Update content vectors to numerics (#17759)
This commit is contained in:
@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Client.Administration.Systems;
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using Content.Client.Administration.Systems;
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using Robust.Client.Graphics;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.ResourceManagement;
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@@ -1,4 +1,5 @@
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using Content.Client.Administration.Components;
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using System.Numerics;
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using Content.Client.Administration.Components;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Robust.Client.AutoGenerated;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Client.UserInterface.XAML;
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@@ -11,7 +12,7 @@ namespace Content.Client.Administration.UI
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public AdminMenuWindow()
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public AdminMenuWindow()
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{
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{
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MinSize = (500, 250);
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MinSize = new Vector2(500, 250);
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Title = Loc.GetString("admin-menu-title");
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Title = Loc.GetString("admin-menu-title");
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RobustXamlLoader.Load(this);
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RobustXamlLoader.Load(this);
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MasterTabContainer.SetTabTitle(0, Loc.GetString("admin-menu-admin-tab"));
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MasterTabContainer.SetTabTitle(0, Loc.GetString("admin-menu-admin-tab"));
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@@ -1,4 +1,5 @@
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Content.Client.Administration.UI.CustomControls;
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using Content.Client.Administration.UI.CustomControls;
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using Content.Shared.Administration.BanList;
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using Content.Shared.Administration.BanList;
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using Robust.Client.AutoGenerated;
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using Robust.Client.AutoGenerated;
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@@ -57,7 +58,7 @@ public sealed partial class BanListControl : Control
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_popup = new BanListIdsPopup(id, ip, hwid, guid);
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_popup = new BanListIdsPopup(id, ip, hwid, guid);
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var box = UIBox2.FromDimensions(UserInterfaceManager.MousePositionScaled.Position, (1, 1));
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var box = UIBox2.FromDimensions(UserInterfaceManager.MousePositionScaled.Position, new Vector2(1, 1));
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_popup.Open(box);
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_popup.Open(box);
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return true;
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return true;
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@@ -1,4 +1,5 @@
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using Robust.Client.Graphics;
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using System.Numerics;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Maths;
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using Robust.Shared.Maths;
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@@ -10,7 +11,7 @@ public sealed class VSeparator : PanelContainer
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public VSeparator(Color color)
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public VSeparator(Color color)
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{
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{
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MinSize = (2, 5);
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MinSize = new Vector2(2, 5);
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AddChild(new PanelContainer
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AddChild(new PanelContainer
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{
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{
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@@ -1,4 +1,5 @@
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Content.Shared.Administration.Notes;
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using Content.Shared.Administration.Notes;
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using Robust.Client.AutoGenerated;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface;
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@@ -67,7 +68,7 @@ public sealed partial class AdminNotesControl : Control
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};
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};
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_popup.OnDeletePressed += noteId => OnNoteDeleted?.Invoke(noteId);
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_popup.OnDeletePressed += noteId => OnNoteDeleted?.Invoke(noteId);
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var box = UIBox2.FromDimensions(UserInterfaceManager.MousePositionScaled.Position, (1, 1));
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var box = UIBox2.FromDimensions(UserInterfaceManager.MousePositionScaled.Position, Vector2.One);
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_popup.Open(box);
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_popup.Open(box);
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return true;
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return true;
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.Managers;
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using Content.Client.Eui;
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using Content.Client.Eui;
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using Content.Client.Stylesheets;
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using Content.Client.Stylesheets;
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@@ -339,7 +340,7 @@ namespace Content.Client.Administration.UI
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Contents.AddChild(tab);
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Contents.AddChild(tab);
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}
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}
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protected override Vector2 ContentsMinimumSize => (600, 400);
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protected override Vector2 ContentsMinimumSize => new Vector2(600, 400);
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}
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}
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private sealed class EditAdminWindow : DefaultWindow
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private sealed class EditAdminWindow : DefaultWindow
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@@ -356,7 +357,7 @@ namespace Content.Client.Administration.UI
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public EditAdminWindow(PermissionsEui ui, PermissionsEuiState.AdminData? data)
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public EditAdminWindow(PermissionsEui ui, PermissionsEuiState.AdminData? data)
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{
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{
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MinSize = (600, 400);
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MinSize = new Vector2(600, 400);
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SourceData = data;
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SourceData = data;
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Control nameControl;
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Control nameControl;
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@@ -534,7 +535,7 @@ namespace Content.Client.Administration.UI
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public EditAdminRankWindow(PermissionsEui ui, KeyValuePair<int, PermissionsEuiState.AdminRankData>? data)
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public EditAdminRankWindow(PermissionsEui ui, KeyValuePair<int, PermissionsEuiState.AdminRankData>? data)
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{
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{
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Title = Loc.GetString("permissions-eui-edit-admin-rank-window-title");
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Title = Loc.GetString("permissions-eui-edit-admin-rank-window-title");
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MinSize = (600, 400);
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MinSize = new Vector2(600, 400);
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SourceId = data?.Key;
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SourceId = data?.Key;
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NameEdit = new LineEdit
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NameEdit = new LineEdit
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Shared.Roles;
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using Content.Shared.Roles;
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using Robust.Client.AutoGenerated;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Console;
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using Robust.Client.Console;
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@@ -22,7 +23,7 @@ namespace Content.Client.Administration.UI.SetOutfit
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public SetOutfitMenu()
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public SetOutfitMenu()
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{
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{
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MinSize = SetSize = (250, 320);
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MinSize = SetSize = new Vector2(250, 320);
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IoCManager.InjectDependencies(this);
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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RobustXamlLoader.Load(this);
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@@ -4,6 +4,7 @@ using Robust.Client.ResourceManagement;
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using Robust.Shared.Enums;
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using Robust.Shared.Enums;
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using Robust.Shared.Map;
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using Robust.Shared.Map;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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namespace Content.Client.Administration.UI.SpawnExplosion;
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namespace Content.Client.Administration.UI.SpawnExplosion;
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@@ -94,7 +95,7 @@ public sealed class ExplosionDebugOverlay : Overlay
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foreach (var tile in tiles)
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foreach (var tile in tiles)
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{
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{
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var centre = ((Vector2) tile + 0.5f) * tileSize;
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var centre = (tile + Vector2Helpers.Half) * tileSize;
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// is the center of this tile visible to the user?
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// is the center of this tile visible to the user?
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if (!gridBounds.Contains(centre))
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if (!gridBounds.Contains(centre))
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@@ -105,9 +106,9 @@ public sealed class ExplosionDebugOverlay : Overlay
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var screenCenter = _eyeManager.WorldToScreen(worldCenter);
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var screenCenter = _eyeManager.WorldToScreen(worldCenter);
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if (Intensity[i] > 9)
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if (Intensity[i] > 9)
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screenCenter += (-12, -8);
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screenCenter += new Vector2(-12, -8);
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else
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else
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screenCenter += (-8, -8);
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screenCenter += new Vector2(-8, -8);
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handle.DrawString(_font, screenCenter, Intensity[i].ToString("F2"));
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handle.DrawString(_font, screenCenter, Intensity[i].ToString("F2"));
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}
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}
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@@ -116,8 +117,8 @@ public sealed class ExplosionDebugOverlay : Overlay
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if (tileSets.ContainsKey(0))
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if (tileSets.ContainsKey(0))
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{
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{
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var epicenter = tileSets[0].First();
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var epicenter = tileSets[0].First();
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var worldCenter = transform.Transform(((Vector2) epicenter + 0.5f) * tileSize);
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var worldCenter = transform.Transform((epicenter + Vector2Helpers.Half) * tileSize);
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var screenCenter = _eyeManager.WorldToScreen(worldCenter) + (-24, -24);
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var screenCenter = _eyeManager.WorldToScreen(worldCenter) + new Vector2(-24, -24);
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var text = $"{Intensity[0]:F2}\nΣ={TotalIntensity:F1}\nΔ={Slope:F1}";
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var text = $"{Intensity[0]:F2}\nΣ={TotalIntensity:F1}\nΔ={Slope:F1}";
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handle.DrawString(_font, screenCenter, text);
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handle.DrawString(_font, screenCenter, text);
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}
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}
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@@ -168,7 +169,7 @@ public sealed class ExplosionDebugOverlay : Overlay
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foreach (var tile in tiles)
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foreach (var tile in tiles)
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{
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{
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var centre = ((Vector2) tile + 0.5f) * tileSize;
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var centre = (tile + Vector2Helpers.Half) * tileSize;
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// is the center of this tile visible to the user?
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// is the center of this tile visible to the user?
