279 lines
10 KiB
C#
279 lines
10 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Maps;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Log;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Serialization;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Shared.SubFloor
|
|
{
|
|
/// <summary>
|
|
/// Entity system backing <see cref="SubFloorHideComponent"/>.
|
|
/// </summary>
|
|
[UsedImplicitly]
|
|
public class SubFloorHideSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IMapManager _mapManager = default!;
|
|
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
|
|
|
private bool _showAll;
|
|
|
|
[ViewVariables(VVAccess.ReadWrite)]
|
|
public bool ShowAll
|
|
{
|
|
get => _showAll;
|
|
set
|
|
{
|
|
if (_showAll == value) return;
|
|
_showAll = value;
|
|
|
|
UpdateAll();
|
|
}
|
|
}
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
_mapManager.GridChanged += MapManagerOnGridChanged;
|
|
_mapManager.TileChanged += MapManagerOnTileChanged;
|
|
|
|
SubscribeLocalEvent<SubFloorHideComponent, ComponentStartup>(OnSubFloorStarted);
|
|
SubscribeLocalEvent<SubFloorHideComponent, ComponentShutdown>(OnSubFloorTerminating);
|
|
SubscribeLocalEvent<SubFloorHideComponent, AnchorStateChangedEvent>(HandleAnchorChanged);
|
|
SubscribeLocalEvent<SubFloorHideComponent, ComponentHandleState>(HandleComponentState);
|
|
SubscribeLocalEvent<SubFloorHideComponent, InteractUsingEvent>(OnInteractionAttempt);
|
|
}
|
|
|
|
public override void Shutdown()
|
|
{
|
|
base.Shutdown();
|
|
|
|
_mapManager.GridChanged -= MapManagerOnGridChanged;
|
|
_mapManager.TileChanged -= MapManagerOnTileChanged;
|
|
}
|
|
|
|
public void SetEnabled(SubFloorHideComponent subFloor, bool enabled)
|
|
{
|
|
subFloor.Enabled = enabled;
|
|
subFloor.Dirty();
|
|
UpdateEntity(subFloor.Owner);
|
|
}
|
|
|
|
public void SetRequireAnchoring(SubFloorHideComponent subFloor, bool requireAnchored)
|
|
{
|
|
subFloor.RequireAnchored = requireAnchored;
|
|
subFloor.Dirty();
|
|
UpdateEntity(subFloor.Owner);
|
|
}
|
|
|
|
private void OnInteractionAttempt(EntityUid uid, SubFloorHideComponent component, InteractUsingEvent args)
|
|
{
|
|
if (!EntityManager.TryGetComponent(uid, out TransformComponent? transform))
|
|
return;
|
|
|
|
if (_mapManager.TryGetGrid(transform.GridID, out var grid)
|
|
&& !IsSubFloor(grid, grid.TileIndicesFor(transform.Coordinates)))
|
|
{
|
|
args.Handled = true;
|
|
}
|
|
}
|
|
|
|
private void OnSubFloorStarted(EntityUid uid, SubFloorHideComponent component, ComponentStartup _)
|
|
{
|
|
UpdateEntity(uid);
|
|
EntityManager.EnsureComponent<CollideOnAnchorComponent>(uid);
|
|
}
|
|
|
|
private void OnSubFloorTerminating(EntityUid uid, SubFloorHideComponent component, ComponentShutdown _)
|
|
{
|
|
// If component is being deleted don't need to worry about updating any component stuff because it won't matter very shortly.
|
|
if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating)
|
|
return;
|
|
|
|
// Regardless of whether we're on a subfloor or not, unhide.
|
|
UpdateEntity(uid, true);
|
|
EntityManager.RemoveComponent<CollideOnAnchorComponent>(uid);
|
|
}
|
|
|
|
private void HandleAnchorChanged(EntityUid uid, SubFloorHideComponent component, ref AnchorStateChangedEvent args)
|
|
{
|
|
// We do this directly instead of calling UpdateEntity.
|
|
UpdateEntity(uid);
|
|
}
|
|
|
|
private void HandleComponentState(EntityUid uid, SubFloorHideComponent component, ref ComponentHandleState args)
|
|
{
|
|
if (args.Current is not SubFloorHideComponentState state)
|
|
return;
|
|
|
|
component.Enabled = state.Enabled;
|
|
component.RequireAnchored = state.RequireAnchored;
|
|
UpdateEntity(uid);
|
|
}
|
|
|
|
private void MapManagerOnTileChanged(object? sender, TileChangedEventArgs e)
|
|
{
|
|
UpdateTile(_mapManager.GetGrid(e.NewTile.GridIndex), e.NewTile.GridIndices);
|
|
}
|
|
|
|
private void MapManagerOnGridChanged(object? sender, GridChangedEventArgs e)
|
|
{
|
|
foreach (var modified in e.Modified)
|
|
{
|
|
UpdateTile(e.Grid, modified.position);
|
|
}
|
|
}
|
|
|
|
private bool IsSubFloor(IMapGrid grid, Vector2i position)
|
|
{
|
|
var tileDef = (ContentTileDefinition) _tileDefinitionManager[grid.GetTileRef(position).Tile.TypeId];
|
|
return tileDef.IsSubFloor;
|
|
}
|
|
|
|
private void UpdateAll()
|
|
{
|
|
foreach (var comp in EntityManager.EntityQuery<SubFloorHideComponent>(true))
|
|
{
|
|
UpdateEntity(comp.Owner);
|
|
}
|
|
}
|
|
|
|
private void UpdateTile(IMapGrid grid, Vector2i position)
|
|
{
|
|
var isSubFloor = IsSubFloor(grid, position);
|
|
|
|
foreach (var uid in grid.GetAnchoredEntities(position))
|
|
{
|
|
if(EntityManager.HasComponent<SubFloorHideComponent>(uid))
|
|
UpdateEntity(uid, isSubFloor);
|
|
}
|
|
}
|
|
|
|
private void UpdateEntity(EntityUid uid)
|
|
{
|
|
var transform = EntityManager.GetComponent<TransformComponent>(uid);
|
|
|
|
if (!_mapManager.TryGetGrid(transform.GridID, out var grid))
|
|
{
|
|
// Not being on a grid counts as no subfloor, unhide this.
