Commit Graph

2940 Commits

Author SHA1 Message Date
metalgearsloth
ca94c1748e Radar changes (#14783) 2023-03-23 16:52:20 +11:00
metalgearsloth
569f30b721 Cargo shuttle changes (#14363) 2023-03-23 16:10:49 +11:00
Nemanja
e4fc696e62 Sort markings alphabetically by name (#14778) 2023-03-23 16:03:20 +11:00
adamsong
980c3ef799 Improved solution container visuals (#13791) 2023-03-23 14:49:42 +11:00
AJCM-git
7a6fddce4f Moves guidebook UI logic to a UI Controller, some tweaks (#14601) 2023-03-22 23:41:43 -04:00
metalgearsloth
32a73acf12 Adjust radar grid drawing (#14769)
* Adjust radar grid drawing

Looks nicer

* werk

* a
2023-03-22 15:52:39 -05:00
metalgearsloth
f3a06a0696 Add arrivals (#14755)
* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
2023-03-22 04:29:55 -05:00
metalgearsloth
5823e47442 Fix jetpack assert (#14752) 2023-03-22 15:58:53 +11:00
metalgearsloth
776d2df6bd Don't reload parallax prototypes unless necessary (#14763) 2023-03-22 12:38:29 +11:00
faint
3bf0bd3b3b "Blocked by" string is fluent now (#14713) 2023-03-19 13:36:04 -07:00
Vordenburg
eed3c2a509 Add Rotation attribute to GuideEntityEmbed. (#14729) 2023-03-18 14:26:45 -07:00
faint
d6af11a084 Station Records Computer now shows fingerprints (#14524)
* station records fingerprints

* Add UI + Fixes

* now itll display N/A if a mob doesnt have a fingerprint

* ? - 0

* f8

* N/A is a fluent string now

* remove locale string duplicating

* no whitespace
2023-03-13 19:55:56 -07:00
Nemanja
49f7575298 Cuffable/Handcuff ECS (#14382) 2023-03-13 19:34:26 -04:00
Checkraze
b329abc9ee Cargo Pallet Sale Console (#14422) 2023-03-13 16:36:35 -04:00
08A
3b90a6357a Refactor context menu UI (#14334) 2023-03-13 14:51:36 -04:00
Flipp Syder
349eae0b70 Removes IOnStateChanged calls from GameplayStateLoadController (#14617) 2023-03-12 21:02:14 -04:00
metalgearsloth
52e30b381c Sort ID card console jobs (#14588) 2023-03-12 16:40:17 -07:00
metalgearsloth
e93d5113ad Remove .Owner from melee weapons (#14600) 2023-03-12 15:56:05 +11:00
csqrb
b3a327988f Fix slime hair translucent (#14478)
* fix

* move
2023-03-11 13:04:58 -08:00
metalgearsloth
330bb7bb14 Remove gun .Owners (#14585) 2023-03-11 20:08:22 +11:00
Flipp Syder
3eb8f70985 Screen load event for GameplayState (#14316)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-03-11 14:25:56 +11:00
metalgearsloth
22ae0e7ed8 Fix weather blocking in some instances (#14561) 2023-03-11 14:11:19 +11:00
metalgearsloth
db8ce5ea36 Also lerp paused eyes (#14545) 2023-03-10 18:12:21 +11:00
metalgearsloth
1d1059f5ea Fix merge artifact (#14560) 2023-03-10 17:49:00 +11:00
metalgearsloth
6157dfa3c0 Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Flipp Syder
12192ada0b removes previous bruteforce method (#14548)
instead checks if the final size of the container is supposed to be bigger than zero: if it is, then it will continue to attempt to set the split fraction until the size is no longer zero, then it will do it once last time before stopping
2023-03-09 10:33:13 -06:00
ShadowCommander
e4fbcf3a63 Expand the viewport when the game window is resized instead of the chat window in the Separated HUD layout (#13694) 2023-03-10 00:56:43 +11:00
Morb
f57c54cc90 Fix chat size cvar float parse (#14468)
* Fix chat size float parse

