ECS dragdrop (#12973)

* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
This commit is contained in:
metalgearsloth
2023-02-14 00:29:34 +11:00
committed by GitHub
parent 4183b5f449
commit c8f89eca60
53 changed files with 936 additions and 1079 deletions

View File

@@ -1,25 +1,25 @@
using Robust.Client.Input;
using Robust.Shared.Map;
namespace Content.Client.DragDrop
namespace Content.Client.DragDrop;
/// <summary>
/// Helper for implementing drag and drop interactions.
///
/// The basic flow for a drag drop interaction as per this helper is:
/// 1. User presses mouse down on something (using class should communicate this to helper by calling MouseDown()).
/// 2. User continues to hold the mouse down and moves the mouse outside of the defined
/// deadzone. OnBeginDrag is invoked to see if a drag should be initiated. If so, initiates a drag.
/// If user didn't move the mouse beyond the deadzone the drag is not initiated (OnEndDrag invoked).
/// 3. Every Update/FrameUpdate, OnContinueDrag is invoked.
/// 4. User lifts mouse up. This is not handled by DragDropHelper. The using class of the helper should
/// do whatever they want and then end the drag by calling EndDrag() (which invokes OnEndDrag).
///
/// If for any reason the drag is ended, OnEndDrag is invoked.
/// </summary>
/// <typeparam name="T">thing being dragged and dropped</typeparam>
public sealed class DragDropHelper<T>
{
/// <summary>
/// Helper for implementing drag and drop interactions.
///
/// The basic flow for a drag drop interaction as per this helper is:
/// 1. User presses mouse down on something (using class should communicate this to helper by calling MouseDown()).
/// 2. User continues to hold the mouse down and moves the mouse outside of the defined
/// deadzone. OnBeginDrag is invoked to see if a drag should be initiated. If so, initiates a drag.
/// If user didn't move the mouse beyond the deadzone the drag is not initiated (OnEndDrag invoked).
/// 3. Every Update/FrameUpdate, OnContinueDrag is invoked.
/// 4. User lifts mouse up. This is not handled by DragDropHelper. The using class of the helper should
/// do whatever they want and then end the drag by calling EndDrag() (which invokes OnEndDrag).
///
/// If for any reason the drag is ended, OnEndDrag is invoked.
/// </summary>
/// <typeparam name="T">thing being dragged and dropped</typeparam>
public sealed class DragDropHelper<T>
{
private readonly IInputManager _inputManager;
private readonly OnBeginDrag _onBeginDrag;
@@ -139,27 +139,25 @@ namespace Content.Client.DragDrop
}
}
}
}
/// <summary>
/// Invoked when a drag is confirmed and going to be initiated. Implementation should
/// typically set the drag shadow texture based on the target.
/// </summary>
/// <returns>true if drag should begin, false to end.</returns>
public delegate bool OnBeginDrag();
/// <summary>
/// Invoked every frame when drag is ongoing. Typically implementation should
/// make the drag shadow follow the mouse position.
/// </summary>
/// <returns>true if drag should continue, false to end.</returns>
public delegate bool OnContinueDrag(float frameTime);
/// <summary>
/// invoked when
/// the drag drop is ending for any reason. This
/// should typically just clear the drag shadow.
/// </summary>
public delegate void OnEndDrag();
}
/// <summary>
/// Invoked when a drag is confirmed and going to be initiated. Implementation should
/// typically set the drag shadow texture based on the target.
/// </summary>
/// <returns>true if drag should begin, false to end.</returns>
public delegate bool OnBeginDrag();
/// <summary>
/// Invoked every frame when drag is ongoing. Typically implementation should
/// make the drag shadow follow the mouse position.
/// </summary>
/// <returns>true if drag should continue, false to end.</returns>
public delegate bool OnContinueDrag(float frameTime);
/// <summary>
/// invoked when
/// the drag drop is ending for any reason. This
/// should typically just clear the drag shadow.
/// </summary>
public delegate void OnEndDrag();

