Files
tbd-station-14/Content.Client/GameObjects/Components/GUI/StrippableComponent.cs
DrSmugleaf cdedaeb12e Refactor drag and drop to use a shared interface (#2012)
* WIP in progress hours

* Cleanup

* Fix bugle

* Fix nullable error

* Merge fixes

* Merge fixes

* Merge fixes
2020-10-14 15:24:07 +02:00

18 lines
495 B
C#

using Content.Shared.GameObjects.Components.GUI;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.GUI
{
[RegisterComponent]
[ComponentReference(typeof(SharedStrippableComponent))]
public class StrippableComponent : SharedStrippableComponent
{
public override bool Drop(DragDropEventArgs args)
{
// TODO: Prediction
return false;
}
}
}