Commit Graph

2279 Commits

Author SHA1 Message Date
Leon Friedrich
1317f0214a Fix decal crash (#7484) 2022-04-09 10:36:24 -05:00
Vera Aguilera Puerto
1bc599b683 MIDI bank is set after the MIDI program
Fixes bug regarding incorrect program for the first few notes of some MIDI tracks.
2022-04-09 15:32:25 +02:00
Leon Friedrich
ea86d4f44d Fix RGB resolve error (#7476) 2022-04-09 11:52:45 +10:00
Leon Friedrich
91a70bdaac Add directional icons to crew monitors (#7404) 2022-04-09 11:50:59 +10:00
Fishfish458
ddf2d8815b Minor paper ECS and stamps (#7394)
Co-authored-by: fishfish458 <fishfish458>
2022-04-08 16:37:22 -07:00
Leon Friedrich
bec0b63dc1 Increase dragging dead zone (#7416) 2022-04-08 14:17:52 -07:00
Rane
427f7378c3 All computers play the keyboard sound + small research client cleanup (#7312) 2022-04-08 14:17:05 -07:00
Vera Aguilera Puerto
6e73e94cc6 Fix instruments for engine changes, fixes program change bug. (#7365) 2022-04-08 16:22:05 +02:00
Leon Friedrich
a4d55235cc Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00
metalgearsloth
de6651ac01 Update content for new lookup API (#7363) 2022-04-06 19:35:18 +10:00
Leon Friedrich
f583d0b96a Entity Whitelist changes (#7426) 2022-04-06 15:21:45 +10:00
metalgearsloth
c2867cd9e5 Reduce do_after allocations (#7439) 2022-04-06 15:20:55 +10:00
Leon Friedrich
311450864c Explosion refactor fixes pt1 (#7375) 2022-04-05 17:22:35 +10:00
Jack Fox
f957c58906 Machine Linking Overhaul (#7160) 2022-04-04 16:13:03 +10:00
Paul Ritter
2ff40d5a1f Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
Alex Evgrashin
bf89483e09 Grouped ghost roles and jump button (#7300) 2022-04-02 15:06:29 -07:00
Leon Friedrich
39c4d8be1f Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
Leon Friedrich
2884de06b6 Fix directional window blocking (#7270) 2022-04-02 14:11:16 +11:00
Leon Friedrich
56168e592e Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
mirrorcult
452d67c0b8 Convert StorageSystem comp messages into network events (#7351) 2022-03-31 10:23:20 +11:00
Vera Aguilera Puerto
5447edbabf Adds overload to InRangeUnoccluded that takes in a state for the predicate. (#7325) 2022-03-31 00:28:35 +11:00
Leon Friedrich
4bc73ac591 Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253)
* Make flashlights, atmos hardsuit, and RGB use the new layer features

* avoid self-conflict

* fix rgb not updating on add

* cleanup

* Update Content.Client/Light/RgbLightControllerSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* cleanup diff

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-30 00:57:35 -05:00
Leeroy
bd12fae93a Character editor flicker fix (#7002)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-28 19:31:23 +11:00
Leon Friedrich
51b1535255 Improve stack merging and crafting (#7105) 2022-03-27 21:03:14 -07:00
Leon Friedrich
80699543d9 Make grinder use item slots (& misc eject-button changes) (#7197) 2022-03-27 21:03:03 -07:00
DrSmugleaf
ca0fb3c6a2 Track rule reading in database, don't show popup locally (#7278) 2022-03-26 20:16:57 +01:00
Vera Aguilera Puerto
eb54f4b224 Adds Network Resource Uploading for admins. (#6904)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2022-03-26 12:46:37 +01:00
DrSmugleaf
c19e268748 Fix popups moving with the viewer (#7275) 2022-03-26 05:16:30 +11:00
DrSmugleaf
63e1bfdace Add confirmation to AHelp kick and respawn buttons (#7260) 2022-03-25 19:00:20 +01:00
Leon Friedrich
1b0e7ae0f5 Add Modular grenades (chemnades). (#7138) 2022-03-25 15:17:29 +11:00
metalgearsloth
d0077b4ff2 Reduce decal allocs take 3 (#7243) 2022-03-25 13:18:15 +11:00
DrSmugleaf
3c15de5f55 Make the admin player panel overlay button a toggle (#7153) 2022-03-24 17:08:08 +01:00
Alex Evgrashin
74d4adfb96 Trash bag visualizer (#7199) 2022-03-24 00:14:23 +11:00
Pancake
b768f0741c Fix Research Server (#7237) 2022-03-23 12:47:48 +11:00
Leon Friedrich
f4f8125e7e alternative layer fix (#7186) 2022-03-20 15:29:20 -07:00
Kevin Zheng
9df4f599f4 Gas analyzers now analyze gases in pipes (#7112) 2022-03-20 16:10:48 +11:00
Moony
5af2f24331 Even more ambience (#7109)
* hydro tray audio

* licensio

* R&D server now annoys the shit out of people.

