Remove speech & popups from actions (#15747)
This commit is contained in:
@@ -161,39 +161,6 @@ namespace Content.Client.Actions
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ActionRemoved?.Invoke(action);
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}
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/// <summary>
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/// Execute convenience functionality for actions (pop-ups, sound, speech)
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/// </summary>
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protected override bool PerformBasicActions(EntityUid user, ActionType action, bool predicted)
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{
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var performedAction = action.Sound != null
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|| !string.IsNullOrWhiteSpace(action.UserPopup)
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|| !string.IsNullOrWhiteSpace(action.Popup);
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if (!GameTiming.IsFirstTimePredicted)
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return performedAction;
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if (!string.IsNullOrWhiteSpace(action.UserPopup))
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{
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var msg = (!action.Toggled || string.IsNullOrWhiteSpace(action.PopupToggleSuffix))
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? Loc.GetString(action.UserPopup)
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: Loc.GetString(action.UserPopup + action.PopupToggleSuffix);
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_popupSystem.PopupEntity(msg, user);
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}
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else if (!string.IsNullOrWhiteSpace(action.Popup))
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{
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var msg = (!action.Toggled || string.IsNullOrWhiteSpace(action.PopupToggleSuffix))
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? Loc.GetString(action.Popup)
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: Loc.GetString(action.Popup + action.PopupToggleSuffix);
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_popupSystem.PopupEntity(msg, user);
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}
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_audio.Play(action.Sound, Filter.Local(), user, false);
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return performedAction;
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}
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private void OnPlayerAttached(EntityUid uid, ActionsComponent component, PlayerAttachedEvent args)
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{
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LinkAllActions(component);
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@@ -16,7 +16,6 @@ namespace Content.Client.Ghost
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Icon = new SpriteSpecifier.Texture(new ("Interface/VerbIcons/light.svg.192dpi.png")),
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DisplayName = "ghost-gui-toggle-lighting-manager-name",
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Description = "ghost-gui-toggle-lighting-manager-desc",
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UserPopup = "ghost-gui-toggle-lighting-manager-popup",
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ClientExclusive = true,
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CheckCanInteract = false,
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Event = new ToggleLightingActionEvent(),
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@@ -27,7 +26,6 @@ namespace Content.Client.Ghost
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Icon = new SpriteSpecifier.Texture(new ("Interface/VerbIcons/vv.svg.192dpi.png")),
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DisplayName = "ghost-gui-toggle-fov-name",
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Description = "ghost-gui-toggle-fov-desc",
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UserPopup = "ghost-gui-toggle-fov-popup",
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ClientExclusive = true,
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CheckCanInteract = false,
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Event = new ToggleFoVActionEvent(),
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@@ -38,7 +36,6 @@ namespace Content.Client.Ghost
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Icon = new SpriteSpecifier.Rsi(new ("Mobs/Ghosts/ghost_human.rsi"), "icon"),
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DisplayName = "ghost-gui-toggle-ghost-visibility-name",
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Description = "ghost-gui-toggle-ghost-visibility-desc",
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UserPopup = "ghost-gui-toggle-ghost-visibility-popup",
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ClientExclusive = true,
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CheckCanInteract = false,
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Event = new ToggleGhostsActionEvent(),
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@@ -1,6 +1,7 @@
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using Content.Client.Movement.Systems;
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using Content.Shared.Actions;
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using Content.Shared.Ghost;
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using Content.Shared.Popups;
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using JetBrains.Annotations;
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using Robust.Client.Console;
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using Robust.Client.GameObjects;
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@@ -17,6 +18,7 @@ namespace Content.Client.Ghost
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly ILightManager _lightManager = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly ContentEyeSystem _contentEye = default!;
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public int AvailableGhostRoleCount { get; private set; }
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@@ -90,6 +92,7 @@ namespace Content.Client.Ghost
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if (args.Handled)
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return;
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_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-lighting-manager-popup"), args.Performer);
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_lightManager.Enabled = !_lightManager.Enabled;
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args.Handled = true;
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}
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@@ -99,6 +102,7 @@ namespace Content.Client.Ghost
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if (args.Handled)
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return;
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_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-fov-popup"), args.Performer);
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_contentEye.RequestToggleFov(uid);
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args.Handled = true;
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}
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@@ -108,6 +112,7 @@ namespace Content.Client.Ghost
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if (args.Handled)
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return;
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_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer);
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ToggleGhostVisibility();
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args.Handled = true;
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}
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@@ -10,20 +10,5 @@ namespace Content.Server.Actions
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[UsedImplicitly]
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public sealed class ActionsSystem : SharedActionsSystem
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{
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[Dependency] private readonly ChatSystem _chat = default!;
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[Dependency] private readonly MetaDataSystem _metaSystem = default!;
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protected override bool PerformBasicActions(EntityUid user, ActionType action, bool predicted)
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{
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var result = base.PerformBasicActions(user, action, predicted);
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if (!string.IsNullOrWhiteSpace(action.Speech))
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{
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_chat.TrySendInGameICMessage(user, Loc.GetString(action.Speech), InGameICChatType.Speak, false);
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result = true;
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}
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return result;
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}
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}
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}
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@@ -6,7 +6,7 @@ namespace Content.Server.Magic.Events;
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/// <summary>
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/// Spell that uses the magic of ECS to add & remove components. Components are first removed, then added.