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if (!gridBounds.Contains(centre))
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if (!gridBounds.Contains(centre))
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Shared.Explosion;
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using Content.Shared.Explosion;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Client.AutoGenerated;
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using Robust.Client.AutoGenerated;
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@@ -120,7 +121,7 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
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return;
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return;
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}
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}
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MapCoordinates coords = new((MapX.Value, MapY.Value), _mapData[MapOptions.SelectedId]);
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MapCoordinates coords = new(new Vector2(MapX.Value, MapY.Value), _mapData[MapOptions.SelectedId]);
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var explosionType = _explosionTypes[ExplosionOption.SelectedId];
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var explosionType = _explosionTypes[ExplosionOption.SelectedId];
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_eui.RequestPreviewData(coords, explosionType, Intensity.Value, Slope.Value, MaxIntensity.Value);
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_eui.RequestPreviewData(coords, explosionType, Intensity.Value, Slope.Value, MaxIntensity.Value);
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}
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}
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Client.AutoGenerated;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Console;
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using Robust.Client.Console;
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Numerics;
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using Robust.Client.Animations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.Animations;
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@@ -1,4 +1,5 @@
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using Content.Client.Gravity;
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using System.Numerics;
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using Content.Client.Gravity;
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using Content.Shared.Anomaly;
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using Content.Shared.Anomaly;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Anomaly.Components;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects;
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@@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Text;
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using Content.Client.Arcade.UI;
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using Content.Client.Arcade.UI;
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using Content.Client.Resources;
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using Content.Client.Resources;
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@@ -61,7 +62,7 @@ namespace Content.Client.Arcade
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Title = Loc.GetString("blockgame-menu-title");
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Title = Loc.GetString("blockgame-menu-title");
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_owner = owner;
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_owner = owner;
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MinSize = SetSize = (410, 490);
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MinSize = SetSize = new Vector2(410, 490);
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var resourceCache = IoCManager.Resolve<IResourceCache>();
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var resourceCache = IoCManager.Resolve<IResourceCache>();
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var backgroundTexture = resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
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var backgroundTexture = resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
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@@ -1,9 +1,8 @@
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using Content.Client.Arcade.UI;
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using System.Numerics;
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using Content.Client.Arcade.UI;
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using Content.Shared.Arcade;
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using Content.Shared.Arcade;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Localization;
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using Vector2 = Robust.Shared.Maths.Vector2;
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namespace Content.Client.Arcade
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namespace Content.Client.Arcade
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{
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{
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@@ -20,7 +19,7 @@ namespace Content.Client.Arcade
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private readonly Button[] _gameButtons = new Button[3]; //used to disable/enable all game buttons
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private readonly Button[] _gameButtons = new Button[3]; //used to disable/enable all game buttons
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public SpaceVillainArcadeMenu(SpaceVillainArcadeBoundUserInterface owner)
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public SpaceVillainArcadeMenu(SpaceVillainArcadeBoundUserInterface owner)
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{
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{
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MinSize = SetSize = (300, 225);
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MinSize = SetSize = new Vector2(300, 225);
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Title = Loc.GetString("spacevillain-menu-title");
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Title = Loc.GetString("spacevillain-menu-title");
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Owner = owner;
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Owner = owner;
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Client.Atmos.EntitySystems;
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using Content.Client.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.EntitySystems;
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using Content.Shared.Atmos.EntitySystems;
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Client.Atmos.Components;
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using Content.Client.Atmos.Components;
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using Content.Client.Atmos.EntitySystems;
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using Content.Client.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Content.Shared.Temperature;
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using Content.Shared.Temperature;
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@@ -11,6 +11,7 @@ using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects;
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|
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namespace Content.Client.Audio;
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namespace Content.Client.Audio;
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@@ -36,6 +37,8 @@ public sealed class AmbientSoundSystem : SharedAmbientSoundSystem
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private int _maxAmbientCount;
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private int _maxAmbientCount;
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private bool _overlayEnabled;
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private bool _overlayEnabled;
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private float _maxAmbientRange;
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private float _maxAmbientRange;
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private Vector2 MaxAmbientVector => new(_maxAmbientRange, _maxAmbientRange);
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|
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private float _cooldown;
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private float _cooldown;
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private TimeSpan _targetTime = TimeSpan.Zero;
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private TimeSpan _targetTime = TimeSpan.Zero;
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private float _ambienceVolume = 0.0f;
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private float _ambienceVolume = 0.0f;
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@@ -210,7 +213,7 @@ public sealed class AmbientSoundSystem : SharedAmbientSoundSystem
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? xform.LocalPosition - state.Player.LocalPosition
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? xform.LocalPosition - state.Player.LocalPosition
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: xform.WorldPosition - state.MapPos;
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: xform.WorldPosition - state.MapPos;
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var range = delta.Length;
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var range = delta.Length();
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if (range >= ambientComp.Range)
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if (range >= ambientComp.Range)
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return true;
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return true;
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@@ -250,7 +253,7 @@ public sealed class AmbientSoundSystem : SharedAmbientSoundSystem
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? xform.LocalPosition - playerXform.LocalPosition
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? xform.LocalPosition - playerXform.LocalPosition
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: xform.WorldPosition - mapPos.Position;
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: xform.WorldPosition - mapPos.Position;
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if (distance.LengthSquared < comp.Range * comp.Range)
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if (distance.LengthSquared() < comp.Range * comp.Range)
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continue;
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continue;
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}
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}
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|
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@@ -266,7 +269,7 @@ public sealed class AmbientSoundSystem : SharedAmbientSoundSystem
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var pos = mapPos.Position;
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var pos = mapPos.Position;
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var state = new QueryState(pos, playerXform, query);
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var state = new QueryState(pos, playerXform, query);
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var worldAabb = new Box2(pos - _maxAmbientRange, pos + _maxAmbientRange);
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var worldAabb = new Box2(pos - MaxAmbientVector, pos + MaxAmbientVector);
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_treeSys.QueryAabb(ref state, Callback, mapPos.MapId, worldAabb);
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_treeSys.QueryAabb(ref state, Callback, mapPos.MapId, worldAabb);
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// Add in range ambiences
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// Add in range ambiences
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Audio;
|
using Content.Shared.Audio;
|
||||||
using Robust.Shared.ComponentTrees;
|
using Robust.Shared.ComponentTrees;
|
||||||
using Robust.Shared.Physics;
|
using Robust.Shared.Physics;
|
||||||
@@ -13,7 +14,7 @@ public sealed class AmbientSoundTreeSystem : ComponentTreeSystem<AmbientSoundTre
|
|||||||
protected override bool Recursive => true;
|
protected override bool Recursive => true;
|
||||||
|
|
||||||
protected override Box2 ExtractAabb(in ComponentTreeEntry<AmbientSoundComponent> entry, Vector2 pos, Angle rot)
|
protected override Box2 ExtractAabb(in ComponentTreeEntry<AmbientSoundComponent> entry, Vector2 pos, Angle rot)
|
||||||
=> new Box2(pos - entry.Component.Range, pos + entry.Component.Range);
|
=> new Box2(pos - entry.Component.RangeVector, pos + entry.Component.RangeVector);
|
||||||
|
|
||||||
