metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Nemanja
2a6705818b
Make procgen use weighted variants ( #24669 )
2024-01-29 13:41:59 +11:00
Nemanja
5e2e652165
Generalize tile prying to any tool quality ( #24432 )
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* Generalize tile prying to any tool quality
* ballin
2024-01-22 23:45:40 -08:00
DrSmugleaf
2d58d19b07
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
metalgearsloth
46a3076ecb
Predict tile-prying ( #21167 )
2023-10-24 00:20:33 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Kara
cd9ceb2378
Ice & snow tile modernization ( #19689 )
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* Add snow tile edges
* Changes for edge tile prio
* Add support for tile weightlessness
* Add weightlessness to ice
* snow duggy moments
* fix ice thing yeah
* actually why even use weightless movement
* upd8 nukieplanet
* i have no idea what im doing
* sprite modifications
2023-08-31 15:31:23 -06:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Vordenburg
1df650871d
Support weighted tile variantize ( #18940 )
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* Support weighted tile variantize
* Remove unused using
* Use an array
2023-08-13 01:25:54 -06:00
Ilya246
9261cef915
fire axe plating ( #18087 )
2023-07-17 01:47:20 -06:00
deltanedas
5d5151c772
prevent rcd destroying planets ( #16120 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-16 23:46:35 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
126f5d6dae
Fix mime wall & turf/tile helper issues. ( #17844 )
2023-07-06 14:43:49 +10:00
Nemanja
ba753d0f17
Pulling fasto ( #17696 )
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* faster pulling + pulling gravity tweaks
* merciful
2023-06-28 14:03:16 -06:00
metalgearsloth
90110183be
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
20kdc
ea64b86331
Remove plural BaseTurfs as a thing in favour of BaseTurf ( #16560 )
2023-05-19 17:10:56 +10:00
Leon Friedrich
857c1462be
Improve IsBlockedTurf ( #15133 )
2023-04-21 15:06:10 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
21378f6e41
Fix misc bugs ( #15314 )
2023-04-12 10:18:30 +10:00
metalgearsloth
0aba0d2ec2
Content tile edge support ( #13168 )
2023-03-05 12:19:50 +11:00
metalgearsloth
5dd9a3c9e5
Tile fixes ( #14388 )
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- Set some of the defaults in the definition to what we use for most prototypes
- Added planet variant for dirt to avoid black space
- Dirt looks like literal poop but will have another sprite for it soon
2023-03-04 19:11:19 -06:00
metalgearsloth
37f432ca58
Procgen biomes ( #13487 )
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* Planetmap tiles
Biomes etc etc
* a
* oop
* Chunk-based rendering
* funny
* Less allocations
* Fix overdraw
* Content tile edge support
Also updated grass to use it as a POC.
* Kindly revert
* Update for variant edges
* fixes
* Use fastnoise
* Remove redundant group
* a
* refactor a fair bit
* Prototype data instead
* tweaks
* a
* fix maths
* working
* a
* Slightly better empty support
* a
* flowers
* sounds
* lewd
* Networking
* more fixes
* better
* colours
* Some chunk loading
* Proper loading and unloading
* Better loading
* Fix parallax and movement sounds
* Anchoring support + decal setup
* Most of the way to load and unload
* Decal loading kinda werkin
* large trees
* started diffing
* a
* Variant support and deserts
* a
* snow
* agony, even
* working again
* todo
* a
* laba tiles
* aeiou
* a
# Conflicts:
# Resources/Prototypes/Entities/Tiles/planet.yml
# Resources/Prototypes/Tiles/planet.yml
# Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json
* laba
* Add lava
* Initial ignition
* triggers
* a
* a
* y
* Add basalt tiles
Did some unconventional things for the animation + rocks.
* fixies
* mergies
* promotion
* lava biome
* Lava planet start
* cleanup and more lava
* laba
* maccas
* biome stuf
* weh
* bongflicts
* aeaeae
* More fixes
* a
* these too
2023-02-12 02:15:09 +00:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
81a1c6d7de
Weather effects ( #12528 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2023-01-17 20:26:52 +11:00
Kara
572b762f2c
Tile prying removes decals ( #13363 )
2023-01-07 02:24:50 -08:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-12-20 14:25:34 -08:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Jacob Tong
e5f2a0c410
Fix tile prying offset ( #11206 )
2022-09-14 17:07:44 +10:00
Morb
ebcce52abe
Localize tile names ( #11060 )
2022-09-14 12:53:37 +10:00
metalgearsloth
a0f2e7ac92
Fix griddrag and tethergun ( #10510 )
2022-08-31 20:11:45 -07:00
Jacob Tong
61d975644a
Implement lattice cutting ( #10920 )
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* Add lattice cutting
* Add delay when spacing the floor.
* Add LatticeCutting to jaws of life
* Add warning
* Minor fixes
* Add atmos decompression delay
* Add CanWirecutter and lattice item drops
* Remove atmos check
* Prevent tile replacement edge case
2022-08-31 03:24:51 -05:00
metalgearsloth
a549a85e81
Update tiles to modern standards ( #10436 )
2022-08-10 17:05:40 +10:00
Morb
1e6e4a2e34
Add bare footstep sounds ( #10272 )
2022-08-08 19:03:56 +10:00
Paul Ritter
f77aff7b94
prototype composition ( #9979 ) & updates submodule
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* prototype composition
* a
* fixes build
* fixes test
* updates submodule
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2022-08-01 14:39:37 +02:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Vera Aguilera Puerto
4a1b4fb18c
Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent ( #8170 )
2022-05-14 19:06:43 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
9561323592
Add the ability for mappers to drag grids around. ( #7769 )
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* Add the ability for mappers to drag grids around.
* Less message spam
* Also flinging
2022-05-10 12:27:37 +10:00