View File

@@ -1,10 +1,8 @@
using Content.Client.CombatMode;
using Content.Client.Gameplay;
using Content.Client.Outline;
using Content.Client.Viewport;
using Content.Shared.ActionBlocker;
using Content.Shared.CCVar;
using Content.Shared.CombatMode;
using Content.Shared.DragDrop;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
@@ -18,19 +16,21 @@ using Robust.Client.State;
using Robust.Shared.Configuration;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using System.Linq;
using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
namespace Content.Client.DragDrop
namespace Content.Client.DragDrop;
/// <summary>
/// Handles clientside drag and drop logic
/// </summary>
[UsedImplicitly]
public sealed class DragDropSystem : SharedDragDropSystem
{
/// <summary>
/// Handles clientside drag and drop logic
/// </summary>
[UsedImplicitly]
public sealed class DragDropSystem : SharedDragDropSystem
{
[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
@@ -43,6 +43,9 @@ namespace Content.Client.DragDrop
[Dependency] private readonly InputSystem _inputSystem = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
private ISawmill _sawmill = default!;
// how often to recheck possible targets (prevents calling expensive
// check logic each update)
@@ -56,23 +59,45 @@ namespace Content.Client.DragDrop
private const string ShaderDropTargetInRange = "SelectionOutlineInrange";
private const string ShaderDropTargetOutOfRange = "SelectionOutline";
// entity performing the drag action
/// <summary>
/// Current entity being dragged around.
/// </summary>
private EntityUid? _draggedEntity;
private EntityUid _dragger;
private readonly List<IDraggable> _draggables = new();
private EntityUid _dragShadow;
/// <summary>
/// If an entity is being dragged is there a drag shadow.
/// </summary>
private EntityUid? _dragShadow;
// time since mouse down over the dragged entity
/// <summary>
/// Time since mouse down over the dragged entity
/// </summary>
private float _mouseDownTime;
// how much time since last recheck of all possible targets
/// <summary>
/// how much time since last recheck of all possible targets
/// </summary>
private float _targetRecheckTime;
// reserved initial mousedown event so we can replay it if no drag ends up being performed
/// <summary>
/// Reserved initial mousedown event so we can replay it if no drag ends up being performed
/// </summary>
private PointerInputCmdHandler.PointerInputCmdArgs? _savedMouseDown;
// whether we are currently replaying the original mouse down, so we
// can ignore any events sent to this system
/// <summary>
/// Whether we are currently replaying the original mouse down, so we
/// can ignore any events sent to this system
/// </summary>
private bool _isReplaying;
private DragDropHelper<EntityUid> _dragDropHelper = default!;
private float _deadzone;
private DragState _state = DragState.NotDragging;
/// <summary>
/// screen pos where the mouse down began for the drag
/// </summary>
private ScreenCoordinates? _mouseDownScreenPos;
private ShaderInstance? _dropTargetInRangeShader;
private ShaderInstance? _dropTargetOutOfRangeShader;
@@ -81,10 +106,11 @@ namespace Content.Client.DragDrop
public override void Initialize()
{
base.Initialize();
_sawmill = Logger.GetSawmill("drag_drop");
UpdatesOutsidePrediction = true;
UpdatesAfter.Add(typeof(EyeUpdateSystem));
_dragDropHelper = new DragDropHelper<EntityUid>(OnBeginDrag, OnContinueDrag, OnEndDrag);
_cfgMan.OnValueChanged(CCVars.DragDropDeadZone, SetDeadZone, true);
_dropTargetInRangeShader = _prototypeManager.Index<ShaderPrototype>(ShaderDropTargetInRange).Instance();
@@ -97,13 +123,12 @@ namespace Content.Client.DragDrop
private void SetDeadZone(float deadZone)
{
_dragDropHelper.Deadzone = deadZone;
_deadzone = deadZone;
}
public override void Shutdown()
{
_cfgMan.UnsubValueChanged(CCVars.DragDropDeadZone, SetDeadZone);
_dragDropHelper.EndDrag();
CommandBinds.Unregister<DragDropSystem>();
base.Shutdown();
}
@@ -111,17 +136,20 @@ namespace Content.Client.DragDrop
private bool OnUse(in PointerInputCmdHandler.PointerInputCmdArgs args)
{
// not currently predicted
if (_inputSystem.Predicted) return false;
if (_inputSystem.Predicted)
return false;
// currently replaying a saved click, don't handle this because
// we already decided this click doesn't represent an actual drag attempt
if (_isReplaying) return false;
if (_isReplaying)
return false;
if (args.State == BoundKeyState.Down)
{
return OnUseMouseDown(args);
}
else if (args.State == BoundKeyState.Up)
if (args.State == BoundKeyState.Up)
{
return OnUseMouseUp(args);
}
@@ -129,6 +157,27 @@ namespace Content.Client.DragDrop
return false;
}
private void EndDrag()
{
if (_state == DragState.NotDragging)
return;
if (_dragShadow != null)
{
Del(_dragShadow.Value);
_dragShadow = null;
}
_draggedEntity = null;
_state = DragState.NotDragging;
_mouseDownScreenPos = null;
RemoveHighlights();
_outline.SetEnabled(true);
_mouseDownTime = 0;
_savedMouseDown = null;
}
private bool OnUseMouseDown(in PointerInputCmdHandler.PointerInputCmdArgs args)
{
if (args.Session?.AttachedEntity is not {Valid: true} dragger ||
@@ -139,11 +188,11 @@ namespace Content.Client.DragDrop
// cancel any current dragging if there is one (shouldn't be because they would've had to have lifted
// the mouse, canceling the drag, but just being cautious)
_dragDropHelper.EndDrag();
EndDrag();
// possibly initiating a drag
// check if the clicked entity is draggable
if (!EntityManager.EntityExists(args.EntityUid))
if (!Exists(args.EntityUid))
{
return false;
}
@@ -154,28 +203,16 @@ namespace Content.Client.DragDrop
return false;
}
var canDrag = false;
foreach (var draggable in EntityManager.GetComponents<IDraggable>(args.EntityUid))
{
var dragEventArgs = new StartDragDropEvent(dragger, args.EntityUid);
var ev = new CanDragEvent();
if (!draggable.CanStartDrag(dragEventArgs))
{
continue;
}
RaiseLocalEvent(args.EntityUid, ref ev);
_draggables.Add(draggable);
canDrag = true;
}
if (!canDrag)
{
if (ev.Handled != true)
return false;
}
// wait to initiate a drag
_dragDropHelper.MouseDown(args.EntityUid);
_dragger = dragger;
_draggedEntity = args.EntityUid;
_state = DragState.MouseDown;
_mouseDownScreenPos = _inputManager.MouseScreenPosition;
_mouseDownTime = 0;
// don't want anything else to process the click,
@@ -187,21 +224,26 @@ namespace Content.Client.DragDrop
}
private bool OnBeginDrag()
private void StartDrag()
{
if (_dragDropHelper.Dragged == default || Deleted(_dragDropHelper.Dragged))
if (!Exists(_draggedEntity))
{
// something happened to the clicked entity or we moved the mouse off the target so
// we shouldn't replay the original click
return false;
return;
}
if (EntityManager.TryGetComponent<SpriteComponent?>(_dragDropHelper.Dragged, out var draggedSprite))
_state = DragState.Dragging;
DebugTools.Assert(_dragShadow == null);
_outline.SetEnabled(false);
HighlightTargets();
if (TryComp<SpriteComponent>(_draggedEntity, out var draggedSprite))
{
// pop up drag shadow under mouse
var mousePos = _eyeManager.ScreenToMap(_dragDropHelper.MouseScreenPosition);
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
_dragShadow = EntityManager.SpawnEntity("dragshadow", mousePos);
var dragSprite = EntityManager.GetComponent<SpriteComponent>(_dragShadow);
var dragSprite = Comp<SpriteComponent>(_dragShadow.Value);
dragSprite.CopyFrom(draggedSprite);
dragSprite.RenderOrder = EntityManager.CurrentTick.Value;
dragSprite.Color = dragSprite.Color.WithAlpha(0.7f);
@@ -209,43 +251,37 @@ namespace Content.Client.DragDrop
dragSprite.DrawDepth = (int) DrawDepth.Overlays;
if (!dragSprite.NoRotation)
{
EntityManager.GetComponent<TransformComponent>(_dragShadow).WorldRotation = EntityManager.GetComponent<TransformComponent>(_dragDropHelper.Dragged).WorldRotation;
Transform(_dragShadow.Value).WorldRotation = Transform(_draggedEntity.Value).WorldRotation;
}
HighlightTargets();
_outline.SetEnabled(false);
// drag initiated
return true;
return;
}
Logger.Warning("Unable to display drag shadow for {0} because it" +
" has no sprite component.", EntityManager.GetComponent<MetaDataComponent>(_dragDropHelper.Dragged).EntityName);
_sawmill.Warning($"Unable to display drag shadow for {ToPrettyString(_draggedEntity.Value)} because it has no sprite component.");
}
private bool UpdateDrag(float frameTime)
{
if (!Exists(_draggedEntity) || _combatMode.IsInCombatMode())
{
EndDrag();
return false;
}
private bool OnContinueDrag(float frameTime)
{
if (_dragDropHelper.Dragged == default || Deleted(_dragDropHelper.Dragged) ||
_combatMode.IsInCombatMode())
{
return false;
}
DebugTools.AssertNotNull(_dragger);
var player = _playerManager.LocalPlayer?.ControlledEntity;
// still in range of the thing we are dragging?
if (!_interactionSystem.InRangeUnobstructed(_dragger, _dragDropHelper.Dragged))
if (player == null || !_interactionSystem.InRangeUnobstructed(player.Value, _draggedEntity.Value))
{
return false;
}
// TODO: would use MapPosition instead if it had a setter, but it has no setter.
// is that intentional, or should we add a setter for Transform.MapPosition?
if (_dragShadow == default)
if (_dragShadow == null)
return false;
_targetRecheckTime += frameTime;
if (_targetRecheckTime > TargetRecheckInterval)
{
HighlightTargets();
@@ -255,59 +291,56 @@ namespace Content.Client.DragDrop
return true;
}
private void OnEndDrag()
{
RemoveHighlights();
if (_dragShadow != default)
{
EntityManager.DeleteEntity(_dragShadow);
}
_outline.SetEnabled(true);
_dragShadow = default;
_draggables.Clear();
_dragger = default;
_mouseDownTime = 0;
_savedMouseDown = null;
}
private bool OnUseMouseUp(in PointerInputCmdHandler.PointerInputCmdArgs args)
{
if (_dragDropHelper.IsDragging == false || _dragDropHelper.Dragged == default)
if (_state == DragState.MouseDown)
{
// haven't started the drag yet, quick mouseup, definitely treat it as a normal click by
// replaying the original cmd
try
{
if (_savedMouseDown.HasValue && _mouseDownTime < MaxMouseDownTimeForReplayingClick)
{
var savedValue = _savedMouseDown.Value;
_isReplaying = true;
// adjust the timing info based on the current tick so it appears as if it happened now
var replayMsg = savedValue.OriginalMessage;
var adjustedInputMsg = new FullInputCmdMessage(args.OriginalMessage.Tick, args.OriginalMessage.SubTick,
replayMsg.InputFunctionId, replayMsg.State, replayMsg.Coordinates, replayMsg.ScreenCoordinates, replayMsg.Uid);
var adjustedInputMsg = new FullInputCmdMessage(args.OriginalMessage.Tick,
args.OriginalMessage.SubTick,
replayMsg.InputFunctionId, replayMsg.State, replayMsg.Coordinates, replayMsg.ScreenCoordinates,
replayMsg.Uid);
if (savedValue.Session != null)
{
_inputSystem.HandleInputCommand(savedValue.Session, EngineKeyFunctions.Use, adjustedInputMsg, true);
_inputSystem.HandleInputCommand(savedValue.Session, EngineKeyFunctions.Use, adjustedInputMsg,
true);
}
_isReplaying = false;
}
_dragDropHelper.EndDrag();
return false;
}
if (_dragger == default)
finally
{
_dragDropHelper.EndDrag();
EndDrag();
}
return false;
}
IList<EntityUid> entities;
var localPlayer = _playerManager.LocalPlayer?.ControlledEntity;
if (localPlayer == null || !Exists(_draggedEntity))
{
EndDrag();
return false;
}
IEnumerable<EntityUid> entities;
if (_stateManager.CurrentState is GameplayState screen)
{
entities = screen.GetClickableEntities(args.Coordinates).ToList();
entities = screen.GetClickableEntities(args.Coordinates);
}
else
{
@@ -315,61 +348,54 @@ namespace Content.Client.DragDrop
}
var outOfRange = false;
var user = localPlayer.Value;
foreach (var entity in entities)
{
if (entity == _dragDropHelper.Dragged) continue;
if (entity == _draggedEntity)
continue;
// check if it's able to be dropped on by current dragged entity
var dropArgs = new DragDropEvent(_dragger, args.Coordinates, _dragDropHelper.Dragged, entity);
var valid = ValidDragDrop(user, _draggedEntity.Value, entity);
// TODO: Cache valid CanDragDrops
if (ValidDragDrop(dropArgs) != true) continue;
if (valid != true) continue;
if (!_interactionSystem.InRangeUnobstructed(dropArgs.User, dropArgs.Target)
|| !_interactionSystem.InRangeUnobstructed(dropArgs.User, dropArgs.Dragged))
if (!_interactionSystem.InRangeUnobstructed(user, entity)
|| !_interactionSystem.InRangeUnobstructed(user, _draggedEntity.Value))
{
outOfRange = true;
continue;
}
foreach (var draggable in _draggables)
{
if (!draggable.CanDrop(dropArgs)) continue;
// tell the server about the drop attempt
RaiseNetworkEvent(new DragDropRequestEvent(args.Coordinates, _dragDropHelper.Dragged,
entity));
draggable.Drop(dropArgs);
_dragDropHelper.EndDrag();
RaiseNetworkEvent(new DragDropRequestEvent(_draggedEntity.Value, entity));
EndDrag();
return true;
}
}
if (outOfRange &&
_playerManager.LocalPlayer?.ControlledEntity is { } player &&
player.IsValid())
if (outOfRange)
{
player.PopupMessage(Loc.GetString("drag-drop-system-out-of-range-text"));
_popup.PopupEntity(Loc.GetString("drag-drop-system-out-of-range-text"), _draggedEntity.Value, Filter.Local(), true);
}
_dragDropHelper.EndDrag();
EndDrag();
return false;
}
// TODO make this just use TargetOutlineSystem
private void HighlightTargets()
{
if (_dragDropHelper.Dragged == default || Deleted(_dragDropHelper.Dragged) ||
_dragShadow == default || Deleted(_dragShadow))
if (!Exists(_draggedEntity) ||
!Exists(_dragShadow))
{
Logger.Warning("Programming error. Can't highlight drag and drop targets, not currently " +
"dragging anything or dragged entity / shadow was deleted.");
return;
}
var user = _playerManager.LocalPlayer?.ControlledEntity;
if (user == null)
return;
// highlights the possible targets which are visible
// and able to be dropped on by the current dragged entity
@@ -378,32 +404,40 @@ namespace Content.Client.DragDrop
// find possible targets on screen even if not reachable
// TODO: Duplicated in SpriteSystem and TargetOutlineSystem. Should probably be cached somewhere for a frame?
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
var bounds = new Box2(mousePos - 1.5f, mousePos + 1.5f);
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Static);
foreach (var pvsEntity in pvsEntities)
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
var bounds = new Box2(mousePos.Position - 1.5f, mousePos.Position + 1.5f);
var pvsEntities = _lookup.GetEntitiesIntersecting(mousePos.MapId, bounds);
var spriteQuery = GetEntityQuery<SpriteComponent>();
foreach (var entity in pvsEntities)
{
if (!EntityManager.TryGetComponent(pvsEntity, out SpriteComponent? inRangeSprite) ||
if (!spriteQuery.TryGetComponent(entity, out var inRangeSprite) ||
!inRangeSprite.Visible ||
pvsEntity == _dragDropHelper.Dragged) continue;
entity == _draggedEntity)
{
continue;
}
var valid = ValidDragDrop(user.Value, _draggedEntity.Value, entity);
// check if it's able to be dropped on by current dragged entity
var dropArgs = new DragDropEvent(_dragger, EntityManager.GetComponent<TransformComponent>(pvsEntity).Coordinates, _dragDropHelper.Dragged, pvsEntity);
var valid = ValidDragDrop(dropArgs);
if (valid == null) continue;
if (valid == null)
continue;
// We'll do a final check given server-side does this before any dragdrop can take place.
if (valid.Value)
{
valid = _interactionSystem.InRangeUnobstructed(dropArgs.Target, dropArgs.Dragged)
&& _interactionSystem.InRangeUnobstructed(dropArgs.Target, dropArgs.Target);
valid = _interactionSystem.InRangeUnobstructed(user.Value, _draggedEntity.Value)
&& _interactionSystem.InRangeUnobstructed(user.Value, entity);
}
if (inRangeSprite.PostShader != null &&
inRangeSprite.PostShader != _dropTargetInRangeShader &&
inRangeSprite.PostShader != _dropTargetOutOfRangeShader)
return;
{
continue;
}
// highlight depending on whether its in or out of range
inRangeSprite.PostShader = valid.Value ? _dropTargetInRangeShader : _dropTargetOutOfRangeShader;
@@ -429,57 +463,64 @@ namespace Content.Client.DragDrop
/// <summary>
/// Are these args valid for drag-drop?
/// </summary>
/// <param name="eventArgs"></param>
/// <returns>null if the target doesn't support IDragDropOn</returns>
private bool? ValidDragDrop(DragDropEvent eventArgs)
/// <returns>
/// Returns null if no interactions are available or the user / target cannot interact with each other.
/// Returns false if interactions exist but are not available currently.
/// </returns>
private bool? ValidDragDrop(EntityUid user, EntityUid dragged, EntityUid target)
{
if (!_actionBlockerSystem.CanInteract(eventArgs.User, eventArgs.Target))
{
return false;
}
if (!_actionBlockerSystem.CanInteract(user, target))
return null;
// CanInteract() doesn't support checking a second "target" entity.
// Doing so manually:
var ev = new GettingInteractedWithAttemptEvent(eventArgs.User, eventArgs.Dragged);
RaiseLocalEvent(eventArgs.Dragged, ev, true);
var ev = new GettingInteractedWithAttemptEvent(user, dragged);
RaiseLocalEvent(dragged, ev, true);
if (ev.Cancelled)
return false;
var valid = CheckDragDropOn(eventArgs);
var dropEv = new CanDropDraggedEvent(user, target);
foreach (var comp in EntityManager.GetComponents<IDragDropOn>(eventArgs.Target))
RaiseLocalEvent(dragged, ref dropEv);
if (dropEv.Handled)
{
if (!comp.CanDragDropOn(eventArgs))
{
valid = false;
// dragDropOn.Add(comp);
continue;
if (!dropEv.CanDrop)
return false;
}
valid = true;
break;
}
var dropEv2 = new CanDropTargetEvent(user, dragged);
if (valid != true) return valid;
RaiseLocalEvent(target, ref dropEv2);
// Need at least one IDraggable to return true or else we can't do shit
valid = false;
if (dropEv2.Handled)
return dropEv2.CanDrop;
foreach (var comp in EntityManager.GetComponents<IDraggable>(eventArgs.User))
{
if (!comp.CanDrop(eventArgs)) continue;
valid = true;
break;
}
return valid;
return null;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
_dragDropHelper.Update(frameTime);
switch (_state)
{
// check if dragging should begin
case DragState.MouseDown:
{
var screenPos = _inputManager.MouseScreenPosition;
if ((_mouseDownScreenPos!.Value.Position - screenPos.Position).Length > _deadzone)
{
StartDrag();
}
break;
}
case DragState.Dragging:
UpdateDrag(frameTime);
break;
}
}
public override void FrameUpdate(float frameTime)
@@ -487,11 +528,26 @@ namespace Content.Client.DragDrop
base.FrameUpdate(frameTime);
// Update position every frame to make it smooth.
if (_dragDropHelper.IsDragging)
if (Exists(_dragShadow))
{
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
Transform(_dragShadow).WorldPosition = mousePos.Position;
}
Transform(_dragShadow.Value).WorldPosition = mousePos.Position;
}
}
}
public enum DragState : byte
{
NotDragging,
/// <summary>
/// Not dragging yet, waiting to see
/// if they hold for long enough
/// </summary>
MouseDown,
/// <summary>
/// Currently dragging something
/// </summary>
Dragging,
}

