Commit Graph

42 Commits

Author SHA1 Message Date
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Kara
258ec0cac1 Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Jessica M
0d266f3d20 Adds new disease! Tongue Twister. Also new scrambled accent. (#9393) 2022-07-03 22:22:30 -07:00
Kara
c36e53da29 Another mobster accent fix (#9335) 2022-07-01 13:47:58 -07:00
metalgearsloth
3da454140d Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
Leon Friedrich
c25f2e6283 Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
Kara
bdf6920f4c Slight mobster accent fixes (#9017) 2022-06-22 16:39:29 -07:00
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Kara
cbd5abb698 Mobster accents for rat king/servants (#8927)
* basically perfect

* oops

* huh

* new substitutions from retequizzle, rane, and olddancejacket + crown accent

* fixes
2022-06-17 19:36:19 -07:00
keronshb
f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
EmoGarbage404
63fd01f3bb Zombie Rework & Polymorph Expansion (#8413)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-12 15:53:13 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
hubismal
3421e4f4de Speech Noises 2: Quality of Life, New Sounds (#8044)
* Vending machine jingle much less intense

* SpeechSoundsPrototype has a built in variation parameter

* Sounds in your face are louder but roll off more aggressively so that distant talking sounds are less distracting

* Redo that

* Speech noise system now supports variation of pitch

* license stuff

* PAIs have speech sounds now. Made by altering the pAI sounds.

* Monkeys have sounds from goon now

* New Speech Sounds

* Oops
2022-05-09 14:55:23 +10:00
metalgearsloth
145c5fdd5b Speech noise fixies (#8023)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-05-08 23:39:51 +10:00
hubismal
304e9b824e Various Entities make sounds when speaking (#7980)
* Speech Sounds from Goonstation

* Added some speech sound prototypes for humans, mice, and vending machines. More to come later?

* Custom synthesized sound for a vending machine ad

* Gave mice and vending machines Speech Components on their base prototypes to make sounds

* Humans now talk using the 'Alto' voice. In the future this can be changed in customization screen

* New Prototype 'SpeechSounds' with three soundspecifiers for saying sound, asking sound, exclaiming sound.

* SharedSpeechComponent modified from being useless to being responsible for making speech noises.

* Initial creation of SpeechNoiseSystem for making Sounds when certain entities speak.

* whitespace fix

* License fix

* Remove leftover using from debugging

* Added a cooldown editable in yaml

* SharedSpeechComponent has the proper cooldown now. oops
2022-05-08 23:23:08 +10:00
Alex Evgrashin
89fda5ec83 More localize (#7869)
* Localize replacement accents

* Localize bar signs

* Holidays

* Localize species
2022-05-03 18:32:06 +10:00
Leon Friedrich
ba75934512 Re-add action prototypes (#7508)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-04-14 06:17:34 +02:00
Leon Friedrich
dee4d724e7 Fix action interaction checks (#7502) 2022-04-11 23:59:10 +10:00
Paul Ritter
2ff40d5a1f Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
mirrorcult
70f0fffed2 ChatManager murder (#7337) 2022-03-31 16:21:58 +11:00
Alex Evgrashin
7addda4e0e Add lizard accent (#7096) 2022-03-12 22:23:43 -06:00
Leon Friedrich
ff7d4ed9f6 Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06 Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64 Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
425712adea Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Pancake
172898b26e Basic Russian Accent (#6049)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-30 19:06:16 +11:00
Alex Evgrashin
16a532137d Muzzle (#6194)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-01-18 15:18:22 -07:00
Acruid
5b1cd2dd96 ECSatize AlertsSystem (#5559) 2022-01-05 19:19:23 +11:00
Pancake
e2bcf619d1 Mouse Accent Fix (#5876) 2021-12-23 14:30:33 +01:00
Pancake
f334f4a4b9 Accents (#5720)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Paul <ritter.paul1@googlemail.com>
2021-12-21 21:31:20 +01:00
pointer-to-null
07c6f39a6f Stuttering time accumulation fix. (#5817) 2021-12-19 16:27:07 -07:00
pointer-to-null
090e74792c Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
Moony
469d57f34e owo (#5510)
* owo

* URGENT FIXES

* typo moment
2021-11-26 23:43:33 -07:00
Vera Aguilera Puerto
f025e5f0a8 ChatManager ChatTransform uses EntityUid 2021-11-09 11:30:59 +01:00
Vera Aguilera Puerto
3001ea38cc Add-d-ds s-s-stut-ttering t-to the g-gam-me (#4901) 2021-10-17 01:23:31 +02:00
Vera Aguilera Puerto
4c80fb9586 Refactor AccentManager to be an entity system, makes accents ECS. (#4825) 2021-10-11 11:18:39 -07:00
Vera Aguilera Puerto
0be5ff829b Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Eugene
0a93e602ca Add missing space (#4281) 2021-07-17 23:04:04 +02:00
Visne
b7dc3c81ae Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00