Replaces anchored lookup flag with static (#13036)
This commit is contained in:
@@ -379,7 +379,7 @@ namespace Content.Client.DragDrop
|
||||
// TODO: Duplicated in SpriteSystem and TargetOutlineSystem. Should probably be cached somewhere for a frame?
|
||||
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
|
||||
var bounds = new Box2(mousePos - 1.5f, mousePos + 1.5f);
|
||||
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Anchored);
|
||||
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Static);
|
||||
foreach (var pvsEntity in pvsEntities)
|
||||
{
|
||||
if (!EntityManager.TryGetComponent(pvsEntity, out SpriteComponent? inRangeSprite) ||
|
||||
|
||||
@@ -117,7 +117,7 @@ public sealed class TargetOutlineSystem : EntitySystem
|
||||
// TODO: Duplicated in SpriteSystem and DragDropSystem. Should probably be cached somewhere for a frame?
|
||||
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
|
||||
var bounds = new Box2(mousePos - LookupSize / 2f, mousePos + LookupSize / 2f);
|
||||
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Anchored);
|
||||
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Static);
|
||||
var spriteQuery = GetEntityQuery<SpriteComponent>();
|
||||
|
||||
foreach (var entity in pvsEntities)
|
||||
|
||||
@@ -82,7 +82,7 @@ public sealed class TetherGunSystem : SharedTetherGunSystem
|
||||
var bodyQuery = GetEntityQuery<PhysicsComponent>();
|
||||
var lowest = new List<(int DrawDepth, uint RenderOrder, EntityUid Entity)>();
|
||||
|
||||
foreach (var ent in _lookup.GetEntitiesIntersecting(mousePos, LookupFlags.Approximate | LookupFlags.Anchored))
|
||||
foreach (var ent in _lookup.GetEntitiesIntersecting(mousePos, LookupFlags.Approximate | LookupFlags.Static))
|
||||
{
|
||||
if (!bodyQuery.HasComponent(ent) ||
|
||||
!TryComp<ClickableComponent>(ent, out var clickable) ||
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace Content.Server.Chat
|
||||
}
|
||||
|
||||
// Suicide by nearby entity (ex: Microwave)
|
||||
foreach (var entity in _entityLookupSystem.GetEntitiesInRange(victim, 1, LookupFlags.Approximate | LookupFlags.Anchored))
|
||||
foreach (var entity in _entityLookupSystem.GetEntitiesInRange(victim, 1, LookupFlags.Approximate | LookupFlags.Static))
|
||||
{
|
||||
// Skip any nearby items that can be picked up, we already checked the active held item above
|
||||
if (itemQuery.HasComponent(entity))
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace Content.Server.Construction.Conditions
|
||||
|
||||
var indices = transform.Coordinates.ToVector2i(entityManager, IoCManager.Resolve<IMapManager>());
|
||||
var lookup = entityManager.EntitySysManager.GetEntitySystem<EntityLookupSystem>();
|
||||
var entities = indices.GetEntitiesInTile(transform.GridUid.Value, LookupFlags.Approximate | LookupFlags.Anchored, lookup);
|
||||
var entities = indices.GetEntitiesInTile(transform.GridUid.Value, LookupFlags.Approximate | LookupFlags.Static, lookup);
|
||||
|
||||
foreach (var ent in entities)
|
||||
{
|
||||
|
||||
@@ -168,7 +168,7 @@ namespace Content.Server.Electrocution
|
||||
if (electrified.NoWindowInTile)
|
||||
{
|
||||
foreach (var entity in transform.Coordinates.GetEntitiesInTile(
|
||||
LookupFlags.Approximate | LookupFlags.Anchored, _entityLookup))
|
||||
LookupFlags.Approximate | LookupFlags.Static, _entityLookup))
|
||||
{
|
||||
if (_tagSystem.HasTag(entity, "Window"))
|
||||
return false;
|
||||
|
||||
@@ -235,7 +235,7 @@ public sealed partial class RevenantSystem
|
||||
value.PryTile();
|
||||
}
|
||||
|
||||
var lookup = _lookup.GetEntitiesInRange(uid, component.DefileRadius, LookupFlags.Approximate | LookupFlags.Anchored);
|
||||
var lookup = _lookup.GetEntitiesInRange(uid, component.DefileRadius, LookupFlags.Approximate | LookupFlags.Static);
|
||||
var tags = GetEntityQuery<TagComponent>();
|
||||
var entityStorage = GetEntityQuery<EntityStorageComponent>();
|
||||
var items = GetEntityQuery<ItemComponent>();
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Content.Shared.Construction.Conditions
|
||||
{
|
||||
var result = false;
|
||||
|
||||
foreach (var entity in location.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.Anchored))
|
||||
foreach (var entity in location.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.Static))
|
||||
{
|
||||
if (IoCManager.Resolve<IEntityManager>().HasComponent<SharedCanBuildWindowOnTopComponent>(entity))
|
||||
result = true;
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Content.Shared.Construction.Conditions
|
||||
{
|
||||
var tagSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<TagSystem>();
|
||||
|
||||
foreach (var entity in location.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.Anchored))
|
||||
foreach (var entity in location.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.Static))
|
||||
{
|
||||
if (tagSystem.HasTag(entity, "Window"))
|
||||
return false;
|
||||
|
||||
@@ -175,7 +175,7 @@ namespace Content.Shared.Maps
|
||||
/// Helper that returns all entities in a turf.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this TileRef turf, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this TileRef turf, LookupFlags flags = LookupFlags.Static, EntityLookupSystem? lookupSystem = null)
|
||||
{
|
||||
lookupSystem ??= EntitySystem.Get<EntityLookupSystem>();
|
||||
|
||||
@@ -188,7 +188,7 @@ namespace Content.Shared.Maps
|
||||
/// <summary>
|
||||
/// Helper that returns all entities in a turf.
|
||||
/// </summary>
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this EntityCoordinates coordinates, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this EntityCoordinates coordinates, LookupFlags flags = LookupFlags.Static, EntityLookupSystem? lookupSystem = null)
|
||||
{
|
||||
var turf = coordinates.GetTileRef();
|
||||
|
||||
@@ -201,7 +201,7 @@ namespace Content.Shared.Maps
|
||||
/// <summary>
|
||||
/// Helper that returns all entities in a turf.
|
||||
/// </summary>
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this Vector2i indices, EntityUid gridId, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this Vector2i indices, EntityUid gridId, LookupFlags flags = LookupFlags.Static, EntityLookupSystem? lookupSystem = null)
|
||||
{
|
||||
return GetEntitiesInTile(indices.GetTileRef(gridId), flags, lookupSystem);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user