Files
tbd-station-14/Content.Server/Tabletop/Components/TabletopGamerComponent.cs
2021-09-19 11:07:35 +02:00

19 lines
560 B
C#

using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Tabletop.Components
{
/// <summary>
/// Component for marking an entity as currently playing a tabletop.
/// </summary>
[RegisterComponent, Friend(typeof(TabletopSystem))]
public class TabletopGamerComponent : Component
{
public override string Name => "TabletopGamer";
[DataField("tabletop")]
public EntityUid Tabletop { get; set; } = EntityUid.Invalid;
}
}