Files
tbd-station-14/Content.Server/GameTicking/Presets/PresetExtended.cs
2021-06-09 22:19:39 +02:00

19 lines
534 B
C#

using System.Collections.Generic;
using Robust.Server.Player;
namespace Content.Server.GameTicking.Presets
{
[GamePreset("extended")]
public class PresetExtended : GamePreset
{
public override string Description => "No antagonists, have fun!";
public override string ModeTitle => "Extended";
public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false)
{
// We do nothing. This is extended after all...
return true;
}
}
}