Commit Graph

162 Commits

Author SHA1 Message Date
Connor Huffine
3d095c8eed Remove unused dependency (#41231) 2025-11-01 09:42:05 +00:00
Errant
d893cda971 Fix for Tesla Twins Miniboss (#41199)
* increase QA standards on the Tesla Generator production line

* comment

* Inert datafield and code

* I'm not even supposed to be here today
2025-10-31 20:23:28 +00:00
slarticodefast
d212f3cdae remove a bunch of redundant IsFirstTimePredicted checks (#41119) 2025-10-26 12:59:52 +00:00
qwerltaz
766c2b8759 fix singulo generator triggering failsafe when field is obstructed (#39593)
fix singulo gen failsafe when field obstructed
2025-10-10 19:41:21 +00:00
B_Kirill
438090a505 Cleanup warnings: CS0414 (#39748)
* Cleanup

* Fix
2025-08-19 09:42:54 +02:00
Nemanja
1374ceea47 Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Kyle Tyo
d805704a1f Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318)
* ididathing.exe

* commit

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-01 19:40:15 +02:00
Tayrtahn
75db49f9c0 Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Krunklehorn
c2b1b81ec8 Add checks for various complex interactions (#37246)
* Prevent toggling radiation collectors

* Prevent resisting locks

* Prevent unbuckling others, early exit before doafter

* Prevent camera and camera router setup

* Prevent rotating and flipping

* Also prevent adding the unbuckle verb.

* Revert ResistLocker changes

* Prevent emitter tampering

* Also prevent lock verb

* Prevent toggling welders

* Prevent gun open/close bolt, rack and switch mode

* Prevent toggling stun batons
2025-06-02 10:06:45 -07:00
Tayrtahn
947e20eeb7 Cleanup warning in EventHorizonSystem (#37736)
* Cleanup 1 warning in EventHorizonSystem

* Now even more future-proof!
2025-05-23 05:19:21 +02:00
metalgearsloth
bd69fc612a Predicted internals (#33800)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
2025-05-02 18:22:29 +10:00
J
b1c08582d5 Various system spring cleaning (#36206)
* Various systems warnings cleanup

* Last changes before submitting PR

* Add guard for transform component, fix failing test

* Small corrections

* Audio params to specifiers datafields

* Using audio params on components and configs
2025-04-16 13:08:22 +02:00
slarticodefast
aa24066450 move DeviceLinking events to shared (#36307)
move events
2025-04-05 14:20:14 +02:00
J
af9526197a Extracts magic strings from Tag calls (#36305)
* Extracts magic strings from Tag calls

When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen!

* Adds missing libraries

* Remove not yet implemented TagSystem changes

* Fix tag spelling error

Genuinely surprised there was only 1!

* Styling and proper type changes

* Styling

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-04-04 20:20:19 -04:00
SlamBamActionman
43d08100b9 "New player" admin logging improvements (#35961)
* Initial commit

* Adjust a whoooole bunch of logs

* Also spears

* Track going crit

* Review fix

* Review fixes
2025-03-20 20:56:51 +01:00
ScarKy0
3281f408eb Cargo Mail System (#35429)
* shitcode init

* biocoding, SpawnTableOnUse, Moving shit to shared

* server :(

* fixes

* ok works

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* Discard changes to Content.Shared/Forensics/Components/FingerprintMaskComponent.cs

* Discard changes to Content.Shared/Forensics/Components/FingerprintComponent.cs

* Discard changes to Content.Server/Forensics/Systems/ForensicsSystem.cs

* Discard changes to Content.Server/StationRecords/Systems/StationRecordsSystem.cs

* Discard changes to Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* big stuff

* preperation

* temperory spawning thing for testing

* Update CargoDeliveryDataComponent.cs

* kinda proper spawning idk god save me

* cleanup (kinda)

* preparation 2.0

* stuff i think

* entity table work

* renames

* spawn ratio based on players

* comment

* letter tables

* more spam

* package tables

* comment

* biocodedn't

* builds correctly

* cleaning

* Update deliveries_tables.yml

* labels

* package sprites

* mail teleporter

* revert testing value

* fix test

* fix other test

* i love tests

* mail teleporter enabled by default

* random cooldowns

* fixtures

* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderComponent.cs

* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderSystem.cs

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* Discard changes to Resources/Locale/en-US/fingerprint-reader/fingerprint-reader.ftl

* clean

* fuck paper scrap

* oops

* fuck SpawnTableOnUse

* mail teleporter board in QM locker + addressed review

* oops

* clean

* sound on delivery spawn

* address review

* partial review address

* partial review addressing

* addressing partial review

* pratarial revivew address

* misprediction hell

* stuff

* more stuff

* unrelated

* TODO

* link

* partial review

* DirtyField

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-03-07 14:51:08 +01:00
rokudara-sen
8b7f175f84 Added decelerator percentage drain (#35643)
* Added variable PercentageDrain to SinguloFoodComponent

* Set percentageDrain to 0.03 (3%) for anti particles

* Added percentageDrain logic in public OnConsumed

* Simplify SinguloFoodComponent and set percentageDrain to negative

* EnergyFactor now applies to positive values too

* Better commenting on EnergyFactor

* Update Content.Server/Singularity/Components/SinguloFoodComponent.cs

* Documentation of EnergyFactor

* Fixing spelling mistake

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-03 11:37:28 -05:00
TemporalOroboros
e4fe9c4638 Purge the one remaining use of TransformComponent.AttachParent (#34941) 2025-02-10 22:46:27 +11:00
metalgearsloth
a269850a73 Gravity well improvements (#35027)
* Gravity well improvements

