Files
tbd-station-14/Content.Server/Magic/Events/WorldSpawnSpellEvent.cs
2023-04-26 14:04:44 +10:00

33 lines
913 B
C#

using Content.Shared.Actions;
using Content.Shared.Storage;
namespace Content.Server.Magic.Events;
public sealed class WorldSpawnSpellEvent : WorldTargetActionEvent, ISpeakSpell
{
// TODO:This class needs combining with InstantSpawnSpellEvent
/// <summary>
/// The list of prototypes this spell will spawn
/// </summary>
[DataField("prototypes")]
public List<EntitySpawnEntry> Contents = new();
// TODO: This offset is liable for deprecation.
/// <summary>
/// The offset the prototypes will spawn in on relative to the one prior.
/// Set to 0,0 to have them spawn on the same tile.
/// </summary>
[DataField("offset")]
public Vector2 Offset;
/// <summary>
/// Lifetime to set for the entities to self delete
/// </summary>
[DataField("lifetime")] public float? Lifetime;
[DataField("speech")]
public string? Speech { get; }
}