nikthechampiongr
88045afcf0
Doors will no longer be pried open once the doafter finishes if they shouldn't. ( #23818 )
...
* Fix bug where prying would succeed even a door could no longer be pried.
* Remove redundant call to Resolve
* Remove redundant comment
2024-01-09 17:05:02 -05:00
degradka
ae59b072cc
Adjust prototype names to lowercase ( #23810 )
2024-01-09 13:25:38 -08:00
PJBot
4456d938d6
Automatic changelog update
2024-01-09 18:18:09 +00:00
lapatison
615330c545
Bunch of slot locales ( #23792 )
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* locale
* tweaks
2024-01-09 13:18:04 -05:00
themias
3fb0bd9d4b
fix mice eating ( #23801 )
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* fix mice eating
* actually just ignore utensils
2024-01-09 13:17:04 -05:00
brainfood1183
7450507136
Fix pop.ogg (was stereo now mono) ( #23795 )
2024-01-09 13:11:54 -05:00
PJBot
1a5e22f5e1
Automatic changelog update
2024-01-09 18:11:39 +00:00
DrSmugleaf
2fe861e87d
Fix TrashOnSolutionEmptySystem modifying uninitialized entities ( #23798 )
2024-01-09 13:11:22 -05:00
Thom
e622df90eb
Make Puddle drawable by syringes and droppers. ( #23804 )
2024-01-09 13:10:34 -05:00
PJBot
d7ac1d8e4e
Automatic changelog update
2024-01-09 18:06:23 +00:00
PJBot
eff3c646b8
Automatic changelog update
2024-01-09 18:06:22 +00:00
ninruB
c0df4219b2
Further adjust rigged gloves ( #23811 )
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* set stamina damage to 25, attack speed to 1.4, remove jank
"jank" is me artificially setting the stamina damage lower so it accounts for blunt damage, now the gloves are pure stamina damage with no blunt conversion
* bump the price to 6 for passengers and 4 for boxers
2024-01-09 13:05:17 -05:00
lapatison
5a2b1f1829
Minor antag name fix ( #23812 )
2024-01-09 20:55:37 +03:00
metalgearsloth
dfbf47c34a
Fix pirate weapons ( #23794 )
2024-01-09 11:33:42 -04:00
Boaz1111
5fd3d4552c
More pirate weapon content(two new cannon ammo types, a musket and flintlock resprite and rebalance) ( #23408 )
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* tally ho
* yarg
* forgot some shit
* Update projectiles.yml
* fucl
* glass ball
* Update snipers.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-01-09 15:23:11 +03:00
IProduceWidgets
d59e28522a
Quick N1984 fix because I goofy (Emisse no kill me please) ( #23789 )
2024-01-09 05:17:59 -07:00
metalgearsloth
d7eb7b700c
Biome marker layer tweaks ( #23663 )
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* Biome marker layer tweaks
- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.
* Fixes
* magnet
* Magnet dictates wreck spawn
* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs
* mraow
2024-01-09 22:44:38 +11:00
Emisse
122611cda9
meta update ( #23788 )
2024-01-09 04:41:04 -07:00
Ubaser
fd7c641a76
Resprite powersink ( #23281 )
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* add
* update
* meta
2024-01-09 04:21:08 -07:00
metalgearsloth
57c607baa7
Update submodule to 204.0.0 ( #23785 )
2024-01-09 22:01:15 +11:00
Emisse
7f02c0ffcc
derotate barratry ( #23782 )
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* Delete Resources/Maps/barratry.yml
* Delete Resources/Prototypes/Maps/barratry.yml
* Update default.yml
* Update PostMapInitTest.cs
2024-01-09 21:57:29 +11:00
metalgearsloth
b22c9aa5e2
Fix storagecomp serialization ( #23780 )
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* Fix storagecomp serialization
* Fix state
2024-01-09 03:47:51 -07:00
Ubaser
a01487601e
Update Core ( #23781 )
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add
2024-01-09 03:47:44 -07:00
I.K
e7c94c5aaf
Make the atmospherics meta not bad ( #23737 )
...
