437 lines
19 KiB
C#
437 lines
19 KiB
C#
#nullable enable annotations
|
|
using System.Threading.Tasks;
|
|
using Content.Server.Hands.Components;
|
|
using Content.Server.Interaction;
|
|
using Content.Shared.Hands.Components;
|
|
using Content.Shared.Hands.EntitySystems;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Weapons.Melee;
|
|
using NUnit.Framework;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Reflection;
|
|
using ItemComponent = Content.Server.Clothing.Components.ItemComponent;
|
|
|
|
namespace Content.IntegrationTests.Tests.Interaction.Click
|
|
{
|
|
[TestFixture]
|
|
[TestOf(typeof(InteractionSystem))]
|
|
public sealed class InteractionSystemTests : ContentIntegrationTest
|
|
{
|
|
const string PROTOTYPES = @"
|
|
- type: entity
|
|
id: DummyDebugWall
|
|
components:
|
|
- type: Physics
|
|
bodyType: Dynamic
|
|
- type: Fixtures
|
|
fixtures:
|
|
- shape:
|
|
!type:PhysShapeAabb
|
|
bounds: ""-0.25,-0.25,0.25,0.25""
|
|
layer:
|
|
- MobMask
|
|
mask:
|
|
- MobMask
|
|
";
|
|
|
|
[Test]
|
|
public async Task InteractionTest()
|
|
{
|
|
var server = StartServer(new ServerContentIntegrationOption
|
|
{
|
|
ContentBeforeIoC = () =>
|
|
{
|
|
IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<TestInteractionSystem>();
|
|
}
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var sEntities = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var sysMan = server.ResolveDependency<IEntitySystemManager>();
|
|
var handSys = sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
var mapId = MapId.Nullspace;
|
|
var coords = MapCoordinates.Nullspace;
|
|
server.Assert(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
coords = new MapCoordinates(Vector2.Zero, mapId);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
EntityUid user = default;
|
|
EntityUid target = default;
|
|
EntityUid item = default;
|
|
|
|
server.Assert(() =>
|
|
{
|
|
user = sEntities.SpawnEntity(null, coords);
|
|
user.EnsureComponent<HandsComponent>();
|
|
handSys.AddHand(user, "hand", HandLocation.Left);
|
|
target = sEntities.SpawnEntity(null, coords);
|
|
item = sEntities.SpawnEntity(null, coords);
|
|
item.EnsureComponent<ItemComponent>();
|
|
});
|
|
|
|
await server.WaitRunTicks(1);
|
|
|
|
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<InteractionSystem>(out var interactionSystem));
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<TestInteractionSystem>(out var testInteractionSystem));
|
|
|
|
var attack = false;
|
|
var interactUsing = false;
|
|
var interactHand = false;
|
|
server.Assert(() =>
|
|
{
|
|
testInteractionSystem.AttackEvent = (_, _, ev) => { Assert.That(ev.Target, Is.EqualTo(target)); attack = true; };
|
|
testInteractionSystem.InteractUsingEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactUsing = true; };
|
|
testInteractionSystem.InteractHandEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactHand = true; };
|
|
|
|
interactionSystem.DoAttack(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, false, target);
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(attack);
|
|
Assert.That(interactUsing, Is.False);
|
|
Assert.That(interactHand);
|
|
|
|
Assert.That(handSys.TryPickup(user, item));
|
|
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(interactUsing);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
}
|
|
|
|
[Test]
|
|
public async Task InteractionObstructionTest()
|
|
{
|
|
var server = StartServer(new ServerContentIntegrationOption
|
|
{
|
|
ContentBeforeIoC = () =>
|
|
{
|
|
IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<TestInteractionSystem>();
|
|
},
|
|
ExtraPrototypes = PROTOTYPES
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var sEntities = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var sysMan = server.ResolveDependency<IEntitySystemManager>();
|
|
var handSys = sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
var mapId = MapId.Nullspace;
|
|
var coords = MapCoordinates.Nullspace;
|
|
server.Assert(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
coords = new MapCoordinates(Vector2.Zero, mapId);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
EntityUid user = default;
|
|
EntityUid target = default;
|
|
EntityUid item = default;
|
|
EntityUid wall = default;
|
|
|
|
server.Assert(() =>
|
|
{
|
|
user = sEntities.SpawnEntity(null, coords);
|
|
user.EnsureComponent<HandsComponent>();
|
|
handSys.AddHand(user, "hand", HandLocation.Left);
|
|
target = sEntities.SpawnEntity(null, new MapCoordinates((1.9f, 0), mapId));
|
|
item = sEntities.SpawnEntity(null, coords);
|
|
item.EnsureComponent<ItemComponent>();
|
|
wall = sEntities.SpawnEntity("DummyDebugWall", new MapCoordinates((1, 0), sEntities.GetComponent<TransformComponent>(user).MapID));
|
|
});
|
|
|
|
await server.WaitRunTicks(1);
|
|
|
|
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<InteractionSystem>(out var interactionSystem));
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<TestInteractionSystem>(out var testInteractionSystem));
