Added simple grilles with construction, deconstruction and destruction. (#4801)
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@@ -8,6 +8,15 @@
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flatReductions:
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Blunt: 5
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# Like metallic, but without flat reduction so it can be damaged with fists.
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- type: damageModifierSet
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id: FlimsyMetallic
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coefficients:
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Blunt: 0.7
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Slash: 0.5
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Piercing: 0.7
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Shock: 1.2
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- type: damageModifierSet
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id: Inflatable
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coefficients:
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72
Resources/Prototypes/Entities/Structures/Walls/grille.yml
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72
Resources/Prototypes/Entities/Structures/Walls/grille.yml
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@@ -0,0 +1,72 @@
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- type: entity
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id: Grille
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parent: BaseStructure
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name: grille
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description: A flimsy framework of iron rods.
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components:
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- type: Sprite
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netsync: false
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drawdepth: Walls
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sprite: Structures/Walls/grille.rsi
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state: grille
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- type: Icon
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sprite: Structures/Walls/grille.rsi
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state: grille
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- type: RCDDeconstructWhitelist
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- type: Construction
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graph: grille
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node: grille
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deconstructionTarget: start
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: FlimsyMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 20
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: grilleBroken
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- !type:DoActsBehavior
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acts: ["Breakage"]
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- type: entity
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id: GrilleBroken
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parent: Grille
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name: grille
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description: A flimsy framework of iron rods. It has seen better days.
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components:
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- type: Sprite
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netsync: false
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drawdepth: Walls
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sprite: Structures/Walls/grille.rsi
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state: grille_broken
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- type: Icon
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sprite: Structures/Walls/grille.rsi
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state: grille_broken
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- type: RCDDeconstructWhitelist
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- type: Construction
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graph: grille
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node: grilleBroken
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deconstructionTarget: start
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- type: Physics
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.45,-0.45,0.45,0.45"
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mass: 50
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layer:
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- Passable
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mask:
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- Passable
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 10
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: start
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- !type:DoActsBehavior
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acts: ["Destruction"]
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44
Resources/Prototypes/Recipes/Construction/Graphs/grille.yml
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44
Resources/Prototypes/Recipes/Construction/Graphs/grille.yml
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@@ -0,0 +1,44 @@
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- type: constructionGraph
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id: grille
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start: start
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graph:
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- node: start
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edges:
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- to: grille
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completed:
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- !type:SnapToGrid
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southRotation: true
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steps:
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- material: MetalRod
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amount: 2
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doAfter: 1
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- node: grille
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entity: Grille
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: PartRodMetal1
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amount: 2
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- !type:DeleteEntity
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steps:
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- tool: Cutting
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doAfter: 0.25
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- node: grilleBroken
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entity: GrilleBroken
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: PartRodMetal1
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amount: 1
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- !type:DeleteEntity
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steps:
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- tool: Cutting
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- to: grille
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steps:
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- material: MetalRod
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amount: 1
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doAfter: 0.5
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@@ -70,6 +70,23 @@
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placementMode: SnapgridCenter
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canRotate: false
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- type: construction
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name: grille
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id: Grille
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graph: grille
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startNode: start
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targetNode: grille
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category: Structures
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description: A flimsy framework of iron rods.
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conditions:
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- !type:TileNotBlocked
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icon:
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sprite: Structures/Walls/grille.rsi
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state: grille
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objectType: Structure
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placementMode: SnapgridCenter
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canRotate: false
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- type: construction
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name: window
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id: Window
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BIN
Resources/Textures/Structures/Walls/grille.rsi/grille.png
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BIN
Resources/Textures/Structures/Walls/grille.rsi/grille.png
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After Width: | Height: | Size: 216 B |
BIN
Resources/Textures/Structures/Walls/grille.rsi/grille_broken.png
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Resources/Textures/Structures/Walls/grille.rsi/grille_broken.png
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After Width: | Height: | Size: 285 B |
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After Width: | Height: | Size: 483 B |
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After Width: | Height: | Size: 510 B |
29
Resources/Textures/Structures/Walls/grille.rsi/meta.json
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29
Resources/Textures/Structures/Walls/grille.rsi/meta.json
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@@ -0,0 +1,29 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation/tgstation at commit 17c603f1d037f22081d446b9a3f3ae8d41f52e86",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "grille"
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},
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{
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"name": "grille_broken"
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},
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{
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"name": "grille_damaged_0"
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},
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{
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"name": "grille_damaged_1"
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},
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{
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"name": "grille_damaged_2"
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},
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{
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"name": "grille_damaged_3"
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}
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]
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}
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