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/// </summary>
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public sealed class ChangeComponentsSpellEvent : EntityTargetActionEvent
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public sealed class ChangeComponentsSpellEvent : EntityTargetActionEvent, ISpeakSpell
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{
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// TODO allow it to set component data-fields?
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// for now a Hackish way to do that is to remove & add, but that doesn't allow you to selectively set specific data fields.
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@@ -18,4 +18,7 @@ public sealed class ChangeComponentsSpellEvent : EntityTargetActionEvent
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[DataField("toRemove")]
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[AlwaysPushInheritance]
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public HashSet<string> ToRemove = new();
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[DataField("speech")]
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public string? Speech { get; }
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}
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10
Content.Server/Magic/Events/ISpeakSpell.cs
Normal file
10
Content.Server/Magic/Events/ISpeakSpell.cs
Normal file
@@ -0,0 +1,10 @@
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namespace Content.Server.Magic.Events;
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public interface ISpeakSpell // The speak n spell interface
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{
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/// <summary>
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/// Localized string spoken by the caster when casting this spell.
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/// </summary>
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public string? Speech { get; }
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}
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@@ -4,7 +4,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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namespace Content.Server.Magic.Events;
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public sealed class InstantSpawnSpellEvent : InstantActionEvent
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public sealed class InstantSpawnSpellEvent : InstantActionEvent, ISpeakSpell
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{
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/// <summary>
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/// What entity should be spawned.
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@@ -15,6 +15,9 @@ public sealed class InstantSpawnSpellEvent : InstantActionEvent
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[DataField("preventCollide")]
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public bool PreventCollideWithCaster = true;
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[DataField("speech")]
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public string? Speech { get; }
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/// <summary>
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/// Gets the targeted spawn positons; may lead to multiple entities being spawned.
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/// </summary>
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@@ -3,7 +3,7 @@ using Robust.Shared.Audio;
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namespace Content.Server.Magic.Events;
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public sealed class KnockSpellEvent : InstantActionEvent
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public sealed class KnockSpellEvent : InstantActionEvent, ISpeakSpell
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{
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/// <summary>
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/// The range this spell opens doors in
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@@ -20,4 +20,7 @@ public sealed class KnockSpellEvent : InstantActionEvent
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/// </summary>
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[DataField("knockVolume")]
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public float KnockVolume = 5f;
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[DataField("speech")]
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public string? Speech { get; }
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}
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@@ -5,7 +5,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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namespace Content.Server.Magic.Events;
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public sealed class ProjectileSpellEvent : WorldTargetActionEvent
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public sealed class ProjectileSpellEvent : WorldTargetActionEvent, ISpeakSpell
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{
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/// <summary>
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/// What entity should be spawned.
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@@ -17,4 +17,7 @@ public sealed class ProjectileSpellEvent : WorldTargetActionEvent
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/// Gets the targeted spawn positions; may lead to multiple entities being spawned.
