101 lines
3.8 KiB
C#
101 lines
3.8 KiB
C#
#nullable enable
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using System.Diagnostics.CodeAnalysis;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.Atmos;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.Atmos
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{
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public static class AtmosHelpers
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{
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public static TileAtmosphere? GetTileAtmosphere(this EntityCoordinates coordinates, IEntityManager? entityManager = null)
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{
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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var gridAtmos = EntitySystem.Get<AtmosphereSystem>().GetGridAtmosphere(coordinates.GetGridId(entityManager));
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return gridAtmos.GetTile(coordinates);
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}
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public static GasMixture? GetTileAir(this EntityCoordinates coordinates, IEntityManager? entityManager = null)
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{
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return coordinates.GetTileAtmosphere(entityManager)?.Air;
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}
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public static bool TryGetTileAtmosphere(this EntityCoordinates coordinates, [NotNullWhen(true)] out TileAtmosphere? atmosphere)
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{
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// ReSharper disable once ConditionIsAlwaysTrueOrFalse
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return !Equals(atmosphere = coordinates.GetTileAtmosphere(), default);
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}
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public static bool TryGetTileAir(this EntityCoordinates coordinates, [NotNullWhen(true)] out GasMixture? air, IEntityManager? entityManager = null)
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{
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// ReSharper disable once ConditionIsAlwaysTrueOrFalse
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return !Equals(air = coordinates.GetTileAir(entityManager), default);
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}
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public static bool IsTileAirProbablySafe(this EntityCoordinates coordinates)
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{
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// Note that oxygen mix isn't checked, but survival boxes make that not necessary.
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var air = coordinates.GetTileAir();
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if (air == null)
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return false;
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if (air.Pressure <= Atmospherics.WarningLowPressure)
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return false;
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if (air.Pressure >= Atmospherics.WarningHighPressure)
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return false;
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if (air.Temperature <= 260)
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return false;
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if (air.Temperature >= 360)
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return false;
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return true;
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}
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public static TileAtmosphere? GetTileAtmosphere(this Vector2i indices, GridId gridId)
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{
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var gridAtmos = EntitySystem.Get<AtmosphereSystem>().GetGridAtmosphere(gridId);
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return gridAtmos.GetTile(indices);
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}
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public static GasMixture? GetTileAir(this Vector2i indices, GridId gridId)
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{
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return indices.GetTileAtmosphere(gridId)?.Air;
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}
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public static bool TryGetTileAtmosphere(this Vector2i indices, GridId gridId,
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[NotNullWhen(true)] out TileAtmosphere? atmosphere)
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{
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// ReSharper disable once ConditionIsAlwaysTrueOrFalse
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return !Equals(atmosphere = indices.GetTileAtmosphere(gridId), default);
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}
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public static bool TryGetTileAir(this Vector2i indices, GridId gridId, [NotNullWhen(true)] out GasMixture? air)
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{
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// ReSharper disable once ConditionIsAlwaysTrueOrFalse
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return !Equals(air = indices.GetTileAir(gridId), default);
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}
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public static bool InvalidateTileAir(this ITransformComponent transform, AtmosphereSystem? atmosSystem = null)
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{
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return InvalidateTileAir(transform.Coordinates);
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}
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public static bool InvalidateTileAir(this EntityCoordinates coordinates)
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{
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if (!coordinates.TryGetTileAtmosphere(out var tileAtmos))
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{
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return false;
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}
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tileAtmos.Invalidate();
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return true;
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}
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}
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}
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