Files
tbd-station-14/Content.Client/Holiday/HolidaySystem.cs
Tayrtahn 3dcfc3a99e Cleanup more SpriteComponent warnings (part 4) (#37550)
* Cleanup warnings in ClickableSystem

* Cleanup warnings in FultonSystem

* Cleanup warning in HolidaySystem

* Cleanup warning in DoAfterOverlay

* Cleanup warning in EntityHealthBarOverlay

* Cleanup warning in SmokeVisualizerSystem

* Cleanup warning in VaporVisualizerSystem

* Cleanup warning in ColorFlashEffectSystem

* Cleanup warnings in StealthSystem

* Cleanup warnings in TrayScannerSystem

* Cleanup warnings in InventoryUIController

* Cleanup warnings in HideMechanismsCommand

* Cleanup warning in ShowMechanismsCommand

* Cleanup warnings in EntityPickupAnimationSystem

* Cleanup warnings in PointingSystem

* Cleanup warning in StickyVisualizerSystem

* Cleanup warnings in TabletopSystem

* Cleanup warnings in PillSystem

* Cleanup warnings in DiceSystem

* Cleanup warnings in ProjectileSystem
2025-05-18 03:48:11 +02:00

36 lines
1.3 KiB
C#

using Content.Shared.Holiday;
using Content.Shared.Item;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.Serialization.TypeSerializers.Implementations;
namespace Content.Client.Holiday;
public sealed class HolidaySystem : EntitySystem
{
[Dependency] private readonly IResourceCache _rescache = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<HolidayRsiSwapComponent, AppearanceChangeEvent>(OnAppearanceChange);
}
private void OnAppearanceChange(Entity<HolidayRsiSwapComponent> ent, ref AppearanceChangeEvent args)
{
if (!_appearance.TryGetData<string>(ent, HolidayVisuals.Holiday, out var data, args.Component))
return;
var comp = ent.Comp;
if (!comp.Sprite.TryGetValue(data, out var rsistring) || args.Sprite == null)
return;
var path = SpriteSpecifierSerializer.TextureRoot / rsistring;
if (_rescache.TryGetResource(path, out RSIResource? rsi))
_sprite.SetBaseRsi((ent.Owner, args.Sprite), rsi.RSI);
}
}