Files
tbd-station-14/Content.Shared/Arcade/BlockGameBlock.cs
2022-05-13 17:59:03 +10:00

96 lines
3.4 KiB
C#

using Robust.Shared.Serialization;
namespace Content.Shared.Arcade
{
[Serializable, NetSerializable]
public struct BlockGameBlock
{
public Vector2i Position;
public readonly BlockGameBlockColor GameBlockColor;
public BlockGameBlock(Vector2i position, BlockGameBlockColor gameBlockColor)
{
Position = position;
GameBlockColor = gameBlockColor;
}
[Serializable, NetSerializable]
public enum BlockGameBlockColor
{
Red,
Orange,
Yellow,
Green,
Blue,
LightBlue,
Purple,
GhostRed,
GhostOrange,
GhostYellow,
GhostGreen,
GhostBlue,
GhostLightBlue,
GhostPurple,
}
public static BlockGameBlockColor ToGhostBlockColor(BlockGameBlockColor inColor)
{
return inColor switch
{
BlockGameBlockColor.Red => BlockGameBlockColor.GhostRed,
BlockGameBlockColor.Orange => BlockGameBlockColor.GhostOrange,
BlockGameBlockColor.Yellow => BlockGameBlockColor.GhostYellow,
BlockGameBlockColor.Green => BlockGameBlockColor.GhostGreen,
BlockGameBlockColor.Blue => BlockGameBlockColor.GhostBlue,
BlockGameBlockColor.LightBlue => BlockGameBlockColor.GhostLightBlue,
BlockGameBlockColor.Purple => BlockGameBlockColor.GhostPurple,
_ => inColor
};
}
public static Color ToColor(BlockGameBlockColor inColor)
{
return inColor switch
{
BlockGameBlockColor.Red => Color.Red,
BlockGameBlockColor.Orange => Color.Orange,
BlockGameBlockColor.Yellow => Color.Yellow,
BlockGameBlockColor.Green => Color.Lime,
BlockGameBlockColor.Blue => Color.Blue,
BlockGameBlockColor.Purple => Color.DarkOrchid,
BlockGameBlockColor.LightBlue => Color.Cyan,
BlockGameBlockColor.GhostRed => Color.Red.WithAlpha(0.33f),
BlockGameBlockColor.GhostOrange => Color.Orange.WithAlpha(0.33f),
BlockGameBlockColor.GhostYellow => Color.Yellow.WithAlpha(0.33f),
BlockGameBlockColor.GhostGreen => Color.Lime.WithAlpha(0.33f),
BlockGameBlockColor.GhostBlue => Color.Blue.WithAlpha(0.33f),
BlockGameBlockColor.GhostPurple => Color.DarkOrchid.WithAlpha(0.33f),
BlockGameBlockColor.GhostLightBlue => Color.Cyan.WithAlpha(0.33f),
_ => Color.Olive //olive is error
};
}
}
public static class BlockGameVector2Extensions{
public static BlockGameBlock ToBlockGameBlock(this Vector2i vector2, BlockGameBlock.BlockGameBlockColor gameBlockColor)
{
return new(vector2, gameBlockColor);
}
public static Vector2i AddToX(this Vector2i vector2, int amount)
{
return new(vector2.X + amount, vector2.Y);
}
public static Vector2i AddToY(this Vector2i vector2, int amount)
{
return new(vector2.X, vector2.Y + amount);
}
public static Vector2i Rotate90DegreesAsOffset(this Vector2i vector)
{
return new(-vector.Y, vector.X);
}
}
}