* Tone down ambience a bit.

* Update Resources/Audio/Ambience/Objects/license.txt

Co-authored-by: ike709 <ike709@users.noreply.github.com>

* begin making ambience configurable.

* almost works

* volume works

* whee

* remove the toggle button entirely, make it use volume.

* fix

* whobsy

* a

* CHEAT moment

Co-authored-by: ike709 <ike709@users.noreply.github.com>
2022-03-19 23:45:51 -05:00
Fishfish458
4500f88737 Add door emag visuals and sound (#6971)
Co-authored-by: fishfish458 <fishfish458>
2022-03-19 12:00:01 -07:00
metalgearsloth
8bf00b40cd Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
metalgearsloth
867fa503fb ctrl-rclick tweaks (#7170) 2022-03-18 14:18:34 +11:00
mirrorcult
71366bcf95 Puddle error fix (#7165) 2022-03-17 11:42:25 -07:00
Leon Friedrich
bfd95c493b hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Javier Guardia Fernández
8ee1503861 Make the admin set OOC and LOOC buttons a toggle (#7152) 2022-03-16 22:58:35 +01:00
Javier Guardia Fernández
995c02169e Add sorting the admin player panel by clicking the headers (#7150) 2022-03-16 22:58:15 +01:00
Leon Friedrich
25cf0eac08 fix gas tank UI (#7135) 2022-03-16 14:30:40 -07:00
Willhelm53
65178bccc4 Mopping ECS (No BucketComponents allowed!) (#6718)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-14 14:02:26 -07:00
metalgearsloth
6e1c19092f Update nuget dependencies (#6975) 2022-03-13 23:03:55 -07:00
mirrorcult
8005cf31bb Generic clothing speed modifiers + hardsuit slowdown (#7094) 2022-03-13 23:03:49 -07:00
Jesse Rougeau
8418098dd8 Lobby Refactor (#7077) 2022-03-13 19:33:19 -07:00
Rane
bb9ad4259c Diseases (#7057)
* Disease system first pass

* Renamed HealthChange

* First working version of diseases (wtf???)

* Fix the cursed yaml initialization

* Pop-Up effect

* Generic status effect

* Create copy of prototype

* CureDiseaseEffect

* Disease resistance

* Spaceacillin

* Nerf spaceacillin now that we know it works

* Sneezing, Coughing, Snoughing

* Fix queuing, prevent future issues

* Disease protection

* Disease outbreak event

* Disease Reagent Cure

* Chem cause disease effect

* Disease artifacts

* Try infect when interacting with diseased

* Diseases don't have to be infectious

* Talking without a mask does a snough

* Temperature cure

* Bedrest

* DiseaseAdjustReagent

* Tweak how disease statuses work to be a bit less shit

* A few more diseases

* Natural immunity (can't get the same disease twice)

* Polished up some diseases, touched up spaceacillin production

* Rebalanced transmission

* Edit a few diseases, make disease cures support a minimum value

* Nitrile gloves, more disease protection sources

* Health scanner shows diseased status

* Clean up disease system

* Traitor item

* Mouth swabs

* Disease diagnoser machine

* Support for clean samples

* Vaccines + fixes

* Pass on disease resistant clothes

* More work on non-infectious diseases & vaccines

* Handle dead bodies

* Added the relatively CBT visualizer

* Pass over diseases and their populators

* Comment stuff

* Readability cleanup

* Add printing sound to diagnoser, fix printing bug

* vaccinator sound, seal up some classes

* Make disease protection equip detection not shit (thanks whoever wrote addaccentcomponent)

* Mirror review

* More review stuff

* More mirror review stuff

* Refactor snoughing

* Redid report creator

* Fix snough messages, new vaccinator sound

* Mirror review naming

* Woops, forgot the artifact

* Add recipes and fills

* Rebalance space cold and robovirus

* Give lizarb disease interaction stuff

* Tweak some stuff and move things around

* Add diseases to mice (since animal vectors are interesting and can be used to make vaccines)

* Remove unused reagent
2022-03-13 20:02:55 -05:00