protected override Box2 ExtractAabb(in ComponentTreeEntry<AmbientSoundComponent> entry)
|
protected override Box2 ExtractAabb(in ComponentTreeEntry<AmbientSoundComponent> entry)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Botany;
|
using Content.Shared.Botany;
|
||||||
using Content.Client.Botany.Components;
|
using Content.Client.Botany.Components;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Robust.Client.AutoGenerated;
|
using System.Numerics;
|
||||||
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.Console;
|
using Robust.Client.Console;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
@@ -20,7 +21,7 @@ internal sealed partial class BqlResultsWindow : DefaultWindow
|
|||||||
RobustXamlLoader.Load(this);
|
RobustXamlLoader.Load(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Vector2 ContentsMinimumSize => (500, 700);
|
protected override Vector2 ContentsMinimumSize => new(500, 700);
|
||||||
|
|
||||||
public void Update((string name, EntityUid entity)[] entities)
|
public void Update((string name, EntityUid entity)[] entities)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Camera;
|
using Content.Shared.Camera;
|
||||||
|
|
||||||
namespace Content.Client.Camera;
|
namespace Content.Client.Camera;
|
||||||
@@ -17,15 +18,16 @@ public sealed class CameraRecoilSystem : SharedCameraRecoilSystem
|
|||||||
|
|
||||||
public override void KickCamera(EntityUid uid, Vector2 recoil, CameraRecoilComponent? component = null)
|
public override void KickCamera(EntityUid uid, Vector2 recoil, CameraRecoilComponent? component = null)
|
||||||
{
|
{
|
||||||
if (!Resolve(uid, ref component, false)) return;
|
if (!Resolve(uid, ref component, false))
|
||||||
|
return;
|
||||||
|
|
||||||
// Use really bad math to "dampen" kicks when we're already kicked.
|
// Use really bad math to "dampen" kicks when we're already kicked.
|
||||||
var existing = component.CurrentKick.Length;
|
var existing = component.CurrentKick.Length();
|
||||||
var dampen = existing / KickMagnitudeMax;
|
var dampen = existing / KickMagnitudeMax;
|
||||||
component.CurrentKick += recoil * (1 - dampen);
|
component.CurrentKick += recoil * (1 - dampen);
|
||||||
|
|
||||||
if (component.CurrentKick.Length > KickMagnitudeMax)
|
if (component.CurrentKick.Length() > KickMagnitudeMax)
|
||||||
component.CurrentKick = component.CurrentKick.Normalized * KickMagnitudeMax;
|
component.CurrentKick = component.CurrentKick.Normalized() * KickMagnitudeMax;
|
||||||
|
|
||||||
component.LastKickTime = 0;
|
component.LastKickTime = 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.CardboardBox;
|
using System.Numerics;
|
||||||
|
using Content.Shared.CardboardBox;
|
||||||
using Content.Shared.CardboardBox.Components;
|
using Content.Shared.CardboardBox.Components;
|
||||||
using Content.Shared.Examine;
|
using Content.Shared.Examine;
|
||||||
using Content.Shared.Movement.Components;
|
using Content.Shared.Movement.Components;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Resources;
|
using Content.Client.Resources;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Client.UserInterface.Systems.EscapeMenu;
|
using Content.Client.UserInterface.Systems.EscapeMenu;
|
||||||
@@ -108,7 +109,7 @@ namespace Content.Client.Changelog
|
|||||||
{
|
{
|
||||||
Texture = upArrow,
|
Texture = upArrow,
|
||||||
ModulateSelfOverride = Color.FromHex("#888"),
|
ModulateSelfOverride = Color.FromHex("#888"),
|
||||||
TextureScale = (0.5f, 0.5f),
|
TextureScale = new Vector2(0.5f, 0.5f),
|
||||||
Margin = new Thickness(4, 3),
|
Margin = new Thickness(4, 3),
|
||||||
VerticalAlignment = VAlignment.Bottom
|
VerticalAlignment = VAlignment.Bottom
|
||||||
},
|
},
|
||||||
@@ -122,7 +123,7 @@ namespace Content.Client.Changelog
|
|||||||
{
|
{
|
||||||
Texture = upArrow,
|
Texture = upArrow,
|
||||||
ModulateSelfOverride = Color.FromHex("#888"),
|
ModulateSelfOverride = Color.FromHex("#888"),
|
||||||
TextureScale = (0.5f, 0.5f),
|
TextureScale = new Vector2(0.5f, 0.5f),
|
||||||
Margin = new Thickness(4, 3),
|
Margin = new Thickness(4, 3),
|
||||||
VerticalAlignment = VAlignment.Bottom
|
VerticalAlignment = VAlignment.Bottom
|
||||||
}
|
}
|
||||||
@@ -184,7 +185,7 @@ namespace Content.Client.Changelog
|
|||||||
{
|
{
|
||||||
Texture = _resourceCache.GetTexture(new ResPath($"/Textures/Interface/Changelog/{file}")),
|
Texture = _resourceCache.GetTexture(new ResPath($"/Textures/Interface/Changelog/{file}")),
|
||||||
VerticalAlignment = VAlignment.Top,
|
VerticalAlignment = VAlignment.Top,
|
||||||
TextureScale = (0.5f, 0.5f),
|
TextureScale = new Vector2(0.5f, 0.5f),
|
||||||
Margin = new Thickness(2, 4, 6, 2),
|
Margin = new Thickness(2, 4, 6, 2),
|
||||||
ModulateSelfOverride = Color.FromHex(color)
|
ModulateSelfOverride = Color.FromHex(color)
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Chat.Managers;
|
using Content.Client.Chat.Managers;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
@@ -80,7 +81,7 @@ namespace Content.Client.Chat.UI
|
|||||||
|
|
||||||
ForceRunStyleUpdate();
|
ForceRunStyleUpdate();
|
||||||
|
|
||||||
bubble.Measure(Vector2.Infinity);
|
bubble.Measure(Vector2Helpers.Infinity);
|
||||||
ContentSize = bubble.DesiredSize;
|
ContentSize = bubble.DesiredSize;
|
||||||
_verticalOffsetAchieved = -ContentSize.Y;
|
_verticalOffsetAchieved = -ContentSize.Y;
|
||||||
}
|
}
|
||||||
@@ -130,7 +131,7 @@ namespace Content.Client.Chat.UI
|
|||||||
var worldPos = xform.WorldPosition + offset;
|
var worldPos = xform.WorldPosition + offset;
|
||||||
|
|
||||||
var lowerCenter = _eyeManager.WorldToScreen(worldPos) / UIScale;
|
var lowerCenter = _eyeManager.WorldToScreen(worldPos) / UIScale;
|
||||||
var screenPos = lowerCenter - (ContentSize.X / 2, ContentSize.Y + _verticalOffsetAchieved);
|
var screenPos = lowerCenter - new Vector2(ContentSize.X / 2, ContentSize.Y + _verticalOffsetAchieved);
|
||||||
// Round to nearest 0.5
|
// Round to nearest 0.5
|
||||||
screenPos = (screenPos * 2).Rounded() / 2;
|
screenPos = (screenPos * 2).Rounded() / 2;
|
||||||
LayoutContainer.SetPosition(this, screenPos);
|
LayoutContainer.SetPosition(this, screenPos);
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.Chemistry;
|
using Content.Shared.Chemistry;
|
||||||
@@ -59,7 +60,7 @@ namespace Content.Client.Chemistry.UI
|
|||||||
{
|
{
|
||||||
Access = AccessLevel.Public,
|
Access = AccessLevel.Public,
|
||||||
StyleClasses = { styleBase },
|
StyleClasses = { styleBase },
|
||||||
MaxSize = (42, 28),
|
MaxSize = new Vector2(42, 28),
|
||||||
Group = pillTypeGroup
|
Group = pillTypeGroup
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -68,7 +69,7 @@ namespace Content.Client.Chemistry.UI
|
|||||||
TextureRect pillTypeTexture = new TextureRect
|
TextureRect pillTypeTexture = new TextureRect
|
||||||
{
|
{
|
||||||
Texture = specifier.Frame0(),
|
Texture = specifier.Frame0(),
|
||||||
TextureScale = (1.75f, 1.75f),
|
TextureScale = new Vector2(1.75f, 1.75f),
|
||||||
Stretch = TextureRect.StretchMode.KeepCentered,
|
Stretch = TextureRect.StretchMode.KeepCentered,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Robust.Client.Animations;
|
using Robust.Client.Animations;
|
||||||
|
using Robust.Client.Graphics;
|
||||||
|
|
||||||
namespace Content.Client.Chemistry.Visualizers;
|
namespace Content.Client.Chemistry.Visualizers;
|
||||||
|
|
||||||
@@ -22,7 +23,7 @@ public sealed class FoamVisualsComponent : Component
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The state of the entities base sprite RSI that is displayed when the foam dissolves.
|
/// The state of the entities base sprite RSI that is displayed when the foam dissolves.
|
||||||
/// Cannot use <see cref="Robust.Graphics.RSI.StateKey"/> because it does not have <see cref="DataDefinitionAttribute"/> and I am not making an engine PR at this time.
|
/// Cannot use <see cref="RSI.StateKey"/> because it does not have <see cref="DataDefinitionAttribute"/> and I am not making an engine PR at this time.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField("animationState")]
|
[DataField("animationState")]
|
||||||
public string State = "foam-dissolve";
|
public string State = "foam-dissolve";
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.Utility;
|
using Robust.Client.Utility;
|
||||||
@@ -62,7 +63,7 @@ namespace Content.Client.Clickable
|
|||||||
if (layer.Texture != null)
|
if (layer.Texture != null)
|
||||||
{
|
{
|
||||||
// Convert to image coordinates
|
// Convert to image coordinates
|
||||||
var imagePos = (Vector2i) (localPos * EyeManager.PixelsPerMeter * (1, -1) + layer.Texture.Size / 2f);
|
var imagePos = (Vector2i) (localPos * EyeManager.PixelsPerMeter * new Vector2(1, -1) + layer.Texture.Size / 2f);
|
||||||
|
|
||||||
if (_clickMapManager.IsOccluding(layer.Texture, imagePos))
|
if (_clickMapManager.IsOccluding(layer.Texture, imagePos))
|
||||||
return true;
|
return true;
|
||||||
@@ -80,7 +81,7 @@ namespace Content.Client.Clickable
|
|||||||
var layerLocal = inverseMatrix.Transform(localPos);
|
var layerLocal = inverseMatrix.Transform(localPos);
|
||||||
|
|
||||||
// Convert to image coordinates
|
// Convert to image coordinates
|
||||||
var layerImagePos = (Vector2i) (layerLocal * EyeManager.PixelsPerMeter * (1, -1) + rsiState.Size / 2f);
|
var layerImagePos = (Vector2i) (layerLocal * EyeManager.PixelsPerMeter * new Vector2(1, -1) + rsiState.Size / 2f);
|
||||||
|
|
||||||
// Next, to get the right click map we need the "direction" of this layer that is actually being used to draw the sprite on the screen.
|
// Next, to get the right click map we need the "direction" of this layer that is actually being used to draw the sprite on the screen.
|
||||||
// This **can** differ from the dir defined before, but can also just be the same.
|
// This **can** differ from the dir defined before, but can also just be the same.
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
@@ -43,7 +44,7 @@ namespace Content.Client.Cloning.UI
|
|||||||
|
|
||||||
(new Control()
|
(new Control()
|
||||||
{
|
{
|
||||||
MinSize = (20, 0)
|
MinSize = new Vector2(20, 0)
|
||||||
}),
|
}),
|
||||||
|
|
||||||
(DenyButton = new Button
|
(DenyButton = new Button
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Clothing.Systems;
|
using Content.Client.Clothing.Systems;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Hands.Systems;
|
using Content.Client.Hands.Systems;
|
||||||
using Content.Shared.Weapons.Ranged.Components;
|
using Content.Shared.Weapons.Ranged.Components;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
@@ -77,7 +78,7 @@ public sealed class CombatModeIndicatorsOverlay : Overlay
|
|||||||
private void DrawSight(Texture sight, DrawingHandleScreen screen, Vector2 centerPos, float scale)
|
private void DrawSight(Texture sight, DrawingHandleScreen screen, Vector2 centerPos, float scale)
|
||||||
{
|
{
|
||||||
var sightSize = sight.Size * scale;
|
var sightSize = sight.Size * scale;
|
||||||
var expandedSize = sightSize + 7f;
|
var expandedSize = sightSize + new Vector2(7f, 7f);
|
||||||
|
|
||||||
screen.DrawTextureRect(sight,
|
screen.DrawTextureRect(sight,
|
||||||
UIBox2.FromDimensions(centerPos - sightSize * 0.5f, sightSize), StrokeColor);
|
UIBox2.FromDimensions(centerPos - sightSize * 0.5f, sightSize), StrokeColor);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Movement.Systems;
|
using Content.Client.Movement.Systems;
|
||||||
using Content.Shared.Movement.Components;
|
using Content.Shared.Movement.Components;
|
||||||
using Content.Shared.Movement.Systems;
|
using Content.Shared.Movement.Systems;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
@@ -21,7 +22,7 @@ namespace Content.Client.Configurable.UI
|
|||||||
|
|
||||||
public ConfigurationMenu(ConfigurationBoundUserInterface owner)
|
public ConfigurationMenu(ConfigurationBoundUserInterface owner)
|
||||||
{
|
{
|
||||||
MinSize = SetSize = (300, 250);
|
MinSize = SetSize = new Vector2(300, 250);
|
||||||
Owner = owner;
|
Owner = owner;
|
||||||
|
|
||||||
_inputs = new List<(string name, LineEdit input)>();
|
_inputs = new List<(string name, LineEdit input)>();
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Numerics;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
@@ -71,7 +72,7 @@ namespace Content.Client.Construction.UI
|
|||||||
|
|
||||||
public ConstructionMenu()
|
public ConstructionMenu()
|
||||||
{
|
{
|
||||||
SetSize = MinSize = (720, 320);
|
SetSize = MinSize = new Vector2(720, 320);
|
||||||
|
|
||||||
IoCManager.InjectDependencies(this);
|
IoCManager.InjectDependencies(this);
|
||||||
RobustXamlLoader.Load(this);
|
RobustXamlLoader.Load(this);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Content.Client.CombatMode;
|
using Content.Client.CombatMode;
|
||||||
using Content.Client.Gameplay;
|
using Content.Client.Gameplay;
|
||||||
@@ -171,8 +172,8 @@ namespace Content.Client.ContextMenu.UI
|
|||||||
// open pop-up adjacent to the parent element. We want the sub-menu elements to align with this element
|
// open pop-up adjacent to the parent element. We want the sub-menu elements to align with this element
|
||||||
// which depends on the panel container style margins.
|
// which depends on the panel container style margins.