|
|
|
|
var attack = false;
|
|
var interactUsing = false;
|
|
var interactHand = false;
|
|
server.Assert(() =>
|
|
{
|
|
testInteractionSystem.AttackEvent = (_, _, ev) => { Assert.That(ev.Target, Is.EqualTo(target)); attack = true; };
|
|
testInteractionSystem.InteractUsingEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactUsing = true; };
|
|
testInteractionSystem.InteractHandEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactHand = true; };
|
|
|
|
interactionSystem.DoAttack(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, false, target);
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(attack, Is.False);
|
|
Assert.That(interactUsing, Is.False);
|
|
Assert.That(interactHand, Is.False);
|
|
|
|
Assert.That(handSys.TryPickup(user, item));
|
|
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(interactUsing, Is.False);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
}
|
|
|
|
[Test]
|
|
public async Task InteractionInRangeTest()
|
|
{
|
|
var server = StartServer(new ServerContentIntegrationOption
|
|
{
|
|
ContentBeforeIoC = () =>
|
|
{
|
|
IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<TestInteractionSystem>();
|
|
}
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var sEntities = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var sysMan = server.ResolveDependency<IEntitySystemManager>();
|
|
var handSys = sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
var mapId = MapId.Nullspace;
|
|
var coords = MapCoordinates.Nullspace;
|
|
server.Assert(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
coords = new MapCoordinates(Vector2.Zero, mapId);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
EntityUid user = default;
|
|
EntityUid target = default;
|
|
EntityUid item = default;
|
|
|
|
server.Assert(() =>
|
|
{
|
|
user = sEntities.SpawnEntity(null, coords);
|
|
user.EnsureComponent<HandsComponent>();
|
|
handSys.AddHand(user, "hand", HandLocation.Left);
|
|
target = sEntities.SpawnEntity(null, new MapCoordinates((InteractionSystem.InteractionRange - 0.1f, 0), mapId));
|
|
item = sEntities.SpawnEntity(null, coords);
|
|
item.EnsureComponent<ItemComponent>();
|
|
});
|
|
|
|
await server.WaitRunTicks(1);
|
|
|
|
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<InteractionSystem>(out var interactionSystem));
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<TestInteractionSystem>(out var testInteractionSystem));
|
|
|
|
var attack = false;
|
|
var interactUsing = false;
|
|
var interactHand = false;
|
|
server.Assert(() =>
|
|
{
|
|
testInteractionSystem.AttackEvent = (_, _, ev) => { Assert.That(ev.Target, Is.EqualTo(target)); attack = true; };
|
|
testInteractionSystem.InteractUsingEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactUsing = true; };
|
|
testInteractionSystem.InteractHandEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactHand = true; };
|
|
|
|
interactionSystem.DoAttack(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, false, target);
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(attack);
|
|
Assert.That(interactUsing, Is.False);
|
|
Assert.That(interactHand);
|
|
|
|
Assert.That(handSys.TryPickup(user, item));
|
|
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(interactUsing);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
}
|
|
|
|
|
|
[Test]
|
|
public async Task InteractionOutOfRangeTest()
|
|
{
|
|
var server = StartServer(new ServerContentIntegrationOption
|
|
{
|
|
ContentBeforeIoC = () =>
|
|
{
|
|
IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<TestInteractionSystem>();
|
|
}
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var sEntities = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var sysMan = server.ResolveDependency<IEntitySystemManager>();
|
|
var handSys = sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
var mapId = MapId.Nullspace;
|
|
var coords = MapCoordinates.Nullspace;
|
|
server.Assert(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
coords = new MapCoordinates(Vector2.Zero, mapId);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
EntityUid user = default;
|
|
EntityUid target = default;
|
|
EntityUid item = default;
|
|
|
|
server.Assert(() =>
|
|
{
|
|
user = sEntities.SpawnEntity(null, coords);
|
|
user.EnsureComponent<HandsComponent>();
|
|
handSys.AddHand(user, "hand", HandLocation.Left);
|
|
target = sEntities.SpawnEntity(null, new MapCoordinates((SharedInteractionSystem.InteractionRange + 0.01f, 0), mapId));
|
|
item = sEntities.SpawnEntity(null, coords);
|
|
item.EnsureComponent<ItemComponent>();
|
|
});
|
|
|
|
await server.WaitRunTicks(1);
|
|
|
|
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<InteractionSystem>(out var interactionSystem));
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<TestInteractionSystem>(out var testInteractionSystem));
|
|
|
|
var attack = false;
|
|
var interactUsing = false;
|
|
var interactHand = false;
|
