Files
tbd-station-14/Content.Client/Suspicion/SuspicionRoleSystem.cs
Jezithyr 571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00

19 lines
699 B
C#

using Robust.Client.GameObjects;
namespace Content.Client.Suspicion
{
sealed class SuspicionRoleSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SuspicionRoleComponent, ComponentAdd>((_, component, _) => component.AddUI());
SubscribeLocalEvent<SuspicionRoleComponent, ComponentRemove>((_, component, _) => component.RemoveUI());
SubscribeLocalEvent<SuspicionRoleComponent, PlayerAttachedEvent>((_, component, _) => component.AddUI());
SubscribeLocalEvent<SuspicionRoleComponent, PlayerDetachedEvent>((_, component, _) => component.RemoveUI());
}
}
}