View File

@@ -1,15 +1,9 @@
using Content.Shared.DragDrop;
using Content.Shared.Kitchen.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.Kitchen.Components
{
[RegisterComponent]
internal sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent
[RegisterComponent, ComponentReference(typeof(SharedKitchenSpikeComponent))]
public sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent
{
public override bool DragDropOn(DragDropEvent eventArgs)
{
return true;
}
}
}

View File

@@ -0,0 +1,8 @@
using Content.Shared.Kitchen;
namespace Content.Client.Kitchen;
public sealed class KitchenSpikeSystem : SharedKitchenSpikeSystem
{
}

View File

@@ -1,16 +1,9 @@
using Content.Shared.DragDrop;
using Content.Shared.MedicalScanner;
using Robust.Shared.GameObjects;
using Content.Shared.MedicalScanner;
namespace Content.Client.MedicalScanner
{
[RegisterComponent]
[ComponentReference(typeof(SharedMedicalScannerComponent))]
public sealed class MedicalScannerComponent : SharedMedicalScannerComponent
{
public override bool DragDropOn(DragDropEvent eventArgs)
{
return false;
}
}
}

View File

@@ -13,6 +13,7 @@ public sealed class ClimbSystem : SharedClimbSystem
{
base.Initialize();
SubscribeLocalEvent<ClimbingComponent, ComponentHandleState>(OnClimbingState);
SubscribeLocalEvent<ClimbableComponent, CanDropTargetEvent>(OnCanDragDropOn);
}
private static void OnClimbingState(EntityUid uid, ClimbingComponent component, ref ComponentHandleState args)
@@ -24,15 +25,15 @@ public sealed class ClimbSystem : SharedClimbSystem
component.OwnerIsTransitioning = climbModeState.IsTransitioning;
}
protected override void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, CanDragDropOnEvent args)
protected override void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, ref CanDropTargetEvent args)
{
base.OnCanDragDropOn(uid, component, args);
base.OnCanDragDropOn(uid, component, ref args);
if (!args.CanDrop)
return;
var user = args.User;
var target = args.Target;
var target = uid;
var dragged = args.Dragged;
bool Ignored(EntityUid entity) => entity == target || entity == user || entity == dragged;

View File

@@ -1,17 +0,0 @@
using Content.Shared.DragDrop;
using Content.Shared.Strip.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.Strip
{
[RegisterComponent]
[ComponentReference(typeof(SharedStrippableComponent))]
public sealed class StrippableComponent : SharedStrippableComponent
{
public override bool Drop(DragDropEvent args)
{
// TODO: Prediction
return false;
}
}
}

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@@ -3,6 +3,8 @@ using Content.Shared.Cuffs.Components;
using Content.Shared.Ensnaring.Components;
using Content.Shared.Hands;
using Content.Shared.Inventory.Events;
using Content.Shared.Strip;
using Content.Shared.Strip.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Strip;
@@ -10,7 +12,7 @@ namespace Content.Client.Strip;
/// <summary>
/// This is the client-side stripping system, which just triggers UI updates on events.
/// </summary>
public sealed class StrippableSystem : EntitySystem
public sealed class StrippableSystem : SharedStrippableSystem
{
public override void Initialize()
{

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@@ -31,8 +31,8 @@ public sealed partial class BuckleSystem
SubscribeLocalEvent<BuckleComponent, InteractHandEvent>(HandleInteractHand);
SubscribeLocalEvent<BuckleComponent, GetVerbsEvent<InteractionVerb>>(AddUnbuckleVerb);
SubscribeLocalEvent<BuckleComponent, InsertIntoEntityStorageAttemptEvent>(OnEntityStorageInsertAttempt);
SubscribeLocalEvent<BuckleComponent, CanDropEvent>(OnBuckleCanDrop);
SubscribeLocalEvent<BuckleComponent, DragDropEvent>(OnBuckleDragDrop);
SubscribeLocalEvent<BuckleComponent, CanDropDraggedEvent>(OnBuckleCanDrop);
SubscribeLocalEvent<BuckleComponent, DragDropDraggedEvent>(OnBuckleDragDrop);
}
private void AddUnbuckleVerb(EntityUid uid, BuckleComponent component, GetVerbsEvent<InteractionVerb> args)
@@ -104,12 +104,12 @@ public sealed partial class BuckleSystem
args.Cancelled = true;
}
private void OnBuckleCanDrop(EntityUid uid, BuckleComponent component, CanDropEvent args)
private void OnBuckleCanDrop(EntityUid uid, BuckleComponent component, ref CanDropDraggedEvent args)
{
args.Handled = HasComp<StrapComponent>(args.Target);
}
private void OnBuckleDragDrop(EntityUid uid, BuckleComponent component, DragDropEvent args)
private void OnBuckleDragDrop(EntityUid uid, BuckleComponent component, ref DragDropDraggedEvent args)
{
args.Handled = TryBuckle(uid, args.User, args.Target, component);
}

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@@ -27,7 +27,7 @@ public sealed partial class BuckleSystem
SubscribeLocalEvent<StrapComponent, DestructionEventArgs>((_,c,_) => StrapRemoveAll(c));
SubscribeLocalEvent<StrapComponent, BreakageEventArgs>((_, c, _) => StrapRemoveAll(c));
SubscribeLocalEvent<StrapComponent, ConstructionBeforeDeleteEvent>((_, c, _) => StrapRemoveAll(c));
SubscribeLocalEvent<StrapComponent, DragDropEvent>(OnStrapDragDrop);
SubscribeLocalEvent<StrapComponent, DragDropTargetEvent>(OnStrapDragDrop);
}
private void OnStrapGetState(EntityUid uid, StrapComponent component, ref ComponentGetState args)
@@ -185,9 +185,9 @@ public sealed partial class BuckleSystem
Dirty(strap);
}
private void OnStrapDragDrop(EntityUid uid, StrapComponent component, DragDropEvent args)
private void OnStrapDragDrop(EntityUid uid, StrapComponent component, ref DragDropTargetEvent args)
{
if (!StrapCanDragDropOn(uid, args.User, args.Target, args.Dragged, component))
if (!StrapCanDragDropOn(uid, args.User, uid, args.Dragged, component))
return;
args.Handled = TryBuckle(args.Dragged, args.User, uid);