|
server.Assert(() =>
|
|
{
|
|
testInteractionSystem.AttackEvent = (_, _, ev) => { Assert.That(ev.Target, Is.EqualTo(target)); attack = true; };
|
|
testInteractionSystem.InteractUsingEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactUsing = true; };
|
|
testInteractionSystem.InteractHandEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(target)); interactHand = true; };
|
|
|
|
interactionSystem.DoAttack(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, false, target);
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(attack, Is.False);
|
|
Assert.That(interactUsing, Is.False);
|
|
Assert.That(interactHand, Is.False);
|
|
|
|
Assert.That(handSys.TryPickup(user, item));
|
|
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(interactUsing, Is.False);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
}
|
|
|
|
[Test]
|
|
public async Task InsideContainerInteractionBlockTest()
|
|
{
|
|
var server = StartServer(new ServerContentIntegrationOption
|
|
{
|
|
ContentBeforeIoC = () =>
|
|
{
|
|
IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<TestInteractionSystem>();
|
|
},
|
|
FailureLogLevel = Robust.Shared.Log.LogLevel.Error
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var sEntities = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var sysMan = server.ResolveDependency<IEntitySystemManager>();
|
|
var handSys = sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
var mapId = MapId.Nullspace;
|
|
var coords = MapCoordinates.Nullspace;
|
|
server.Assert(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
coords = new MapCoordinates(Vector2.Zero, mapId);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
EntityUid user = default;
|
|
EntityUid target = default;
|
|
EntityUid item = default;
|
|
EntityUid containerEntity = default;
|
|
IContainer container = null;
|
|
|
|
server.Assert(() =>
|
|
{
|
|
user = sEntities.SpawnEntity(null, coords);
|
|
user.EnsureComponent<HandsComponent>();
|
|
handSys.AddHand(user, "hand", HandLocation.Left);
|
|
target = sEntities.SpawnEntity(null, coords);
|
|
item = sEntities.SpawnEntity(null, coords);
|
|
item.EnsureComponent<ItemComponent>();
|
|
containerEntity = sEntities.SpawnEntity(null, coords);
|
|
container = containerEntity.EnsureContainer<Container>("InteractionTestContainer");
|
|
});
|
|
|
|
await server.WaitRunTicks(1);
|
|
|
|
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<InteractionSystem>(out var interactionSystem));
|
|
Assert.That(entitySystemManager.TryGetEntitySystem<TestInteractionSystem>(out var testInteractionSystem));
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var attack = false;
|
|
var interactUsing = false;
|
|
var interactHand = false;
|
|
server.Assert(() =>
|
|
{
|
|
Assert.That(container.Insert(user));
|
|
Assert.That(sEntities.GetComponent<TransformComponent>(user).Parent.Owner, Is.EqualTo(containerEntity));
|
|
|
|
testInteractionSystem.AttackEvent = (_, _, ev) => { Assert.That(ev.Target, Is.EqualTo(containerEntity)); attack = true; };
|
|
testInteractionSystem.InteractUsingEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(containerEntity)); interactUsing = true; };
|
|
testInteractionSystem.InteractHandEvent = (ev) => { Assert.That(ev.Target, Is.EqualTo(containerEntity)); interactHand = true; };
|
|
|
|
interactionSystem.DoAttack(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, false, target);
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(attack, Is.False);
|
|
Assert.That(interactUsing, Is.False);
|
|
Assert.That(interactHand, Is.False);
|
|
|
|
interactionSystem.DoAttack(user, sEntities.GetComponent<TransformComponent>(containerEntity).Coordinates, false, containerEntity);
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(containerEntity).Coordinates, containerEntity);
|
|
Assert.That(attack);
|
|
Assert.That(interactUsing, Is.False);
|
|
Assert.That(interactHand);
|
|
|
|
Assert.That(handSys.TryPickup(user, item));
|
|
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(target).Coordinates, target);
|
|
Assert.That(interactUsing, Is.False);
|
|
|
|
interactionSystem.UserInteraction(user, sEntities.GetComponent<TransformComponent>(containerEntity).Coordinates, containerEntity);
|
|
Assert.That(interactUsing, Is.True);
|
|
});
|
|
|
|
await server.WaitIdleAsync();
|
|
}
|
|
|
|
[Reflect(false)]
|
|
private sealed class TestInteractionSystem : EntitySystem
|
|
{
|
|
public ComponentEventHandler<HandsComponent, ClickAttackEvent>? AttackEvent;
|
|
public EntityEventHandler<InteractUsingEvent>? InteractUsingEvent;
|
|
public EntityEventHandler<InteractHandEvent>? InteractHandEvent;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<HandsComponent, ClickAttackEvent>((u, c, e) => AttackEvent?.Invoke(u, c, e));
|
|
SubscribeLocalEvent<InteractUsingEvent>((e) => InteractUsingEvent?.Invoke(e));
|
|
SubscribeLocalEvent<InteractHandEvent>((e) => InteractHandEvent?.Invoke(e));
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|