- Fixed persistence
- Removed dummy fields
- Performance

* Update Content.Server/Singularity/Components/GravityWellComponent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-10 06:18:24 +01:00
Pieter-Jan Briers
f9da25881d Singularity equipment can now be activated with E interact (#33762)
These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.
2024-12-08 23:37:32 +01:00
MilenVolf
5fdf03c216 Replace obsolete GetTilesIntersecting methods (#32455)
* Remove usage of obsolete GetTilesIntersecting round 1

* Oop wrong uids

* Remove usage of obsolete GetLocalTilesIntersecting round 2

* Remove usage of obsolete GetLocalTilesIntersecting final round

* weh

* Fix using `SharedMapSystem` in `StencilOverlay`
2024-12-01 12:56:47 +11:00
Saphire
9c666457c2 Move some of the new singularity code into shared
Hopefully without explosions yay
2024-11-20 07:53:10 +06:00
SlamBamActionman
6e53cd98a4 Add emag functionality 2024-11-20 07:53:10 +06:00
Saphire
a68c6cb29e Temporarily make singularity a bit harder to loose as non-antag 2024-11-17 04:01:38 +06:00
Andrew Montagne
1136200dc8 BUGFIX: Fix APEs being able to be turned on without power (#32493)
Add a check to see the APC is powered before turning the emitter on.
2024-11-11 23:58:31 +01:00
MilenVolf
1b9d77a760 Replace obsolete Tile Access methods (#32508)
* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
2024-09-29 01:27:47 +02:00
SlamBamActionman
cc7e5e0150 Allow containment field generators to be enabled on mapinit (#31158)
* Initial commit

* review fix
2024-09-19 10:14:29 +10:00
metalgearsloth
18f5a0dca8 Fix AI singulo shenanigans (#31556)
* weh

* Fix broken tests directly mutating entities from wrong thread.

* fix build

* gundam

* weher

* WHY

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-31 18:24:12 +10:00
Brandon Hu
cf6f7830aa fix(FieldGenerators): Don't show nonsense popup (#30469)
* .
2024-08-25 20:21:32 +02:00
metalgearsloth
a89d4c750b Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-25 22:18:42 +10:00
slarticodefast
86b358be4b Fix raditation collectors gaslighting you (#31175)
fix raditation collectors gaslighting you
2024-08-18 16:25:02 -06:00
Mervill
2e3365793c Greatly improve the usability of the Gas Analyzer. (#30763)
* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace
2024-08-15 10:45:13 -04:00
Brandon Hu
2dabf33d46 fix(FieldGenerators): Add missing connection check (#30468)
.
2024-08-06 23:43:21 -04:00
Plykiya
a87efd7d01 Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
* GET WORLD POSITON, ROTATION

* Missing parentheses

* ui system depndency

* the issue

* Unused

* Let the function do the transform

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-06 21:02:01 +10:00
Nemanja
53719bded3 better examine text for radiation collectors (#30606)
* better examine text for radiation collectors

* this?

* penis
2024-08-06 20:59:37 +10:00
slarticodefast
bb2981400c replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
* replace all uses of TryGetContainerContainer with non-obsolete overload

* rerun
2024-08-04 15:38:53 +10:00
slarticodefast
92e2980534 Improve throwing precision (#29726)
* improve throwing precision

* remove debugging logs

* minor fixes

* f

* Update Content.Shared/Throwing/LandAtCursorComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-08 19:03:53 +10:00
Plykiya
7032499e2a Fixes gravity wells (#29617)
* Fixes gravity wells

* thank you slarticodefast

* Minor nitpicks addressed

* NITPICKS UNDONE

* REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION

* Revert "REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION"

This reverts commit c782eee1a1c7bda90c7ca686928019cc5f25c8cf.

* NITPICK REDO

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-01 11:39:05 -04:00
mhamster
ba164f9e48 ContainmentFieldComponent's garbage destruction can now be disabled (#29376)
* Garbage Vaporizer 3000

+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash

* Update ContainmentFieldComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-06-23 11:34:32 -04:00
Alice "Arimah" Heurlin
2b92ec79f7 Prevent fly-by fixture from powering containment field generator (#29225)
* Prevent fly-by fixture from powering containment field generator

* Update according to review
2024-06-19 19:51:07 -04:00
Nemanja
748e5831e8 Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
Partmedia
35e5a96b7e Fix queued deletion check (singulo loosing at beyond PA 1 but only on live servers) (#28906)
Fix queued deletion check
2024-06-12 15:56:07 -07:00
Nemanja
4089d6a664 fix singulo decay (#28743) 2024-06-09 00:36:47 +10:00
Flareguy
f37060fc1b Ports the singularity's values from vgstation (#28720)
* ports the singularity values from vgstation

* guidebook fix

* 5000 energy level 6 singulo
2024-06-07 22:15:13 -04:00
eoineoineoin
b44b159431 Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Kara
855234aa30 Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939)
* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?
2024-05-12 10:31:54 -04:00
slarticodefast
5a5efa11cf Show volume on the gas analyzer (#25720)
The gas analyzer now shows the volume of pipes, tanks, canisters and the environment.

Adjust gas analyzers so that the volume and number of moles shown corresponds to only the scanned element, e.g. a canister or single pipe in a pipenet.
2024-04-17 09:42:24 -08:00
Jake Huxell
59e46aab93 Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
Tayrtahn
ae3d745430 Code Cleanup: Purge obsolete MapManager methods (#26279)
* GetGrid

* GridExists

* TryGetGrid
2024-03-22 18:08:40 +11:00
Tayrtahn
f4cb02fb0c Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
* Purge calls to obsolete EntityCoordinates methods

* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00