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@@ -58,7 +58,7 @@ public sealed class ClimbSystem : SharedClimbSystem
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
SubscribeLocalEvent<ClimbableComponent, GetVerbsEvent<AlternativeVerb>>(AddClimbableVerb);
SubscribeLocalEvent<ClimbableComponent, DragDropEvent>(OnClimbableDragDrop);
SubscribeLocalEvent<ClimbableComponent, DragDropTargetEvent>(OnClimbableDragDrop);
SubscribeLocalEvent<ClimbingComponent, ClimbFinishedEvent>(OnClimbFinished);
SubscribeLocalEvent<ClimbingComponent, EndCollideEvent>(OnClimbEndCollide);
@@ -68,17 +68,17 @@ public sealed class ClimbSystem : SharedClimbSystem
SubscribeLocalEvent<GlassTableComponent, ClimbedOnEvent>(OnGlassClimbed);
}
protected override void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, CanDragDropOnEvent args)
protected override void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, ref CanDropTargetEvent args)
{
base.OnCanDragDropOn(uid, component, args);
base.OnCanDragDropOn(uid, component, ref args);
if (!args.CanDrop)
return;
string reason;
var canVault = args.User == args.Dragged
? CanVault(component, args.User, args.Target, out reason)
: CanVault(component, args.User, args.Dragged, args.Target, out reason);
? CanVault(component, args.User, uid, out reason)
: CanVault(component, args.User, args.Dragged, uid, out reason);
if (!canVault)
_popupSystem.PopupEntity(reason, args.User, args.User);
@@ -103,9 +103,9 @@ public sealed class ClimbSystem : SharedClimbSystem
});
}
private void OnClimbableDragDrop(EntityUid uid, ClimbableComponent component, DragDropEvent args)
private void OnClimbableDragDrop(EntityUid uid, ClimbableComponent component, ref DragDropTargetEvent args)
{
TryMoveEntity(component, args.User, args.Dragged, args.Target);
TryMoveEntity(component, args.User, args.Dragged, uid);
}
private void TryMoveEntity(ClimbableComponent component, EntityUid user, EntityUid entityToMove,

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@@ -69,7 +69,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
// Interactions
SubscribeLocalEvent<DisposalUnitComponent, ActivateInWorldEvent>(HandleActivate);
SubscribeLocalEvent<DisposalUnitComponent, AfterInteractUsingEvent>(HandleAfterInteractUsing);
SubscribeLocalEvent<DisposalUnitComponent, DragDropEvent>(HandleDragDropOn);
SubscribeLocalEvent<DisposalUnitComponent, DragDropTargetEvent>(HandleDragDropOn);
SubscribeLocalEvent<DisposalUnitComponent, DestructionEventArgs>(HandleDestruction);
// Verbs
@@ -391,7 +391,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
TryEjectContents(uid, component);
}
private void HandleDragDropOn(EntityUid uid, DisposalUnitComponent component, DragDropEvent args)
private void HandleDragDropOn(EntityUid uid, DisposalUnitComponent component, ref DragDropTargetEvent args)
{
args.Handled = TryInsert(uid, args.Dragged, args.User);
}

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@@ -60,58 +60,38 @@ namespace Content.Server.Interaction
}
#region Drag drop
private void HandleDragDropRequestEvent(DragDropRequestEvent msg, EntitySessionEventArgs args)
{
if (!ValidateClientInput(args.SenderSession, msg.DropLocation, msg.Target, out var userEntity))
{
Logger.InfoS("system.interaction", $"DragDropRequestEvent input validation failed");
return;
}
if (Deleted(msg.Dropped) || Deleted(msg.Target))
if (Deleted(msg.Dragged) || Deleted(msg.Target))
return;
if (!_actionBlockerSystem.CanInteract(userEntity.Value, msg.Target))
return;
var user = args.SenderSession.AttachedEntity;
var interactionArgs = new DragDropEvent(userEntity.Value, msg.DropLocation, msg.Dropped, msg.Target);
if (user == null || !_actionBlockerSystem.CanInteract(user.Value, msg.Target))
return;
// must be in range of both the target and the object they are drag / dropping
// Client also does this check but ya know we gotta validate it.
if (!InRangeUnobstructed(interactionArgs.User, interactionArgs.Dragged, popup: true)
|| !InRangeUnobstructed(interactionArgs.User, interactionArgs.Target, popup: true))
if (!InRangeUnobstructed(user.Value, msg.Dragged, popup: true)
|| !InRangeUnobstructed(user.Value, msg.Target, popup: true))
{
return;
}
var dragArgs = new DragDropDraggedEvent(user.Value, msg.Target);
// trigger dragdrops on the dropped entity
RaiseLocalEvent(msg.Dropped, interactionArgs, true);
RaiseLocalEvent(msg.Dragged, ref dragArgs);
if (interactionArgs.Handled)
if (dragArgs.Handled)
return;
foreach (var dragDrop in AllComps<IDraggable>(msg.Dropped))
{
if (dragDrop.CanDrop(interactionArgs) &&
dragDrop.Drop(interactionArgs))
{
return;
}
var dropArgs = new DragDropTargetEvent(user.Value, msg.Dragged);
RaiseLocalEvent(msg.Target, ref dropArgs);
}
// trigger dragdropons on the targeted entity
RaiseLocalEvent(msg.Target, interactionArgs, false);
if (interactionArgs.Handled)
return;
foreach (var dragDropOn in AllComps<IDragDropOn>(msg.Target))
{
if (dragDropOn.CanDragDropOn(interactionArgs) &&
dragDropOn.DragDropOn(interactionArgs))
{
return;
}
}
}
#endregion
}
}

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@@ -1,10 +1,9 @@
using Content.Server.Kitchen.EntitySystems;
using Content.Shared.DragDrop;
using Content.Shared.Kitchen.Components;
namespace Content.Server.Kitchen.Components
{
[RegisterComponent, Access(typeof(KitchenSpikeSystem))]
[RegisterComponent, Access(typeof(KitchenSpikeSystem)), ComponentReference(typeof(SharedKitchenSpikeComponent))]
public sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent
{
public List<string?>? PrototypesToSpawn;
@@ -16,11 +15,5 @@ namespace Content.Server.Kitchen.Components
// Prevents simultaneous spiking of two bodies (could be replaced with CancellationToken, but I don't see any situation where Cancel could be called)
public bool InUse;
// ECS this out!, when DragDropSystem and InteractionSystem refactored
public override bool DragDropOn(DragDropEvent eventArgs)
{
return true;
}
}
}

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@@ -3,7 +3,6 @@ using Content.Server.DoAfter;
using Content.Server.Kitchen.Components;
using Content.Server.Nutrition.Components;
using Content.Server.Popups;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.DragDrop;
using Content.Shared.IdentityManagement;
@@ -15,6 +14,7 @@ using Content.Shared.Storage;
using Robust.Shared.Random;
using static Content.Shared.Kitchen.Components.SharedKitchenSpikeComponent;
using Content.Shared.Interaction.Events;
using Content.Shared.Kitchen;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Popups;
@@ -22,7 +22,7 @@ using Robust.Server.GameObjects;
namespace Content.Server.Kitchen.EntitySystems
{
internal sealed class KitchenSpikeSystem : EntitySystem
public sealed class KitchenSpikeSystem : SharedKitchenSpikeSystem
{
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly DoAfterSystem _doAfter = default!;
@@ -37,13 +37,21 @@ namespace Content.Server.Kitchen.EntitySystems
SubscribeLocalEvent<KitchenSpikeComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<KitchenSpikeComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<KitchenSpikeComponent, DragDropEvent>(OnDragDrop);
SubscribeLocalEvent<KitchenSpikeComponent, DragDropTargetEvent>(OnDragDrop);
//DoAfter
SubscribeLocalEvent<KitchenSpikeComponent, SpikingFinishedEvent>(OnSpikingFinished);
SubscribeLocalEvent<KitchenSpikeComponent, SpikingFailEvent>(OnSpikingFail);
SubscribeLocalEvent<KitchenSpikeComponent, SuicideEvent>(OnSuicide);
SubscribeLocalEvent<ButcherableComponent, CanDropDraggedEvent>(OnButcherableCanDrop);
}
private void OnButcherableCanDrop(EntityUid uid, ButcherableComponent component, ref CanDropDraggedEvent args)
{
args.Handled = true;
args.CanDrop |= component.Type != ButcheringType.Knife;
}
private void OnSuicide(EntityUid uid, KitchenSpikeComponent component, SuicideEvent args)
@@ -62,7 +70,7 @@ namespace Content.Server.Kitchen.EntitySystems
{
component.InUse = false;
if (EntityManager.TryGetComponent<SharedButcherableComponent>(args.VictimUid, out var butcherable))
if (EntityManager.TryGetComponent<ButcherableComponent>(args.VictimUid, out var butcherable))
butcherable.BeingButchered = false;
}
@@ -70,7 +78,7 @@ namespace Content.Server.Kitchen.EntitySystems
{
component.InUse = false;
if (EntityManager.TryGetComponent<SharedButcherableComponent>(args.VictimUid, out var butcherable))
if (EntityManager.TryGetComponent<ButcherableComponent>(args.VictimUid, out var butcherable))
butcherable.BeingButchered = false;
if (Spikeable(uid, args.UserUid, args.VictimUid, component, butcherable))
@@ -79,9 +87,9 @@ namespace Content.Server.Kitchen.EntitySystems
}
}
private void OnDragDrop(EntityUid uid, KitchenSpikeComponent component, DragDropEvent args)
private void OnDragDrop(EntityUid uid, KitchenSpikeComponent component, ref DragDropTargetEvent args)
{
if(args.Handled)
if (args.Handled)
return;
args.Handled = true;
@@ -111,7 +119,7 @@ namespace Content.Server.Kitchen.EntitySystems
}
private void Spike(EntityUid uid, EntityUid userUid, EntityUid victimUid,
KitchenSpikeComponent? component = null, SharedButcherableComponent? butcherable = null)
KitchenSpikeComponent? component = null, ButcherableComponent? butcherable = null)
{
if (!Resolve(uid, ref component) || !Resolve(victimUid, ref butcherable))
return;
@@ -177,7 +185,7 @@ namespace Content.Server.Kitchen.EntitySystems
}
private bool Spikeable(EntityUid uid, EntityUid userUid, EntityUid victimUid,
KitchenSpikeComponent? component = null, SharedButcherableComponent? butcherable = null)
KitchenSpikeComponent? component = null, ButcherableComponent? butcherable = null)
{
if (!Resolve(uid, ref component))
return false;
@@ -208,7 +216,7 @@ namespace Content.Server.Kitchen.EntitySystems
}
public bool TrySpike(EntityUid uid, EntityUid userUid, EntityUid victimUid, KitchenSpikeComponent? component = null,
SharedButcherableComponent? butcherable = null, MobStateComponent? mobState = null)
ButcherableComponent? butcherable = null, MobStateComponent? mobState = null)
{
if (!Resolve(uid, ref component) || component.InUse ||
!Resolve(victimUid, ref butcherable) || butcherable.BeingButchered)

