24 lines
579 B
C#
24 lines
579 B
C#
using Content.Shared.Clothing.Components;
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using Robust.Shared.GameStates;
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namespace Content.Client.Clothing
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedClothingComponent))]
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public sealed class ClothingComponent : SharedClothingComponent
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("femaleMask")]
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public FemaleClothingMask FemaleMask = FemaleClothingMask.UniformFull;
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public string? InSlot;
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}
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public enum FemaleClothingMask : byte
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{
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NoMask = 0,
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UniformFull,
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UniformTop
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}
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}
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