Files
tbd-station-14/Content.Server/Dragon/DragonSystem.Rule.cs
2022-08-09 14:28:35 +10:00

68 lines
1.7 KiB
C#

using System.Linq;
using Content.Server.GameTicking;
using Content.Server.StationEvents.Components;
using Content.Shared.Dragon;
using Robust.Server.GameObjects;
using Robust.Shared.Random;
namespace Content.Server.Dragon;
public sealed partial class DragonSystem
{
public override string Prototype => "Dragon";
private int RiftsMet(DragonComponent component)
{
var finished = 0;
foreach (var rift in component.Rifts)
{
if (!TryComp<DragonRiftComponent>(rift, out var drift) ||
drift.State != DragonRiftState.Finished)
continue;
finished++;
}
return finished;
}
public override void Started()
{
var spawnLocations = EntityManager.EntityQuery<IMapGridComponent, TransformComponent>().ToList();
if (spawnLocations.Count == 0)
return;
var location = _random.Pick(spawnLocations);
Spawn("MobDragon", location.Item2.MapPosition);
}
public override void Ended()
{
return;
}
private void OnRiftRoundEnd(RoundEndTextAppendEvent args)
{
if (!RuleAdded)
return;
args.AddLine(Loc.GetString("dragon-round-end-summary"));
foreach (var dragon in EntityQuery<DragonComponent>(true))
{
var met = RiftsMet(dragon);
if (TryComp<ActorComponent>(dragon.Owner, out var actor))
{
args.AddLine(Loc.GetString("dragon-round-end-dragon-player", ("name", dragon.Owner), ("count", met), ("player", actor.PlayerSession)));
}
else
{
args.AddLine(Loc.GetString("dragon-round-end-dragon", ("name", dragon.Owner), ("count", met)));
}
}
}
}