|
||||||
var altPos = element.GlobalPosition;
|
var altPos = element.GlobalPosition;
|
||||||
var pos = altPos + (element.Width + 2 * ContextMenuElement.ElementMargin, -2 * ContextMenuElement.ElementMargin);
|
var pos = altPos + new Vector2(element.Width + 2 * ContextMenuElement.ElementMargin, -2 * ContextMenuElement.ElementMargin);
|
||||||
element.SubMenu.Open(UIBox2.FromDimensions(pos, (1, 1)), altPos);
|
element.SubMenu.Open(UIBox2.FromDimensions(pos, new Vector2(1, 1)), altPos);
|
||||||
|
|
||||||
// draw on top of other menus
|
// draw on top of other menus
|
||||||
element.SubMenu.SetPositionLast();
|
element.SubMenu.SetPositionLast();
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.CombatMode;
|
using Content.Client.CombatMode;
|
||||||
using Content.Client.Examine;
|
using Content.Client.Examine;
|
||||||
using Content.Client.Gameplay;
|
using Content.Client.Gameplay;
|
||||||
@@ -94,7 +95,7 @@ namespace Content.Client.ContextMenu.UI
|
|||||||
Elements.Clear();
|
Elements.Clear();
|
||||||
AddToUI(orderedStates);
|
AddToUI(orderedStates);
|
||||||
|
|
||||||
var box = UIBox2.FromDimensions(_userInterfaceManager.MousePositionScaled.Position, (1, 1));
|
var box = UIBox2.FromDimensions(_userInterfaceManager.MousePositionScaled.Position, new Vector2(1, 1));
|
||||||
_context.RootMenu.Open(box);
|
_context.RootMenu.Open(box);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Shared.CCVar;
|
using Content.Shared.CCVar;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
@@ -86,7 +87,7 @@ namespace Content.Client.Credits
|
|||||||
{
|
{
|
||||||
if (!first)
|
if (!first)
|
||||||
{
|
{
|
||||||
patronsContainer.AddChild(new Control {MinSize = (0, 10)});
|
patronsContainer.AddChild(new Control {MinSize = new Vector2(0, 10)});
|
||||||
}
|
}
|
||||||
|
|
||||||
first = false;
|
first = false;
|
||||||
@@ -133,7 +134,7 @@ namespace Content.Client.Credits
|
|||||||
{
|
{
|
||||||
if (!first)
|
if (!first)
|
||||||
{
|
{
|
||||||
ss14ContributorsContainer.AddChild(new Control {MinSize = (0, 10)});
|
ss14ContributorsContainer.AddChild(new Control {MinSize = new Vector2(0, 10)});
|
||||||
}
|
}
|
||||||
|
|
||||||
first = false;
|
first = false;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Shared.CCVar;
|
using Content.Shared.CCVar;
|
||||||
using Content.Shared.CrewManifest;
|
using Content.Shared.CrewManifest;
|
||||||
using Content.Shared.Roles;
|
using Content.Shared.Roles;
|
||||||
@@ -146,7 +147,7 @@ public sealed partial class CrewManifestUi : DefaultWindow
|
|||||||
{
|
{
|
||||||
var icon = new TextureRect()
|
var icon = new TextureRect()
|
||||||
{
|
{
|
||||||
TextureScale = (2, 2),
|
TextureScale = new Vector2(2, 2),
|
||||||
Stretch = TextureRect.StretchMode.KeepCentered
|
Stretch = TextureRect.StretchMode.KeepCentered
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Actions;
|
using Content.Client.Actions;
|
||||||
using Content.Client.Decals.Overlays;
|
using Content.Client.Decals.Overlays;
|
||||||
using Content.Shared.Actions;
|
using Content.Shared.Actions;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.Input;
|
using Robust.Client.Input;
|
||||||
@@ -54,7 +55,7 @@ public sealed class DecalPlacementOverlay : Overlay
|
|||||||
|
|
||||||
if (snap)
|
if (snap)
|
||||||
{
|
{
|
||||||
localPos = (Vector2) localPos.Floored() + grid.TileSize / 2f;
|
localPos = (Vector2) localPos.Floored() + grid.TileSizeHalfVector;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Nothing uses snap cardinals so probably don't need preview?
|
// Nothing uses snap cardinals so probably don't need preview?
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.DoAfter;
|
using Content.Shared.DoAfter;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
|
|||||||
@@ -121,7 +121,7 @@ public sealed class DragDropHelper<T>
|
|||||||
case DragState.MouseDown:
|
case DragState.MouseDown:
|
||||||
{
|
{
|
||||||
var screenPos = _inputManager.MouseScreenPosition;
|
var screenPos = _inputManager.MouseScreenPosition;
|
||||||
if ((_mouseDownScreenPos.Position - screenPos.Position).Length > Deadzone)
|
if ((_mouseDownScreenPos.Position - screenPos.Position).Length() > Deadzone)
|
||||||
{
|
{
|
||||||
StartDragging();
|
StartDragging();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ using Robust.Shared.Player;
|
|||||||
using Robust.Shared.Prototypes;
|
using Robust.Shared.Prototypes;
|
||||||
using Robust.Shared.Utility;
|
using Robust.Shared.Utility;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
|
using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
|
||||||
|
|
||||||
namespace Content.Client.DragDrop;
|
namespace Content.Client.DragDrop;
|
||||||
@@ -405,7 +406,9 @@ public sealed class DragDropSystem : SharedDragDropSystem
|
|||||||
// find possible targets on screen even if not reachable
|
// find possible targets on screen even if not reachable
|
||||||
// TODO: Duplicated in SpriteSystem and TargetOutlineSystem. Should probably be cached somewhere for a frame?
|
// TODO: Duplicated in SpriteSystem and TargetOutlineSystem. Should probably be cached somewhere for a frame?
|
||||||
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
|
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
|
||||||
var bounds = new Box2(mousePos.Position - 1.5f, mousePos.Position + 1.5f);
|
var expansion = new Vector2(1.5f, 1.5f);
|
||||||
|
|
||||||
|
var bounds = new Box2(mousePos.Position - expansion, mousePos.Position + expansion);
|
||||||
var pvsEntities = _lookup.GetEntitiesIntersecting(mousePos.MapId, bounds);
|
var pvsEntities = _lookup.GetEntitiesIntersecting(mousePos.MapId, bounds);
|
||||||
|
|
||||||
var spriteQuery = GetEntityQuery<SpriteComponent>();
|
var spriteQuery = GetEntityQuery<SpriteComponent>();
|
||||||
@@ -510,7 +513,7 @@ public sealed class DragDropSystem : SharedDragDropSystem
|
|||||||
case DragState.MouseDown:
|
case DragState.MouseDown:
|
||||||
{
|
{
|
||||||
var screenPos = _inputManager.MouseScreenPosition;
|
var screenPos = _inputManager.MouseScreenPosition;
|
||||||
if ((_mouseDownScreenPos!.Value.Position - screenPos.Position).Length > _deadzone)
|
if ((_mouseDownScreenPos!.Value.Position - screenPos.Position).Length() > _deadzone)
|
||||||
{
|
{
|
||||||
StartDrag();
|
StartDrag();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ using Robust.Shared.Input.Binding;
|
|||||||
using Robust.Shared.Map;
|
using Robust.Shared.Map;
|
||||||
using Robust.Shared.Utility;
|
using Robust.Shared.Utility;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Content.Shared.Eye.Blinding.Components;
|
using Content.Shared.Eye.Blinding.Components;
|
||||||
using Robust.Client;
|
using Robust.Client;
|
||||||
@@ -209,7 +210,7 @@ namespace Content.Client.Examine
|
|||||||
hBox.AddChild(new SpriteView
|
hBox.AddChild(new SpriteView
|
||||||
{
|
{
|
||||||
Sprite = sprite, OverrideDirection = Direction.South,
|
Sprite = sprite, OverrideDirection = Direction.South,
|
||||||
SetSize = (32, 32),
|
SetSize = new Vector2(32, 32),
|
||||||
Margin = new Thickness(2, 0, 2, 0),
|
Margin = new Thickness(2, 0, 2, 0),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -231,8 +232,8 @@ namespace Content.Client.Examine
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
panel.Measure(Vector2.Infinity);
|
panel.Measure(Vector2Helpers.Infinity);
|
||||||
var size = Vector2.ComponentMax((minWidth, 0), panel.DesiredSize);
|
var size = Vector2.Max(new Vector2(minWidth, 0), panel.DesiredSize);
|
||||||
|
|
||||||
_examineTooltipOpen.Open(UIBox2.FromDimensions(_popupPos.Position, size));
|
_examineTooltipOpen.Open(UIBox2.FromDimensions(_popupPos.Position, size));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Explosion;
|
using Content.Shared.Explosion;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
@@ -102,13 +103,13 @@ public sealed class ExplosionOverlay : Overlay
|
|||||||
|
|
||||||
foreach (var tile in tiles)
|
foreach (var tile in tiles)
|
||||||
{
|
{
|
||||||
var centre = ((Vector2) tile + 0.5f) * tileSize;
|
var centre = (tile + Vector2Helpers.Half) * tileSize;
|
||||||
|
|
||||||
if (!gridBounds.Contains(centre))
|
if (!gridBounds.Contains(centre))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
var texture = _robustRandom.Pick(frames);
|
var texture = _robustRandom.Pick(frames);
|
||||||
drawHandle.DrawTextureRect(texture, Box2.CenteredAround(centre, (tileSize, tileSize)), textures.FireColor);
|
drawHandle.DrawTextureRect(texture, Box2.CenteredAround(centre, new Vector2(tileSize, tileSize)), textures.FireColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Viewport;
|
using Content.Client.Viewport;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
@@ -64,7 +65,7 @@ namespace Content.Client.Flash
|
|||||||
screenSpaceHandle.UseShader(_shader);
|
screenSpaceHandle.UseShader(_shader);
|
||||||
_shader.SetParameter("percentComplete", percentComplete);
|
_shader.SetParameter("percentComplete", percentComplete);
|
||||||
|
|
||||||
var screenSize = UIBox2.FromDimensions((0, 0), _displayManager.ScreenSize);
|
var screenSize = UIBox2.FromDimensions(new Vector2(0, 0), _displayManager.ScreenSize);
|
||||||
|
|
||||||
if (_screenshotTexture != null)
|
if (_screenshotTexture != null)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.FixedPoint;
|
using System.Numerics;
|
||||||
|
using Content.Shared.FixedPoint;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.ResourceManagement;
|
using Robust.Client.ResourceManagement;
|
||||||
