Tayrtahn
d71b88a747
Add support for LocalizedDatasets to RandomMetadata ( #28601 )
2024-06-06 02:37:49 -04:00
Chief-Engineer
fea2bc9422
Update rules ( #28452 )
2024-06-05 19:59:22 -04:00
Leon Friedrich
ba57e3e4d9
Add closing storage UIs to StorageInteractionTest ( #28633 )
2024-06-05 18:14:25 -04:00
PJBot
8e85bec2ce
Automatic changelog update
2024-06-05 22:09:47 +00:00
Tayrtahn
8a1f3f4971
Adjust some touch reaction damage levels ( #28591 )
2024-06-05 18:08:41 -04:00
Verm
110c8a96e0
Fix mouse inhands ( #28623 )
2024-06-05 18:06:57 -04:00
Cojoke
72df1a0ae5
Shifts borgs hats to the right a bit ( #28600 )
2024-06-05 18:04:09 -04:00
Cojoke
27a5d08db4
Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask ( #28602 )
2024-06-05 18:03:31 -04:00
PJBot
014c5eb3e8
Automatic changelog update
2024-06-05 21:17:38 +00:00
Ps3Moira
f223931ed3
Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs ( #28641 )
2024-06-05 17:16:32 -04:00
DrSmugleaf
513023a9f0
Fix Smoke-grenade.ogg not being mono ( #28593 )
2024-06-05 17:06:24 -04:00
PJBot
a710c75809
Automatic changelog update
2024-06-05 20:48:33 +00:00
Cojoke
c368d5d36f
Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on ( #28571 )
2024-06-05 16:47:27 -04:00
Nemanja
729e67af7f
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
PJBot
8a7b0f675e
Automatic changelog update
2024-06-05 20:16:02 +00:00
Plykiya
d75de9fa24
Make cuff default range again ( #28576 )
...
* Make cuff default range again
* uncuff distance
* how about ONE
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 13:14:56 -07:00
lapatison
4c0a878f6f
Revenant spell catalog locale ( #28638 )
...
locale
2024-06-05 13:10:58 -07:00
Hmeister-real
192a3187df
minor banner changes ( #28636 )
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* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
2024-06-05 13:10:27 -07:00
PJBot
ca9830a284
Automatic changelog update
2024-06-05 17:51:47 +00:00
Boaz1111
bc360784ff
Cluster Update ( #28627 )
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done here
2024-06-05 11:50:37 -06:00
ShadowCommander
f933922c9e
Add logs that provide session to player admin logs ( #28628 )
2024-06-06 00:19:54 +10:00
Leon Friedrich
adeed705e6
Add Job preference tests ( #28625 )
...
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
2024-06-06 00:19:24 +10:00
Leon Friedrich
e1541351a5
Update engine to v224.1.1 ( #28632 )
2024-06-05 23:00:33 +10:00
Leon Friedrich
7bd1b45f2b
Use dummy sessions in NukeOpsTest ( #28549 )
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* Add dummy sessions
* Update NukeOpsTest
* Fix PvsBenchmark
2024-06-05 18:37:22 +10:00
Leon Friedrich
0f3a2424e8
Update engine to v224.1.0 ( #28624 )
2024-06-05 18:21:47 +10:00
TsjipTsjip
86cf5cc7d1
Prayable datafield typo ( #28622 )
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* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
2024-06-05 10:32:58 +03:00
Plykiya
41549db282
Remove obsolete VisibilitySystem functions ( #28610 )
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Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 17:04:31 +10:00
TsjipTsjip
ec5a3b0fd2
Reword some criminal records text ( #28597 )
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* Update criminal-records.ftl
* Update criminal-records.ftl
* Update criminal-records.ftl
2024-06-04 17:47:52 -04:00
PJBot
3a0880fb83
Automatic changelog update
2024-06-04 18:49:31 +00:00
Tayrtahn
a4881f56b0
Add "fill level" sprites to mops and damp rag ( #28590 )
2024-06-04 14:48:24 -04:00
PJBot
1de261d1b1
Automatic changelog update
2024-06-04 17:13:07 +00:00
blueDev2
0e93d13cb7
Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities ( #28225 )
2024-06-04 13:12:01 -04:00
icekot8
627187988e
hand teleport portals now may start in the same grid. ( #28556 )
2024-06-04 12:34:07 -04:00
PJBot
b394eb9e84
Automatic changelog update
2024-06-04 16:00:39 +00:00
Moony
71a6e60818
Revert "Buff the AME until somebody fixes engineering" ( #28419 )
2024-06-04 07:59:33 -08:00
Kevin Zheng
d5019cee96
Add CVar to disable pow3r parallel processing ( #28488 )
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* Add CVar to disable pow3r parallel processing
* Cache CVar value
* Fix pointyhat
* Move all CVar-ing to Content.Server
2024-06-04 16:54:22 +02:00
PJBot
b3cfd9b4ff
Automatic changelog update
2024-06-04 13:27:27 +00:00
Hannah Giovanna Dawson
0b4fc7e298
Make projectile & hitscan reflection only try once with the best reflector ( #28539 )
2024-06-04 09:26:19 -04:00
Hannah Giovanna Dawson
d4fe7eda51
SS14-26964 Clown Waddling Replicates, etc ( #26983 )
2024-06-04 09:23:09 -04:00
Errant
58647e7036
Don't switch-unwield if mob has more than 2 hands ( #28438 )
2024-06-04 09:11:48 -04:00
Ghagliiarghii
87fe804831
tyvm, tysm ( #28577 )
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* tyvm, tysm
* cya -> see you
* ya
2024-06-04 13:57:17 +02:00
deltanedas
a3a1538d32
move gamerule components to shared ( #28572 )
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* move MinMax to shared
* cleanup MinMax
* move other ticking components to shared just because
* remove unused prototype file
* update everything to use shared components
* test
* test 2
* test 3
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
Tayrtahn
9d2b4ed3b2
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
deltanedas
16b3fb1204
LoadMapRule grid storage rework ( #28210 )
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*
2024-06-03 20:04:19 -04:00
Mr. 27
7d22897d02
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
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*
2024-06-03 19:52:15 -04:00
Verm
2ae5c953de
Humans can no longer honk on command ( #28566 )
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* Humans can no longer honk on command
* Undo change it emote file
* I hate tabs
* Some comments
2024-06-04 01:45:00 +02:00
Plykiya
b51f04a765
Gets rid of obsolete EntityWhitelist.IsValid() function ( #28565 )
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Gets rid of obsolete IsValid function
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-03 18:42:50 -04:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Verm
2bd4f85966
Fix Weh Juice and Other emote chems not working ( #28562 )
2024-06-03 17:07:41 -04:00
Leon Friedrich
5e51a1d73c
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00