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@@ -34,7 +34,7 @@ public sealed class SharpSystem : EntitySystem
SubscribeLocalEvent<SharpButcherDoafterComplete>(OnDoafterComplete);
SubscribeLocalEvent<SharpButcherDoafterCancelled>(OnDoafterCancelled);
SubscribeLocalEvent<SharedButcherableComponent, GetVerbsEvent<InteractionVerb>>(OnGetInteractionVerbs);
SubscribeLocalEvent<ButcherableComponent, GetVerbsEvent<InteractionVerb>>(OnGetInteractionVerbs);
}
private void OnAfterInteract(EntityUid uid, SharpComponent component, AfterInteractEvent args)
@@ -47,7 +47,7 @@ public sealed class SharpSystem : EntitySystem
private void TryStartButcherDoafter(EntityUid knife, EntityUid target, EntityUid user)
{
if (!TryComp<SharedButcherableComponent>(target, out var butcher))
if (!TryComp<ButcherableComponent>(target, out var butcher))
return;
if (!TryComp<SharpComponent>(knife, out var sharp))
@@ -79,7 +79,7 @@ public sealed class SharpSystem : EntitySystem
private void OnDoafterComplete(SharpButcherDoafterComplete ev)
{
if (!TryComp<SharedButcherableComponent>(ev.Entity, out var butcher))
if (!TryComp<ButcherableComponent>(ev.Entity, out var butcher))
return;
if (!TryComp<SharpComponent>(ev.Sharp, out var sharp))
@@ -123,7 +123,7 @@ public sealed class SharpSystem : EntitySystem
sharp.Butchering.Remove(ev.Entity);
}
private void OnGetInteractionVerbs(EntityUid uid, SharedButcherableComponent component, GetVerbsEvent<InteractionVerb> args)
private void OnGetInteractionVerbs(EntityUid uid, ButcherableComponent component, GetVerbsEvent<InteractionVerb> args)
{
if (component.Type != ButcheringType.Knife || args.Hands == null)
return;

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@@ -228,7 +228,7 @@ namespace Content.Server.Medical.BiomassReclaimer
{
component.BloodReagent = stream.BloodReagent;
}
if (TryComp<SharedButcherableComponent>(toProcess, out var butcherableComponent))
if (TryComp<ButcherableComponent>(toProcess, out var butcherableComponent))
{
component.SpawnedEntities = butcherableComponent.SpawnedEntities;
}

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@@ -21,11 +21,5 @@ namespace Content.Server.Medical.Components
[DataField("partRatingCloningFailChanceMultiplier")]
public float PartRatingFailMultiplier = 0.75f;
// ECS this out!, when DragDropSystem and InteractionSystem refactored
public override bool DragDropOn(DragDropEvent eventArgs)
{
return true;
}
}
}

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@@ -20,7 +20,6 @@ using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Destructible;
using Content.Shared.DragDrop;
using Content.Shared.Emag.Systems;
using Content.Shared.Examine;
@@ -54,6 +53,7 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
{
base.Initialize();
SubscribeLocalEvent<CryoPodComponent, CanDropTargetEvent>(OnCryoPodCanDropOn);
SubscribeLocalEvent<CryoPodComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<CryoPodComponent, GetVerbsEvent<AlternativeVerb>>(AddAlternativeVerbs);
SubscribeLocalEvent<CryoPodComponent, GotEmaggedEvent>(OnEmagged);
@@ -63,7 +63,7 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
SubscribeLocalEvent<CryoPodComponent, CryoPodPryInterrupted>(OnCryoPodPryInterrupted);
SubscribeLocalEvent<CryoPodComponent, AtmosDeviceUpdateEvent>(OnCryoPodUpdateAtmosphere);
SubscribeLocalEvent<CryoPodComponent, DragDropEvent>(HandleDragDropOn);
SubscribeLocalEvent<CryoPodComponent, DragDropTargetEvent>(HandleDragDropOn);
SubscribeLocalEvent<CryoPodComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<CryoPodComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<CryoPodComponent, PowerChangedEvent>(OnPowerChanged);
@@ -127,7 +127,7 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
#region Interaction
private void HandleDragDropOn(EntityUid uid, CryoPodComponent cryoPodComponent, DragDropEvent args)
private void HandleDragDropOn(EntityUid uid, CryoPodComponent cryoPodComponent, ref DragDropTargetEvent args)
{
if (cryoPodComponent.BodyContainer.ContainedEntity != null)
{

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@@ -12,6 +12,8 @@ using Content.Server.MachineLinking.System;
using Content.Server.MachineLinking.Events;
using Content.Server.Cloning.Components;
using Content.Server.Construction;
using Content.Server.Power.EntitySystems;
using Content.Shared.Body.Components;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Robust.Server.Containers;
@@ -42,11 +44,26 @@ namespace Content.Server.Medical
SubscribeLocalEvent<MedicalScannerComponent, GetVerbsEvent<InteractionVerb>>(AddInsertOtherVerb);
SubscribeLocalEvent<MedicalScannerComponent, GetVerbsEvent<AlternativeVerb>>(AddAlternativeVerbs);
SubscribeLocalEvent<MedicalScannerComponent, DestructionEventArgs>(OnDestroyed);
SubscribeLocalEvent<MedicalScannerComponent, DragDropEvent>(HandleDragDropOn);
SubscribeLocalEvent<MedicalScannerComponent, DragDropTargetEvent>(OnDragDropOn);
SubscribeLocalEvent<MedicalScannerComponent, PortDisconnectedEvent>(OnPortDisconnected);
SubscribeLocalEvent<MedicalScannerComponent, AnchorStateChangedEvent>(OnAnchorChanged);
SubscribeLocalEvent<MedicalScannerComponent, RefreshPartsEvent>(OnRefreshParts);
SubscribeLocalEvent<MedicalScannerComponent, UpgradeExamineEvent>(OnUpgradeExamine);
SubscribeLocalEvent<MedicalScannerComponent, CanDropTargetEvent>(OnCanDragDropOn);
}
private void OnCanDragDropOn(EntityUid uid, MedicalScannerComponent component, ref CanDropTargetEvent args)
{
args.Handled = true;
args.CanDrop |= CanScannerInsert(uid, args.Dragged, component);
}
public bool CanScannerInsert(EntityUid uid, EntityUid target, MedicalScannerComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
return HasComp<BodyComponent>(target);
}
private void OnComponentInit(EntityUid uid, MedicalScannerComponent scannerComponent, ComponentInit args)
@@ -58,7 +75,7 @@ namespace Content.Server.Medical
private void OnRelayMovement(EntityUid uid, MedicalScannerComponent scannerComponent, ref ContainerRelayMovementEntityEvent args)
{
if (!_blocker.CanInteract(args.Entity, scannerComponent.Owner))
if (!_blocker.CanInteract(args.Entity, uid))
return;
EjectBody(uid, scannerComponent);
@@ -70,7 +87,7 @@ namespace Content.Server.Medical
!args.CanAccess ||
!args.CanInteract ||
IsOccupied(component) ||
!component.CanInsert(args.Using.Value))
!CanScannerInsert(uid, args.Using.Value, component))
return;
string name = "Unknown";
@@ -79,7 +96,7 @@ namespace Content.Server.Medical
InteractionVerb verb = new()
{
Act = () => InsertBody(component.Owner, args.Target, component),
Act = () => InsertBody(uid, args.Target, component),
Category = VerbCategory.Insert,
Text = name
};
@@ -104,11 +121,11 @@ namespace Content.Server.Medical
// Self-insert verb
if (!IsOccupied(component) &&
component.CanInsert(args.User) &&
CanScannerInsert(uid, args.User, component) &&
_blocker.CanMove(args.User))
{
AlternativeVerb verb = new();
verb.Act = () => InsertBody(component.Owner, args.User, component);
verb.Act = () => InsertBody(uid, args.User, component);
verb.Text = Loc.GetString("medical-scanner-verb-enter");
args.Verbs.Add(verb);
}
@@ -119,7 +136,7 @@ namespace Content.Server.Medical
EjectBody(uid, scannerComponent);
}
private void HandleDragDropOn(EntityUid uid, MedicalScannerComponent scannerComponent, DragDropEvent args)
private void OnDragDropOn(EntityUid uid, MedicalScannerComponent scannerComponent, ref DragDropTargetEvent args)
{
InsertBody(uid, args.Dragged, scannerComponent);
}
@@ -141,9 +158,9 @@ namespace Content.Server.Medical
}
_cloningConsoleSystem.UpdateUserInterface(console);
}
private MedicalScannerStatus GetStatus(MedicalScannerComponent scannerComponent)
private MedicalScannerStatus GetStatus(EntityUid uid, MedicalScannerComponent scannerComponent)
{
if (TryComp<ApcPowerReceiverComponent>(scannerComponent.Owner, out var power) && power.Powered)
if (this.IsPowered(uid, EntityManager))
{
var body = scannerComponent.BodyContainer.ContainedEntity;
if (body == null)
@@ -180,9 +197,9 @@ namespace Content.Server.Medical
private void UpdateAppearance(EntityUid uid, MedicalScannerComponent scannerComponent)
{
if (TryComp<AppearanceComponent>(scannerComponent.Owner, out var appearance))
if (TryComp<AppearanceComponent>(uid, out var appearance))
{
_appearance.SetData(uid, MedicalScannerVisuals.Status, GetStatus(scannerComponent), appearance);
_appearance.SetData(uid, MedicalScannerVisuals.Status, GetStatus(uid, scannerComponent), appearance);
}
}
@@ -210,11 +227,11 @@ namespace Content.Server.Medical
if (scannerComponent.BodyContainer.ContainedEntity != null)
return;
if (!TryComp<MobStateComponent>(user, out var comp))
if (!HasComp<MobStateComponent>(user))
return;
scannerComponent.BodyContainer.Insert(user);
UpdateAppearance(scannerComponent.Owner, scannerComponent);
UpdateAppearance(uid, scannerComponent);
}
public void EjectBody(EntityUid uid, MedicalScannerComponent? scannerComponent)
@@ -222,11 +239,12 @@ namespace Content.Server.Medical
if (!Resolve(uid, ref scannerComponent))
return;
if (scannerComponent.BodyContainer.ContainedEntity is not {Valid: true} contained) return;
if (scannerComponent.BodyContainer.ContainedEntity is not {Valid: true} contained)
return;
scannerComponent.BodyContainer.Remove(contained);
_climbSystem.ForciblySetClimbing(contained, uid);
UpdateAppearance(scannerComponent.Owner, scannerComponent);
UpdateAppearance(uid, scannerComponent);
}
private void OnRefreshParts(EntityUid uid, MedicalScannerComponent component, RefreshPartsEvent args)

