Kill ContainerHelpers (#20908)

This commit is contained in:
Kara
2023-10-11 02:18:49 -07:00
committed by GitHub
parent 14dac914ce
commit dbb7c7065a
14 changed files with 54 additions and 46 deletions

View File

@@ -15,6 +15,7 @@ namespace Content.Client.Commands
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var entityManager = IoCManager.Resolve<IEntityManager>();
var containerSys = entityManager.System<SharedContainerSystem>();
var organs = entityManager.EntityQuery<OrganComponent>(true);
foreach (var part in organs)
@@ -27,7 +28,7 @@ namespace Content.Client.Commands
sprite.ContainerOccluded = false;
var tempParent = part.Owner;
while (tempParent.TryGetContainer(out var container))
while (containerSys.TryGetContainingContainer(tempParent, out var container))
{
if (!container.ShowContents)
{

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@@ -174,8 +174,9 @@ namespace Content.Client.Instruments.UI
if (localPlayer.ControlledEntity == instrumentEnt)
return true;
var container = _owner.Entities.System<SharedContainerSystem>();
// If we're a handheld instrument, we might be in a container. Get it just in case.
instrumentEnt.TryGetContainerMan(out var conMan);
container.TryGetContainingContainer(instrumentEnt, out var conMan);
// If the instrument is handheld and we're not holding it, we return.
if ((instrument.Handheld && (conMan == null || conMan.Owner != localPlayer.ControlledEntity)))

View File

@@ -6,15 +6,17 @@ namespace Content.Client.Interactable
{
public sealed class InteractionSystem : SharedInteractionSystem
{
[Dependency] private readonly SharedContainerSystem _container = default!;
public override bool CanAccessViaStorage(EntityUid user, EntityUid target)
{
if (!EntityManager.EntityExists(target))
return false;
if (!target.TryGetContainer(out var container))
if (!_container.TryGetContainingContainer(target, out var container))
return false;
if (!TryComp(container.Owner, out StorageComponent? storage))
if (!HasComp<StorageComponent>(container.Owner))
return false;
// we don't check if the user can access the storage entity itself. This should be handed by the UI system.

View File

@@ -11,6 +11,8 @@ namespace Content.Server.Containers
[UsedImplicitly]
public sealed class EmptyOnMachineDeconstructSystem : EntitySystem
{
[Dependency] private readonly SharedContainerSystem _container = default!;
public override void Initialize()
{
base.Initialize();
@@ -33,12 +35,12 @@ namespace Content.Server.Containers
{
if (!EntityManager.TryGetComponent<ContainerManagerComponent>(uid, out var mComp))
return;
var baseCoords = EntityManager.GetComponent<TransformComponent>(component.Owner).Coordinates;
var baseCoords = EntityManager.GetComponent<TransformComponent>(uid).Coordinates;
foreach (var v in component.Containers)
{
if (mComp.TryGetContainer(v, out var container))
{
container.EmptyContainer(true, baseCoords);
_container.EmptyContainer(container, true, baseCoords);
}
}
}

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@@ -16,6 +16,7 @@ using Content.Shared.Destructible;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
@@ -36,6 +37,7 @@ namespace Content.Server.Destructible
[Dependency] public readonly TriggerSystem TriggerSystem = default!;
[Dependency] public readonly SolutionContainerSystem SolutionContainerSystem = default!;
[Dependency] public readonly PuddleSystem PuddleSystem = default!;
[Dependency] public readonly SharedContainerSystem ContainerSystem = default!;
[Dependency] public readonly IPrototypeManager PrototypeManager = default!;
[Dependency] public readonly IComponentFactory ComponentFactory = default!;
[Dependency] public readonly IAdminLogManager _adminLogger = default!;

View File

@@ -15,7 +15,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
foreach (var container in containerManager.GetAllContainers())
{
container.EmptyContainer(true, system.EntityManager.GetComponent<TransformComponent>(owner).Coordinates);
system.ContainerSystem.EmptyContainer(container, true, system.EntityManager.GetComponent<TransformComponent>(owner).Coordinates);
}
}
}

View File

@@ -31,6 +31,7 @@ namespace Content.Server.Guardian
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
public override void Initialize()
{
@@ -88,7 +89,7 @@ namespace Content.Server.Guardian
private void OnHostInit(EntityUid uid, GuardianHostComponent component, ComponentInit args)
{
component.GuardianContainer = uid.EnsureContainer<ContainerSlot>("GuardianContainer");
component.GuardianContainer = _container.EnsureContainer<ContainerSlot>(uid, "GuardianContainer");
_actionSystem.AddAction(uid, ref component.ActionEntity, component.Action);
}