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/// </summary>
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[DataField("posData")] public MagicSpawnData Pos = new TargetCasterPos();
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[DataField("speech")]
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public string? Speech { get; }
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}
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@@ -2,11 +2,14 @@
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namespace Content.Server.Magic.Events;
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public sealed class SmiteSpellEvent : EntityTargetActionEvent
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public sealed class SmiteSpellEvent : EntityTargetActionEvent, ISpeakSpell
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{
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/// <summary>
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/// Should this smite delete all parts/mechanisms gibbed except for the brain?
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/// </summary>
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[DataField("deleteNonBrainParts")]
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public bool DeleteNonBrainParts = true;
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[DataField("speech")]
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public string? Speech { get; }
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}
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@@ -3,11 +3,13 @@ using Robust.Shared.Audio;
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namespace Content.Server.Magic.Events;
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public sealed class TeleportSpellEvent : WorldTargetActionEvent
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public sealed class TeleportSpellEvent : WorldTargetActionEvent, ISpeakSpell
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{
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[DataField("blinkSound")]
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public SoundSpecifier BlinkSound = new SoundPathSpecifier("/Audio/Magic/blink.ogg");
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[DataField("speech")]
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public string? Speech { get; }
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/// <summary>
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/// Volume control for the spell.
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@@ -3,7 +3,7 @@ using Content.Shared.Storage;
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namespace Content.Server.Magic.Events;
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public sealed class WorldSpawnSpellEvent : WorldTargetActionEvent
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public sealed class WorldSpawnSpellEvent : WorldTargetActionEvent, ISpeakSpell
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{
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// TODO:This class needs combining with InstantSpawnSpellEvent
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@@ -25,5 +25,8 @@ public sealed class WorldSpawnSpellEvent : WorldTargetActionEvent
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/// Lifetime to set for the entities to self delete
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/// </summary>
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[DataField("lifetime")] public float? Lifetime;
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[DataField("speech")]
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public string? Speech { get; }
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}
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@@ -1,5 +1,6 @@
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chat.Systems;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Doors.Systems;
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using Content.Server.Magic.Events;
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@@ -23,6 +24,7 @@ using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager;
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using Robust.Shared.Serialization.Manager.Exceptions;
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namespace Content.Server.Magic;
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@@ -46,6 +48,7 @@ public sealed class MagicSystem : EntitySystem
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[Dependency] private readonly PhysicsSystem _physics = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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public override void Initialize()
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{
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@@ -144,6 +147,7 @@ public sealed class MagicSystem : EntitySystem
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}
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}
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Speak(args);
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args.Handled = true;
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}
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@@ -152,6 +156,9 @@ public sealed class MagicSystem : EntitySystem
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if (ev.Handled)
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return;
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ev.Handled = true;
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Speak(ev);
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var xform = Transform(ev.Performer);
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var userVelocity = _physics.GetMapLinearVelocity(ev.Performer);
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@@ -170,6 +177,11 @@ public sealed class MagicSystem : EntitySystem
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private void OnChangeComponentsSpell(ChangeComponentsSpellEvent ev)
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{
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if (ev.Handled)
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return;
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ev.Handled = true;
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Speak(ev);
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foreach (var toRemove in ev.ToRemove)
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{
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if (_compFact.TryGetRegistration(toRemove, out var registration))
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@@ -263,6 +275,7 @@ public sealed class MagicSystem : EntitySystem
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_transformSystem.SetCoordinates(args.Performer, args.Target);
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transform.AttachToGridOrMap();
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_audio.PlayPvs(args.BlinkSound, args.Performer, AudioParams.Default.WithVolume(args.BlinkVolume));
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Speak(args);
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args.Handled = true;
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}
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@@ -275,6 +288,9 @@ public sealed class MagicSystem : EntitySystem
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if (args.Handled)
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return;
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args.Handled = true;
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Speak(args);
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//Get the position of the player
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var transform = Transform(args.Performer);
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var coords = transform.Coordinates;