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@@ -1,26 +0,0 @@
using System.Threading;
using Content.Shared.DragDrop;
using Content.Shared.Strip.Components;
namespace Content.Server.Strip
{
[RegisterComponent]
[ComponentReference(typeof(SharedStrippableComponent))]
[Access(typeof(StrippableSystem))]
public sealed class StrippableComponent : SharedStrippableComponent
{
/// <summary>
/// The strip delay for hands.
/// </summary>
[DataField("handDelay")]
public float HandStripDelay = 4f;
public override bool Drop(DragDropEvent args)
{
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<StrippableSystem>().StartOpeningStripper(args.User, this);
return true;
}
public Dictionary<EntityUid, CancellationTokenSource> CancelTokens = new();
}
}

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@@ -17,10 +17,11 @@ using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Ensnaring.Components;
using Content.Shared.Interaction;
using Content.Shared.Strip;
namespace Content.Server.Strip
{
public sealed class StrippableSystem : EntitySystem
public sealed class StrippableSystem : SharedStrippableSystem
{
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
@@ -104,8 +105,10 @@ namespace Content.Server.Strip
TakeItemFromHands(user, handId, component);
}
public void StartOpeningStripper(EntityUid user, StrippableComponent component, bool openInCombat = false)
public override void StartOpeningStripper(EntityUid user, StrippableComponent component, bool openInCombat = false)
{
base.StartOpeningStripper(user, component, openInCombat);
if (TryComp<SharedCombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
return;
@@ -446,25 +449,5 @@ namespace Content.Server.Strip
// hand update will trigger strippable update
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):user} has stripped the item {ToPrettyString(held):item} from {ToPrettyString(component.Owner):target}");
}
private sealed class OpenStrippingCompleteEvent
{
public readonly EntityUid User;
public OpenStrippingCompleteEvent(EntityUid user)
{
User = user;
}
}
private sealed class OpenStrippingCancelledEvent
{
public readonly EntityUid User;
public OpenStrippingCancelledEvent(EntityUid user)
{
User = user;
}
}
}
}

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@@ -1,6 +1,7 @@
using Content.Shared.Body.Events;
using Content.Shared.DragDrop;
using Content.Shared.Emoting;
using Content.Shared.Hands;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
@@ -115,7 +116,7 @@ namespace Content.Shared.ActionBlocker
public bool CanDrop(EntityUid uid)
{
var ev = new DropAttemptEvent(uid);
var ev = new DropAttemptEvent();
RaiseLocalEvent(uid, ev);
return !ev.Cancelled;

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@@ -1,7 +1,6 @@
using Content.Shared.Body.Part;
using Content.Shared.Body.Prototypes;
using Content.Shared.Body.Systems;
using Content.Shared.DragDrop;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
@@ -10,7 +9,7 @@ namespace Content.Shared.Body.Components;
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedBodySystem))]
public sealed class BodyComponent : Component, IDraggable
public sealed class BodyComponent : Component
{
[DataField("prototype", customTypeSerializer: typeof(PrototypeIdSerializer<BodyPrototype>))]
public readonly string? Prototype;
@@ -27,14 +26,4 @@ public sealed class BodyComponent : Component, IDraggable
/// </summary>
[DataField("requiredLegs")]
public int RequiredLegs;
bool IDraggable.CanStartDrag(StartDragDropEvent args)
{
return true;
}
bool IDraggable.CanDrop(CanDropEvent args)
{
return true;
}
}

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@@ -5,6 +5,7 @@ using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
using Content.Shared.Body.Prototypes;
using Content.Shared.Coordinates;
using Content.Shared.DragDrop;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
@@ -18,6 +19,12 @@ public partial class SharedBodySystem
SubscribeLocalEvent<BodyComponent, ComponentGetState>(OnBodyGetState);
SubscribeLocalEvent<BodyComponent, ComponentHandleState>(OnBodyHandleState);
SubscribeLocalEvent<BodyComponent, CanDragEvent>(OnBodyCanDrag);
}
private void OnBodyCanDrag(EntityUid uid, BodyComponent component, ref CanDragEvent args)
{
args.Handled = true;
}
private void OnBodyInit(EntityUid bodyId, BodyComponent body, ComponentInit args)

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@@ -13,7 +13,7 @@ public abstract partial class SharedBuckleSystem
{
SubscribeLocalEvent<StrapComponent, MoveEvent>(OnStrapRotate);
SubscribeLocalEvent<StrapComponent, ComponentHandleState>(OnStrapHandleState);
SubscribeLocalEvent<StrapComponent, CanDragDropOnEvent>(OnStrapCanDragDropOn);
SubscribeLocalEvent<StrapComponent, CanDropTargetEvent>(OnStrapCanDropOn);
}
private void OnStrapHandleState(EntityUid uid, StrapComponent component, ref ComponentHandleState args)
@@ -85,9 +85,9 @@ public abstract partial class SharedBuckleSystem
return _interactions.InRangeUnobstructed(target, buckleId, buckle.Range, predicate: Ignored);
}
private void OnStrapCanDragDropOn(EntityUid uid, StrapComponent strap, CanDragDropOnEvent args)
private void OnStrapCanDropOn(EntityUid uid, StrapComponent strap, ref CanDropTargetEvent args)
{
args.CanDrop = StrapCanDragDropOn(args.Target, args.User, args.Target, args.Dragged, strap);
args.CanDrop = StrapCanDragDropOn(uid, args.User, uid, args.Dragged, strap);
args.Handled = true;
}
}

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@@ -22,7 +22,7 @@ public sealed class BonkSystem : EntitySystem
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BonkableComponent, DragDropEvent>(OnDragDrop);
SubscribeLocalEvent<BonkableComponent, DragDropTargetEvent>(OnDragDrop);
}
public bool TryBonk(EntityUid user, EntityUid bonkableUid, BonkableComponent? bonkableComponent = null)
@@ -56,8 +56,8 @@ public sealed class BonkSystem : EntitySystem
return false;
}
private void OnDragDrop(EntityUid user, BonkableComponent bonkableComponent, DragDropEvent args)
private void OnDragDrop(EntityUid uid, BonkableComponent bonkableComponent, ref DragDropTargetEvent args)
{
TryBonk(args.Dragged, args.Target);
TryBonk(args.Dragged, uid);
}
}

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@@ -1,5 +1,4 @@
using Content.Shared.DragDrop;
using Content.Shared.Movement;
using Content.Shared.Movement.Events;
namespace Content.Shared.Climbing;
@@ -10,7 +9,6 @@ public abstract class SharedClimbSystem : EntitySystem
{
base.Initialize();
SubscribeLocalEvent<ClimbingComponent, UpdateCanMoveEvent>(HandleMoveAttempt);
SubscribeLocalEvent<ClimbableComponent, CanDragDropOnEvent>(OnCanDragDropOn);
}
private static void HandleMoveAttempt(EntityUid uid, ClimbingComponent component, UpdateCanMoveEvent args)
@@ -22,7 +20,7 @@ public abstract class SharedClimbSystem : EntitySystem
args.Cancel();
}
protected virtual void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, CanDragDropOnEvent args)
protected virtual void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, ref CanDropTargetEvent args)
{
args.CanDrop = HasComp<ClimbingComponent>(args.Dragged);
}

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@@ -2,6 +2,7 @@ using Content.Shared.ActionBlocker;
using Content.Shared.Alert;
using Content.Shared.Cuffs.Components;
using Content.Shared.DragDrop;
using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory.Events;

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@@ -27,7 +27,7 @@ namespace Content.Shared.Disposal
{
base.Initialize();
SubscribeLocalEvent<SharedDisposalUnitComponent, PreventCollideEvent>(OnPreventCollide);
SubscribeLocalEvent<SharedDisposalUnitComponent, CanDragDropOnEvent>(OnCanDragDropOn);
SubscribeLocalEvent<SharedDisposalUnitComponent, CanDropTargetEvent>(OnCanDragDropOn);
}
private void OnPreventCollide(EntityUid uid, SharedDisposalUnitComponent component, ref PreventCollideEvent args)
@@ -48,9 +48,10 @@ namespace Content.Shared.Disposal
}
}
private void OnCanDragDropOn(EntityUid uid, SharedDisposalUnitComponent component, CanDragDropOnEvent args)
private void OnCanDragDropOn(EntityUid uid, SharedDisposalUnitComponent component, ref CanDropTargetEvent args)
{
if (args.Handled) return;
if (args.Handled)
return;
args.CanDrop = CanInsert(component, args.Dragged);
args.Handled = true;

