Commit Graph

50 Commits

Author SHA1 Message Date
Samuka-C
de240e1739 Xenoborgs part 5 (#37068)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: WarPigeon <DaedalusTheGamer@gmail.com>
2025-08-19 18:23:47 +02:00
Tao
4821bff941 Fun with cardboard! (#37363)
* learning???

* made card walls work, then made game unlaunchable (:

* Still broken, added notes that I thought of while in bed

* wall, door, table and chair are now bare min functional, yay

* learnt why not to web edit...

* added floors, walls and floors fully complete

* added swords, shields, armour, helmets and arrows

* added funny sound and cleanup small issues

* cleanup

* cleanup

* credited myself

* card to cardboard

* fixed licence issue and meta thingy

* adjusted arrow stam-damage

* made card carpets more regular

* simplified sprite, reduced stam damage

* formatting fixes

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-08-06 12:58:07 -04:00
SlamBamActionman
45f6c1db73 Exo - Major Sec changes, and more! (#39295) 2025-07-31 13:28:39 -07:00
SlamBamActionman
9af0b354e3 Exo Station - Upstream Playtest Version (#33144)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-06-15 12:10:22 -07:00
Nemanja
9afa15ab41 Salvage Threat: Gibtonite (#37160) 2025-05-03 17:38:47 -07:00
Ps3Moira
d984259db6 Removed Interior Shuttle Walls (#34261)
* Removed Interior Shuttle Walls

* Update migration.yml

* Update walls.yml

* Update girder.yml

* Fix Migration

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-04-19 10:41:35 -04:00
TakoDragon
f3fe5af240 Reinforced walls sprite see throu top (#32578)
fixed a gap
2024-10-01 23:44:47 +02:00
Flareguy
35bc4090c2 Fixes some common iconsmoothing oddities (#32051)
fixes smoothing stuff
2024-09-10 17:20:49 -06:00
Ed
d6e0114126 randomize iconSmoothing (#28158)
* randomize iconSmoothing

* Revert "randomize iconSmoothing"

This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.

* try 2

* trying work with client-server communication

* still dont work

* Tayrtahn good suggestion

* remove outdated code

* Fix!

* move data to Appearance

* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
Ed
1b0c434a9f Shiny Diamonds (#25750)
* shiny

* add

* reresprite

* rereresprite

* Add files via upload

* Update ore.yml
2024-07-13 15:15:57 +03:00
Luminight
92ab9a8a01 Unswap small and tall wodden fence gates (#26409) 2024-03-24 17:55:01 -07:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
Ko4ergaPunk
909b2aaa2d New wooden furniture (#26182)
* ю

* Fences

* bench, stairs and fence shadow

* small gate desc

* empty

* empty

* destructible

* price fix
2024-03-18 00:18:58 +03:00
MACMAN2003
f0e8695a91 Clockwork structures and furniture (#24673)
* sprites

something something strength and certainty of steel (except this is brass)

* test1

* commas it was commas

* commas and brackets

* LET THERE BE BRASS

* brass-glass-etc-windows-thindows-floors-lattice

* ALL THE STRUCTURES!!

"Which structures did you add?"
"all."

* buyable brass

and on the first day the quartermaster said "let there be brass" and all the cargo techs stopped inve$ting in awe

* Update windoor.yml

i forgor 💀

* Update tiles.ftl

* i hate random capital letters

* linter fix 1

whew, thank god for linters

* fix 2

* maybe this

shot in the dark, idk what the hell i'm doing hopefully this fixes it?

* fix attempt 1

weather to true, maybe the thingy got confused?

* remove clockwork lattice

it's fixed the test fail... but at what cost?

* changes 1

* fix clockwork windoor

* FLOORS

HAHAHA LET THERE BE FLOORS

* try linter fix 1

i love linters they find things i'd never catch myself

* tweaks fixes 1

fixes merge conflict and does more stuff part two later because i'm tired

* tweaks fixes 2

i should probably do this stuff during the day when i have more energy but eh

* Update assembly.yml

* Update chairs.yml

* fix door sprites

somehow the deny_unlit was broken for all the clockwork doors

* fix glass.yml
2024-03-06 03:25:59 +03:00
Zadeon
133bd0353a Adds minable salt "ore" (#25324)
* Added salt to ore.yml
Added salt to ores.yml
Added salt walls to asteroid.yml
Added salt to BaseAsteroidDebris' list of ores to generate in asteroids.yml
Added OreSalt to biome_ore_templates.yml
Added salt to guaranteed salvageLoot in salvage_loot.yml
Added salt entry under salvage-magnet-resources in salvage-magnet.ftl
Added WIP sprites for salt.

* Renamed salt's id to SaltOre inside Entities/Objects/Materials/ore.yml
Fixed salt not being grindable due to using an incorrect reagent name
Added salt to ore.rsi/meta.json and rock.rsi/meta.json

* Added chlorine to the list of solutions salt gives when used in the grinder.

* Gave salt ore and salt rock overlay unique sprites.

