Files
tbd-station-14/Content.Server/Flash/Components/FlashImmunityComponent.cs
2022-02-02 14:35:40 +11:00

16 lines
442 B
C#

using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Flash.Components
{
[RegisterComponent, Friend(typeof(FlashSystem))]
public class FlashImmunityComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("enabled")]
public bool Enabled { get; set; } = true;
}
}