using Robust.Shared.Enums;
|
using Robust.Shared.Enums;
|
||||||
@@ -61,7 +62,7 @@ public sealed class PuddleOverlay : Overlay
|
|||||||
|
|
||||||
foreach (var debugOverlayData in _debugOverlaySystem.GetData(mapGrid.Owner))
|
foreach (var debugOverlayData in _debugOverlaySystem.GetData(mapGrid.Owner))
|
||||||
{
|
{
|
||||||
var centre = ((Vector2) debugOverlayData.Pos + 0.5f) * mapGrid.TileSize;
|
var centre = (debugOverlayData.Pos + Vector2Helpers.Half) * mapGrid.TileSize;
|
||||||
|
|
||||||
// is the center of this tile visible
|
// is the center of this tile visible
|
||||||
if (!gridBounds.Contains(centre))
|
if (!gridBounds.Contains(centre))
|
||||||
@@ -93,7 +94,7 @@ public sealed class PuddleOverlay : Overlay
|
|||||||
|
|
||||||
foreach (var debugOverlayData in _debugOverlaySystem.GetData(mapGrid.Owner))
|
foreach (var debugOverlayData in _debugOverlaySystem.GetData(mapGrid.Owner))
|
||||||
{
|
{
|
||||||
var centre = ((Vector2) debugOverlayData.Pos + 0.5f) * mapGrid.TileSize;
|
var centre = (debugOverlayData.Pos + Vector2Helpers.Half) * mapGrid.TileSize;
|
||||||
|
|
||||||
// // is the center of this tile visible
|
// // is the center of this tile visible
|
||||||
if (!gridBounds.Contains(centre))
|
if (!gridBounds.Contains(centre))
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Clickable;
|
using Content.Client.Clickable;
|
||||||
using Content.Client.ContextMenu.UI;
|
using Content.Client.ContextMenu.UI;
|
||||||
using Robust.Client.ComponentTrees;
|
using Robust.Client.ComponentTrees;
|
||||||
@@ -90,7 +91,7 @@ namespace Content.Client.Gameplay
|
|||||||
{
|
{
|
||||||
// Find all the entities intersecting our click
|
// Find all the entities intersecting our click
|
||||||
var spriteTree = _entityManager.EntitySysManager.GetEntitySystem<SpriteTreeSystem>();
|
var spriteTree = _entityManager.EntitySysManager.GetEntitySystem<SpriteTreeSystem>();
|
||||||
var entities = spriteTree.QueryAabb(coordinates.MapId, Box2.CenteredAround(coordinates.Position, (1, 1)), true);
|
var entities = spriteTree.QueryAabb(coordinates.MapId, Box2.CenteredAround(coordinates.Position, new Vector2(1, 1)));
|
||||||
|
|
||||||
// Check the entities against whether or not we can click them
|
// Check the entities against whether or not we can click them
|
||||||
var foundEntities = new List<(EntityUid, int, uint, float)>(entities.Count);
|
var foundEntities = new List<(EntityUid, int, uint, float)>(entities.Count);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
@@ -41,7 +42,7 @@ public sealed class ReturnToBodyMenu : DefaultWindow
|
|||||||
|
|
||||||
(new Control()
|
(new Control()
|
||||||
{
|
{
|
||||||
MinSize = (20, 0)
|
MinSize = new Vector2(20, 0)
|
||||||
}),
|
}),
|
||||||
|
|
||||||
(DenyButton = new Button
|
(DenyButton = new Button
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Gravity;
|
using Content.Shared.Gravity;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Animations;
|
using Robust.Client.Animations;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Camera;
|
using Content.Shared.Camera;
|
||||||
using Content.Shared.Gravity;
|
using Content.Shared.Gravity;
|
||||||
using Robust.Client.Player;
|
using Robust.Client.Player;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.ContextMenu.UI;
|
using Content.Client.ContextMenu.UI;
|
||||||
using Content.Client.Examine;
|
using Content.Client.Examine;
|
||||||
using Content.Client.Guidebook.Richtext;
|
using Content.Client.Guidebook.Richtext;
|
||||||
@@ -159,7 +160,7 @@ public sealed partial class GuideEntityEmbed : BoxContainer, IDocumentTag
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Scale = (2, 2);
|
Scale = new Vector2(2, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (args.TryGetValue("Interactive", out var interactive))
|
if (args.TryGetValue("Interactive", out var interactive))
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Hands.Systems;
|
using Content.Client.Hands.Systems;
|
||||||
using Content.Shared.CCVar;
|
using Content.Shared.CCVar;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
@@ -63,10 +64,11 @@ namespace Content.Client.Hands
|
|||||||
|
|
||||||
var screen = args.ScreenHandle;
|
var screen = args.ScreenHandle;
|
||||||
var offset = _cfg.GetCVar(CCVars.HudHeldItemOffset);
|
var offset = _cfg.GetCVar(CCVars.HudHeldItemOffset);
|
||||||
|
var offsetVec = new Vector2(offset, offset);
|
||||||
|
|
||||||
if (IconOverride != null)
|
if (IconOverride != null)
|
||||||
{
|
{
|
||||||
screen.DrawTexture(IconOverride, mousePos.Position - IconOverride.Size / 2 + offset, Color.White.WithAlpha(0.75f));
|
screen.DrawTexture(IconOverride, mousePos.Position - IconOverride.Size / 2 + offsetVec, Color.White.WithAlpha(0.75f));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -84,7 +86,7 @@ namespace Content.Client.Hands
|
|||||||
screen.DrawEntity(handEntity.Value, halfSize, new Vector2(1f, 1f) * uiScale, Angle.Zero, Angle.Zero, Direction.South, sprite);
|
screen.DrawEntity(handEntity.Value, halfSize, new Vector2(1f, 1f) * uiScale, Angle.Zero, Angle.Zero, Direction.South, sprite);
|
||||||
}, Color.Transparent);
|
}, Color.Transparent);
|
||||||
|
|
||||||
screen.DrawTexture(_renderBackbuffer.Texture, mousePos.Position - halfSize + offset, Color.White.WithAlpha(0.75f));
|
screen.DrawTexture(_renderBackbuffer.Texture, mousePos.Position - halfSize + offsetVec, Color.White.WithAlpha(0.75f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Animations;
|
using Content.Client.Animations;
|
||||||
using Content.Client.Examine;
|
using Content.Client.Examine;
|
||||||
using Content.Client.Strip;
|
using Content.Client.Strip;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Content.Shared.Damage;
|
using Content.Shared.Damage;
|
||||||
using Content.Shared.Damage.Prototypes;
|
using Content.Shared.Damage.Prototypes;
|
||||||
@@ -64,12 +65,12 @@ namespace Content.Client.HealthAnalyzer.UI
|
|||||||
text.AppendLine();
|
text.AppendLine();
|
||||||
}
|
}
|
||||||
Diagnostics.Text = text.ToString();
|
Diagnostics.Text = text.ToString();
|
||||||
SetSize = (250, 600);
|
SetSize = new Vector2(250, 600);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Diagnostics.Text = Loc.GetString("health-analyzer-window-no-patient-data-text");
|
Diagnostics.Text = Loc.GetString("health-analyzer-window-no-patient-data-text");
|
||||||
SetSize = (250, 100);
|
SetSize = new Vector2(250, 100);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.IoC;
|
using Content.Client.IoC;
|
||||||
using Content.Client.Resources;
|
using Content.Client.Resources;
|
||||||
using Content.Shared.Damage;
|
using Content.Shared.Damage;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.IconSmoothing;
|
using Content.Shared.IconSmoothing;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.IconSmoothing;
|
using Content.Shared.IconSmoothing;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.UserInterface.Systems.EscapeMenu;
|
using Content.Client.UserInterface.Systems.EscapeMenu;
|
||||||
using Robust.Client.ResourceManagement;
|
using Robust.Client.ResourceManagement;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
@@ -35,7 +36,7 @@ namespace Content.Client.Info
|
|||||||
|
|
||||||
Contents.AddChild(rootContainer);
|
Contents.AddChild(rootContainer);
|
||||||
|
|
||||||
SetSize = (650, 650);
|
SetSize = new Vector2(650, 650);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PopulateTutorial(Info tutorialList)
|
private void PopulateTutorial(Info tutorialList)
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Numerics;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Content.Client.Interactable;
|
using Content.Client.Interactable;
|
||||||
using Content.Shared.ActionBlocker;
|
using Content.Shared.ActionBlocker;
|
||||||
@@ -59,7 +60,7 @@ namespace Content.Client.Instruments.UI
|
|||||||
PlaybackSlider.OnValueChanged += PlaybackSliderSeek;
|
PlaybackSlider.OnValueChanged += PlaybackSliderSeek;
|
||||||
PlaybackSlider.OnKeyBindUp += PlaybackSliderKeyUp;
|
PlaybackSlider.OnKeyBindUp += PlaybackSliderKeyUp;
|
||||||
|
|
||||||
MinSize = SetSize = (400, 150);
|
MinSize = SetSize = new Vector2(400, 150);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InstrumentOnMidiPlaybackEnded()
|
private void InstrumentOnMidiPlaybackEnded()
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Examine;
|
using Content.Client.Examine;
|
||||||
using Content.Client.Strip;
|
using Content.Client.Strip;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
@@ -139,14 +140,14 @@ namespace Content.Client.Inventory
|
|||||||
|
|
||||||
// TODO fix layout container measuring (its broken atm).
|
// TODO fix layout container measuring (its broken atm).
|
||||||
// _strippingMenu.InvalidateMeasure();
|
// _strippingMenu.InvalidateMeasure();
|
||||||
// _strippingMenu.Contents.Measure(Vector2.Infinity);
|
// _strippingMenu.Contents.Measure(Vector2Helpers.Infinity);
|
||||||
|
|
||||||
// TODO allow windows to resize based on content's desired size
|
// TODO allow windows to resize based on content's desired size
|
||||||
|
|
||||||
// for now: shit-code
|
// for now: shit-code
|
||||||
// this breaks for drones (too many hands, lots of empty vertical space), and looks shit for monkeys and the like.
|
// this breaks for drones (too many hands, lots of empty vertical space), and looks shit for monkeys and the like.
|
||||||
// but the window is realizable, so eh.
|
// but the window is realizable, so eh.