* Added raw salt to materials/materials.ftl
Updated SaltOre definition in ore.yml to have RawSalt under materialComposition

* Updated saltore definition to give 10 units of tablesalt and 5 units of iodine when ground.
2024-02-26 16:34:15 -07:00
Flareguy
1abbf37832 Better rusty wall sprites (#24471)
* makes rusty walls use their /tg/ sprites

* my furniture. is. broken

* robocop
2024-01-24 18:08:46 -07:00
SonicHDC
b5013fecdd Reinforced diagonal (#24393)
* Textures

* Protowall
2024-01-22 17:53:19 +03:00
Velcroboy
3cf058f9f4 Add coal distribution to progen (#22755)
* Add coal distribution to progen

* Add sprite

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-12-20 16:46:20 -07:00
Velcroboy
a698a85f34 Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
brainfood1183
5af97da997 diagonal window glass and pirate shuttle improvements (#21174)
* shuttle and priate improvements

* fix

* fix damn ubuntu

* darkened syndi airlocks

* fix

* fix ruranium

* added prison cell to pirate ship
2023-11-05 19:38:02 -07:00
Ed
82627cab15 Orewall and cobblestone wall pack (#21034)
* start work

* remove crafting things

* remove

* fix yml

* remove all pebbles
add sand stone
add sand cobblestone wall
add asteroid cobblestone wall
resprite basaltand snow walls

* add new walls

* :trollface:
2023-10-20 17:00:24 -04:00
brainfood1183
d4ed37d266 Rock Anomaly (#20635) 2023-10-05 12:53:53 -07:00
NULL882
c2771c24fa Necropolis and mine walls (#20578) 2023-09-28 10:07:12 -07:00
Alekshhh
f658970f3e U-Shape Rails (#19485)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-20 18:26:16 +10:00
Flareguy
743063e4f0 Ports /vg/station barricade sprites & slightly buffs them (#19840) 2023-09-16 05:50:48 -07:00
VelonacepsCalyxEggs
9bf20c7f9b Random Grille Spawner for mappers. (#19416)
* random grille textures

* random grille prototype
2023-08-21 22:21:45 -04:00
PixelTK
f189b73fe5 Arachnid rework (#18631)
* Merge before I fuck up anything again

* craft whitelist

* Sericulture

* Spider

* gone

* quickly fixed

* and coders taketh away

* And we take more away

* sericulture improvements

* arachnid

* better webbed

* OH WAIT

* test fail
2023-08-13 01:38:05 -06:00
Kara
baddcf1b26 Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
Flareguy
45c69f127d Replaces CEV-Eris style rocks with SS13 ones, adds Ironrock (#18898)
* replaces CEV=eris rock sprites with /tg/ ones, removes mountainrock, adds ironrock

* phew... good thing i'm purple

* Update Resources/Prototypes/Entities/Structures/Walls/asteroid.yml

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>

---------

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>
2023-08-08 22:00:27 -06:00
metalgearsloth
9cec3238b8 Add basalt walls for lavaland (#17709) 2023-06-28 22:57:40 +10:00
metalgearsloth
4fefd8b8b7 Add snow rocks to planets (#17692) 2023-06-28 21:32:01 +10:00
Nemanja
0b5ccf3395 Artifact Fragments (#17420) 2023-06-19 00:56:45 +10:00
Nemanja
9946bd1f61 Sheet-meister 2000 (#16686) 2023-06-15 10:49:23 +10:00
Puro
2fcf48de1e [Sprite] Diagonal walls (#15973) 2023-05-06 20:36:39 -04:00
brainfood1183
2fba2b18ab Adds Bananium (#14663) 2023-04-29 15:38:09 +10:00
metalgearsloth
f96fc1be41 Ore veins (#14011)
* Ore veins

I dislike rocks just providing generic drops and this factors into mining more.

* fixes

* descriptions

* comment

* every flipping time
2023-02-12 12:40:57 +00:00
metalgearsloth
9b0e0ad71d Add smoothing for diagonal walls (#13259) 2023-01-27 00:03:42 -04:00
metalgearsloth
945101e5e4 Fix a bunch of invalid rsi files (#13104) 2022-12-20 09:36:59 +01:00
Vordenburg
e17e08f344 Add mountain wall recolor of asteroid rock for mappers. (#11729) 2022-10-09 12:49:53 -07:00
metalgearsloth
b77e94f36c Add plastitanium walls (#10572) 2022-08-14 15:04:46 +10:00
Peptide90
bc19f52aa6 removes metal walls, adds rusted walls (#8416)
* removes metal walls, adds rusted walls

* removes 2 metal walls in bagel

* remove metal walls from pillar

* Remove icon from rust wall

* Made welding work

* removes old prototype
2022-07-04 02:11:47 -05:00
Tomeno
73d2e9043f Icon smoothing for asteroid rocks (#8058)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
2022-05-09 17:41:28 -07:00
Peptide90
ec11a7562e Vault Walls (alien, sandstone and rock) (#7799) 2022-05-02 15:38:06 -07:00
metalgearsloth
6dfa4c0fef Shuttle walls (#7219) 2022-03-28 16:11:39 -07:00
Lamrr
951bdabcd0 Removes LowWall. (#6063) 2022-01-11 18:03:27 +11:00
Delete69
80753a70ea Add small railing corner (#6036) 2022-01-05 18:51:41 -07:00
Stanbery Trask
cd4af34849 Railings (#5732) 2021-12-12 22:03:21 -07:00
Swept
e34888373a Respriting the codebase (#4820)
* Walls

* Airlocks mostly ported

* Disposal Unit

* Tiles

* Lighting

* Catwalk

* Windows

* Some vending machine work

* More Vending Machines

* Rest of vending machine sprites ported

* Fixes to vending machines

* Tables (This took a lot of work)

* Fixes low walls being required for window smoothing
- Also replaces window damage visualization

* Plasma Window

* APC

* SMES + Reorganized parts.yml

* Furniture and Organization and Removed Shelf

* Renamed seats.yml to chairs.yml

* Dispensers

* Lazy-fixed the glass airlocks

* Don't need this no more

* Tilez

* blue circuit my fucking beloved

* Switches lights to cev one

* Conveyors and Switch

* Reorients lights

* !ALERT! MAP CHANGES !ALERT!

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-10-15 11:58:40 +02:00
Vera Aguilera Puerto
09d40b386a Added simple grilles with construction, deconstruction and destruction. (#4801) 2021-10-09 10:54:56 +02:00
Swept
5f9ba812ca Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00