Files
tbd-station-14/Content.Shared/Roles/Components/ParadoxCloneRoleComponent.cs
2025-08-13 12:51:46 +02:00

18 lines
574 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Roles.Components;
/// <summary>
/// Added to mind role entities to tag that they are a paradox clone.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class ParadoxCloneRoleComponent : BaseMindRoleComponent
{
/// <summary>
/// Name modifer applied to the player when they turn into a ghost.
/// Needed to be able to keep the original and the clone apart in dead chat.
/// </summary>
[DataField]
public LocId? NameModifier = "paradox-clone-ghost-name-modifier";
}