Commit Graph

162 Commits

Author SHA1 Message Date
Nemanja
9cd0c11870 Anomalies (#13371) 2023-01-16 21:05:20 -08:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Nemanja
2933f030d9 emitter visuals update (#13382) 2023-01-09 14:42:31 +11:00
Nemanja
4a7c0b94b2 Make emitter use guncode (#13258) 2023-01-01 15:54:47 -08:00
Nemanja
faca40b8d5 more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
Nemanja
6c04811e66 remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
TemporalOroboros
e5274542b9 This should fix the singularity generator. (#13121) 2022-12-20 15:54:56 -08:00
TemporalOroboros
9a72b05a50 Splits the singularity into its component parts + ECS singularity + Support for singularities in containers. (#12132)
* InitialCommit (Broken)

* Fixes compile errors

* PR comments. More doc comments. Fixes

* Makes a singularity/event horizon without radiation/physics a valid state to be in

* VV 'fake' setters, fixes the visualizer, fixes the singularity trying to eat itself instead of nearby things.

* Removes unused dependency from Content.Client.GravityWellSystem

* Testing containment and fake VV setters for SingularityGeneratorComponent

* Fixes gravity wells (broken due to LookupFlags.None). Adds recursive Event Horizon consumption

* Fix merge skew

* Fixes for the master merge

* Fix engine commit

* Dirty is obsolete

* Switch over dirty

* Fix requested changes

* ambiant -> ambient

* Moves EventHorionComponent to Shared

* Proper container handling

* Fixes master merge. Fixes post insertion assertions for singularities. Extends proper container handling to gravity wells and the distortion shader.

* Better support for admemes throwing singularities.

* Moves update timing from accumulators to target times

* Update doc comments
2022-12-19 20:47:15 -06:00
Leon Friedrich
881a2b2ece PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
metalgearsloth
6c76061887 Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
0x6273
a201d777bc Machine upgrade examine verb (#12119) 2022-11-04 14:27:47 +11:00
metalgearsloth
c0abea8047 Content side for removing IMap / IMapGrid comps (#12357) 2022-11-04 10:12:25 +11:00
Nemanja
f0d0b86e07 emitter machine part upgrades (#11742) 2022-10-30 17:53:31 +11:00
metalgearsloth
0b38589728 Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
metalgearsloth
78a4ab6eb2 Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
keronshb
073e394268 Singulo field gen power fix + powered collide fix (#10443)
* Connected check

* Power gen fix
2022-08-14 19:37:58 -07:00
Visne
58769634c7 Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Leon Friedrich
099d38b562 Fix station deletion bug (#10348) 2022-08-07 13:53:07 +10:00
keronshb
0eece4b47f Containment Field Rework (#9312) 2022-08-05 14:22:37 +10:00
metalgearsloth
5107bc3be7 Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
metalgearsloth
3787d27769 Nerf singulo pulling (#9181) 2022-06-26 23:54:18 +10:00
keronshb
4ecac09428 Adds anchor checks for containment fields (#8909)
* Adds anchor checks for containment fields

* norot

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:27:49 +10:00
ScalyChimp
9b54a8a2ae ECS containmentfieldgeneratorcomponent (#8757)
* ECS containmentfieldgeneratorcomponent

* Fix tests and clean up one line

* check for anchored in a better way

* Fix dependency exception

I'm not really happy with this solution, it's not very good but I'm not
sure how to do it better without refactoring way more than I want to. Maybe
I'm missing something.

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 23:46:21 +10:00
keronshb
f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
wrexbe
1e0babbd50 Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
wrexbe
33c03fa0a0 Singulo eats unpowered containment gens (#8343) 2022-05-26 17:35:19 -07:00
wrexbe
9901fce3da Fix emitter crash on non-exact power float (#8459) 2022-05-26 08:02:21 -07:00
metalgearsloth
8a10107616 Lots of pathfinder bugfixes (#8248) 2022-05-19 07:53:37 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Leon Friedrich
8fb48a09ef Improve singularity shader (#7647)
* Working example

* vector arrays

* simplify math

* max distance

* max distance

* PVS override

* rename count
2022-04-28 22:43:16 +10:00
Alex Evgrashin
4aa45dc695 Remove IRadiationAct (#7757)
* Move radiation collector to ECS

* Damagable system

* Remove IRadiationAct

* Add small helper field

* Update Content.Server/Radiation/Systems/RadiationSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Delete comment

* Fixed total rads

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-04-28 22:36:25 +10:00
Rane
c022afaec4 Remove IInteractHand (#7601)
* Plantholder

* Strap

* Finish him

* Mirror review stuff
2022-04-23 13:49:45 +10:00
metalgearsloth
de6651ac01 Update content for new lookup API (#7363) 2022-04-06 19:35:18 +10:00
metalgearsloth
836930e733 EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
metalgearsloth
70c0a502cf ECS tags (#6504) 2022-02-08 14:08:11 +11:00
Paul Ritter
9e1607722d removes componentdependencies (#6160) 2022-01-15 13:26:37 +11:00
Paul
7757b94333 adds a few logitems & bumps bullethit to high/extreme, depending on if a player was hit 2021-12-20 15:17:40 +01:00
metalgearsloth
a2476ed974 Stabilise singularity a lot more (#5725) 2021-12-15 13:47:12 +11:00
Vera Aguilera Puerto
c8b65be747 Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
c2e6da1e54 Inline QueueDelete 2021-12-03 11:43:22 +01:00
Vera Aguilera Puerto
e3227546b3 Inline Delete 2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto
5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
Leon Friedrich
5dd73ff6e0 Fix emitter lock toggle (#5066) 2021-10-28 13:29:19 +02:00
Alex Evgrashin
a3f16295ea Move Access to ECS (#4826)
* Moved access to ecs

* Fixed tests

* Moved test to integration

* Better IoC

* Moved preset ID card

* Moved id card to ECS

* Moved access component to ECS

* Fixed pda access

* Final touches

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-10-22 13:31:07 +11:00