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@@ -290,8 +306,6 @@ public sealed class MagicSystem : EntitySystem
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if (TryComp<DoorComponent>(entity, out var doorComp) && doorComp.State is not DoorState.Open)
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_doorSystem.StartOpening(doorComp.Owner);
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}
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args.Handled = true;
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}
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private void OnSmiteSpell(SmiteSpellEvent ev)
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@@ -299,6 +313,9 @@ public sealed class MagicSystem : EntitySystem
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if (ev.Handled)
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return;
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ev.Handled = true;
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Speak(ev);
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var direction = Transform(ev.Target).MapPosition.Position - Transform(ev.Performer).MapPosition.Position;
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var impulseVector = direction * 10000;
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@@ -337,7 +354,7 @@ public sealed class MagicSystem : EntitySystem
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var targetMapCoords = args.Target;
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SpawnSpellHelper(args.Contents, targetMapCoords, args.Lifetime, args.Offset);
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Speak(args);
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args.Handled = true;
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}
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@@ -373,4 +390,13 @@ public sealed class MagicSystem : EntitySystem
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}
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#endregion
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private void Speak(BaseActionEvent args)
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{
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if (args is not ISpeakSpell speak || string.IsNullOrWhiteSpace(speak.Speech))
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return;
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_chat.TrySendInGameICMessage(args.Performer, Loc.GetString(speak.Speech),
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InGameICChatType.Speak, false);
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}
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}
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@@ -157,39 +157,12 @@ public abstract class ActionType : IEquatable<ActionType>, IComparable, ICloneab
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[DataField("itemIconStyle")]
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public ItemActionIconStyle ItemIconStyle;
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/// <summary>
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/// If not null, the user will speak these words when performing the action. Convenient feature to have for some
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/// actions. Gets passed through localization.
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/// </summary>
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[DataField("speech")]
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public string? Speech;
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/// <summary>
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/// If not null, this sound will be played when performing this action.
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/// </summary>
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[DataField("sound")]
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public SoundSpecifier? Sound;
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/// <summary>
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/// A pop-up to show the user when performing this action. Gets passed through localization.
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/// </summary>
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[DataField("userPopup")]
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public string? UserPopup;
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/// <summary>
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/// A pop-up to show to all players when performing this action. Gets passed through localization.
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/// </summary>
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[DataField("popup")]
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public string? Popup;
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/// <summary>
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/// If not null, this string will be appended to the pop-up localization strings when the action was toggled on
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/// after execution. Exists to make it easy to have a different pop-up for turning the action on or off (e.g.,
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/// combat mode toggle).
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/// </summary>
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[DataField("popupToggleSuffix")]
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public string? PopupToggleSuffix = null;
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/// <summary>
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/// Compares two actions based on their properties. This is used to determine equality when the client requests the
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/// server to perform some action. Also determines the order in which actions are automatically added to the action bar.
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@@ -256,12 +229,8 @@ public abstract class ActionType : IEquatable<ActionType>, IComparable, ICloneab
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AutoRemove = toClone.AutoRemove;
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ItemIconStyle = toClone.ItemIconStyle;
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CheckCanInteract = toClone.CheckCanInteract;
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Speech = toClone.Speech;
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UseDelay = toClone.UseDelay;
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Sound = toClone.Sound;
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UserPopup = toClone.UserPopup;
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Popup = toClone.Popup;
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PopupToggleSuffix = toClone.PopupToggleSuffix;
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ItemIconStyle = toClone.ItemIconStyle;
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_entityIcon = toClone._entityIcon;
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}
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@@ -284,8 +284,8 @@ public abstract class SharedActionsSystem : EntitySystem
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handled = actionEvent.Handled;
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}
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// Execute convenience functionality (pop-ups, sound, speech)
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handled |= PerformBasicActions(performer, action, predicted);
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_audio.PlayPredicted(action.Sound, performer,predicted ? performer : null);
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handled |= action.Sound != null;
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if (!handled)
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return; // no interaction occurred.