juej
2024-01-09 13:18:30 +03:00
IProduceWidgets
f39fbd4800
Add the N1984 pistol ( #23775 )
2024-01-09 03:17:40 -07:00
lunarcomets
74a0f47074
fixed flippo lighter sprites in vending machines ( #23778 )
2024-01-09 03:16:32 -07:00
Skye
670db095b8
L shape drill + Surgical Tool Rotation fixes ( #23773 )
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L shape drill + surgical tool rotation
2024-01-09 12:06:14 +03:00
lzk
6c0467c0f6
Skeleton species locale ( #23770 )
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* Update species.ftl
* Update skeleton.yml
2024-01-09 00:06:01 -08:00
Kara
05d42dce9e
Don't predict mind examine ( #23769 )
2024-01-09 01:02:38 -07:00
Nemanja
fdd18c9ae4
Quantum Spin Inverter ( #23756 )
2024-01-09 00:37:55 -07:00
GreyMario
f2647ac8d4
Checking for used utensils actually happens now ( #23766 )
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checking for utensils actually happens now
2024-01-09 00:33:17 -07:00
Nemanja
5db615af54
Autoattacking weapons ( #23765 )
...
auto attacks
2024-01-09 00:25:07 -07:00
Kot
e97fd47a87
Powered stasis bed prevents body decay ( #23520 )
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* Powered stasis bed prevents body decay
* Update following CR comments
* Remove unused import
* Simplify if-statements
* Change implementation following CR suggestions
* Add comment & remove explicit get/set
2024-01-09 01:40:52 -05:00
Nemanja
fd024cf131
Revert "Cryoxadone and doxarubixadone now work on the dead" ( #23763 )
...
Revert "Cryoxadone and doxarubixadone now work on the dead (#23558 )"
This reverts commit 00ee48e4bc .
2024-01-08 22:43:46 -07:00
Emisse
78442ce4e2
Mining rebalance + seismic charges ( #23757 )
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* push
* PUSH
* reuse cryo explosion
* minus loud
* ore band + pka
* idk dawg
2024-01-09 16:27:00 +11:00
ike709
b8e8e6141a
Appraisal tools check for cargo bounty completion ( #23760 )
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Co-authored-by: ike709 <ike709@github.com >
2024-01-08 23:18:50 -05:00
cool dolphin
a34ee7c300
Add delicious mopwata ( #23740 )
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* added delicious mopwata
* added mopwata, the reagent
* fixed issues, changed color, added more possible fills
2024-01-08 19:24:32 -07:00
Mr. 27
b1c7179e78
syndicate monkey changes, new nukeop monkey ( #23744 )
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* fix
* fix uplink
* add suffix
2024-01-08 19:22:51 -07:00
Tayrtahn
eb9770efb9
Reduce vendor thank you message spam and add variety ( #23746 )
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* Moved vendor thank you messages into AdvertisementPack, making them vendor-specific.
Wrote a few example messages.
* Only display thank yous when closing the UI after a purchase.
* Tweaked a few messages
* More custom messages
* Missed one
2024-01-08 18:34:47 -07:00
Nemanja
efb1c58a13
unique satchel grid ( #23724 )
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* unique satchel grid
* small tweaksies
2024-01-08 17:48:45 -07:00
AJCM-git
a3127748d1
Fixes ninja not being able to use abilities ( #23748 )
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* Fixes ninja not being able to use abilities
* This was for testing
2024-01-08 19:15:00 -05:00
Emisse
20ae57a7f1
move crushers out of salvage vendor ( #23753 )
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Update salvage.yml
2024-01-08 16:24:45 -07:00
Emisse
df1d8c36e5
kill machine parts + migrate machine part spawners to salvage loot spawner ( #23752 )
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* kill machine parts
* guidebook and artifact effect
* worst test ive ever seen in my life
* nuke test
2024-01-08 16:24:36 -07:00
Emisse
e0e4d769ae
Salvage wrecks ( #23733 )
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* help
* Update SalvageMagnetDataComponent.cs
* Update SalvageSystem.Magnet.cs
* my eyes
2024-01-08 14:49:50 -07:00
Tayrtahn
1e3240005f
Fix stray pixel in white monkey jumpsuit ( #23750 )
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Blast that smug little pixel
2024-01-08 14:48:33 -07:00
brainfood1183
ee9e37d6de
Origin Station Update 08.01.2024 ( #23749 )
2024-01-08 14:29:28 -07:00
Tayrtahn
4972e257e0
Round mixing temperature entries in the guidebook ( #23751 )
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Thanks for the help, Fluent.
2024-01-08 16:14:04 -05:00
Mr. 27
5cb97975d4
robotech vendor changes ( #23747 )
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* inital
* add welder
2024-01-08 23:34:40 +03:00
Whisper
08b3263468
fixes rotations of wideswings on the fireaxes ( #23742 )
2024-01-08 13:25:20 -05:00
Emisse
6cba5b4278
salvager maxim suit ( #23734 )
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* salvager maxim suit
* why unversioned
2024-01-08 23:55:40 +11:00