Files
tbd-station-14/Content.Shared/Movement/Components/ActiveLeaperComponent.cs
2025-08-18 14:22:36 +02:00

17 lines
552 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Marker component given to the users of the <see cref="JumpAbilityComponent"/> if they are meant to collide with environment.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ActiveLeaperComponent : Component
{
/// <summary>
/// The duration to stun the owner on collide with environment.
/// </summary>
[DataField, AutoNetworkedField]
public TimeSpan KnockdownDuration;
}