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@@ -312,30 +312,6 @@ public abstract class SharedActionsSystem : EntitySystem
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if (dirty && component != null)
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Dirty(component);
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}
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/// <summary>
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/// Execute convenience functionality for actions (pop-ups, sound, speech)
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/// </summary>
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protected virtual bool PerformBasicActions(EntityUid performer, ActionType action, bool predicted)
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{
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if (action.Sound == null && string.IsNullOrWhiteSpace(action.Popup))
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return false;
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var filter = predicted ? Filter.PvsExcept(performer) : Filter.Pvs(performer);
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_audio.Play(action.Sound, filter, performer, true);
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if (string.IsNullOrWhiteSpace(action.Popup))
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return true;
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||||
var msg = (!action.Toggled || string.IsNullOrWhiteSpace(action.PopupToggleSuffix))
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? Loc.GetString(action.Popup)
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: Loc.GetString(action.Popup + action.PopupToggleSuffix);
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||||
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_popupSystem.PopupEntity(msg, performer, filter, true);
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|
||||
return true;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region AddRemoveActions
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using Content.Shared.Actions;
|
||||
using Content.Shared.Actions.ActionTypes;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Targeting;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Shared.CombatMode
|
||||
{
|
||||
@@ -10,6 +12,8 @@ namespace Content.Shared.CombatMode
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _protoMan = default!;
|
||||
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -43,8 +47,14 @@ namespace Content.Shared.CombatMode
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
SetInCombatMode(uid, !component.IsInCombatMode, component);
|
||||
args.Handled = true;
|
||||
SetInCombatMode(uid, !component.IsInCombatMode, component);
|
||||
|
||||
if (!_timing.IsFirstTimePredicted)
|
||||
return;
|
||||
|
||||
var msg = component.IsInCombatMode ? "action-popup-combat" : "action-popup-combat-enabled";
|
||||
_popup.PopupEntity(Loc.GetString(msg), args.Performer);
|
||||
}
|
||||
|
||||
public void SetCanDisarm(EntityUid entity, bool canDisarm, CombatModeComponent? component = null)
|
||||
|
||||
@@ -73,8 +73,6 @@
|
||||
checkCanInteract: false
|
||||
icon: Interface/Actions/harmOff.png
|
||||
iconOn: Interface/Actions/harm.png
|
||||
userPopup: action-popup-combat
|
||||
popupToggleSuffix: -enabled
|
||||
event: !type:ToggleCombatActionEvent
|
||||
|
||||
- type: instantAction
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
name: action-name-spell-forcewall
|
||||
description: action-description-spell-forcewall
|
||||
useDelay: 10
|
||||
speech: action-speech-spell-forcewall
|
||||
itemIconStyle: BigAction
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/forcewall.ogg
|
||||
@@ -13,3 +12,4 @@
|
||||
serverEvent: !type:InstantSpawnSpellEvent
|
||||
prototype: WallForce
|
||||
posData: !type:TargetInFront
|
||||
speech: action-speech-spell-forcewall
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
name: action-name-spell-knock
|
||||
description: action-description-spell-knock
|
||||
useDelay: 10
|
||||
speech: action-speech-spell-knock
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: knock
|
||||
serverEvent: !type:KnockSpellEvent
|
||||
speech: action-speech-spell-knock
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
name: action-name-spell-fireball
|
||||
description: action-description-spell-fireball
|
||||
useDelay: 30
|
||||
speech: action-speech-spell-fireball
|
||||
itemIconStyle: BigAction
|
||||
checkCanAccess: false
|
||||
range: 60
|
||||
@@ -15,3 +14,4 @@
|
||||
serverEvent: !type:ProjectileSpellEvent
|
||||
prototype: ProjectileFireball
|
||||
posData: !type:TargetCasterPos
|
||||
speech: action-speech-spell-fireball
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
name: action-name-spell-smite
|
||||
description: action-description-spell-smite
|
||||
useDelay: 60
|
||||
speech: action-speech-spell-smite
|
||||
itemIconStyle: BigAction
|
||||
whitelist:
|
||||
components:
|
||||
@@ -16,3 +15,4 @@
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: gib
|
||||
serverEvent: !type:SmiteSpellEvent
|
||||
speech: action-speech-spell-smite
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
description: action-description-spell-summon-magicarp
|
||||
useDelay: 10
|
||||
range: 4
|
||||
speech: action-speech-spell-summon-magicarp
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
@@ -14,3 +13,4 @@
|
||||
- id: MobCarpMagic
|
||||
amount: 3
|
||||
offsetVector2: 0, 1
|
||||
speech: action-speech-spell-summon-magicarp
|
||||
|
||||
Reference in New Issue
Block a user