* implement * react to revenants/AI eye * rare maints loot * sprite * description * review Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * do changes * stats * networked --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 lines
250 B
C#
10 lines
250 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Ghost;
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/// <summary>
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/// Marker component to identify "ghostly" entities.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class SpectralComponent : Component { }
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