|
||||||
_strippingMenu.SetSize = (220, snare?.IsEnsnared == true ? 550 : 530);
|
_strippingMenu.SetSize = new Vector2(220, snare?.IsEnsnared == true ? 550 : 530);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AddHandButton(Hand hand)
|
private void AddHandButton(Hand hand)
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Immutable;
|
using System.Collections.Immutable;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Jittering;
|
using Content.Shared.Jittering;
|
||||||
using Robust.Client.Animations;
|
using Robust.Client.Animations;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.CrewManifest;
|
using Content.Client.CrewManifest;
|
||||||
using Content.Client.GameTicking.Managers;
|
using Content.Client.GameTicking.Managers;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
@@ -38,7 +39,7 @@ namespace Content.Client.LateJoin
|
|||||||
|
|
||||||
public LateJoinGui()
|
public LateJoinGui()
|
||||||
{
|
{
|
||||||
MinSize = SetSize = (360, 560);
|
MinSize = SetSize = new Vector2(360, 560);
|
||||||
IoCManager.InjectDependencies(this);
|
IoCManager.InjectDependencies(this);
|
||||||
_sprites = _entitySystem.GetEntitySystem<SpriteSystem>();
|
_sprites = _entitySystem.GetEntitySystem<SpriteSystem>();
|
||||||
_crewManifest = _entitySystem.GetEntitySystem<CrewManifestSystem>();
|
_crewManifest = _entitySystem.GetEntitySystem<CrewManifestSystem>();
|
||||||
@@ -228,7 +229,7 @@ namespace Content.Client.LateJoin
|
|||||||
|
|
||||||
var icon = new TextureRect
|
var icon = new TextureRect
|
||||||
{
|
{
|
||||||
TextureScale = (2, 2),
|
TextureScale = new Vector2(2, 2),
|
||||||
Stretch = TextureRect.StretchMode.KeepCentered
|
Stretch = TextureRect.StretchMode.KeepCentered
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -261,7 +262,7 @@ namespace Content.Client.LateJoin
|
|||||||
|
|
||||||
jobSelector.AddChild(new TextureRect
|
jobSelector.AddChild(new TextureRect
|
||||||
{
|
{
|
||||||
TextureScale = (0.4f, 0.4f),
|
TextureScale = new Vector2(0.4f, 0.4f),
|
||||||
Stretch = TextureRect.StretchMode.KeepCentered,
|
Stretch = TextureRect.StretchMode.KeepCentered,
|
||||||
Texture = _sprites.Frame0(new SpriteSpecifier.Texture(new ("/Textures/Interface/Nano/lock.svg.192dpi.png"))),
|
Texture = _sprites.Frame0(new SpriteSpecifier.Texture(new ("/Textures/Interface/Nano/lock.svg.192dpi.png"))),
|
||||||
HorizontalExpand = true,
|
HorizontalExpand = true,
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Light;
|
using Content.Shared.Light;
|
||||||
using Content.Shared.Light.Component;
|
using Content.Shared.Light.Component;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
@@ -42,7 +43,7 @@ public sealed class HandheldLightStatus : Control
|
|||||||
|
|
||||||
for (var i = 0; i < _sections.Length; i++)
|
for (var i = 0; i < _sections.Length; i++)
|
||||||
{
|
{
|
||||||
var panel = new PanelContainer {MinSize = (20, 20)};
|
var panel = new PanelContainer {MinSize = new Vector2(20, 20)};
|
||||||
wrapper.AddChild(panel);
|
wrapper.AddChild(panel);
|
||||||
_sections[i] = panel;
|
_sections[i] = panel;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Humanoid;
|
using Content.Client.Humanoid;
|
||||||
using Content.Client.Inventory;
|
using Content.Client.Inventory;
|
||||||
using Content.Client.Preferences;
|
using Content.Client.Preferences;
|
||||||
@@ -96,7 +97,7 @@ namespace Content.Client.Lobby.UI
|
|||||||
{
|
{
|
||||||
Sprite = _entityManager.GetComponent<SpriteComponent>(entity),
|
Sprite = _entityManager.GetComponent<SpriteComponent>(entity),
|
||||||
OverrideDirection = direction,
|
OverrideDirection = direction,
|
||||||
Scale = (2, 2)
|
Scale = new Vector2(2, 2)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.MachineLinking;
|
using Content.Shared.MachineLinking;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
@@ -88,7 +89,7 @@ namespace Content.Client.MachineLinking.UI
|
|||||||
var rightChild = RightButton.GetChild(right);
|
var rightChild = RightButton.GetChild(right);
|
||||||
var y1 = leftChild.PixelPosition.Y + leftChild.PixelHeight / 2 + leftOffset;
|
var y1 = leftChild.PixelPosition.Y + leftChild.PixelHeight / 2 + leftOffset;
|
||||||
var y2 = rightChild.PixelPosition.Y + rightChild.PixelHeight / 2 + rightOffset;
|
var y2 = rightChild.PixelPosition.Y + rightChild.PixelHeight / 2 + rightOffset;
|
||||||
handle.DrawLine((0, y1), (PixelWidth, y2), Color.Cyan);
|
handle.DrawLine(new Vector2(0, y1), new Vector2(PixelWidth, y2), Color.Cyan);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Maps;
|
using Content.Shared.Maps;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
@@ -69,7 +70,7 @@ public sealed class GridDraggingSystem : SharedGridDraggingSystem
|
|||||||
RaiseNetworkEvent(new GridDragVelocityRequest()
|
RaiseNetworkEvent(new GridDragVelocityRequest()
|
||||||
{
|
{
|
||||||
Grid = _dragging.Value,
|
Grid = _dragging.Value,
|
||||||
LinearVelocity = distance.LengthSquared > 0f ? (distance / (float) tickTime.TotalSeconds) * 0.25f : Vector2.Zero,
|
LinearVelocity = distance.LengthSquared() > 0f ? (distance / (float) tickTime.TotalSeconds) * 0.25f : Vector2.Zero,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.Medical.SuitSensor;
|
using Content.Shared.Medical.SuitSensor;
|
||||||
@@ -151,7 +152,7 @@ namespace Content.Client.Medical.CrewMonitoring
|
|||||||
{
|
{
|
||||||
var dirIcon = new DirectionIcon()
|
var dirIcon = new DirectionIcon()
|
||||||
{
|
{
|
||||||
SetSize = (IconSize, IconSize),
|
SetSize = new Vector2(IconSize, IconSize),
|
||||||
Margin = new(0, 0, 4, 0)
|
Margin = new(0, 0, 4, 0)
|
||||||
};
|
};
|
||||||
box.AddChild(dirIcon);
|
box.AddChild(dirIcon);
|
||||||
@@ -164,7 +165,7 @@ namespace Content.Client.Medical.CrewMonitoring
|
|||||||
var displayPos = local.Floored();
|
var displayPos = local.Floored();
|
||||||
var dirIcon = new DirectionIcon(snap, precision)
|
var dirIcon = new DirectionIcon(snap, precision)
|
||||||
{
|
{
|
||||||
SetSize = (IconSize, IconSize),
|
SetSize = new Vector2(IconSize, IconSize),
|
||||||
Margin = new(0, 0, 4, 0)
|
Margin = new(0, 0, 4, 0)
|
||||||
};
|
};
|
||||||
box.AddChild(dirIcon);
|
box.AddChild(dirIcon);
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.Emag.Systems;
|
using System.Numerics;
|
||||||
|
using Content.Shared.Emag.Systems;
|
||||||
using Content.Shared.Medical.Cryogenics;
|
using Content.Shared.Medical.Cryogenics;
|
||||||
using Content.Shared.Verbs;
|
using Content.Shared.Verbs;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Movement.Components;
|
using Content.Shared.Movement.Components;
|
||||||
using Content.Shared.Movement.Systems;
|
using Content.Shared.Movement.Systems;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -61,7 +61,7 @@ public sealed class JetpackSystem : SharedJetpackSystem
|
|||||||
// Don't show particles unless the user is moving.
|
// Don't show particles unless the user is moving.
|
||||||
if (Container.TryGetContainingContainer(uid, out var container) &&
|
if (Container.TryGetContainingContainer(uid, out var container) &&
|
||||||
TryComp<PhysicsComponent>(container.Owner, out var body) &&
|
TryComp<PhysicsComponent>(container.Owner, out var body) &&
|
||||||
body.LinearVelocity.LengthSquared < 1f)
|
body.LinearVelocity.LengthSquared() < 1f)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var uidXform = Transform(uid);
|
var uidXform = Transform(uid);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.ResourceManagement;
|
using Robust.Client.ResourceManagement;
|
||||||
using Robust.Shared.Enums;
|
using Robust.Shared.Enums;
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
|
||||||
namespace Content.Client.NPC;
|
namespace Content.Client.NPC;
|
||||||
|
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Physics.Controllers;
|
using Content.Client.Physics.Controllers;
|
||||||
using Content.Shared.Movement.Components;
|
using Content.Shared.Movement.Components;
|
||||||
using Content.Shared.NPC;
|
using Content.Shared.NPC;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Content.Shared.NPC;
|
using Content.Shared.NPC;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
@@ -173,7 +174,7 @@ namespace Content.Client.NPC
|
|||||||
{
|
{
|
||||||
var mousePos = _inputManager.MouseScreenPosition;
|
var mousePos = _inputManager.MouseScreenPosition;
|
||||||
var mouseWorldPos = _eyeManager.ScreenToMap(mousePos);
|
var mouseWorldPos = _eyeManager.ScreenToMap(mousePos);
|
||||||
var aabb = new Box2(mouseWorldPos.Position - SharedPathfindingSystem.ChunkSize, mouseWorldPos.Position + SharedPathfindingSystem.ChunkSize);
|
var aabb = new Box2(mouseWorldPos.Position - SharedPathfindingSystem.ChunkSizeVec, mouseWorldPos.Position + SharedPathfindingSystem.ChunkSizeVec);
|
||||||
var xformQuery = _entManager.GetEntityQuery<TransformComponent>();
|
var xformQuery = _entManager.GetEntityQuery<TransformComponent>();
|
||||||
|
|
||||||
if ((_system.Modes & PathfindingDebugMode.Crumb) != 0x0 &&
|
if ((_system.Modes & PathfindingDebugMode.Crumb) != 0x0 &&
|
||||||
