Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Rane
fecd60e98a
Generalized material spawning ( #12489 )
2023-01-08 05:09:05 +11:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-12-20 14:25:34 -08:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Morb
89367f71e4
Localize material names ( #11059 )
2022-09-14 13:00:08 +10:00
Paul Ritter
f77aff7b94
prototype composition ( #9979 ) & updates submodule
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* prototype composition
* a
* fixes build
* fixes test
* updates submodule
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2022-08-01 14:39:37 +02:00
Moony
fada213a22
Implements item pricing, and piracy. ( #8548 )
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* Start implementing item pricing.
* Flesh out prices a bit, add the appraisal tool.
* Add prices to more things.
* YARRRRRRR
* gives pirates an appraisal tool in their pocket.
* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.
* Address reviews.
* Address reviews.
2022-06-03 10:56:11 -05:00
Paul Ritter
f12b9fd511
abstract prototype id validation ( #7519 )
2022-04-15 14:34:28 -07:00
Paul Ritter
2ff40d5a1f
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vera Aguilera Puerto
3a27490c59
Material cleanup ( #4025 )
...
* work
* more work
2021-05-20 10:37:34 +02:00