Commit Graph

46 Commits

Author SHA1 Message Date
Kyle Tyo
4474727886 Fix air devices ignoring settings after power cycle (#34887)
* add powered variable to vent components

* add checks for powered to vent systems

also corrected onpowerchanged methods to update powered arg.

* removed powered from components

* Use ApcPowerReceieverComponent for power state.

* removed unneeded code from OnPowerChanged

* document what enabled is used for in components

* only you can prevent oopsie daisies.

* add check for powered in OnGasVentPumpUpdated

* apcPowerReceiverComponent BEGONE

* CODE RED EVERYTHINGS ON FIRE wait we're fine now.
2025-02-15 07:07:15 +01:00
Palladinium
001d61c6d5 Add air alarm admin logs (#33426) 2025-02-05 21:10:21 -08:00
metalgearsloth
9365e3a99b Predicted gas pumps (#33717)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Remove details range
2024-12-07 14:39:52 +11:00
metalgearsloth
a89d4c750b Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-25 22:18:42 +10:00
Leon Friedrich
888a3bda51 Atmos device performance improvements (#26493)
* Atmos device performance improvements

* AtmosDirection perf improvements

* Fix errors

* Add GasTileOverlayComponent arguments

* Make excite no longer invalidate a tile
2024-03-30 15:17:53 +11:00
Leon Friedrich
77e029d4ca Remove atmos method events (#26402)
* Remove HasAtmosphereMethodEvent

* Remove GetTileMixturesMethodEvent

* Remove GetTileMixtureMethodEvent

* Remove GetAdjacentTilesMethodEvent

* Add TileMixtureEnumerator

* Remove GetAdjacentTileMixturesMethodEvent

* Remove IsTileSpaceMethodEvent

* Remove HotspotExposeMethodEvent

* Remove pipe net method events

* Remove device method events

* Use Entity<T>

* Misc fixes

* A

* Theres probably a few more of these

* Fix other resolve errors
2024-03-28 13:22:19 +11:00
metalgearsloth
05a2ddff1c Predict two-way levers (#25043)
* Predict two-way levers

Annoys me the rare occasions I touch cargo. Doesn't predict the signal but at least the lever responds immediately.

* space

* a
2024-02-11 14:19:45 +11:00
Kara
bc1f8b0e40 Convert atmos device events to ref events (#22843) 2023-12-21 17:48:18 -08:00
Kevin Zheng
a2ed25ad03 Add atmos time compression (#21954)
Add atmos.speedup which is effectively a atmos-only time compression
CVar. This adjusts heat capacities and transfer rates to effectively
globally speed up the time constants of atmos.

This allows faster response to heating/cooling changes and faster
cleanups (by buffing scrubbers, pumps, and everything else) that is
tunable through one global time compression CVar.