* Use dot separator

* Return comma value separator
2023-03-07 09:38:54 -06:00
James Simonson
3bcd319ae4 Enhanced APC UI + New NT logo to footer (#14258) 2023-03-06 21:55:35 -04:00
metalgearsloth
46b27a68ff Weather tweaks (#14271) 2023-03-07 12:28:50 +11:00
Pieter-Jan Briers
c5b3f62f6f Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Flipp Syder
ec3a519a46 Store chat size (#14299) 2023-03-06 11:06:57 -08:00
08A
2d0cd490b7 Fix reset ghost preview when a craft is selected (#14448) 2023-03-06 10:08:53 -08:00
DamianX
0bd1756fb2 Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-03-06 10:07:49 -08:00
08A
dbc9baf2e5 Fix appearance system (#14425) 2023-03-06 09:01:35 -08:00
metalgearsloth
5c357ba225 Bump parallax log level (#14384) 2023-03-06 00:37:35 -04:00
Nemanja
0b58eacb66 add margins to round summary window (#14401) 2023-03-06 00:30:07 -04:00
Leon Friedrich
b148bebd60 Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
eoineoineoin
6722adcd83 Cleanup cargo shuttle/telepad order code (#13591)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2023-03-05 15:27:30 +11:00
Scribbles0
46e89c07c8 New Traits (#13763) 2023-03-04 23:44:13 -04:00
csqrb
8b3d7728d7 Marking default coloring (#13039)
* Marking coloring WIP

* EnsureDefault now supports coloring!

* Now markings have coloring when they get added

* Many things

* yml files

* cleanup

* Some requested changes

* Nullable type and WIP caching

* Time to resolve that thing with deprecated hair fields

* Latest reviews + im still trying to use these hair markings

* FirstOrDefault thing and Tattoo docs

* IDK

* It's now works a bit more properly in preferences GUI

* THEY SYNCING! However preferences GUI still broken and doesn't work properly

* Markings now updating when changing in GUI. However they still don't work properly with bald humanoids

* Forgor...

* Default hair-colored markings will not color to hair if there is no hair

* Fixed default colors for customizable markings

* Fixed bug in prefs GUI that set current hair to null

* Now markings that must match skin color because of limb (e.x. Slimes) - will match skin color

* final tweaks: if hair uses skin color then markings will use skin color as hair color (slimes)

* fix

* fixed dirty. no more funni invis bug

* Mirrors and client profile loading

* default colors soon TM

* review + better coloring

* Hardcode is gone

* diona markings

* oh my god

* fixed CategoryColoring

* cool fallback, clean up and some other tweaks

* code style

* more style

* a
2023-03-04 18:59:07 -08:00
08A
83d4a787ee Add layers field to construction prototype (#14222) 2023-03-05 07:31:46 +11:00
Visne
62b87bc876 Remove black margin in separated HUD (#13724) 2023-02-28 08:11:38 -08:00
Chief-Engineer
8f402ee8ca Add non-players button to log viewer (#14097)
* add include non-players button to log viewer

* breakout player filter check

* fix sending player logs with no players selected

* fix default not returning player logs, causing test issue
2023-02-28 08:09:35 -08:00
Nemanja
a5b9cecc78 Predict entitystorage (#14082)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-02-26 23:44:30 +11:00
metalgearsloth
44fb8a9e2d Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
metalgearsloth
9c03ed805c Don't play ambience for paused ents (#14269) 2023-02-26 04:19:31 +11:00
keronshb
9ebb452a3c DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
keronshb
9183412340 Merge pull request #14206 from 08A/fix-entity-group-menu
Fix entity group menu (right-click menu)
2023-02-23 19:27:15 -05:00
DrSmugleaf
a13bdc0431 Fix AHelp window being recentered when opened through the verb (#14219) 2023-02-22 23:26:02 +11:00