|
|
UpdateEntity(uid, true);
|
|
return;
|
|
}
|
|
|
|
// Update normally.
|
|
bool isSubFloor = IsSubFloor(grid, grid.TileIndicesFor(transform.Coordinates));
|
|
UpdateEntity(uid, isSubFloor);
|
|
}
|
|
|
|
// Toggles an enumerable set of entities to display.
|
|
public void ToggleSubfloorEntities(IEnumerable<EntityUid> entities, bool visible, EntityUid? uid = null, IEnumerable<object>? appearanceKeys = null)
|
|
{
|
|
foreach (var entity in entities)
|
|
{
|
|
if (!EntityManager.HasComponent<SubFloorHideComponent>(entity))
|
|
continue;
|
|
|
|
UpdateEntity(entity, visible, uid, appearanceKeys);
|
|
}
|
|
}
|
|
|
|
private void UpdateEntity(EntityUid uid, bool subFloor, EntityUid? revealedUid = null, IEnumerable<object>? appearanceKeys = null)
|
|
{
|
|
bool revealedWithoutEntity = false;
|
|
|
|
if (EntityManager.TryGetComponent(uid, out SubFloorHideComponent? subFloorHideComponent))
|
|
{
|
|
// We only need to query the subfloor component to check if it's enabled or not when we're not on subfloor.
|
|
// Getting components is expensive, after all.
|
|
if (!subFloor)
|
|
{
|
|
// If the component isn't enabled, then subfloor will always be true, and the entity will be shown.
|
|
if (!subFloorHideComponent.Enabled)
|
|
{
|
|
subFloor = true;
|
|
}
|
|
// We only need to query the TransformComp if the SubfloorHide is enabled and requires anchoring.
|
|
else if (subFloorHideComponent.RequireAnchored && EntityManager.TryGetComponent(uid, out TransformComponent? transformComponent))
|
|
{
|
|
// If we require the entity to be anchored but it's not, this will set subfloor to true, unhiding it.
|
|
subFloor = !transformComponent.Anchored;
|
|
}
|
|
}
|
|
|
|
// If this was revealed by anything, we need to add it into the
|
|
// component's set of entities that reveal it
|
|
//
|
|
if (revealedUid != null)
|
|
{
|
|
if (subFloor) subFloorHideComponent.RevealedBy.Add((EntityUid) revealedUid);
|
|
else subFloorHideComponent.RevealedBy.Remove((EntityUid) revealedUid);
|
|
}
|
|
else
|
|
{
|
|
subFloorHideComponent.RevealedWithoutEntity = subFloor;
|
|
}
|
|
|
|
subFloor = subFloorHideComponent.RevealedBy.Count != 0 || subFloorHideComponent.RevealedWithoutEntity;
|
|
revealedWithoutEntity = subFloorHideComponent.RevealedWithoutEntity;
|
|
}
|
|
|
|
|
|
// Whether to show this entity as visible, visually.
|
|
var subFloorVisible = ShowAll || subFloor;
|
|
|
|
// if there are no keys given,
|
|
// or if the subfloor is already revealed,
|
|
// set the keys to the default:
|
|
//
|
|
// the reason why it's set to default when the subfloor is
|
|
// revealed without an entity is because the appearance keys
|
|
// should only apply if the visualizer is underneath a subfloor
|
|
if (appearanceKeys == null || revealedWithoutEntity) appearanceKeys = _defaultVisualizerKeys;
|
|
|
|
ShowSubfloorSprite(uid, subFloorVisible, appearanceKeys);
|
|
}
|
|
|
|
private void ShowSubfloorSprite(EntityUid uid, bool subFloorVisible, IEnumerable<object> appearanceKeys)
|
|
{
|
|
// Show sprite
|
|
if (EntityManager.TryGetComponent(uid, out SharedSpriteComponent? spriteComponent))
|
|
{
|
|
spriteComponent.Visible = subFloorVisible;
|
|
}
|
|
|
|
// Set an appearance data value so visualizers can use this as needed.
|
|
if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearanceComponent))
|
|
{
|
|
foreach (var key in appearanceKeys)
|
|
{
|
|
switch (key)
|
|
{
|
|
case Enum enumKey:
|
|
appearanceComponent.SetData(enumKey, subFloorVisible);
|
|
break;
|
|
case string stringKey:
|
|
appearanceComponent.SetData(stringKey, subFloorVisible);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static List<object> _defaultVisualizerKeys = new List<object>{ SubFloorVisuals.SubFloor };
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum SubFloorVisuals : byte
|
|
{
|
|
SubFloor,
|
|
}
|
|
}
|