:09:02 -05:00
zumorica
83e9688133 You can now cancel the timer (recall) 2020-04-09 01:43:28 +02:00
zumorica
64eafde0c3 Adds working communications console that ends the round 2020-04-09 00:28:56 +02:00
PrPleGoo
a507a06916 fix compile error 2020-04-08 22:40:43 +02:00
PrPleGoo
92e2552440 ree travis 2020-04-08 22:40:29 +02:00
PrPleGoo
282ee61e99 not so needed afterall 2020-04-08 22:39:59 +02:00
PrPleGoo
66c6a9e3a6 ah yes a much need whitespace 2020-04-08 22:39:46 +02:00
PrPleGoo
9194694085 Fix initialization change 2020-04-08 19:43:16 +02:00
PrPleGoo
a484b6fd52 Implementation of ISelfSerialize 2020-04-08 19:07:33 +02:00
PrPleGoo
070ab51754 Merge branch 'master' into DecimalReagents 2020-04-08 16:08:59 +02:00
PrPleGoo
914d6f0780 Merge remote-tracking branch 'upstream/master' 2020-04-08 16:08:44 +02:00
PrPleGoo
e7d121b6b0 Update InjectorComponent.cs 2020-04-08 16:08:16 +02:00
Injazz
4174891c87 some fixes
removes unused interface from DrinkComponent
adds capability to fit inside dispensers for TransformableContainer
removes stomach component from character setup dummy
2020-04-08 17:12:00 +05:00
scuffedjays
02f9c5259c Add foundation for Round End Summary Screen.
Adjust GamePreset class, added title alongside description.
2020-04-08 06:07:54 -05:00
Injazz
1b8215ee49 commented out description setter 2020-04-08 16:06:24 +05:00
Injazz
d400f77129 Chemistry revamp and bartending features
-Ability to mix drinks to create cocktails with shiny icons
-New Chemistry System which can relay chemistry events to corresponding components
-moved some solution logic from Shared to Server
-fixed some weird stuff with DrinkComponent
2020-04-08 15:53:15 +05:00
PrPleGoo
f8b73fdc3b Fix null-state handling for InjectorComponent 2020-04-05 11:45:23 +02:00
PrPleGoo
db83789d05 Merge remote-tracking branch 'upstream/master' into DecimalReagents 2020-04-05 11:37:03 +02:00
PrPleGoo
4e0242d47c Replace decimal with ReagentUnit 2020-04-05 11:36:12 +02:00
zumorica
a0d114c672 Ghost sprites and a bunch of fixes 2020-04-05 02:29:04 +02:00
zumorica
0902844457 Merge branch 'master' into 2020-03-03-g-g-g-g-g-g-g-g-ghooooosts 2020-04-04 17:17:11 +02:00
Pieter-Jan Briers
45e9be43ef Content now owns main menu and launcher connecting. 2020-04-04 15:11:28 +02:00
Pieter-Jan Briers
264891ff86 Update submodule. 2020-04-04 15:11:03 +02:00
Pieter-Jan Briers
5edfa2db34 Re-organize style sheets and add StyleSpace. 2020-04-04 15:10:51 +02:00
Pieter-Jan Briers
ff36b2dcc7 Re-enable instruments with fallback when MIDI isn't available. 2020-03-30 18:36:58 +02:00
Pieter-Jan Briers
ebe5ffe33e Soundfont is a word. 2020-03-30 18:34:57 +02:00
Pieter-Jan Briers
c282f12edf Update submodule. 2020-03-30 18:34:36 +02:00
Pieter-Jan Briers
270ded77d8 Merge pull request #797 from JiimBob/enitity-testing
Added entity integration testing
2020-03-30 18:27:36 +02:00
Pieter-Jan Briers
43ec392415 Merge pull request #796 from SweptWasTaken/smesfix
Fixed pixel aspect ratio on SMES
2020-03-30 17:44:46 +02:00
Pieter-Jan Briers
eb99b3c0fd Merge pull request #792 from JiimBob/power-checks
Power checks
2020-03-30 17:43:33 +02:00
zumorica
d28af07fce Ghost component implements IActionBlocker 2020-03-30 01:18:28 +02:00
zumorica
24c5909c43 Ghosts retain their prior name, before defaulting to username. 2020-03-30 01:16:44 +02:00
zumorica
a07c407f2e Deadchat 2020-03-30 01:15:43 +02:00
zumorica
aba3b0217e Moving when dead ghosts you 2020-03-30 01:15:23 +02:00
zumorica
16353a89e6 Default interface implementation for IActionBlocker (defaults to true) 2020-03-30 01:15:03 +02:00
zumorica
91f039d2af Merge branch 'master' into 2020-03-03-g-g-g-g-g-g-g-g-ghooooosts 2020-03-28 23:48:00 +01:00
JiimBob
bdc76ad494 Added entity integration testing
Added integration test that spawns all non-abstract entities to see if anything breaks.
2020-03-27 00:32:24 -04:00
Swept
3b06ec8126 Fixed pixel aspect ratio on SMES 2020-03-25 23:16:38 -07:00
JiimBob
006d0685ac LatheComponent indentation fix
Corrected indentation for the switch case.
2020-03-25 19:58:59 -04:00
Pieter-Jan Briers
65d1681cb3 Fix error about game.diagonalmovement being registered multiple times. 2020-03-25 22:21:29 +01:00
Pieter-Jan Briers
f790eeb34d RaisePredictiveEvent works.
Needs sequence numbers fixed.
2020-03-25 17:53:50 +01:00
Pieter-Jan Briers
705aeceba6 Need to merge this 2020-03-25 11:16:57 +01:00