@@ -207,7 +208,7 @@ namespace Content.Client.NPC
|
|||||||
foreach (var crumb in chunk.Value)
|
foreach (var crumb in chunk.Value)
|
||||||
{
|
{
|
||||||
var crumbMapPos = worldMatrix.Transform(_system.GetCoordinate(chunk.Key, crumb.Coordinates));
|
var crumbMapPos = worldMatrix.Transform(_system.GetCoordinate(chunk.Key, crumb.Coordinates));
|
||||||
var distance = (crumbMapPos - mouseWorldPos.Position).Length;
|
var distance = (crumbMapPos - mouseWorldPos.Position).Length();
|
||||||
|
|
||||||
if (distance < nearestDistance)
|
if (distance < nearestDistance)
|
||||||
{
|
{
|
||||||
@@ -334,7 +335,9 @@ namespace Content.Client.NPC
|
|||||||
{
|
{
|
||||||
if (!_system.Breadcrumbs.TryGetValue(grid.Owner, out var crumbs) ||
|
if (!_system.Breadcrumbs.TryGetValue(grid.Owner, out var crumbs) ||
|
||||||
!xformQuery.TryGetComponent(grid.Owner, out var gridXform))
|
!xformQuery.TryGetComponent(grid.Owner, out var gridXform))
|
||||||
|
{
|
||||||
continue;
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
|
var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
|
||||||
worldHandle.SetTransform(worldMatrix);
|
worldHandle.SetTransform(worldMatrix);
|
||||||
@@ -357,6 +360,7 @@ namespace Content.Client.NPC
|
|||||||
}
|
}
|
||||||
|
|
||||||
const float edge = 1f / SharedPathfindingSystem.SubStep / 4f;
|
const float edge = 1f / SharedPathfindingSystem.SubStep / 4f;
|
||||||
|
var edgeVec = new Vector2(edge, edge);
|
||||||
|
|
||||||
var masked = crumb.Data.CollisionMask != 0 || crumb.Data.CollisionLayer != 0;
|
var masked = crumb.Data.CollisionMask != 0 || crumb.Data.CollisionLayer != 0;
|
||||||
Color color;
|
Color color;
|
||||||
@@ -375,7 +379,7 @@ namespace Content.Client.NPC
|
|||||||
}
|
}
|
||||||
|
|
||||||
var coordinate = _system.GetCoordinate(chunk.Key, crumb.Coordinates);
|
var coordinate = _system.GetCoordinate(chunk.Key, crumb.Coordinates);
|
||||||
worldHandle.DrawRect(new Box2(coordinate - edge, coordinate + edge), color.WithAlpha(0.25f));
|
worldHandle.DrawRect(new Box2(coordinate - edgeVec, coordinate + edgeVec), color.WithAlpha(0.25f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Client.UserInterface.Controls;
|
using System.Numerics;
|
||||||
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.DeviceLinking;
|
using Content.Shared.DeviceLinking;
|
||||||
using Content.Shared.DeviceNetwork;
|
using Content.Shared.DeviceNetwork;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
@@ -6,7 +7,6 @@ using Robust.Client.Graphics;
|
|||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.XAML;
|
using Robust.Client.UserInterface.XAML;
|
||||||
using Vector2 = Robust.Shared.Maths.Vector2;
|
|
||||||
|
|
||||||
namespace Content.Client.NetworkConfigurator;
|
namespace Content.Client.NetworkConfigurator;
|
||||||
|
|
||||||
@@ -187,7 +187,7 @@ public sealed partial class NetworkConfiguratorLinkMenu : FancyWindow
|
|||||||
|
|
||||||
if (left == right)
|
if (left == right)
|
||||||
{
|
{
|
||||||
handle.DrawLine((0, y1), (PixelWidth, y2), Color.Cyan);
|
handle.DrawLine(new Vector2(0, y1), new Vector2(PixelWidth, y2), Color.Cyan);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Content.Client.Resources;
|
using Content.Client.Resources;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
@@ -89,7 +90,7 @@ namespace Content.Client.NodeContainer
|
|||||||
sb.Append($"grid pos: {gridTile}\n");
|
sb.Append($"grid pos: {gridTile}\n");
|
||||||
sb.Append(group.DebugData);
|
sb.Append(group.DebugData);
|
||||||
|
|
||||||
args.ScreenHandle.DrawString(_font, mousePos + (20, -20), sb.ToString());
|
args.ScreenHandle.DrawString(_font, mousePos + new Vector2(20, -20), sb.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawWorld(in OverlayDrawArgs overlayDrawArgs)
|
private void DrawWorld(in OverlayDrawArgs overlayDrawArgs)
|
||||||
@@ -105,7 +106,7 @@ namespace Content.Client.NodeContainer
|
|||||||
|
|
||||||
_hovered = default;
|
_hovered = default;
|
||||||
|
|
||||||
var cursorBox = Box2.CenteredAround(_mouseWorldPos, (nodeSize, nodeSize));
|
var cursorBox = Box2.CenteredAround(_mouseWorldPos, new Vector2(nodeSize, nodeSize));
|
||||||
|
|
||||||
// Group visible nodes by grid tiles.
|
// Group visible nodes by grid tiles.
|
||||||
var worldAABB = overlayDrawArgs.WorldAABB;
|
var worldAABB = overlayDrawArgs.WorldAABB;
|
||||||
@@ -145,14 +146,14 @@ namespace Content.Client.NodeContainer
|
|||||||
var lCursorBox = invMatrix.TransformBox(cursorBox);
|
var lCursorBox = invMatrix.TransformBox(cursorBox);
|
||||||
foreach (var (pos, list) in gridDict)
|
foreach (var (pos, list) in gridDict)
|
||||||
{
|
{
|
||||||
var centerPos = (Vector2) pos + grid.TileSize / 2f;
|
var centerPos = (Vector2) pos + grid.TileSizeHalfVector;
|
||||||
list.Sort(NodeDisplayComparer.Instance);
|
list.Sort(NodeDisplayComparer.Instance);
|
||||||
|
|
||||||
var offset = -(list.Count - 1) * nodeOffset / 2;
|
var offset = -(list.Count - 1) * nodeOffset / 2;
|
||||||
|
|
||||||
foreach (var (group, node) in list)
|
foreach (var (group, node) in list)
|
||||||
{
|
{
|
||||||
var nodePos = centerPos + (offset, offset);
|
var nodePos = centerPos + new Vector2(offset, offset);
|
||||||
if (lCursorBox.Contains(nodePos))
|
if (lCursorBox.Contains(nodePos))
|
||||||
_hovered = (group.NetId, node.NetId);
|
_hovered = (group.NetId, node.NetId);
|
||||||
|
|
||||||
@@ -166,7 +167,7 @@ namespace Content.Client.NodeContainer
|
|||||||
foreach (var nodeRenderData in _nodeIndex.Values)
|
foreach (var nodeRenderData in _nodeIndex.Values)
|
||||||
{
|
{
|
||||||
var pos = nodeRenderData.NodePos;
|
var pos = nodeRenderData.NodePos;
|
||||||
var bounds = Box2.CenteredAround(pos, (nodeSize, nodeSize));
|
var bounds = Box2.CenteredAround(pos, new Vector2(nodeSize, nodeSize));
|
||||||
|
|
||||||
var groupData = nodeRenderData.GroupData;
|
var groupData = nodeRenderData.GroupData;
|
||||||
var color = groupData.Color;
|
var color = groupData.Color;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Shared.Input;
|
using Content.Shared.Input;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
@@ -60,7 +61,7 @@ namespace Content.Client.Options.UI.Tabs
|
|||||||
{
|
{
|
||||||
if (!first)
|
if (!first)
|
||||||
{
|
{
|
||||||
KeybindsContainer.AddChild(new Control {MinSize = (0, 8)});
|
KeybindsContainer.AddChild(new Control {MinSize = new Vector2(0, 8)});
|
||||||
}
|
}
|
||||||
|
|
||||||
first = false;
|
first = false;
|
||||||
@@ -414,11 +415,11 @@ namespace Content.Client.Options.UI.Tabs
|
|||||||
Orientation = LayoutOrientation.Horizontal,
|
Orientation = LayoutOrientation.Horizontal,
|
||||||
Children =
|
Children =
|
||||||
{
|
{
|
||||||
new Control {MinSize = (5, 0)},
|
new Control {MinSize = new Vector2(5, 0)},
|
||||||
name,
|
name,
|
||||||
BindButton1,
|
BindButton1,
|
||||||
BindButton2,
|
BindButton2,
|
||||||
new Control {MinSize = (10, 0)},
|
new Control {MinSize = new Vector2(10, 0)},
|
||||||
ResetButton
|
ResetButton
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -458,7 +459,7 @@ namespace Content.Client.Options.UI.Tabs
|
|||||||
|
|
||||||
Button.OnKeyBindDown += ButtonOnOnKeyBindDown;
|
Button.OnKeyBindDown += ButtonOnOnKeyBindDown;
|
||||||
|
|
||||||
MinSize = (200, 0);
|
MinSize = new Vector2(200, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void EnteredTree()
|
protected override void EnteredTree()
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.Follower;
|
using System.Numerics;
|
||||||
|
using Content.Shared.Follower;
|
||||||
using Content.Shared.Follower.Components;
|
using Content.Shared.Follower.Components;
|
||||||
using Robust.Client.Animations;
|
using Robust.Client.Animations;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Interaction;
|
using Content.Shared.Interaction;
|
||||||
using Content.Shared.Whitelist;
|
using Content.Shared.Whitelist;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
@@ -58,7 +59,9 @@ public sealed class TargetOutlineSystem : EntitySystem
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The size of the box around the mouse to use when looking for valid targets.
|
/// The size of the box around the mouse to use when looking for valid targets.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public float LookupSize = 2;
|
public float LookupSize = 1;
|
||||||
|
|
||||||
|
private Vector2 LookupVector => new(LookupSize, LookupSize);
|
||||||
|
|
||||||
private const string ShaderTargetValid = "SelectionOutlineInrange";
|
private const string ShaderTargetValid = "SelectionOutlineInrange";
|
||||||
private const string ShaderTargetInvalid = "SelectionOutline";
|
private const string ShaderTargetInvalid = "SelectionOutline";
|
||||||
@@ -116,7 +119,7 @@ public sealed class TargetOutlineSystem : EntitySystem
|
|||||||
// find possible targets on screen
|
// find possible targets on screen
|
||||||
// TODO: Duplicated in SpriteSystem and DragDropSystem. Should probably be cached somewhere for a frame?
|
// TODO: Duplicated in SpriteSystem and DragDropSystem. Should probably be cached somewhere for a frame?