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@@ -1,36 +0,0 @@
namespace Content.Shared.DragDrop;
/// <summary>
/// Event that gets send to the target of a drag drop action
/// Mark this event as handled to specify that the entity can be dropped on
/// and set CanDrop to true or false, depending on whether dropping the entity onto the target is actually possible.
/// </summary>
public sealed class CanDragDropOnEvent : HandledEntityEventArgs
{
/// <summary>
/// Entity doing the drag and drop.
/// </summary>
public EntityUid User { get; }
/// <summary>
/// Entity that is being dragged.
/// </summary>
public EntityUid Dragged { get; }
/// <summary>
/// Entity that is being dropped on.
/// </summary>
public EntityUid Target { get; }
/// <summary>
/// If the dragged entity can be dropped on the target.
/// </summary>
public bool CanDrop { get; set; } = false;
public CanDragDropOnEvent(EntityUid user, EntityUid dragged, EntityUid target)
{
User = user;
Dragged = dragged;
Target = target;
}
}

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@@ -1,33 +1,26 @@
using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.DragDrop
{
/// <summary>
/// Requests a drag / drop interaction to be performed
/// Raised on the client to the server requesting a drag-drop.
/// </summary>
[Serializable, NetSerializable]
public sealed class DragDropRequestEvent : EntityEventArgs
{
/// <summary>
/// Location that the entity was dropped.
/// </summary>
public EntityCoordinates DropLocation { get; }
/// <summary>
/// Entity that was dragged and dropped.
/// </summary>
public EntityUid Dropped { get; }
public EntityUid Dragged { get; }
/// <summary>
/// Entity that was drag dropped on.
/// </summary>
public EntityUid Target { get; }
public DragDropRequestEvent(EntityCoordinates dropLocation, EntityUid dropped, EntityUid target)
public DragDropRequestEvent(EntityUid dragged, EntityUid target)
{
DropLocation = dropLocation;
Dropped = dropped;
Dragged = dragged;
Target = target;
}
}

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@@ -0,0 +1,67 @@
namespace Content.Shared.DragDrop;
/// <summary>
/// Raised directed on an entity when attempting to start a drag.
/// </summary>
[ByRefEvent]
public record struct CanDragEvent
{
/// <summary>
/// False if we are unable to drag this entity.
/// </summary>
public bool Handled;
}
/// <summary>
/// Raised directed on a dragged entity to indicate whether it has interactions with the target entity.
/// </summary>
[ByRefEvent]
public record struct CanDropDraggedEvent(EntityUid User, EntityUid Target)
{
public readonly EntityUid User = User;
public readonly EntityUid Target = Target;
public bool Handled = false;
/// <summary>
/// Can we drop the entity onto the target? If the event is not handled then there is no supported interactions.
/// </summary>
public bool CanDrop = false;
}
/// <summary>
/// Raised directed on the target entity to indicate whether it has interactions with the dragged entity.
/// </summary>
[ByRefEvent]
public record struct CanDropTargetEvent(EntityUid User, EntityUid Dragged)
{
public readonly EntityUid User = User;
public readonly EntityUid Dragged = Dragged;
public bool Handled = false;
/// <summary>
/// <see cref="CanDropDraggedEvent"/>
/// </summary>
public bool CanDrop = false;
}
/// <summary>
/// Raised directed on a dragged entity when it is dropped on a target entity.
/// </summary>
[ByRefEvent]
public record struct DragDropDraggedEvent(EntityUid User, EntityUid Target)
{
public readonly EntityUid User = User;
public readonly EntityUid Target = Target;
public bool Handled = false;
}
/// <summary>
/// Raised directed on the target entity when a dragged entity is dragged onto it.
/// </summary>
[ByRefEvent]
public record struct DragDropTargetEvent(EntityUid User, EntityUid Dragged)
{
public readonly EntityUid User = User;
public readonly EntityUid Dragged = Dragged;
public bool Handled = false;
}

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@@ -1,12 +0,0 @@
namespace Content.Shared.DragDrop
{
public sealed class DropAttemptEvent : CancellableEntityEventArgs
{
public DropAttemptEvent(EntityUid uid)
{
Uid = uid;
}
public EntityUid Uid { get; }
}
}

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@@ -1,32 +0,0 @@
namespace Content.Shared.DragDrop
{
/// <summary>
/// This interface allows the component's entity to be dragged and dropped
/// onto by another entity and gives it behavior when that occurs.
/// </summary>
[RequiresExplicitImplementation]
public interface IDragDropOn
{
/// <summary>
/// Invoked when another entity is being dragged and dropped
/// onto this one before invoking <see cref="DragDropOn"/>.
/// Note that other drag and drop interactions may be attempted if
/// this one fails.
/// </summary>
/// <param name="eventArgs"></param>
/// <returns>true if <see cref="eventArgs"/> is valid, false otherwise.</returns>
bool CanDragDropOn(DragDropEvent eventArgs);
/// <summary>
/// Invoked server-side when another entity is being dragged and dropped
/// onto this one before invoking <see cref="DragDropOn"/>
/// Note that other drag and drop interactions may be attempted if
/// this one fails.
/// </summary>
/// <returns>
/// true if an interaction occurred and no further interaction should
/// be processed for this drop.
/// </returns>
bool DragDropOn(DragDropEvent eventArgs);
}
}

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@@ -1,124 +0,0 @@
using Robust.Shared.Map;
namespace Content.Shared.DragDrop
{
/// <summary>
/// This interface allows a local client to initiate dragging of the component's
/// entity by mouse, for drag and drop interactions.
/// </summary>
[RequiresExplicitImplementation]
public interface IDraggable
{
/// <summary>
/// Invoked when an user is attempting to initiate a drag with
/// this component's entity in range. It's fine to return true even if there
/// wouldn't be any valid targets - just return true if this entity is in a
/// "draggable" state.
/// </summary>
/// <param name="args">
/// The information about the drag, such as who is doing it.
/// </param>
/// <returns>True if the drag should be initiated, false otherwise.</returns>
bool CanStartDrag(StartDragDropEvent args)
{
return true;
}
/// <summary>
/// Invoked on entities visible to the user to check if this component's
/// entity can be dropped on the indicated target entity.
/// No need to check range / reachability in here.
/// Returning true will cause the target entity to be highlighted as
/// a potential target and allow dropping when in range.
/// </summary>
/// <returns>
/// True if target is a valid target to be dropped on by this component's
/// entity, false otherwise.
/// </returns>
bool CanDrop(CanDropEvent args);
/// <summary>
/// Invoked when this component's entity is being dropped on another.
/// Other drag and drop interactions may be attempted if this one fails.
/// </summary>
/// <param name="args">
/// The information about the drag, such as who is doing it.
/// </param>
/// <returns>
/// True if an interaction occurred and no further interaction should
/// be processed for this drop, false otherwise.
/// </returns>
bool Drop(DragDropEvent args)
{
return false;
}
}
[Virtual]
public class StartDragDropEvent : HandledEntityEventArgs
{
/// <summary>
/// Entity doing the drag and drop.
/// </summary>
public EntityUid User { get; }
/// <summary>
/// Entity that is being dragged.
/// </summary>
public EntityUid Dragged { get; }
/// <summary>
/// Creates a new instance of <see cref="StartDragDropEvent"/>.
/// </summary>
/// <param name="user">The entity doing the drag and drop.</param>
/// <param name="dragged">The entity that is being dragged and dropped.</param>
public StartDragDropEvent(EntityUid user, EntityUid dragged)
{
User = user;
Dragged = dragged;
}
}
[Virtual]
public class CanDropEvent : StartDragDropEvent
{
/// <summary>
/// The entity uid that <see cref="StartDragDropEvent.Dragged"/>
/// is being dropped onto.
/// </summary>
public EntityUid Target { get; }
/// <summary>
/// Creates a new instance of <see cref="CanDropEvent"/>.
/// </summary>
/// <param name="user">The entity doing the drag and drop.</param>
/// <param name="dragged">The entity that is being dragged and dropped.</param>
/// <param name="target">The entity that <see cref="dragged"/> is being dropped onto.</param>
public CanDropEvent(EntityUid user, EntityUid dragged, EntityUid target) : base(user, dragged)
{
Target = target;
}
}
[Virtual]
public class DragDropEvent : CanDropEvent
{
/// <summary>
/// The location where <see cref="StartDragDropEvent.Dragged"/>
/// is being dropped.
/// </summary>
public EntityCoordinates DropLocation { get; }
/// <summary>
/// Creates a new instance of <see cref="DragDropEvent"/>.
/// </summary>
/// <param name="user">The entity doing the drag and drop.</param>
/// <param name="dropLocation">The location where <see cref="dropped"/> is being dropped.</param>
/// <param name="dragged">The entity that is being dragged and dropped.</param>
/// <param name="target">The entity that <see cref="dropped"/> is being dropped onto.</param>
public DragDropEvent(EntityUid user, EntityCoordinates dropLocation, EntityUid dragged, EntityUid target) : base(user, dragged, target)
{
DropLocation = dropLocation;
}
}
}

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@@ -2,12 +2,5 @@
public abstract class SharedDragDropSystem : EntitySystem
{
protected bool? CheckDragDropOn(DragDropEvent eventArgs)
{
var canDragDropOnEvent = new CanDragDropOnEvent(eventArgs.User, eventArgs.Dragged, eventArgs.Target);
RaiseLocalEvent(eventArgs.Target, canDragDropOnEvent, false);
return canDragDropOnEvent.Handled ? canDragDropOnEvent.CanDrop : null;
}
}

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@@ -1,5 +1,6 @@
using Content.Shared.DragDrop;
using Content.Shared.Emoting;
using Content.Shared.Hands;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Robust.Shared.Serialization;

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@@ -7,6 +7,14 @@ using static Robust.Shared.GameObjects.SharedSpriteComponent;
namespace Content.Shared.Hands
{
/// <summary>
/// Raised directed on an entity when attempting to drop its hand items.
/// </summary>
public sealed class DropAttemptEvent : CancellableEntityEventArgs
{
public readonly EntityUid Uid;
}
/// <summary>
/// Raised directed at an item that needs to update its in-hand sprites/layers.
/// </summary>