View File

@@ -169,9 +169,9 @@ namespace Content.Server.Hands.Systems
if (playerSession.AttachedEntity is not {Valid: true} player ||
!Exists(player) ||
player.IsInContainer() ||
ContainerSystem.IsEntityInContainer(player) ||
!TryComp(player, out HandsComponent? hands) ||
hands.ActiveHandEntity is not EntityUid throwEnt ||
hands.ActiveHandEntity is not { } throwEnt ||
!_actionBlockerSystem.CanThrow(player, throwEnt))
return false;

View File

@@ -2,7 +2,6 @@ using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Nutrition.Components;
using Content.Shared.Nutrition.Components;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;
@@ -29,11 +28,12 @@ namespace Content.Server.Nutrition.EntitySystems
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly ClothingSystem _clothing = default!;
[Dependency] private readonly SharedItemSystem _items = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
private const float UpdateTimer = 3f;
private float _timer = 0f;
private float _timer;
/// <summary>
/// We keep a list of active smokables, because iterating all existing smokables would be dumb.
@@ -130,8 +130,8 @@ namespace Content.Server.Nutrition.EntitySystems
// This is awful. I hate this so much.
// TODO: Please, someone refactor containers and free me from this bullshit.
if (!smokable.Owner.TryGetContainerMan(out var containerManager) ||
!(_inventorySystem.TryGetSlotEntity(containerManager.Owner, "mask", out var inMaskSlotUid) && inMaskSlotUid == smokable.Owner) ||
if (!_container.TryGetContainingContainer(uid, out var containerManager) ||
!(_inventorySystem.TryGetSlotEntity(containerManager.Owner, "mask", out var inMaskSlotUid) && inMaskSlotUid == uid) ||
!TryComp(containerManager.Owner, out BloodstreamComponent? bloodstream))
{
continue;

View File

@@ -80,7 +80,7 @@ public sealed class EscapeInventorySystem : EntitySystem
if (!_doAfterSystem.TryStartDoAfter(doAfterEventArgs, out component.DoAfter))
return;
Dirty(component);
Dirty(user, component);
_popupSystem.PopupEntity(Loc.GetString("escape-inventory-component-start-resisting"), user, user);
_popupSystem.PopupEntity(Loc.GetString("escape-inventory-component-start-resisting-target"), container, container);
}
@@ -88,12 +88,12 @@ public sealed class EscapeInventorySystem : EntitySystem
private void OnEscape(EntityUid uid, CanEscapeInventoryComponent component, EscapeInventoryEvent args)
{
component.DoAfter = null;
Dirty(component);
Dirty(uid, component);
if (args.Handled || args.Cancelled)
return;
Transform(uid).AttachParentToContainerOrGrid(EntityManager);
_containerSystem.AttachParentToContainerOrGrid(Transform(uid));
args.Handled = true;
}

View File

@@ -6,10 +6,8 @@ using Robust.Shared.Map;
namespace Content.Shared.Hands.EntitySystems;
public abstract partial class SharedHandsSystem : EntitySystem
public abstract partial class SharedHandsSystem
{
[Dependency] private readonly SharedContainerSystem _container = default!;
private void InitializeDrop()
{
SubscribeLocalEvent<HandsComponent, EntRemovedFromContainerMessage>(HandleEntityRemoved);
@@ -23,10 +21,10 @@ public abstract partial class SharedHandsSystem : EntitySystem
}
var gotUnequipped = new GotUnequippedHandEvent(uid, args.Entity, hand);
RaiseLocalEvent(args.Entity, gotUnequipped, false);
RaiseLocalEvent(args.Entity, gotUnequipped);
var didUnequip = new DidUnequipHandEvent(uid, args.Entity, hand);
RaiseLocalEvent(uid, didUnequip, false);
RaiseLocalEvent(uid, didUnequip);
}
/// <summary>
@@ -37,7 +35,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (hand.Container?.ContainedEntity is not {} held)
return false;
if (!_container.CanRemove(held, hand.Container))
if (!ContainerSystem.CanRemove(held, hand.Container))
return false;
if (checkActionBlocker && !_actionBlocker.CanDrop(uid))
@@ -90,7 +88,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
var userXform = Transform(uid);
var itemXform = Transform(entity);
var isInContainer = _containerSystem.IsEntityInContainer(uid);
var isInContainer = ContainerSystem.IsEntityInContainer(uid);
if (targetDropLocation == null || isInContainer)
{
@@ -98,14 +96,14 @@ public abstract partial class SharedHandsSystem : EntitySystem
// TODO recursively check upwards for containers
if (!isInContainer
|| !_containerSystem.TryGetContainingContainer(userXform.ParentUid, uid, out var container, skipExistCheck: true)
|| !ContainerSystem.TryGetContainingContainer(userXform.ParentUid, uid, out var container, skipExistCheck: true)
|| !container.Insert(entity, EntityManager, itemXform))
itemXform.AttachToGridOrMap();
TransformSystem.AttachToGridOrMap(entity, itemXform);
return true;
}
var target = targetDropLocation.Value.ToMap(EntityManager);
itemXform.WorldPosition = GetFinalDropCoordinates(uid, userXform.MapPosition, target);
var target = targetDropLocation.Value.ToMap(EntityManager, TransformSystem);
TransformSystem.SetWorldPosition(userXform, GetFinalDropCoordinates(uid, userXform.MapPosition, target));
return true;
}
@@ -123,7 +121,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (!CanDropHeld(uid, hand, checkActionBlocker))
return false;
if (!_container.CanInsert(entity, targetContainer))
if (!ContainerSystem.CanInsert(entity, targetContainer))
return false;
DoDrop(uid, hand, false, handsComp);
@@ -171,12 +169,12 @@ public abstract partial class SharedHandsSystem : EntitySystem
return;
}
Dirty(handsComp);
Dirty(uid, handsComp);
if (doDropInteraction)
_interactionSystem.DroppedInteraction(uid, entity);
if (hand == handsComp.ActiveHand)
RaiseLocalEvent(entity, new HandDeselectedEvent(uid), false);
RaiseLocalEvent(entity, new HandDeselectedEvent(uid));
}
}

