* WIP in progress hours * Cleanup * Fix bugle * Fix nullable error * Merge fixes * Merge fixes * Merge fixes
18 lines
495 B
C#
18 lines
495 B
C#
using Content.Shared.GameObjects.Components.GUI;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.GUI
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedStrippableComponent))]
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public class StrippableComponent : SharedStrippableComponent
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{
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public override bool Drop(DragDropEventArgs args)
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{
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// TODO: Prediction
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return false;
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}
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}
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}
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