|
||||||
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
|
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
|
||||||
var bounds = new Box2(mousePos - LookupSize / 2f, mousePos + LookupSize / 2f);
|
var bounds = new Box2(mousePos - LookupVector, mousePos + LookupVector);
|
||||||
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Static);
|
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Static);
|
||||||
var spriteQuery = GetEntityQuery<SpriteComponent>();
|
var spriteQuery = GetEntityQuery<SpriteComponent>();
|
||||||
|
|
||||||
@@ -159,7 +162,7 @@ public sealed class TargetOutlineSystem : EntitySystem
|
|||||||
{
|
{
|
||||||
var origin = Transform(player).WorldPosition;
|
var origin = Transform(player).WorldPosition;
|
||||||
var target = Transform(entity).WorldPosition;
|
var target = Transform(entity).WorldPosition;
|
||||||
valid = (origin - target).LengthSquared <= Range;
|
valid = (origin - target).LengthSquared() <= Range;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sprite.PostShader != null &&
|
if (sprite.PostShader != null &&
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Robust.Client.AutoGenerated;
|
using System.Numerics;
|
||||||
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.XAML;
|
using Robust.Client.UserInterface.XAML;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Robust.Client.AutoGenerated;
|
using System.Numerics;
|
||||||
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
using Robust.Client.UserInterface.XAML;
|
using Robust.Client.UserInterface.XAML;
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
using Robust.Client.UserInterface.XAML;
|
using Robust.Client.UserInterface.XAML;
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
|
||||||
namespace Content.Client.Paper;
|
namespace Content.Client.Paper;
|
||||||
|
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Paper;
|
using Content.Shared.Paper;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
using System;
|
using System.Numerics;
|
||||||
using Robust.Client.Graphics;
|
|
||||||
using Content.Client.Parallax.Data;
|
|
||||||
using Robust.Shared.Serialization.Manager.Attributes;
|
|
||||||
|
|
||||||
namespace Content.Client.Parallax.Data;
|
namespace Content.Client.Parallax.Data;
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Robust.Shared.Maths;
|
using Robust.Shared.Maths;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
|
using System.Numerics;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Content.Client.Parallax.Data;
|
using Content.Client.Parallax.Data;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Client.Parallax.Managers;
|
using System.Numerics;
|
||||||
|
using Content.Client.Parallax.Managers;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
using Robust.Shared.Random;
|
using Robust.Shared.Random;
|
||||||
@@ -22,7 +23,7 @@ public sealed class ParallaxControl : Control
|
|||||||
{
|
{
|
||||||
IoCManager.InjectDependencies(this);
|
IoCManager.InjectDependencies(this);
|
||||||
|
|
||||||
Offset = (_random.Next(0, 1000), _random.Next(0, 1000));
|
Offset = new Vector2(_random.Next(0, 1000), _random.Next(0, 1000));
|
||||||
RectClipContent = true;
|
RectClipContent = true;
|
||||||
_parallaxManager.LoadParallaxByName("FastSpace");
|
_parallaxManager.LoadParallaxByName("FastSpace");
|
||||||
}
|
}
|
||||||
@@ -54,7 +55,7 @@ public sealed class ParallaxControl : Control
|
|||||||
{
|
{
|
||||||
for (var y = -scaledOffset.Y; y < ourSize.Y; y += texSize.Y)
|
for (var y = -scaledOffset.Y; y < ourSize.Y; y += texSize.Y)
|
||||||
{
|
{
|
||||||
handle.DrawTextureRect(tex, UIBox2.FromDimensions((x, y), texSize));
|
handle.DrawTextureRect(tex, UIBox2.FromDimensions(new Vector2(x, y), texSize));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Parallax.Managers;
|
using Content.Client.Parallax.Managers;
|
||||||
using Content.Shared.CCVar;
|
using Content.Shared.CCVar;
|
||||||
using Content.Shared.Parallax.Biomes;
|
using Content.Shared.Parallax.Biomes;
|
||||||
@@ -101,7 +102,7 @@ public sealed class ParallaxOverlay : Overlay
|
|||||||
{
|
{
|
||||||
for (var y = flooredBL.Y; y < args.WorldAABB.Top; y += size.Y)
|
for (var y = flooredBL.Y; y < args.WorldAABB.Top; y += size.Y)
|
||||||
{
|
{
|
||||||
worldHandle.DrawTextureRect(tex, Box2.FromDimensions((x, y), size));
|
worldHandle.DrawTextureRect(tex, Box2.FromDimensions(new Vector2(x, y), size));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Resources;
|
using Content.Client.Resources;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
@@ -51,7 +52,7 @@ namespace Content.Client.ParticleAccelerator.UI
|
|||||||
|
|
||||||
public ParticleAcceleratorControlMenu(ParticleAcceleratorBoundUserInterface owner)
|
public ParticleAcceleratorControlMenu(ParticleAcceleratorBoundUserInterface owner)
|
||||||
{
|
{
|
||||||
SetSize = (400, 320);
|
SetSize = new Vector2(400, 320);
|
||||||
_greyScaleShader = IoCManager.Resolve<IPrototypeManager>().Index<ShaderPrototype>("Greyscale").Instance();
|
_greyScaleShader = IoCManager.Resolve<IPrototypeManager>().Index<ShaderPrototype>("Greyscale").Instance();
|
||||||
|
|
||||||
_owner = owner;
|
_owner = owner;
|
||||||
@@ -159,11 +160,11 @@ namespace Content.Client.ParticleAccelerator.UI
|
|||||||
new PanelContainer
|
new PanelContainer
|
||||||
{
|
{
|
||||||
PanelOverride = new StyleBoxFlat {BackgroundColor = StyleNano.NanoGold},
|
PanelOverride = new StyleBoxFlat {BackgroundColor = StyleNano.NanoGold},
|
||||||
MinSize = (0, 2),
|
MinSize = new Vector2(0, 2),
|
||||||
},
|
},
|
||||||
new Control
|
new Control
|
||||||
{
|
{
|
||||||
MinSize = (0, 4)
|
MinSize = new Vector2(0, 4)
|
||||||
},
|
},
|
||||||
|
|
||||||
new BoxContainer
|
new BoxContainer
|
||||||
@@ -210,7 +211,7 @@ namespace Content.Client.ParticleAccelerator.UI
|
|||||||
},
|
},
|
||||||
new Control
|
new Control
|
||||||
{
|
{
|
||||||
MinSize = (0, 10),
|
MinSize = new Vector2(0, 10),
|
||||||
},
|
},
|
||||||
_drawLabel,
|
_drawLabel,
|
||||||
new Control
|
new Control
|
||||||
@@ -237,7 +238,7 @@ namespace Content.Client.ParticleAccelerator.UI
|
|||||||
new BoxContainer
|
new BoxContainer
|
||||||
{
|
{
|
||||||
Orientation = LayoutOrientation.Vertical,
|
Orientation = LayoutOrientation.Vertical,
|
||||||
MinSize = (186, 0),
|
MinSize = new Vector2(186, 0),
|
||||||
Children =
|
Children =
|
||||||
{
|
{
|
||||||
(_statusLabel = new Label
|
(_statusLabel = new Label
|
||||||
@@ -246,7 +247,7 @@ namespace Content.Client.ParticleAccelerator.UI
|
|||||||
}),
|
}),
|
||||||
new Control
|
new Control
|
||||||
{
|
{
|
||||||
MinSize = (0, 20)
|
MinSize = new Vector2(0, 20)
|
||||||
},
|
},
|
||||||
new PanelContainer
|
new PanelContainer
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -61,7 +61,7 @@ public sealed class JointVisualsOverlay : Overlay
|
|||||||
var posA = coordsA.ToMapPos(_entManager, xformSystem);
|
var posA = coordsA.ToMapPos(_entManager, xformSystem);
|
||||||
var posB = coordsB.ToMapPos(_entManager, xformSystem);
|
var posB = coordsB.ToMapPos(_entManager, xformSystem);
|
||||||
var diff = (posB - posA);
|
var diff = (posB - posA);
|
||||||
var length = diff.Length;
|
var length = diff.Length();
|
||||||
|
|
||||||
var midPoint = diff / 2f + posA;
|
var midPoint = diff / 2f + posA;
|
||||||
var angle = (posB - posA).ToWorldAngle();
|
var angle = (posB - posA).ToWorldAngle();
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Pinpointer;
|
using Content.Shared.Pinpointer;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
using Robust.Shared.Enums;
|
using Robust.Shared.Enums;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.Stylesheets;
|
using Content.Client.Stylesheets;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.Pinpointer;
|
using Content.Shared.Pinpointer;
|
||||||
@@ -10,7 +11,6 @@ using Robust.Shared.Map.Components;
|
|||||||
using Robust.Shared.Physics;
|
using Robust.Shared.Physics;
|
||||||
using Robust.Shared.Physics.Collision.Shapes;
|
using Robust.Shared.Physics.Collision.Shapes;
|
||||||
using Robust.Shared.Physics.Components;
|
using Robust.Shared.Physics.Components;
|
||||||
using Vector2 = Robust.Shared.Maths.Vector2;
|
|
||||||
|
|
||||||
namespace Content.Client.Pinpointer.UI;
|
namespace Content.Client.Pinpointer.UI;
|
||||||
|
|
||||||
@@ -87,7 +87,7 @@ public sealed class NavMapControl : MapGridControl
|
|||||||
};
|
};
|
||||||
|
|
||||||
AddChild(topContainer);
|
AddChild(topContainer);
|
||||||
topPanel.Measure(Vector2.Infinity);
|
topPanel.Measure(Vector2Helpers.Infinity);
|
||||||
|
|
||||||
_recenter.OnPressed += args =>
|
_recenter.OnPressed += args =>
|
||||||
{
|
{
|
||||||
@@ -153,7 +153,7 @@ public sealed class NavMapControl : MapGridControl
|
|||||||
var frameTime = Timing.FrameTime;
|
var frameTime = Timing.FrameTime;
|
||||||
var diff = _offset * (float) frameTime.TotalSeconds;
|
var diff = _offset * (float) frameTime.TotalSeconds;
|
||||||
|
|
||||||
if (_offset.LengthSquared < _recenterMinimum)
|
if (_offset.LengthSquared() < _recenterMinimum)
|
||||||
{
|
{
|
||||||
_offset = Vector2.Zero;
|
_offset = Vector2.Zero;
|
||||||
_recentering = false;
|
_recentering = false;
|
||||||
@@ -337,6 +337,6 @@ public sealed class NavMapControl : MapGridControl
|
|||||||
|
|
||||||
private Vector2 Scale(Vector2 position)
|
private Vector2 Scale(Vector2 position)
|
||||||
{
|
{
|
||||||
return position * MinimapScale + MidPoint;
|
return position * MinimapScale + MidpointVector;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
using Robust.Client.AutoGenerated;
|
using Robust.Client.AutoGenerated;
|
||||||
using Robust.Client.UserInterface.XAML;
|
using Robust.Client.UserInterface.XAML;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Robust.Client.Placement;
|
using Robust.Client.Placement;
|
||||||
using Robust.Shared.Map;
|
using Robust.Shared.Map;
|
||||||
using Robust.Shared.Maths;
|
using Robust.Shared.Maths;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using System.Numerics;
|
||||||
using Content.Shared.Pointing.Components;
|
using Content.Shared.Pointing.Components;
|
||||||
|
|
||||||
namespace Content.Client.Pointing.Components;
|
namespace Content.Client.Pointing.Components;
|
||||||
@@ -16,7 +17,7 @@ public sealed class PointingArrowComponent : SharedPointingArrowComponent
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
[ViewVariables(VVAccess.ReadWrite)]
|
[ViewVariables(VVAccess.ReadWrite)]
|
||||||
[DataField("offset")]
|
[DataField("offset")]
|
||||||
public readonly Vector2 Offset = (0, 0.25f);
|
public readonly Vector2 Offset = new(0, 0.25f);
|
||||||
|
|
||||||
public readonly string AnimationKey = "pointingarrow";
|
public readonly string AnimationKey = "pointingarrow";
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user