DrSmugleaf
ed45440256
Always show ahelp relay message when the relay is enabled ( #14931 )
2023-03-28 14:27:21 -07:00
Nemanja
0ed70b4f37
fix sprite exceptions for cuffs ( #14912 )
2023-03-27 22:06:25 -07:00
metalgearsloth
a09c4e7bd1
Stretch top bar for separated hud ( #14873 )
2023-03-27 19:51:40 -07:00
TemporalOroboros
c6c8fa2075
Resolves MedicalScannerVisualizer is Obsolete ( #13893 )
2023-03-26 15:26:00 -04:00
metalgearsloth
5b9705bc4d
Add margins to chat ( #14875 )
...
* Add margins to chat
* a
2023-03-26 09:57:29 -05:00
metalgearsloth
93fd38cf68
Fix default chat alert being off-screen ( #14868 )
2023-03-26 08:16:27 -05:00
metalgearsloth
2dfdf73aa6
Fix cuff layer spam ( #14869 )
2023-03-26 08:15:32 -05:00
metalgearsloth
f32a922c11
Fix firevisuals layer spam ( #14871 )
2023-03-26 08:15:23 -05:00
deltanedas
27e5fe5767
pneumatic cannon fixes ( #14705 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
DEATHB4DEFEAT
7c21494a6a
uichange Fix Grinder ( #14234 )
2023-03-25 10:51:35 -04:00
DEATHB4DEFEAT
32cce0d938
uichange Crew Monitor ( #14235 )
2023-03-25 10:51:28 -04:00
DEATHB4DEFEAT
9480291c4f
uichange Communications Console ( #14236 )
2023-03-25 10:51:16 -04:00
Menshin
735701d915
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
AJCM-git
d9bacb63e7
Fixes the changelog getting squished in the lobby ( #14836 )
2023-03-24 17:08:49 -04:00
Leon Friedrich
473a02120d
Map-Init guidebook entities. ( #14823 )
2023-03-24 20:00:29 +11:00
metalgearsloth
a0332c2f2e
Don't spawn midi timer for inactive instruments ( #14300 )
2023-03-24 13:47:38 +11:00
metalgearsloth
d3ef4b7572
Fix static melee effect offsets ( #14815 )
2023-03-24 13:13:15 +11:00
Slava0135
d03ca61da1
Telecom server panel check ( #14523 )
2023-03-23 20:09:45 -04:00
Chief-Engineer
88fb6ccebc
Add admin alerts ( #13589 )
2023-03-23 11:10:49 -04:00
metalgearsloth
ca94c1748e
Radar changes ( #14783 )
2023-03-23 16:52:20 +11:00
metalgearsloth
569f30b721
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
Nemanja
e4fc696e62
Sort markings alphabetically by name ( #14778 )
2023-03-23 16:03:20 +11:00
adamsong
980c3ef799
Improved solution container visuals ( #13791 )
2023-03-23 14:49:42 +11:00
AJCM-git
7a6fddce4f
Moves guidebook UI logic to a UI Controller, some tweaks ( #14601 )
2023-03-22 23:41:43 -04:00
metalgearsloth
32a73acf12
Adjust radar grid drawing ( #14769 )
...
* Adjust radar grid drawing
Looks nicer
* werk
* a
2023-03-22 15:52:39 -05:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
...
* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
metalgearsloth
5823e47442
Fix jetpack assert ( #14752 )
2023-03-22 15:58:53 +11:00
metalgearsloth
776d2df6bd
Don't reload parallax prototypes unless necessary ( #14763 )
2023-03-22 12:38:29 +11:00
faint
3bf0bd3b3b
"Blocked by" string is fluent now ( #14713 )
2023-03-19 13:36:04 -07:00
Vordenburg
eed3c2a509
Add Rotation attribute to GuideEntityEmbed. ( #14729 )
2023-03-18 14:26:45 -07:00
faint
d6af11a084
Station Records Computer now shows fingerprints ( #14524 )
...
* station records fingerprints
* Add UI + Fixes
* now itll display N/A if a mob doesnt have a fingerprint
* ? - 0
* f8
* N/A is a fluent string now
* remove locale string duplicating
* no whitespace
2023-03-13 19:55:56 -07:00
Nemanja
49f7575298
Cuffable/Handcuff ECS ( #14382 )
2023-03-13 19:34:26 -04:00
Checkraze
b329abc9ee
Cargo Pallet Sale Console ( #14422 )
2023-03-13 16:36:35 -04:00
08A
3b90a6357a
Refactor context menu UI ( #14334 )
2023-03-13 14:51:36 -04:00
Flipp Syder
349eae0b70
Removes IOnStateChanged calls from GameplayStateLoadController ( #14617 )
2023-03-12 21:02:14 -04:00
metalgearsloth
52e30b381c
Sort ID card console jobs ( #14588 )
2023-03-12 16:40:17 -07:00
metalgearsloth
e93d5113ad
Remove .Owner from melee weapons ( #14600 )
2023-03-12 15:56:05 +11:00
csqrb
b3a327988f
Fix slime hair translucent ( #14478 )
...
* fix
* move
2023-03-11 13:04:58 -08:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
Flipp Syder
3eb8f70985
Screen load event for GameplayState ( #14316 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-03-11 14:25:56 +11:00
metalgearsloth
22ae0e7ed8
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
metalgearsloth
db8ce5ea36
Also lerp paused eyes ( #14545 )
2023-03-10 18:12:21 +11:00
metalgearsloth
1d1059f5ea
Fix merge artifact ( #14560 )
2023-03-10 17:49:00 +11:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Flipp Syder
12192ada0b
removes previous bruteforce method ( #14548 )
...
instead checks if the final size of the container is supposed to be bigger than zero: if it is, then it will continue to attempt to set the split fraction until the size is no longer zero, then it will do it once last time before stopping
2023-03-09 10:33:13 -06:00
ShadowCommander
e4fbcf3a63
Expand the viewport when the game window is resized instead of the chat window in the Separated HUD layout ( #13694 )
2023-03-10 00:56:43 +11:00
Morb
f57c54cc90
Fix chat size cvar float parse ( #14468 )
...
* Fix chat size float parse
* Use dot separator
* Return comma value separator
2023-03-07 09:38:54 -06:00
James Simonson
3bcd319ae4
Enhanced APC UI + New NT logo to footer ( #14258 )
2023-03-06 21:55:35 -04:00
metalgearsloth
46b27a68ff
Weather tweaks ( #14271 )
2023-03-07 12:28:50 +11:00
Pieter-Jan Briers
c5b3f62f6f
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00