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@@ -243,8 +243,8 @@ public abstract partial class InventorySystem
// that requires server/client specific code.
// Uhhh TODO, fix this. This doesn't even fucking check if the target item is IN the targets inventory.
return actor != target &&
HasComp<SharedStrippableComponent>(target) &&
HasComp<SharedStrippingComponent>(actor) &&
HasComp<StrippableComponent>(target) &&
HasComp<StrippingComponent>(actor) &&
HasComp<SharedHandsComponent>(actor);
}

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@@ -1,11 +1,11 @@
using Content.Shared.DragDrop;
using Content.Shared.Nutrition.Components;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Kitchen.Components
{
public abstract class SharedKitchenSpikeComponent : Component, IDragDropOn
[NetworkedComponent]
public abstract class SharedKitchenSpikeComponent : Component
{
[DataField("delay")]
public float SpikeDelay = 7.0f;
@@ -14,19 +14,6 @@ namespace Content.Shared.Kitchen.Components
[DataField("sound")]
public SoundSpecifier SpikeSound = new SoundPathSpecifier("/Audio/Effects/Fluids/splat.ogg");
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
{
if (!IoCManager.Resolve<IEntityManager>().HasComponent<SharedButcherableComponent>(eventArgs.Dragged))
{
return false;
}
// TODO: Once we get silicons need to check organic
return true;
}
public abstract bool DragDropOn(DragDropEvent eventArgs);
[Serializable, NetSerializable]
public enum KitchenSpikeVisuals : byte
{

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@@ -0,0 +1,31 @@
using Content.Shared.DragDrop;
using Content.Shared.Kitchen.Components;
using Content.Shared.Nutrition.Components;
namespace Content.Shared.Kitchen;
public abstract class SharedKitchenSpikeSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharedKitchenSpikeComponent, CanDropTargetEvent>(OnCanDrop);
}
private void OnCanDrop(EntityUid uid, SharedKitchenSpikeComponent component, ref CanDropTargetEvent args)
{
if (args.Handled)
return;
args.Handled = true;
if (!HasComp<ButcherableComponent>(args.Dragged))
{
args.CanDrop = false;
return;
}
// TODO: Once we get silicons need to check organic
args.CanDrop = true;
}
}

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@@ -9,7 +9,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Medical.Cryogenics;
[NetworkedComponent]
public abstract class SharedCryoPodComponent: Component, IDragDropOn
public abstract class SharedCryoPodComponent: Component
{
/// <summary>
/// Specifies the name of the atmospherics port to draw gas from.
@@ -87,19 +87,4 @@ public abstract class SharedCryoPodComponent: Component, IDragDropOn
ContainsEntity,
IsOn
}
public bool CanInsert(EntityUid entity)
{
return IoCManager.Resolve<IEntityManager>().HasComponent<BodyComponent>(entity);
}
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
{
return CanInsert(eventArgs.Dragged);
}
bool IDragDropOn.DragDropOn(DragDropEvent eventArgs)
{
return false;
}
}

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@@ -1,4 +1,6 @@
using Content.Server.Medical.Components;
using Content.Shared.Body.Components;
using Content.Shared.DragDrop;
using Content.Shared.Emag.Systems;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
@@ -26,6 +28,12 @@ public abstract partial class SharedCryoPodSystem: EntitySystem
InitializeInsideCryoPod();
}
protected void OnCryoPodCanDropOn(EntityUid uid, SharedCryoPodComponent component, ref CanDropTargetEvent args)
{
args.CanDrop = args.CanDrop && HasComp<BodyComponent>(args.Dragged);
args.Handled = true;
}
protected void OnComponentInit(EntityUid uid, SharedCryoPodComponent cryoPodComponent, ComponentInit args)
{
cryoPodComponent.BodyContainer = _containerSystem.EnsureContainer<ContainerSlot>(uid, "scanner-body");

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@@ -1,19 +1,18 @@
using Content.Shared.Body.Components;
using Content.Shared.DragDrop;
using Robust.Shared.Serialization;
namespace Content.Shared.MedicalScanner
{
public abstract class SharedMedicalScannerComponent : Component, IDragDropOn
public abstract class SharedMedicalScannerComponent : Component
{
[Serializable, NetSerializable]
public enum MedicalScannerVisuals
public enum MedicalScannerVisuals : byte
{
Status
}
[Serializable, NetSerializable]
public enum MedicalScannerStatus
public enum MedicalScannerStatus : byte
{
Off,
Open,
@@ -22,17 +21,5 @@ namespace Content.Shared.MedicalScanner
Green,
Yellow,
}
public bool CanInsert(EntityUid entity)
{
return IoCManager.Resolve<IEntityManager>().HasComponent<BodyComponent>(entity);
}
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
{
return CanInsert(eventArgs.Dragged);
}
public abstract bool DragDropOn(DragDropEvent eventArgs);
}
}

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@@ -2,6 +2,7 @@
using Content.Shared.Disease.Events;
using Content.Shared.DragDrop;
using Content.Shared.Emoting;
using Content.Shared.Hands;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory.Events;
using Content.Shared.Item;

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@@ -1,38 +1,31 @@
using Content.Shared.DragDrop;
using Content.Shared.Storage;
using Robust.Shared.GameStates;
namespace Content.Shared.Nutrition.Components
{
/// <summary>
/// Indicates that the entity can be thrown on a kitchen spike for butchering.
/// </summary>
[RegisterComponent]
public sealed class SharedButcherableComponent : Component, IDraggable
[RegisterComponent, NetworkedComponent]
public sealed class ButcherableComponent : Component
{
[DataField("spawned", required: true)]
public List<EntitySpawnEntry> SpawnedEntities = new();
[DataField("butcherDelay")]
[ViewVariables(VVAccess.ReadWrite), DataField("butcherDelay")]
public float ButcherDelay = 8.0f;
[DataField("butcheringType")]
[ViewVariables(VVAccess.ReadWrite), DataField("butcheringType")]
public ButcheringType Type = ButcheringType.Knife;
/// <summary>
/// Prevents butchering same entity on two and more spikes simultaneously and multiple doAfters on the same Spike
/// </summary>
[ViewVariables]
public bool BeingButchered;
// TODO: ECS this out!, my guess CanDropEvent should be client side only and then "ValidDragDrop" in the DragDropSystem needs a little touch
// But this may lead to creating client-side systems for every Draggable component subbed to CanDrop. Actually those systems could control
// CanDropOn behaviors as well (IDragDropOn)
bool IDraggable.CanDrop(CanDropEvent args)
{
return Type != ButcheringType.Knife;
}
}
public enum ButcheringType
public enum ButcheringType : byte
{
Knife, // e.g. goliaths
Spike, // e.g. monkeys

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@@ -1,6 +1,7 @@
using Content.Shared.ActionBlocker;
using Content.Shared.Actions;
using Content.Shared.DragDrop;
using Content.Shared.Hands;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Content.Shared.Movement;

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@@ -1,29 +0,0 @@
using Content.Shared.ActionBlocker;
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
namespace Content.Shared.Strip.Components
{
/// <summary>
/// Give to an entity to say they can strip another entity.
/// </summary>
[RegisterComponent]
public sealed class SharedStrippingComponent : Component, IDragDropOn
{
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
{
var ent = IoCManager.Resolve<IEntityManager>();
return eventArgs.Target != eventArgs.Dragged &&
eventArgs.Target == eventArgs.User &&
ent.HasComponent<SharedStrippableComponent>(eventArgs.Dragged) &&
ent.HasComponent<SharedHandsComponent>(eventArgs.User) &&
ent.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().CanInteract(eventArgs.User, eventArgs.Dragged);
}
bool IDragDropOn.DragDropOn(DragDropEvent eventArgs)
{
// Handled by StrippableComponent
return true;
}
}
}

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@@ -1,24 +1,17 @@
using Content.Shared.ActionBlocker;
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Strip.Components
{
public abstract class SharedStrippableComponent : Component, IDraggable
[RegisterComponent, NetworkedComponent]
public sealed class StrippableComponent : Component
{
bool IDraggable.CanDrop(CanDropEvent args)
{
var ent = IoCManager.Resolve<IEntityManager>();
return args.Target != args.Dragged &&
args.Target == args.User &&
ent.HasComponent<SharedStrippingComponent>(args.User) &&
ent.HasComponent<SharedHandsComponent>(args.User) &&
ent.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().CanInteract(args.User, args.Dragged);
}
public abstract bool Drop(DragDropEvent args);
/// <summary>
/// The strip delay for hands.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("handDelay")]
public float HandStripDelay = 4f;
}
[NetSerializable, Serializable]

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@@ -0,0 +1,10 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Strip.Components
{
/// <summary>
/// Give to an entity to say they can strip another entity.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class StrippingComponent : Component {}
}

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@@ -0,0 +1,49 @@
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
using Content.Shared.Strip.Components;
namespace Content.Shared.Strip;
public abstract class SharedStrippableSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StrippingComponent, CanDropTargetEvent>(OnCanDropOn);
SubscribeLocalEvent<StrippableComponent, CanDropDraggedEvent>(OnCanDrop);
SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
}
private void OnDragDrop(EntityUid uid, StrippableComponent component, ref DragDropDraggedEvent args)
{
// If the user drags a strippable thing onto themselves.
if (args.Handled || args.Target != args.User)
return;
StartOpeningStripper(args.User, component);
args.Handled = true;
}
public virtual void StartOpeningStripper(EntityUid user, StrippableComponent component, bool openInCombat = false)
{
}
private void OnCanDropOn(EntityUid uid, StrippingComponent component, ref CanDropTargetEvent args)
{
args.Handled = true;
args.CanDrop |= uid == args.User &&
HasComp<StrippableComponent>(args.Dragged) &&
HasComp<SharedHandsComponent>(args.User);
}
private void OnCanDrop(EntityUid uid, StrippableComponent component, ref CanDropDraggedEvent args)
{
args.CanDrop |= args.Target == args.User &&
HasComp<StrippingComponent>(args.User) &&
HasComp<SharedHandsComponent>(args.User);
if (args.CanDrop)
args.Handled = true;
}
}

View File

@@ -8,6 +8,7 @@ using Content.Shared.Inventory.Events;
using Content.Shared.Item;
using Content.Shared.Bed.Sleep;
using Content.Shared.Database;
using Content.Shared.Hands;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;