View File

@@ -180,7 +180,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
return false;
// check can insert (including raising attempt events).
return _containerSystem.CanInsert(entity, handContainer);
return ContainerSystem.CanInsert(entity, handContainer);
}
/// <summary>
@@ -202,7 +202,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
{
// TODO make this check upwards for any container, and parent to that.
// Currently this just checks the direct parent, so items can still teleport through containers.
Transform(entity).AttachParentToContainerOrGrid(EntityManager);
ContainerSystem.AttachParentToContainerOrGrid(Transform(entity));
}
}

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@@ -12,7 +12,7 @@ public abstract partial class SharedHandsSystem
private void OnVirtualAfter(EntityUid uid, HandVirtualItemComponent component, ref AfterAutoHandleStateEvent args)
{
// update hands GUI with new entity.
if (_containerSystem.IsEntityInContainer(uid))
if (ContainerSystem.IsEntityInContainer(uid))
_items.VisualsChanged(uid);
}
}

View File

@@ -11,11 +11,11 @@ using Robust.Shared.Input.Binding;
namespace Content.Shared.Hands.EntitySystems;
public abstract partial class SharedHandsSystem : EntitySystem
public abstract partial class SharedHandsSystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] protected readonly SharedContainerSystem ContainerSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly SharedItemSystem _items = default!;
[Dependency] private readonly SharedStorageSystem _storage = default!;
@@ -47,7 +47,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (handsComp.Hands.ContainsKey(handName))
return;
var container = _containerSystem.EnsureContainer<ContainerSlot>(uid, handName);
var container = ContainerSystem.EnsureContainer<ContainerSlot>(uid, handName);
container.OccludesLight = false;
var newHand = new Hand(handName, handLocation, container);
@@ -57,8 +57,8 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (handsComp.ActiveHand == null)
SetActiveHand(uid, newHand, handsComp);
RaiseLocalEvent(uid, new HandCountChangedEvent(uid), false);
Dirty(handsComp);
RaiseLocalEvent(uid, new HandCountChangedEvent(uid));
Dirty(uid, handsComp);
}
public virtual void RemoveHand(EntityUid uid, string handName, HandsComponent? handsComp = null)
@@ -76,8 +76,8 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (handsComp.ActiveHand == hand)
TrySetActiveHand(uid, handsComp.SortedHands.FirstOrDefault(), handsComp);
RaiseLocalEvent(uid, new HandCountChangedEvent(uid), false);
Dirty(handsComp);
RaiseLocalEvent(uid, new HandCountChangedEvent(uid));
Dirty(uid, handsComp);
}
/// <summary>
@@ -169,7 +169,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (name == handsComp.ActiveHand?.Name)
continue;
if (handsComp.Hands[name].HeldEntity is EntityUid held)
if (handsComp.Hands[name].HeldEntity is { } held)
yield return held;
}
}
@@ -206,8 +206,8 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (hand == handComp.ActiveHand)
return false;
if (handComp.ActiveHand?.HeldEntity is EntityUid held)
RaiseLocalEvent(held, new HandDeselectedEvent(uid), false);
if (handComp.ActiveHand?.HeldEntity is { } held)
RaiseLocalEvent(held, new HandDeselectedEvent(uid));
if (hand == null)
{
@@ -219,8 +219,9 @@ public abstract partial class SharedHandsSystem : EntitySystem
OnHandSetActive?.Invoke(handComp);
if (hand.HeldEntity != null)
RaiseLocalEvent(hand.HeldEntity.Value, new HandSelectedEvent(uid), false);
Dirty(handComp);
RaiseLocalEvent(hand.HeldEntity.Value, new HandSelectedEvent(uid));
Dirty(uid, handComp);
return true;
}