Files
tbd-station-14/Content.Server/Atmos/Components/GasTankComponent.cs
2022-07-25 14:42:25 +10:00

76 lines
2.6 KiB
C#

using Content.Shared.Actions.ActionTypes;
using Content.Shared.Atmos;
using Content.Shared.Sound;
using Robust.Shared.Audio;
namespace Content.Server.Atmos.Components
{
[RegisterComponent]
public sealed class GasTankComponent : Component, IGasMixtureHolder
{
public const float MaxExplosionRange = 14f;
private const float DefaultOutputPressure = Atmospherics.OneAtmosphere;
public int Integrity = 3;
[ViewVariables(VVAccess.ReadWrite), DataField("ruptureSound")]
public SoundSpecifier RuptureSound = new SoundPathSpecifier("/Audio/Effects/spray.ogg");
[ViewVariables(VVAccess.ReadWrite), DataField("connectSound")]
public SoundSpecifier? ConnectSound =
new SoundPathSpecifier("/Audio/Effects/internals.ogg")
{
Params = AudioParams.Default.WithVolume(5f),
};
[ViewVariables(VVAccess.ReadWrite), DataField("disconnectSound")]
public SoundSpecifier? DisconnectSound;
// Cancel toggles sounds if we re-toggle again.
public IPlayingAudioStream? ConnectStream;
public IPlayingAudioStream? DisconnectStream;
[DataField("air")] [ViewVariables] public GasMixture Air { get; set; } = new();
/// <summary>
/// Distributed pressure.
/// </summary>
[DataField("outputPressure")]
[ViewVariables]
public float OutputPressure { get; set; } = DefaultOutputPressure;
/// <summary>
/// Tank is connected to internals.
/// </summary>
[ViewVariables] public bool IsConnected { get; set; }
/// <summary>
/// Pressure at which tanks start leaking.
/// </summary>
[DataField("tankLeakPressure")]
public float TankLeakPressure { get; set; } = 30 * Atmospherics.OneAtmosphere;
/// <summary>
/// Pressure at which tank spills all contents into atmosphere.
/// </summary>
[DataField("tankRupturePressure")]
public float TankRupturePressure { get; set; } = 40 * Atmospherics.OneAtmosphere;
/// <summary>
/// Base 3x3 explosion.
/// </summary>
[DataField("tankFragmentPressure")]
public float TankFragmentPressure { get; set; } = 50 * Atmospherics.OneAtmosphere;
/// <summary>
/// Increases explosion for each scale kPa above threshold.
/// </summary>
[DataField("tankFragmentScale")]
public float TankFragmentScale { get; set; } = 10 * Atmospherics.OneAtmosphere;
[DataField("toggleAction", required: true)]
public InstantAction ToggleAction = new();
}
}