It also achieves this without any thermodynamic unsoundness.
2023-12-11 15:59:47 -08:00
Leon Friedrich
918d8c2b34 Adds a new AtmosphereSystem.GetTileMixture() override (#21804) 2023-11-29 10:03:44 +11:00
metalgearsloth
db1ff07821 Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
qwerltaz
21b898afcd Add vent welding (#19759) 2023-09-03 21:23:38 -07:00
Kevin Zheng
d7fa5b73c3 Remove atmos device dependency on game timer (#18847) 2023-08-13 16:42:12 +10:00
faint
2f85b5ea3c Little NodeContainer ECS (#17702) 2023-06-28 21:28:38 +10:00
Visne
5a5a3afbb1 Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
metalgearsloth
0b38589728 Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
vulppine
e0bf77490d number of things, fixing warnings, AtmosAlarmType instead of AtmosMonitorAlarmType 2022-08-29 07:37:26 -07:00
vulppine
df25715ed3 renames AtmosMonitorAlarmEvent to AtmosAlarmEvent 2022-08-23 10:42:03 -07:00
vulppine
6be3265084 tag sync, replaces monitor references with alarmable references 2022-08-22 05:49:51 -07:00
vulppine
25bb45aa98 atmosdevicenetworksystem for generic device network stuff for atmos devices 2022-08-22 01:14:39 -07:00
vulppine
fbab3cd5aa removes atmos alarmable from scrubbers and vents 2022-08-19 23:59:59 -07:00
Rane
188934a748 Portable scrubbers (#9417) 2022-07-15 05:46:30 -07:00
Vera Aguilera Puerto
aa9281d667 Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
Leon Friedrich
ca7960382b Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
mirrorcult
7573a4601a Optimize vent/scrubber (#7473) 2022-04-09 12:52:44 +10:00
Leon Friedrich
a4d55235cc Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00
Moony
f5c92caef4 Ambience enhancements. (#7073) 2022-03-12 15:20:31 -07:00
Leon Friedrich
ee7d0440f3 Limit atmos device rates (#6533) 2022-03-01 01:39:30 +11:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich
32ada7de7a Reduce atmos system resolves (#6465) 2022-02-05 21:57:26 +11:00
Flipp Syder
b1584793bf Adds fire/air alarms (#5018)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: E F R <602406+Efruit@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-02 15:56:24 +11:00
Vera Aguilera Puerto
c8b65be747 Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
2654775bf0 Inline GetComponentOrNull 2021-12-03 15:32:05 +01:00
Vera Aguilera Puerto
a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Acruid
fa0ec5cbd9 AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Vera Aguilera Puerto
328b3b2b6a Fix scrubber math 2021-10-23 13:05:03 +02:00
metalgearsloth
ad783396f8 Update CloseTo to CloseToPercent (#4708) 2021-09-29 20:07:01 +10:00
Vera Aguilera Puerto
0be5ff829b Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Vera Aguilera Puerto
e256cb7bb0 Optimize atmos devices' appearance updating. 2021-07-30 14:00:14 +02:00
Vera Aguilera Puerto
1033d8bbe5 Use EntitySystem dependencies in a bunch of systems. 2021-07-26 13:01:47 +02:00
Vera Aguilera Puerto
c8ba345cdc ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem. (#4285)
* ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem

* Adds API for adding/removing active tiles.

* Adds API for FixVacuum.

* Adds API for UpdateAdjacent.

* Adds API for IsTileAirBlocked.

* Re-organize hotspot code

* Adds API for IsTileSpace.

* RemoveGasCommand uses AtmosphereSystem

* AddGasCommand uses AtmosphereSystem.

* SetTemperatureCommand uses AtmosphereSystem.

* Adds API for IsSimulatedGrid.

* GasLeak uses AtmosphereSystem.

* Makes Spark method in GasLeak ALSO use AtmosphereSystem.

* GasPassiveVentSystem uses AtmosphereSystem.

* GasMinerSystem uses AtmosphereSystem.

* GasOutletInjectorSystem uses AtmosphereSystem.

* GasVentPumpSystem uses AtmosphereSystem.

* GasDualPortVentPumpSystem uses AtmosphereSystem.

* GasVolumePumpSystem uses AtmosphereSystem.

* GasAnalyzerComponent uses AtmosphereSystem.

* Add API for GetAdjacentTileMixtures.

* GasVentScrubberSystem uses AtmosphereSystem.

* AirtightComponent uses AtmosphereSystem.

* GasLeaks's TryFindRandomTile uses AtmosphereSystem.

* Adds API for GetAdjacentTiles.

* FirelockComponent's IsHoldingFire uses AtmosphereSystem.

* Adds API for GetAllTileMixtures.

* DeleteGasCommand uses AtmosphereSystem.

* FixGridAtmos uses AtmosphereSystem.

* FillGasCommand uses AtmosphereSystem.

* SetAtmosTemperatureCommand uses AtmosphereSystem.
2021-07-19 12:07:37 +02:00
Pieter-Jan Briers
103bc19508 Pow3r: stage 1 (#4208)
Co-authored-by: 20kdc <asdd2808@gmail.com>
2021-07-04 18:11:52 +02:00
Vera Aguilera Puerto
263c9ef974 ECS Atmos Part 2: Moves a lot of Gas Mixture methods to AtmosphereSystem. (#4218) 2021-06-23 11:35:30 +02:00
Vera Aguilera Puerto
a2b737d945 Atmos pipe rework (#3833)
* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
2021-06-19 13:25:05 +02:00