Files
tbd-station-14/Content.Server/Commands/Hungry.cs
2020-11-10 17:06:20 +01:00

43 lines
1.4 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Nutrition;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
namespace Content.Server.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class Hungry : IClientCommand
{
public string Command => "hungry";
public string Description => "Makes you hungry.";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
{
if (player == null)
{
shell.SendText(player, "You cannot use this command unless you are a player.");
return;
}
if (player.AttachedEntity == null)
{
shell.SendText(player, "You cannot use this command without an entity.");
return;
}
if (!player.AttachedEntity.TryGetComponent(out HungerComponent? hunger))
{
shell.SendText(player, $"Your entity does not have a {nameof(HungerComponent)} component.");
return;
}
var hungryThreshold = hunger.HungerThresholds[HungerThreshold.Starving];
hunger.CurrentHunger = hungryThreshold;
}
}
}